[
  {
    "English": null,
    "ids": [
      "heist_coins_from_monsters_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターがドロップするローグマーカーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターがドロップするローグマーカーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_+%_effect_per_passive_between_jewel_and_class_start"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "このジュエルソケットとクラスの開始地点との間の\n割り当て済みパッシブスキルの数ごとに効果が{0}%増加する",
        "reminder_text": "(常に最も短い経路で計算する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_alternate_tree_version",
      "local_unique_jewel_alternate_tree_seed",
      "local_unique_jewel_alternate_tree_keystone",
      "local_unique_jewel_alternate_tree_internal_revision"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "シバクアの名において捧げられた{1}体の生贄の血に浴した\n範囲内のパッシブはヴァールに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ゼルフィの名において捧げられた{1}体の生贄の血に浴した\n範囲内のパッシブはヴァールに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "アフアナの名において捧げられた{1}体の生贄の血に浴した\n範囲内のパッシブはヴァールに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ドリヤニの名において捧げられた{1}体の生贄の血に浴した\n範囲内のパッシブはヴァールに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "カオム配下の{1}体の戦士を指揮した\n範囲内のパッシブはカルイに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ラキアタ配下の{1}体の戦士を指揮した\n範囲内のパッシブはカルイに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "キロアヴァ配下の{1}体の戦士を指揮した\n範囲内のパッシブはカルイに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "アコヤ配下の{1}体の戦士を指揮した\n範囲内のパッシブはカルイに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "デシュレットとのアカーラにより{1}人のデカーラの奉仕を示した\n範囲内のパッシブはマラケスに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "バルバラとのアカーラにより{1}人のデカーラの奉仕を示した\n範囲内のパッシブはマラケスに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "アセナスとのアカーラにより{1}人のデカーラの奉仕を示した\n範囲内のパッシブはマラケスに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ナシマとのアカーラにより{1}人のデカーラの奉仕を示したn範囲内のパッシブはマラケスに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ハイテンプラーヴェナリウスが改宗させた{1}人の新しい信者の栄光のために彫られた\n範囲内のパッシブはテンプラーに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ハイテンプラーマクサリウスが改宗させた{1}人の新しい信者の栄光のために彫られた\n範囲内のパッシブはテンプラーに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ハイテンプラードミナスが改宗させた{1}人の新しい信者の栄光のために彫られた\n範囲内のパッシブはテンプラーに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ハイテンプラーアヴァリウスが改宗させた{1}人の新しい信者の栄光のために彫られた\n範囲内のパッシブはテンプラーに征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [
            "times_twenty"
          ],
          [],
          []
        ],
        "string": "カディーロの記念コインを{1}個鋳造した\n範囲内のパッシブはエターナル帝国に征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [
            "times_twenty"
          ],
          [],
          []
        ],
        "string": "ヴィクタリオの記念コインを{1}個鋳造した\n範囲内のパッシブはエターナル帝国に征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [
            "times_twenty"
          ],
          [],
          []
        ],
        "string": "チタスの記念コインを{1}個鋳造した\n範囲内のパッシブはエターナル帝国に征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [
            "times_twenty"
          ],
          [],
          []
        ],
        "string": "カスピロの記念コインを{1}個鋳造した\n範囲内のパッシブはエターナル帝国に征服される",
        "reminder_text": "(征服されたパッシブは他のジュエルによって変更されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_item_allow_modification_while_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態でも改変可能",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_variable_ring_radius_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "小リング状の範囲のパッシブにのみ影響する",
        "reminder_text": "(このジュエルは最小半径と最大半径を持つ。両方の間にあるパッシブだけがジュエルの範囲内にあるとされる。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "中リング状の範囲のパッシブにのみ影響する",
        "reminder_text": "(このジュエルは最小半径と最大半径を持つ。両方の間にあるパッシブだけがジュエルの範囲内にあるとされる。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "大リング状の範囲のパッシブにのみ影響する",
        "reminder_text": "(このジュエルは最小半径と最大半径を持つ。両方の間にあるパッシブだけがジュエルの範囲内にあるとされる。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "巨大リング状の範囲のパッシブにのみ影響する",
        "reminder_text": "(このジュエルは最小半径と最大半径を持つ。両方の間にあるパッシブだけがジュエルの範囲内にあるとされる。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "特大リング状の範囲のパッシブにのみ影響する",
        "reminder_text": "(このジュエルは最小半径と最大半径を持つ。両方の間にあるパッシブだけがジュエルの範囲内にあるとされる。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_item_can_have_x_additional_enchantments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンチャントモッドをもう一個持つことができる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "追加のエンチャントモッドを{0}個持つことができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_item_implicit_modifier_limit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムにこのモッドがある間は最大1個の暗黙モッドを持つことができる",
        "reminder_text": "(このモッドがなくなれば1つの暗黙モッドを残して他全てが失われる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムにこのモッドがある間は最大{0}個の暗黙モッドを持つことができる",
        "reminder_text": "(このモッドがなくなれば1つの暗黙モッドを残して他全てが失われる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_maximum_prefixes_allowed_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": -1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレフィックスモッド {0}個",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレフィックスモッド {0}個",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_maximum_suffixes_allowed_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": -1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サフィックスモッド {0}個",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サフィックスモッド {0}個",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_item_generation_can_roll_minion_affixes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンモッドをロール可能",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_item_generation_can_roll_totem_affixes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムモッドをロール可能",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_generation_cannot_change_prefixes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレフィックスは変化しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_implicit_mod_cannot_be_changed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暗黙モッドは変化しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_generation_cannot_change_suffixes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サフィックスは変化しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_generation_cannot_roll_caster_affixes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャスターモッドはロールされない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_generation_cannot_roll_attack_affixes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックモッドはロールされない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_generation_can_have_multiple_crafted_mods"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラフトモッドを最大3個まで持つことができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_can_have_additional_crafted_mods"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラフトモッドを追加で{0}個持つことができる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラフトモッドを追加で{0}個持つことができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_generation_local_maximum_mod_required_level_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}より高い要求レベルのモッドはロールされない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_ailment_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示状態異常モッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示状態異常モッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_attribute_mod_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示能力値モッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示能力値モッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_casterdamage_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示キャスターダメージモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示キャスターダメージモッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_chaos_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示混沌モッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示混沌モッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_cold_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示冷気モッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示冷気モッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_critical_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示クリティカルモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示クリティカルモッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_damage_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示ダメージモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示ダメージモッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_defence_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示防御力モッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示防御力モッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_fire_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示火モッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示火モッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_life_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示ライフモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示ライフモッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_lightning_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示雷モッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示雷モッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_mana_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示マナモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示マナモッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_physical_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示物理モッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示物理モッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_resistance_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示耐性モッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示耐性モッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_speed_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示スピードモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示スピードモッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_explicit_elemental_damage_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示元素ダメージモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示元素ダメージモッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_explicit_minion_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示ミニオンダメージモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示ミニオンダメージモッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_explicit_physical_and_chaos_damage_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示物理および混沌ダメージモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示物理および混沌ダメージモッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unveiled_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴェールを解かれたモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_explicit_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "明示モッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "明示モッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_implicit_stat_magnitude_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暗黙モッドの強さが{0}%増加する",
        "reminder_text": "(Implicit modifier: 暗黙モッドはランダムモッドではなく、アイテムのタイプにより決まるモッドである)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "暗黙モッドの強さが{0}%減少する",
        "reminder_text": "(Implicit modifier: 暗黙モッドはランダムモッドではなく、アイテムのタイプにより決まるモッドである)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grant_level_x_snipe_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}スナイプスキルを付与",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_level_X_affliction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0} アフィリクションを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_level_X_pacify"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0} パシファイを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_level_X_penance_mark"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0} 告解の呪印を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_cannot_have_blue_sockets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "青ソケットを持たない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_cannot_have_green_sockets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "緑ソケットを持たない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_cannot_have_red_sockets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "赤ソケットを持たない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_has_no_sockets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットを持たない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_has_X_abyss_sockets"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "アビスソケットを1個持つ",
        "reminder_text": "(アビスジュエルのみアビスソケットに装着可能)",
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      },
      {
        "condition": [
          {
            "min": 2,
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          }
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        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アビスソケットを{0}個持つ",
        "reminder_text": "(アビスジュエルのみアビスソケットに装着可能)",
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "local_has_X_sockets"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットを1個持つ",
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      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットを{0}個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
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    "English": null,
    "ids": [
      "local_six_linked_random_sockets"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "ソケットを変更することができない",
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      }
    ],
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    "English": null,
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      "local_all_sockets_linked"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのソケットがリンクされている",
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      }
    ],
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      "local_all_sockets_are_blue"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "全てのソケットは青色である",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
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    "English": null,
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      "local_all_sockets_are_green"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "全てのソケットは緑色である",
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      }
    ],
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    "English": null,
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      "local_all_sockets_are_red"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "全てのソケットは赤色である",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "local_all_sockets_are_white"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "全てのソケットは白色である",
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        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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      "local_has_X_white_sockets"
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      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "白色のソケットを1個持つ",
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      },
      {
        "condition": [
          {
            "min": 2,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "白色のソケットを{0}個持つ",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_maximum_sockets_+"
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      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットの最大数 +{0}",
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットの最大数 {0}",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_one_socket_each_colour_only"
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      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "それぞれの色のソケットを1個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "map_number_of_harbinger_portals"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "エリアにハービンジャーポータルが{0}個出現",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "memory_line_breach_covers_map"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "エリアはブリーチに侵入されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
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  },
  {
    "English": null,
    "ids": [
      "memory_line_minimum_possessions_of_rare_unique_monsters",
      "memory_line_maximum_possessions_of_rare_unique_monsters"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
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          {
            "min": 1,
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        ],
        "format": [
          "ignore",
          "#"
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        "index_handlers": [
          [],
          []
        ],
        "string": "エリアのレアおよびユニークモンスターは最大{1}体の拷問された幽霊に憑依されている。もし憑依されていればそのミニオンは触れられている",
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      },
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        "condition": [
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            "min": 0,
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            "min": null,
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        ],
        "format": [
          "ignore",
          "#"
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          [],
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        ],
        "string": "エリアのレアおよびユニークモンスターは最大{1}体の拷問された幽霊に憑依されている。もし憑依されていればそのミニオンは触れられている",
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      },
      {
        "condition": [
          {
            "min": 1,
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            "min": 1,
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        "format": [
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        ],
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        "condition": [
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            "min": null,
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          {
            "min": null,
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        ],
        "format": [
          "#",
          "#"
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        "index_handlers": [
          [],
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        ],
        "string": "エリアのレアおよびユニークモンスターは{0}体から{1}体の拷問された幽霊に憑依されており、そのミニオンは触れられている",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
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      "memory_line_num_harvest_plots"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "エリアのハーベストは{0}箇所の作物が出現する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "memory_line_number_of_abyss_scourge_cracks"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "エリアに完全に開かれたアビスが追加で{0}個出現する\nこのレルムではアビスにビヨンドモンスターが含まれる",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "memory_line_number_of_breaches"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "エリアにはブリーチが1個出現する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 2,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "エリアにはブリーチが{0}個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "memory_line_number_of_essences"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}体のモンスターがエッセンスに閉じ込められている",
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      }
    ],
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  },
  {
    "English": null,
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      "memory_line_number_of_excursions"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "エリアにテンポラルインカージョンが{0}個出現する\nテンポラルインカージョンポータルの方向が逆転している",
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      }
    ],
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  },
  {
    "English": null,
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      "memory_line_number_of_strongboxes"
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      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "エリアにはストロングボックスが追加で1個出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "エリアに追加のストロングボックスが{0}個出現",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "memory_line_player_is_harbinger"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアのプレイヤーはハービンジャーの姿となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_block_chance_+%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブロック率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_can_socket_gems_ignoring_colour"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットの色を無視してこのアイテムにジェムをソケットできる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_architects_are_possessed_chance_%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
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        ],
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      "display_map_mission_id"
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            "min": 1,
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            "min": 6,
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        "string": "ジュンが出現する",
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        "string": "ザナが出現する",
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    "Portuguese": null,
    "Russian": null,
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      "map_reliquary_must_complete_incursions"
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    "Russian": null,
    "Spanish": null,
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      "map_breach_hands_are_small"
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        "condition": [
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            "min": null,
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    "Portuguese": null,
    "Russian": null,
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      "map_harbinger_cooldown_speed_+%"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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            "min": null,
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            "negate"
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    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "map_incursion_architects_drop_incursion_rare_chance_%"
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        "condition": [
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            "min": 1,
            "max": 99,
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            "min": 100,
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            "negated": null
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          "ignore"
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        ],
        "string": "インカージョンアーキテクトは追加のレアインカージョンアイテムをドロップする",
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      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_strongbox_chain_length"
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      {
        "condition": [
          {
            "min": null,
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          "#"
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        "string": "ストロングボックスは{0}個並んで出現する",
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    "Portuguese": null,
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    "Spanish": null,
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      "memory_line_abyss_scourge_spawn_boss_chance_%"
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        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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            "min": 100,
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            "negated": null
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        "string": "エリアにビヨンドからのボスが出現する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "memory_line_big_harvest"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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          "ignore"
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        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "memory_line_essence_monster_number_of_essences"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
      "memory_line_number_of_large_breach_chests"
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    "German": null,
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "player_is_harbinger_spawn_pack_on_kill_chance"
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    "Japanese": [
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        "condition": [
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            "min": null,
            "max": 99,
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            "min": 100,
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            "negated": null
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    "Spanish": null,
    "Thai": null,
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      "local_unique_hungry_loop_number_of_gems_to_consume",
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        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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          {
            "min": 0,
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            "negated": null
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        ],
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            "negated": null
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            "min": 2,
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            "min": 0,
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            "negated": null
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        ],
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        "string": "1個のジェムを吸収済み",
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      }
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
      "map_num_extra_abysses"
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        "condition": [
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            "min": 1,
            "max": 1,
            "negated": null
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            "min": 2,
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            "negated": null
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      }
    ],
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    "Portuguese": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "map_abyss_monster_spawn_amount_+%"
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        "condition": [
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            "min": 1,
            "max": null,
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        "string": "エリアに出現するアビスがスポーンさせるモンスターが{0}%増加する",
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        "condition": [
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            "min": null,
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            "negated": null
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            "negate"
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        ],
        "string": "エリアに出現するアビスがスポーンさせるモンスターが{0}%減少する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_reliquary_must_complete_abysses"
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "string": "報酬を手に入れるためにはエリアに出現する全てのアビスを完了しなければならない",
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      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_abyss_jewels_%_chance_to_drop_corrupted_with_more_mods"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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        "string": "見つかるアビスジュエルは{0}%の確率でコラプト状態となり5または6個のランダムなモッドを持つ",
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        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "string": "見つかるアビスジュエルはコラプト状態となり5または6個のランダムなモッドを持つ",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_breach_monster_count_and_speed_+%_per_breach_opened"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "既に開いたブリーチの数ごとにブリーチは{0}%速く開き閉じる\nブリーチのモンスターは既に開かれたブリーチの数ごとに難易度と報酬が増加する",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
          ]
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        "string": "ソケットされたヴァールスキルの効果範囲が{0}%減少する",
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      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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        "condition": [
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            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ソケットされたヴァールスキルのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
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        "index_handlers": [
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            "negate"
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        "string": "ソケットされたヴァールスキルのオーラの効果が{0}%減少する",
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    "Spanish": null,
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        "condition": [
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            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "ソケットされたヴァールスキルのダメージが{0}%上昇する",
        "reminder_text": null,
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          {
            "min": null,
            "max": -1,
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          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "ソケットされたヴァールスキルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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            "min": 1,
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          "#"
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        "string": "ソケットされたヴァールスキルのスキル効果持続時間が{0}%増加する",
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            "negate"
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        "string": "ソケットされたヴァールスキルのスキル効果持続時間が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
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            "min": 1,
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          "ignore"
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        "string": "ソケットされたヴァールスキルによるヒットダメージが幸運となる",
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            "negated": null
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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    "Japanese": [
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        "condition": [
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            "min": null,
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        "format": [
          "ignore"
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        ],
        "string": "ソケットされたヴァールスキルによるヒットは敵モンスターの物理ダメージ軽減率を無視する",
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      }
    ],
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    "Spanish": null,
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        "is_markup": null
      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "local_display_socketed_vaal_skills_projectile_speed_+%"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "ソケットされたヴァールスキルの投射物スピードが{0}%増加する",
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            "min": null,
            "max": -1,
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            "negate"
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    "Portuguese": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ソケットされたヴァールスキルのソウル獲得不能時間が{0}%増加する",
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            "max": -1,
            "negated": null
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          "#"
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            "negate"
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        "string": "ソケットされたヴァールスキルのソウル獲得不能時間 が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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          "#"
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            "min": null,
            "max": -1,
            "negated": null
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          "#"
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            "negate"
          ]
        ],
        "string": "ソケットされたヴァールスキルは一回の使用に必要なソウルの量が{0}%低下する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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    "ids": [
      "local_display_socketed_vaal_skills_store_uses_+"
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      {
        "condition": [
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            "min": 1,
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        ],
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          "ignore"
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_socketed_warcry_skills_cooldown_use_+"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
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          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "ソケットされたウォークライスキルのクールダウン使用回数 {0}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        "string": "ソケットされたウォークライスキルのクールダウン使用回数 {0}",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_display_spend_energy_shield_for_costs_before_mana_for_socketed_skills"
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
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        ],
        "string": "ソケットされたスキルはコストとしてマナの代わりにエナジーシールドを消費する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_tailwind_if_socketed_vaal_skill_used_recently"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "直近ソケットされたヴァールスキルを使用していればプレイヤーは追い風を得る",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "ids": [
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "エリアにはブライトエンカウンターが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_ichor_pump_one_durability"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "エリアに出現する霊液のポンプの耐久度は1になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "ids": [
      "map_reliquary_must_complete_blights"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "報酬を獲得するためにはエリアに出現する全ての霊液のポンプの防衛に成功しなければならない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
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    "Japanese": [
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        "index_handlers": [
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        "string": "ソケットされたジェムの継続ダメージが{0}%低下する",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
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        ],
        "format": [
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        "string": "ソケットされたジェムはエレメンタルイクイリブリアムを得る",
        "reminder_text": "(Elemental Equilibrium: 元素ダメージによるヒットは、ヒットされた対象からその元素への曝露を取り除き、代わりに対象を他の元素へ曝露させる。その結果、対象はその元素への耐性が-25%になる。)",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_socketed_non_curse_aura_gems_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ソケットされた呪い以外のオーラジェムのオーラの効果が{0}%増加する",
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        "is_markup": null
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ソケットされた呪い以外のオーラジェムのオーラの効果が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
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      {
        "condition": [
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        "string": "ソケットされたジェムによるトラップは作動すると煙幕を生成する",
        "reminder_text": "(Smoke Cloud: 煙幕内の敵は盲目となる)",
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      {
        "condition": [
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        "format": [
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        "string": "兜によるスキルは20%の元素耐性を突破する",
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        ],
        "format": [
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        "string": "手袋によるスキルの効果範囲 40%増加する",
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        "condition": [
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        "condition": [
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        "string": "レベル{0}フロストブリンクスキルを付与する",
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        "condition": [
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      {
        "condition": [
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        "string": "レベル{0}ストーンゴーレム召喚スキルを付与する",
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  },
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    "English": null,
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        "condition": [
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        "format": [
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      }
    ],
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    "English": null,
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        "condition": [
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        "string": "レベル{0}ディスペアスキルを付与する",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_purity_of_cold_level"
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        "condition": [
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        "format": [
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        ],
        "string": "レベル{0}ピュリティオブアイススキルを付与する",
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      }
    ],
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  },
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    "ids": [
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        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "レベル{0}ベスティアルロア召喚スキルを付与する",
        "reminder_text": null,
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      {
        "condition": [
          {
            "min": 2,
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            "negated": null
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        "format": [
          "#"
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          []
        ],
        "string": "レベル{0}ベスティアルウルサ召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ベスティアルスネーク召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_purity_of_lightning_level"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ピュリティオブライトニングスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_flammability_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}フラマビリティスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_summon_harbinger_x_on_equip"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "レベル{0}アーケインのハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
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            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}時のハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
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            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}集中のハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}方向のハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}嵐のハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 6,
            "max": 6,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}残虐のハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 7,
            "max": 7,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}アーケインの大ハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 8,
            "max": 8,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}時の大ハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 9,
            "max": 9,
            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}集中の大ハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 10,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}方向の大ハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 11,
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            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}嵐の大ハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 12,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}残虐の大ハービンジャー召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_chilled_ground_trail_daemon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "冷却領域の足跡",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
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  },
  {
    "English": null,
    "ids": [
      "display_monster_has_proximity_shield_daemon"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "周辺シールド",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
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  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_conductivity_level"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "string": "レベル{0}コンダクティヴィティスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_frostbite_level"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}フロストバイトスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_temporal_chains_level"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
        ],
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        ],
        "string": "レベル{0}テンポラルチェーンスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_haste_level"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}ヘイストスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_has_additional_implicit_mod"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "暗黙モッドを追加で1個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
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  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_clarity_level"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}クラリティスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_blood_sacrament_level"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}ブラッドサークラメントスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_vitality_level"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}バイタリティスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_purity_level"
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      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "レベル{0}ピュリティオブエレメンツスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_gluttony_of_elements_level"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}元素の飽食スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_critical_weakness_level"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}アサシンの呪印スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_wrath_level"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}ラーススキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_hatred_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ヘイトレッドスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_anger_level"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}アンガースキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_determination_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}デターミネーションスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_grace_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}グレーススキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_scorching_ray_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}スコーチングレイスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_discipline_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ディシプリンスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_level_X_envy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}エンビースキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_level_X_reckoning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}クラッシングフィストスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_blight_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ブライトスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_projectile_weakness_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}スナイパーの呪印スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_elemental_weakness_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}エレメンタルウィークネススキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_doryanis_touch_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ドリヤニズタッチスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_vulnerability_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ヴァルネラビリティスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_death_aura_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備するとレベル{0}のデスオーラをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_icestorm_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}アイスストームスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_arohonguis_embrace_%_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率でイキアホの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_hinekoras_embrace_%_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率でタウハヌクの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_kitavas_embrace_%_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率でウトゥーラの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_ngamahus_embrace_%_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率でカオムの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_ramakos_embrace_%_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率でアフアナの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_rongokurais_embrace_%_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率でカフトゥロアの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_tasalios_embrace_%_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率でラキアタの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_tawhoas_embrace_%_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率でマアタの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_tukohamas_embrace_%_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率でアコヤの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_valakos_embrace_%_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率でキロアヴァの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_level_1_summon_lesser_shrine_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を倒した時に{0}%の確率でレベル1クリエイトレッサーシュラインをトリガーする",
        "reminder_text": "(Create Lesser Shrine: クリエイトレッサーシュラインはトリガー可能となる前に初期クールダウンがある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を倒した時にレベル1クリエイトレッサーシュラインをトリガーする",
        "reminder_text": "(Create Lesser Shrine: クリエイトレッサーシュラインはトリガー可能となる前に初期クールダウンがある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_level_X_consecrate_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えた時にレベル{0}コンセクレートをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_level_x_shock_ground_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時にレベル{0}感電領域をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grant_level_x_petrification_statue"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}石化の像スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_blinding_aura_skill_on_equip"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備するとレベル{0}盲目オーラをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_level_x_blood_offering_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ブラッドオファリングスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_level_x_curse_pillar_skil_and_20%_less_curse_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "レベル{0}ドードゥリズエフィジー召喚スキルを付与する\nソケットされた呪術スキルはドードゥリズエフィジーが召喚されるとトリガーされる\nソケットされたスキルによる呪術は追加で呪い5つを付与できる\nソケットされた呪術スキルの呪いの効果が20%低下する",
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      }
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_level_x_curse_pillar_skill"
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      {
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            "min": null,
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          }
        ],
        "format": [
          "#"
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        ],
        "string": "レベル{0}ドードゥリズエフィジー召喚スキルを付与する\nソケットされた呪術スキルはドードゥリのエフィジーが召喚されるとトリガーされる\nソケットされたスキルによる呪術は追加で呪い5つを付与できる",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_display_grants_level_x_wintertide_brand"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "レベル{0}ウィンタータイドブランドスキルを付与する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_abyssal_cry_level"
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
        ],
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        "string": "レベル{0}インティミデーティングクライスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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      "local_display_grants_skill_accuracy_crits_aura_level"
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        "format": [
          "#"
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        "string": "レベル{0}プレシジョンスキルを付与する",
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      }
    ],
    "Korean": null,
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    "Thai": null,
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    "English": null,
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      "local_display_grants_skill_ailment_bearer"
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      {
        "condition": [
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        "format": [
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        "string": "レベル{0}アンバウンドアバタースキルを付与する",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_barkskin"
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "レベル{0}バークスキンスキルを付与する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
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      "local_display_grants_skill_battlemages_cry_level"
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    "Japanese": [
      {
        "condition": [
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        "format": [
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        "string": "レベル{0}バトルメイジズクライスキルを付与する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
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      "local_display_grants_skill_bird_aspect_level"
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      {
        "condition": [
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        "format": [
          "#"
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        "string": "レベル{0}鳥のアスペクトスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
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      "local_display_grants_skill_bone_armour"
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "レベル{0}ボーンアーマースキルを付与する",
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      }
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    "Korean": null,
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    "Traditional_Chinese": null
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    "English": null,
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      "local_display_grants_skill_brand_detonate_level"
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "レベル{0}ブランドサージスキルを付与する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "English": null,
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      "local_display_grants_skill_call_of_steel"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "コールオブスティールを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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      "local_display_grants_skill_cat_aspect_level"
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      {
        "condition": [
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            "min": null,
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        "format": [
          "#"
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        "string": "レベル{0}猫のアスペクトスキルを付与する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
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      {
        "condition": [
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            "min": null,
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        "format": [
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        ],
        "string": "レベル{0}ラヴェナススキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
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      "local_display_grants_skill_crab_aspect_level"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "レベル{0}蟹のアスペクトスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_dash_level"
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      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        ],
        "string": "レベル{0}ダッシュスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_death_wish_level"
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      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        "string": "レベル{0}デスウィッシュスキルを付与する",
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      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_decoy_totem_level"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "string": "レベル{0}デコイトーテムスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_embrace_madness_level"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
        "string": "レベル{0}エンブレースマッドネススキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_enduring_cry_level"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "string": "レベル{0}エンデュアリングクライスキルを付与する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_evisceration"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "レベル{0} イヴィサレイションスキルを付与する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_herald_of_agony_level"
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      {
        "condition": [
          {
            "min": null,
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        "string": "レベル{0}ヘラルドオブアゴニースキルを付与する",
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      }
    ],
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    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
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      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        ],
        "string": "レベル{0}ヘラルドオブアッシュスキルを付与する",
        "reminder_text": null,
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      }
    ],
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_herald_of_ice_level"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "レベル{0}ヘラルドオブアイススキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_herald_of_purity_level"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}ヘラルドオブピュリティスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_herald_of_thunder_level"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}ヘラルドオブサンダースキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_intimidating_cry_level"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}インティミデーティングクライスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_lightning_warp_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レベル{0}ライトニングワープスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_malevolence_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}マレヴォレンススキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_minion_sacrifice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}アフィリクションスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_mirage_chieftain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァール以外のスラムまたはストライクスキルでプレイヤーが敵の近くに\nアタックを行った時にレベル{0}のタウホアの精鋭をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_penance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}告解の呪印スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_pride_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}プライドスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_quieten"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}パシファイスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_rallying_cry_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ラリイングクライスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_smite_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}スマイトスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_spider_aspect_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}蜘蛛のアスペクトスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_summon_radiant_sentinel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}光輝のセンチネル召喚スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_touch_of_fire_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}アプローチングフレイムスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_unhinge_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}錯乱スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_vaal_impurity_of_fire_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ヴァ―ルインピュリティオブファイヤースキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_vaal_impurity_of_ice_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ヴァ―ルインピュリティオブアイススキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_vaal_impurity_of_lightning_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ヴァ―ルインピュリティオブライトニングスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_vampiric_icon_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}血への渇望スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_zealotry_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ゼロトリースキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_tattoo_trigger_level_x_ahuana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵からのスペルダメージを抑制した時に\nアフアナの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_tattoo_trigger_level_x_akoya"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵の存在下で\n憤怒が最大値になった時にアコヤの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_tattoo_trigger_level_x_ikiaho"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵の存在下で\nプレイヤーがトラベルスキルを使用した時にイキアホの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_tattoo_trigger_level_x_kahuturoa"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがユニークの敵からクリティカルストライクを受けた時に\nカフトゥロアの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_tattoo_trigger_level_x_kaom"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵の存在下でトーテムが死亡した時に\nカオムの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_tattoo_trigger_level_x_kiloava"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがユニークの敵からのダメージをブロックした時に\nキロアヴァの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_tattoo_trigger_level_x_maata"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵の存在下で\nプレイヤーが低ライフ状態になった時にマアタの霊魂召喚をトリガーする",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_tattoo_trigger_level_x_rakiata"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与されたユニークの敵に対するクリティカル時にラキアタの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_tattoo_trigger_level_x_tawhanuku"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵の存在下で\nエナジーシールドのリチャージが始まった時に\nタウハヌクの霊魂召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_tattoo_trigger_level_x_utula"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵からサベージヒットを受けた時にウトゥーラの霊魂召喚をトリガーする",
        "reminder_text": "(Savage hit: 最大ライフの15%以上のダメージを与えるヒットをサベージヒットと呼ぶ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "can_see_corpse_types"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵はそのモンスターカテゴリーを表示する",
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        "condition": [
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            "min": 1,
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        ],
        "string": "この武器でクリティカルストライクを行った時にレベル25スペクトラルウルフ召喚をトリガーする",
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      }
    ],
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_trigger_level_X_darktongue_kiss_on_curse"
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        "condition": [
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "呪いスペルをキャストした時にレベル{0}ダークタンのキスをトリガーする",
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        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_void_gaze_on_skill_use"
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    "trade_stats": null,
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "string": "プレイヤーがスキルを使った時にレベル{0}ヴォイドゲイズをトリガーする",
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      }
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  },
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    "English": null,
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    "trade_stats": null,
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "この武器によるヒット時にレベル{0}ライトニングワープをトリガーする",
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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    "English": null,
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      "local_display_trigger_level_x_storm_cascade_on_attack"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "プレイヤーがアタックした時にレベル{0}ストームカスケードをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_display_grants_level_X_queens_demand_skill"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "レベル{0}クイーンズデマンドスキルをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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    "English": null,
    "ids": [
      "base_number_of_essence_spirits_allowed"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "+#"
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        ],
        "string": "装備するとレベル20 スペクトラルスピリットをトリガーする\nスペクトラルスピリットの最大数 {0}体",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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    "English": null,
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      "cast_linked_spells_on_shocked_enemy_kill_%"
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    "Japanese": [
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        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
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        "string": "感電状態の敵を撃破した時に{0}%の確率でソケットされたスペルをトリガーする",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "English": null,
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        "condition": [
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            "min": 100,
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        ],
        "format": [
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        ],
        "string": "この武器により敵を撃破した時にソケットされたミニオンスペルをトリガーする\nこのアイテムによりトリガーされるミニオンスペルは0.25秒のクールダウンを持ち使用回数が5回まで貯まる",
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    ],
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    "Russian": null,
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  },
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    ],
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        "condition": [
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      }
    ],
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        "condition": [
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      }
    ],
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        "string": "プレイヤーがレアまたはユニークの敵にヒットを与え呪印スキルを既に使用していなければレベル{0}ポーチャーの呪印をトリガーする",
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      }
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        "string": "プレイヤーがレアまたはユニークの敵にヒットを与え呪印スキルを既に使用していなければレベル{0}ポーチャーの呪印をトリガーする",
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      }
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        "condition": [
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        "string": "プレイヤーがレアまたはユニークの敵にヒットを与え呪印スキルを既に使用していなければレベル{0}ウォーロードの呪印をトリガーする",
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      }
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        "condition": [
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      }
    ],
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  },
  {
    "English": null,
    "ids": [
      "display_cast_fire_burst_on_kill"
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      {
        "condition": [
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            "min": null,
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        ],
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          "#"
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        ],
        "string": "敵を倒した時にレベル{0}ファイヤーバーストをトリガーする",
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
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        "condition": [
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            "min": 1,
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        ],
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            "max": null,
            "negated": null
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        ],
        "string": "合計200のマナを消費した後にレベル20アーケインウェークをトリガーする",
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        "is_markup": null
      }
    ],
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    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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        "condition": [
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            "min": null,
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        ],
        "format": [
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        ],
        "string": "プレイヤーが出血状態の敵にヒットを与えた時にレベル{0}ボーンノヴァをトリガーする",
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "敵を倒した時に{0}%の確率でレベル20アニメイトウェポンをトリガーする",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_cold_aegis_on_gain_skill"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
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        "condition": [
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            "min": null,
            "max": null,
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        "format": [
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        ],
        "string": "装備するとレベル{0}冷気のイージスをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
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        "condition": [
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            "min": null,
            "max": null,
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        ],
        "format": [
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        ],
        "string": "装備するとレベル{0}元素のイージスをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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        "condition": [
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        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備するとレベル{0}火のイージスをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_lightning_aegis_on_gain_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備するとレベル{0}雷のイージスをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_lightning_on_critical_strike"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクを与えた時にレベル{0}ライトニングボルトをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_physical_aegis_on_gain_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備するとレベル{0}物理のイージスをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_primal_aegis_on_gain_skill"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "割り当てられるとレベル{0}プライマルイージスをトリガーする\nプライマルイージスは割り当てられた特殊パッシブスキル1個ごとに75の元素ダメージを受けることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_summon_arbalists_on_gain_skill"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備するとレベル{0}アルバリスト召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_triggerbots_on_gain_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "割り当てられるとレベル{0}トリガーボット召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_fire_burst_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時にレベル20ファイヤーバーストをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_level_x_hidden_blade"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中は0.5秒ごとにレベル{0}アンシーンストライクをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_molten_burst_on_melee_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接ヒット時に{0}%の確率でレベル16モルテンバーストをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_raise_spider_on_kill_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率でレベル1スパイダー蘇生をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_summon_raging_spirit_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率でレベル8のレイジングスピリット召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時にレベル8のレイジングスピリット召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_summon_wolf_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率でレベル18スペクトラルウルフ召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時にレベル18スペクトラルウルフ召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_commandment_of_inferno_on_crit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に{0}%の確率で獄炎の命令をトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に獄炎の命令をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_corpse_walk_on_equip_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備するとレベル{0}コープスウォークをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_create_fungal_ground_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵をキルするとレベル{0}コンタミネイトをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_death_walk_on_equip_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備するとレベル{0}デスウォークをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_18_summon_spectral_wolf_on_kill_10%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "敵を倒した時にレベル10スペクトラルウルフ召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_1_blood_rage_on_kill_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "プレイヤーが敵を倒した時に{0}%の確率でレベル1ブラッドレイジをトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を倒した時にレベル1ブラッドレイジをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_20_animate_guardian_weapon_on_guardian_kill_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトガーディアンが敵を倒した時に{0}%の確率でレベル20アニメイトガーディアンウェポンをトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトガーディアンが敵を倒した時にレベル20アニメイトガーディアンウェポンをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_20_animate_guardian_weapon_on_weapon_kill_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトウェポンが敵を撃破した時に{0}%の確率でレベル18アニメイトガーディアンウェポンをトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトウェポンが敵を撃破した時にレベル18アニメイトガーディアンウェポンをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_20_shade_form_on_skill_use_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがソケットされたスキルを使用した時に{0}%の確率でレベル20シェイドフォームをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_20_shade_form_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時にレベル20シェイドフォームをトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}%の確率でレベル20シェイドフォームをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_20_tornado_when_you_gain_avians_flight_or_avians_might_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが鳥の力または鳥の飛行を獲得した時にレベル20ツイスターをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_assassins_mark_when_you_hit_rare_or_unique_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵にヒットを与え呪印スキルを既に使用していなければレベル{0}アサシンの呪印をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_atziri_flameblast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "クイーンズデマンドはレベル{0}フレイムオブジャッジメントをトリガーすることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_atziri_storm_call"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クイーンズデマンドはレベル{0}ストームオブジャッジメントをトリガーすることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_feast_of_flesh_every_5_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "5秒ごとにレベル{0}フィーストオブフレッシュをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_offering_every_5_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "5秒ごとにレベル{0}のボーンオファリング、フレッシュオファリングまたはスピリットオファリングをトリガーする\nこうしてトリガーされたオファリングスキルはプレイヤー自身にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_poachers_mark_when_you_hit_rare_or_unique_enemy"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵にヒットを与え呪印スキルを既に使用していなければレベル{0}ポーチャーの呪印をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_shield_shatter_on_block"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にレベル{0}シールドシャッターをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_warlords_mark_when_you_hit_rare_or_unique_enemy"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵にヒットを与え呪印スキルを既に使用していなければレベル{0}ウォーロードの呪印をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_curse_nova_on_hit_while_cursed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いを受けている間の近接ヒット時にレベル{0}エレメンタルウォーディングをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_fiery_impact_on_melee_hit_with_this_weapon"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "#"
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          []
        ],
        "string": "この武器による近接ヒット時にレベル{0}ファイアリーインパクトをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_flame_dash_when_you_use_a_socketed_skill"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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          []
        ],
        "string": "プレイヤーがソケットされたスキルを使用した時にレベル{0}フレイムダッシュをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_gore_shockwave_on_melee_hit_with_atleast_150_strength"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "筋力が150以上あれば近接ヒット時にレベル{0}ゴアショックウェーブをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_icicle_nova_on_hit_vs_frozen_enemy"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "format": [
          "#"
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        ],
        "string": "プレイヤーが凍結状態の敵にヒットを与えた時にレベル{0}アイシクルバーストをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_intimidating_cry_when_you_lose_cats_stealth"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
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        ],
        "string": "猫のステルスを失った時にレベル{0}インティミデーティングクライをトリガーする",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_rain_of_arrows_on_bow_attack"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
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            "min": null,
            "max": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "プレイヤーが弓でアタックした時にレベル{0}レインオブアローをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_reflection_skill_on_equip"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "装備するとレベル{0}リフレクションをトリガーする",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_smoke_cloud_on_trap_triggered"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "トラップが作動時にレベル{0}フォグオブウォーをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_spirit_burst_on_skill_use_if_have_spirit_charge"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
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        "condition": [
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            "min": null,
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        ],
        "format": [
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        ],
        "string": "プレイヤーがスピリットチャージがある状態でスキルを使用した時にレベル{0}スピリットバーストをトリガーする",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_stalking_pustule_on_kill"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "敵を倒した時にレベル{0}ストーキングパスチュールをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_summon_phantasm_on_corpse_consume"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "プレイヤーが死体を消費した時にレベル{0}ファンタズム召喚をトリガーする",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_void_shot_on_arrow_fire_while_you_have_void_arrow"
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    "German": null,
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        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
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        ],
        "string": "プレイヤーがトリガースキル以外のスキルを使用し矢を放った時にヴォイドチャージを消費しレベル{0}ヴォイドショットをトリガーする",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_summon_taunting_contraption_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "フラスコを使用した時にレベル{0}挑発装置召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_socketed_curses_on_casting_curse_%_chance"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "呪いスペルをキャストした時に{0}%の確率でソケットされた呪いスペルをトリガーする。クールダウンは0.25秒",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "string": "呪いスペルをキャストした時にソケットされた呪いスペルをトリガーする。クールダウンは0.25秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_temporal_anomaly_when_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ヒットを受けた時に{0}%の確率でレベル20永遠の兆しをトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "ヒットを受けた時にレベル20永遠の兆しをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_tentacle_smash_on_kill_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "敵を倒した時に{0}%の確率でレベル20テンタクルウィップをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
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  {
    "English": null,
    "ids": [
      "local_charges_used_+%",
      "local_flask_consume_charges_used_+%_when_used"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "使用に必要なチャージ量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ],
          []
        ],
        "string": "使用に必要なチャージ量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "使用に必要なチャージ量が{0}%増加する。使用するとこの値が-1%される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ],
          []
        ],
        "string": "使用に必要なチャージ量が{0}%減少する。使用するとこの値が-1%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_lose_all_charges_on_entering_new_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "新しいエリアに入った時に全てのチャージを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_to_recover"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフの回復量 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_to_recover_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフ回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライフ回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_minion_heal_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフ回復の{0}%をミニオンに付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_recovery_from_flasks_also_recovers_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中のフラスコによるライフ回復はエナジーシールドにも適用される",
        "reminder_text": "(未リザーブのライフが最大まで回復した時点で、ライフフラスコの効果は消える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_mana_to_recover"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナ回復量 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_mana_to_recover_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナ回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マナ回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_amount_to_recover_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_recovery_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_deciseconds_to_recover"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "deciseconds_to_seconds"
          ]
        ],
        "string": "回復時間 {0}秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_duration_+%",
      "local_flask_consume_flask_duration_+%_when_used"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
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          []
        ],
        "string": "持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "持続時間が{0}%増加する。使用するとこの値が-1%される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ],
          []
        ],
        "string": "持続時間が{0}%減少する。使用するとこの値が-1%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_duration_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_amount_to_recover_+%_when_on_low_life"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に使用すると回復量が{0}%上昇する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_recover_instantly_when_on_low_life"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に即時回復になる",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_recovery_amount_%_to_recover_instantly"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "回復量の{0}%が即時適用される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "即時回復",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_debilitate_nearby_enemies_for_X_seconds_when_flask_effect_ends"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果終了時に近くの敵を{0}秒間弱体化する",
        "reminder_text": "(Debilitate: 弱体化した敵は、移動スピードが20%低下し、与えるダメージが10%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_effect_ends_when_hit_by_player"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "他プレイヤーによるヒットを受けた時に効果が取り除かれる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_effect_not_removed_at_full_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "未リザーブマナがフルになっても効果は取り除かれない\n効果は累積しない",
        "reminder_text": "(このフラスコの持続時間は他のフラスコの効果がアクティブになると失効する。例え同種のフラスコであったとしても同様に失効する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_mana_recovery_occurs_instantly_at_end_of_flask_effect"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナ回復は効果終了時に即時に起きる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_recovers_instantly"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "即時回復",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_remove_effect_when_ward_breaks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワードが破壊された時に効果が取り除かれる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_recover_%_maximum_life_when_effect_reaches_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果終了時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果終了時にライフを全回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_removes_%_of_mana_recovery_from_life_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に回復したマナの{0}%をライフから取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_flask_removes_%_of_life_recovery_from_life_on_use"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に回復したライフの{0}%をライフから取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_flask_removes_%_of_life_recovery_from_mana_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に回復したライフの{0}%をマナから取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_removes_%_maximum_energy_shield_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に最大エナジーシールドの{0}%を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_deals_%_maximum_life_as_chaos_damage_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にプレイヤーは最大ライフの{0}%を混沌ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_instantly_recovers_%_maximum_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 101,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にライフを全回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_chaos_damage_%_of_maximum_life_to_deal_per_minute_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒最大ライフの{0}%を混沌ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_consecrate_ground_on_flask_use_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "使用した時に神聖領域を生成する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_chilled_ground_on_flask_use_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に冷却領域を生成する",
        "reminder_text": "(Chilled Ground: 冷却領域上では、冷却状態になる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_area_of_consecrated_ground_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 200,
            "max": 200,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "このフラスコにより生成された神聖領域は三倍の半径を持つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "このフラスコにより生成された神聖領域は二倍の半径を持つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "このフラスコにより生成された神聖領域の半径が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_consumes_max_charges_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に最大チャージ数と同じチャージを消費する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_consumes_x_endurance_charges_on_use"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にエンデュランスチャージを1個消費する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にエンデュランスチャージを{0}個消費する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にエンデュランスチャージを全て消費する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_consumes_x_frenzy_charges_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にフレンジーチャージを1個消費する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にフレンジーチャージを{0}個消費する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にフレンジーチャージを全て消費する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_consumes_x_power_charges_on_use"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にパワーチャージを1個消費する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にパワーチャージを{0}個消費する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にパワーチャージを全て消費する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_charges_consumed_as_vaal_souls_on_use"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に消費されたチャージ数と同量のヴァールソウルを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_endurance_charges_on_use"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にエンデュランスチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にエンデュランスチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_frenzy_charges_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にフレンジーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にフレンジーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_power_charges_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にパワーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にパワーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_x_seconds_of_onslaught_per_frenzy_charge_consumed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時に消費されたフレンジーチャージ1個ごとに猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時に消費されたフレンジーチャージ1個ごとに猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_x_vaal_souls_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にヴァールソウルを{0}獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_inflict_fire_cold_lightning_exposure_on_nearby_enemies_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に近くの敵に火、冷気および雷への曝露を付与する",
        "reminder_text": "(Exposure: 曝露は対応する元素耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_lose_all_endurance_charges_and_recover_%_life_for_each_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にエンデュランスチャージ1個ごとにライフの{0}%を回復する\n使用した時に全てのエンデュランスチャージを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_taunt_enemies_on_use_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に近くの敵を挑発する",
        "reminder_text": "(Taunt: 挑発された敵は、挑発したプレイヤーのみを標的にし、それ以外へのダメージが10％低下する。持続時間は3秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_causes_area_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時に範囲内の敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_causes_monster_flee_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に{0}%の確率で敵を逃走させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_smoke_ground_on_flask_use_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に煙幕を生成する",
        "reminder_text": "(Smoke Cloud: 煙幕内の敵は盲目となる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_remove_curses_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に呪いを取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_additional_x%_life_recovery_per_second_over_10_seconds_if_not_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフでない時に使用するとフラスコのライフ回復量の{0}%を追加で10秒かけて回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_bleeding_immunity_if_bleeding_and_remove_corrupted_blood"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態で使用すると出血の完全耐性を4秒間付与する\n穢れた血の影響下で使用すると穢れた血の完全耐性を4秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_bleeding_immunity_if_bleeding_and_remove_corrupted_blood_s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態で使用すると出血の完全耐性を{0}秒間付与する\n穢れた血の影響下で使用すると穢れた血の完全耐性を{0}秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_chill_or_freeze_immunity_if_chilled_or_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却状態で使用すると冷却の完全耐性を4秒間付与する\n凍結状態で使用すると凍結の完全耐性を4秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_chill_or_freeze_immunity_if_chilled_or_frozen_s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却状態で使用すると冷却の完全耐性を{0}秒間付与する\n凍結状態で使用すると凍結の完全耐性を{0}秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_ignite_immunity_if_ignited_and_remove_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火状態で使用すると発火の完全耐性を4秒間付与する\n使用すると燃焼を全て取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_ignite_immunity_if_ignited_and_remove_burning_s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火状態で使用すると発火の完全耐性を{0}秒間付与する\n使用すると燃焼を全て取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_immune_to_hinder_for_x_seconds_if_hindered"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "阻害状態で使用すると阻害の完全耐性を{0}秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_immune_to_maim_for_x_seconds_if_maimed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "重傷状態で使用すると重傷の完全耐性を{0}秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_poison_immunity_if_poisoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態で使用すると毒の完全耐性を4秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_poison_immunity_if_poisoned_s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態で使用すると毒の完全耐性を{0}秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_shock_immunity_if_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電状態で使用すると感電の完全耐性を4秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_shock_immunity_if_shocked_s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電状態で使用すると感電の完全耐性を{0}秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_hinder_nearby_enemies_%_for_4_seconds_if_not_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフでない時に使用すると近くの敵に阻害を与えその移動スピードを{0}%減少させる",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_hinder_nearby_enemies_%_for_4_seconds_if_not_on_full_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルマナでない時に使用すると近くの敵に阻害を与えその移動スピードを{0}%減少させる",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_dispels_freeze_and_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に凍結および冷却を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_adapt_each_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時に全ての元素に適応する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_dispels_burning_and_ignite_immunity_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は発火の完全耐性を得る\n使用した時に燃焼を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_restore_ward"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した時にワードを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_number_of_bloodworms_to_spawn_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用すると1匹の蠢く虫が敵としてフラスコから逃げ出す\n蠢く虫はヒットを受けると破壊される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用すると{0}匹の蠢く虫が敵としてフラスコから逃げ出す\n蠢く虫はヒットを受けると破壊される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_adjacent_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "隣のフラスコが使用された時に使用される",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_bleed"
    ],
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血すると使用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却を受けると使用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結すると使用される",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火すると使用される",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_poison"
    ],
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒を受けると使用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電をすると使用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_damage_blocked"
    ],
    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロックすると使用される",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_flask_effect_ended"
    ],
    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果終了時に再使用される",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_full_charges"
    ],
    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャージがフルになった時に使用される",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_guard_skill_expired"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガードスキルのバフを失った時に使用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_guard_skill_used"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガードスキル使用した時に使用される",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
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      "local_flask_use_on_hitting_rare_unique_enemy_while_inactive"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵にヒットを与えた時に既に効果中でなければ使用される",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
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      "local_flask_use_on_taking_savage_hit"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サベージヒットを受けた時に使用される",
        "reminder_text": "(Savage hit: 最大ライフの15%以上のダメージを与えるヒットをサベージヒットと呼ぶ)",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_travel_skill_used"
    ],
    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラベルスキルを使用した時に使用される",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_using_a_life_flask"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフフラスコを使用した時に使用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_effect_+%",
      "local_flask_consume_flask_effect_+%_when_used"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          },
          {
            "min": 0,
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            "negated": null
          }
        ],
        "format": [
          "#",
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        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "効果が{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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          },
          {
            "min": 0,
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          }
        ],
        "format": [
          "#",
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        "index_handlers": [
          [
            "negate"
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          []
        ],
        "string": "効果が{0}%減少する",
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      },
      {
        "condition": [
          {
            "min": 1,
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          },
          {
            "min": 0,
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            "negated": true
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        ],
        "format": [
          "#",
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        "index_handlers": [
          [],
          []
        ],
        "string": "効果が{0}%増加する。使用するとこの値が-1%される",
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      },
      {
        "condition": [
          {
            "min": null,
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          },
          {
            "min": 0,
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            "negated": true
          }
        ],
        "format": [
          "#",
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        "index_handlers": [
          [
            "negate"
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          []
        ],
        "string": "効果が{0}%減少する。使用するとこの値が-1%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_flask_armour_+%_while_healing"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "効果中はアーマーが{0}%増加する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_evasion_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "効果中は回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_energy_shield_+%_while_healing"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "効果中はエナジーシールドが{0}%増加する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_ward_+%_during_effect"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "効果中はワードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "効果中はワードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_ward_does_not_break_during_effect"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中にワードは破壊されない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_adaptation_rating_+%_during_effect"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は適応力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中は適応力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_adaptations_apply_to_all_elements_during_effect"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は適応力が全ての元素ダメージに適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_accuracy_rating_+%_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_attack_speed_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_cast_speed_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_movement_speed_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_stun_recovery_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はブロックおよびスタン復帰が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_resistances_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は{0}%の元素耐性が追加される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_local_flask_life_leech_%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "効果中は物理アタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_energy_shield_leech_from_spell_damage_permyriad_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "効果中はスペルダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_leech_from_attack_damage_permyriad_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "効果中はアタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_leech_permyriad_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "効果中は物理アタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_local_flask_mana_leech_%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "効果中は物理アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_mana_leech_permyriad_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "効果中は物理アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_adds_knockback_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は近接アタックにノックバックを付加する",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_fire_and_lightning_hit_and_dot_damage_%_taken_as_cold_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はヒットにより受ける火ダメージと雷ダメージの{0}%を冷気ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_physical_damage_taken_%_as_cold_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はヒットによる物理ダメージの{0}%を冷気ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_physical_damage_%_to_add_as_cold_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は物理ダメージの{0}%を追加冷気ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_avoid_chill_%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は{0}%の確率で冷却を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_chaos_damage_does_not_bypass_energy_shield_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中に受けた混沌ダメージはエナジーシールドをバイパスしない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_avoid_freeze_%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は{0}%の確率で凍結を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_gain_on_skill_use_%_mana_cost"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーがスキルを使うとスキルのマナコストの{0}%の最期の一息を付与する",
        "reminder_text": "(Last Breath: 最期の一息はマナコストに応じてライフを回復させる。持続時間は4秒で、ヒットを受けた際効果を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_avoid_chill_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は{0}%の確率で冷却を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_avoid_freeze_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は{0}%の確率で凍結を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_avoid_ignite_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は{0}%の確率で発火を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_avoid_shock_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は{0}%の確率で感電を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_poison_on_hit_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はヒット時に{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_additional_physical_damage_reduction_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_adds_knockback_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はヒットにノックバックが付与される",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_area_of_effect_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_avoid_stun_chance_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は{0}%の確率でスタンを無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_cannot_be_stunned_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はスタンすることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_chance_to_freeze_shock_ignite_%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は{0}%の確率で凍結、感電および発火を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_critical_strike_chance_against_enemies_on_consecrated_ground_%_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "フラスコ効果中は神聖領域の上にいる敵に対するクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_critical_strike_chance_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_culling_strike_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はカリングストライクを得る",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_during_effect_enemy_damage_taken_+%_on_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中に生成された神聖領域は敵が受けるダメージを{0}%増加させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_endurance_charge_per_second_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は1秒ごとにエンデュランスチャージを1個ずつ獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_immune_to_bleeding_and_corrupted_blood_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は出血および穢れた血に対して完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_immune_to_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はダメージに対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_immune_to_freeze_and_chill_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は凍結および冷却に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_immune_to_poison_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は毒に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_immune_to_shock_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は感電に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_is_petrified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は石化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_item_found_rarity_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は見つかるアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中は見つかるアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_leech_is_instant_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はライフリーチが即時となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_leech_on_damage_taken_%_permyriad_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "効果中は受けたヒットダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_regeneration_per_minute_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "効果中は毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_no_mana_recovery_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果中はマナを獲得することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_non_damaging_ailment_effect_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーが付与した非ダメージ性状態異常の効果が{0}%増加する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーが付与した非ダメージ性状態異常の効果が{0}%減少する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_number_of_additional_projectiles_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はスキルが投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はスキルが投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_reflect_damage_taken_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は受ける反射ダメージが{0}%増加する",
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      },
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中は受ける反射ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_flask_skill_mana_cost_+%_during_flask_effect"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はスキルのマナコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はスキルのマナコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_vaal_souls_gained_per_minute_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 60,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "フラスコ効果中は毎秒{0}のヴァールソウルを獲得する",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 61,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "フラスコ効果中は毎秒{0}のヴァールソウルを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_no_critical_strike_multiplier_during_flask_effect"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーのクリティカルストライクは追加のダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_poison_duration_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーが付与した毒持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はプレイヤーが付与した毒持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_self_bleed_duration_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーに対する出血持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はプレイヤーに対する出血持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_self_chill_effect_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中にプレイヤーに対する冷却の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中にプレイヤーに対する冷却の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_self_curse_effect_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中にプレイヤーに対する呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中にプレイヤーに対する呪いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_self_freeze_duration_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーに対する凍結持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はプレイヤーに対する凍結持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_self_ignite_duration_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーに対する発火持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はプレイヤーに対する発火持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_self_poison_duration_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーに対する毒持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はプレイヤーに対する毒持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_self_shock_effect_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "効果中はプレイヤーに対する感電の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はプレイヤーに対する感電の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_expedition_flask_ward_+%_final_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "効果中はワードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はワードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_additional_maximum_all_elemental_resistances_%_while_healing"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "効果中は全ての元素耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_block_%_while_healing"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "効果中はアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_cannot_recover_life_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はライフを獲得することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_charges_gained_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は他のフラスコが獲得するチャージ量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_critical_poison_dot_multiplier_+_during_flask_effect"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はクリティカルストライクによる毒の継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_critical_strike_chance_+%_vs_enemies_on_consecrated_ground_during_flask_effect"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は神聖領域の上にいる敵に対するクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中は神聖領域の上にいる敵に対するクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_damage_over_time_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中は継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_damage_+%_vs_demons_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はデーモンに対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はデーモンに対するヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_damage_taken_+%_vs_demons_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はデーモンから受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はデーモンから受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_elemental_damage_%_to_add_as_chaos_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果中は元素ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_item_quantity_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は見つかるアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_item_rarity_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は見つかるアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_kiaras_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は凍結、冷却、呪いおよびスタンに対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_life_leech_from_chaos_damage_permyriad_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "効果中は混沌ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_light_radius_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は光半径が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_nearby_enemies_cursed_with_level_x_despair_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はレベル{0}ディスペアの呪いオーラを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_nearby_enemies_cursed_with_level_x_vulnerability_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はレベル{0}ヴァルネラビリティ呪いオーラを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_no_mana_cost_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーのスキルはマナをコストとして消費しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_physical_damage_%_to_add_as_chaos_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果中は物理ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_resist_all_elements_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_spell_block_%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_vaal_skill_critical_strike_chance_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果中はヴァールスキルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フラスコ効果中はヴァールスキルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_vaal_skill_damage_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果中はヴァールスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フラスコ効果中はヴァールスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_vaal_skill_damage_+%_final_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果中はヴァールスキルのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フラスコ効果中はヴァールスキルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_vaal_skill_does_not_apply_soul_gain_prevention_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果中は使用されたヴァールスキルはソウル獲得不能にならない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_vaal_skill_soul_cost_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果中はオーラ以外のヴァールスキルは1回の使用に必要なソウル量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フラスコ効果中はオーラ以外のヴァールスキルは1回の使用に必要なソウル量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_vaal_skill_soul_gain_preventation_duration_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果中は使用されたヴァールスキルのソウル獲得不能の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フラスコ効果中は使用されたヴァールスキルのソウル獲得不能の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_lions_roar_melee_physical_damage_+%_final_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果中は近接物理ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_local_unique_flask_life_leech_from_chaos_damage_permyriad_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "効果中は混沌ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_spread_poison_to_nearby_enemies_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はプレイヤーが毒状態の敵を倒すと近くの敵に毒を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chaos_damage_taken_per_minute_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "効果中は毎秒{0}の混沌ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_enemies_ignited_during_flask_effect_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーが発火を付与した敵が受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はプレイヤーが発火を付与した敵が受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_recover_%_maximum_life_on_kill_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーが敵を倒すとライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_recover_%_maximum_mana_on_kill_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーが敵を倒すとマナの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_recover_%_maximum_energy_shield_on_kill_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーが敵を倒すとエナジーシールドの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attack_cast_movement_speed_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はアタックスピード、キャストスピードおよび移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はアタックスピード、キャストスピードおよび移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attack_cast_movement_speed_+%_per_second_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はアタックスピード、キャストスピードおよび移動スピードが1秒ごとに{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はアタックスピード、キャストスピードおよび移動スピードが1秒ごとに{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_unholy_might_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は不浄な力を獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_prevents_death_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は死を防止する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_elemental_damage_taken_+%_of_lowest_uncapped_resistance_type"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーの最大値に制限されない元素耐性が最低となっている元素属性から受けるダメージが{0}%増加する",
        "reminder_text": "(Uncapped Resistance: 最大値に制限されない耐性とは、耐性の最大値に制限されない場合の耐性値のことである。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はプレイヤーの最大値に制限されない元素耐性が最低となっている元素属性から受けるダメージが{0}%減少する",
        "reminder_text": "(Uncapped Resistance: 最大値に制限されない耐性とは、耐性の最大値に制限されない場合の耐性値のことである。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_elemental_penetration_%_of_highest_uncapped_resistance_type"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーの最大値に制限されない元素耐性が最大となっている元素のダメージが{0}%の元素耐性を突破する",
        "reminder_text": "(Uncapped Resistance: 最大値に制限されない耐性とは、耐性の最大値に制限されない場合の耐性値のことである。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_shock_nearby_enemies_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は近くの敵を感電させその敵が受けるダメージを10%増加させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_shocked_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーは感電状態になりプレイヤーが受けるダメージが50%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_physical_damage_%_converted_to_lightning_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中は物理ダメージの{0}%を雷ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_lightning_resistance_penetration_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はダメージが{0}%の雷耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_vinktars_flask_shock_effect_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はプレイヤーが付与した感電の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "効果中はプレイヤーが付与した感電の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_vinktars_flask_shock_proliferation_radius_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "効果中はプレイヤーが付与した感電は{0}m以内の他の敵に伝播する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "効果中はプレイヤーが付与した感電は{0}m以内の他の敵に伝播する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_minimum_added_lightning_damage_to_attacks_during_flask_effect",
      "local_unique_flask_maximum_added_lightning_damage_to_attacks_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "効果中は{0}から{1}の雷ダメージをアタックに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_minimum_added_lightning_damage_to_spells_during_flask_effect",
      "local_unique_flask_maximum_added_lightning_damage_to_spells_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "効果中は{0}から{1}の雷ダメージをスペルに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_leech_lightning_damage_%_as_life_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "効果中は雷ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_leech_lightning_damage_%_as_mana_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "効果中は雷ダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_leech_is_instant_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ効果中はライフとマナのリーチが即時となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_cannot_gain_charges_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はフラスコチャージを獲得できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_overflowing_chalice_flask_cannot_gain_flask_charges_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "満ち溢れている杯フラスコ効果中はフラスコチャージを獲得できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_soul_ripper_flask_cannot_gain_flask_charges_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソウル・リッパーフラスコ効果中はフラスコチャージを獲得できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_ghost_reaver"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はゴーストリーバーを得る",
        "reminder_text": "(Ghost Reaver: ライフに代わりエナジーシールドをリーチする。リーチによる秒間最大合計エナジーシールド回復量は倍となる。エナジーシールドをリチャージできない。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_flask_zealots_oath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はゼロッツオースを得る",
        "reminder_text": "(Zealots Oath: ライフ自動回復は、エナジーシールドに適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_grant_eldritch_battery_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はエルドリッチバッテリーを得る",
        "reminder_text": "(Eldrich Battery: スキルのマナコストを消費する際、マナの前にエナジーシールドを消費する。エナジーシールドはライフの代わりにマナを守る。エナジーシールドのリチャージ速度50%低下)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_grant_perfect_agony_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はパーフェクトアゴニーが付与される",
        "reminder_text": "(Perfect Agony: クリティカルダメージ倍率に対するモッドは、その値と同値がクリティカルストライクによる状態異常ダメージ倍率へ適用される。クリティカルストライクは追加のダメージを与えなくな、クリティカルストライク以外では状態異常を付与できない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_experience_gain_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得経験値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_item_level_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターレベル: {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_nearby_disconnected_passives_can_be_allocated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内のパッシブはツリーと繋げることなく割り当てることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_weapon_uses_both_hands"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手のスロットを使用する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attribute_requirements_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "要求能力値が{0}%増加する",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "要求能力値が{0}%減少する",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_cannot_be_used_with_chaos_innoculation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "カオスイノキュレイションとともに使用することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_dexterity_requirement_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さの装備条件 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_dexterity_requirement_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さの装備条件が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -99,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "器用さの装備条件が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さの装備条件がない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_intelligence_requirement_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性の装備条件 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_intelligence_requirement_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性の装備条件が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -99,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "知性の装備条件が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性の装備条件がない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_level_requirement_-"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベルの装備条件が{0}減る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_no_attribute_requirements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "能力値の装備条件がない",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_no_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_strength_and_intelligence_requirement_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力と知性の装備条件 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_strength_requirement_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力の装備条件 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_strength_requirement_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力の装備条件が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -99,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力の装備条件が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力の装備条件がない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscape_blood_consumed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "血の坩堝から血を{0}%速く失う",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "血の坩堝から血を{0}%遅く失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscape_gimmick_double_debuff_gain_lose_debuff_over_time"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "穢れへのエクスポージャーのスタックを倍の速度で獲得する\n5秒ごとに穢れへのエクスポージャーを1スタック失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscape_gimmick_%_maximum_life_and_es_taken_as_physical_damage_per_minute_per_%_hellscape_charge_while_hellscape_can_be_activated"
    ],
    "trade_stats": null,
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        "condition": [
          {
            "min": null,
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        ],
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            "per_minute_to_per_second"
          ]
        ],
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      }
    ],
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  },
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      "map_hellscape_gimmick_shift_on_killing_rare_unique_kills_drain_resource"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアまたはユニークの敵を倒した時にナイトメアにシフトすることがある",
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      }
    ],
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  },
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        ],
        "format": [
          "ignore"
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        ],
        "string": "血が最大に達した時のみナイトメアにシフトする\n血の坩堝から血が失われる速度が90%遅くなる\nスカージモンスターを倒した時に血を0.4%失う\nナイトメアから解放された時血をすべて失う",
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      }
    ],
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  },
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      "map_hellscape_gimmick_shift_randomly"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "string": "ナイトメアにシフトするのと解放されるのがランダムになる",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
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      "map_hellscape_fire_damage_taken_when_switching"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
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    ],
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  },
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      "map_hellscape_lightning_damage_taken_when_switching"
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        "condition": [
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    ],
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  },
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      "map_hellscape_monster_damage_+%_final"
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        "condition": [
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        ],
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          "#"
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      },
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            "negate"
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        ],
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    ],
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  },
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      }
    ],
    "Korean": null,
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  },
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        ],
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    ],
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  },
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      }
    ],
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  },
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      {
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        ],
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      }
    ],
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  },
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      "map_player_additional_physical_damage_reduction_%_in_hellscape"
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        "condition": [
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    ],
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  },
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        "condition": [
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      }
    ],
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  },
  {
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        "condition": [
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        ],
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      }
    ],
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  },
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      "map_player_es_loss_per_second_in_hellscape"
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        "condition": [
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        ],
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        ],
        "string": "ナイトメアの中にいる時にプレイヤーは毎秒{0}のエナジーシールドを失う",
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      }
    ],
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        "string": "ナイトメアの中にいる時にプレイヤーは毎秒{0}のライフを失う",
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      }
    ],
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  },
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        "condition": [
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        ],
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        "string": "ナイトメアの中にいる時にプレイヤーのムーヴメントスピードが{0}%増加する",
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    ],
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  },
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      "map_player_spell_suppression_chance_%_in_hellscape"
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        "condition": [
          {
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        ],
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        ],
        "string": "ナイトメアの中にいる時にプレイヤーのスペルダメージ抑制確率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "Spanish": null,
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  },
  {
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    "ids": [
      "map_supporter_volatile_on_death_chance_legion"
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        "condition": [
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        ],
        "format": [
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        "string": "エリアに出現するリージョンモンスターはヴォラタイルコアを持つ",
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    ],
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      "map_legion_league_extra_spawns"
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        "condition": [
          {
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        ],
        "format": [
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        ],
        "string": "エリアにはリージョンエンカウンターが追加で1個出現する",
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        "condition": [
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    ],
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        "string": "報酬を獲得するためにはエリアに出現する全てのリージョンモンスターを解放しなけれならない",
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    ],
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  },
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      "map_hellscape_additional_boss"
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        "condition": [
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        "string": "エリアにはスカージボスが追加で1体いる",
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  },
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      "map_hellscape_item_drop_quantity_+%"
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        "string": "ナイトメアの中にいる時に見つかるアイテムの数量が{0}%増加する",
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    ],
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        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
          "#"
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        "string": "ナイトメアの中にいる時に見つかるアイテムのレアリティが{0}%増加する",
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "reminder_text": null,
        "is_markup": null
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    "ids": [
      "map_hellscape_monster_slain_experience_+%_final"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        "string": "ナイトメアの中にいるモンスターの付与する経験値が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "ナイトメアの中にいるモンスターの付与する経験値が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
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    "ids": [
      "map_hellscape_pack_size_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        "string": "ナイトメアの中でパックサイズが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
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        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
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    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_abyss_jewel"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レアスカージモンスターはアビスジュエルを追加で{0}個ドロップする",
        "reminder_text": null,
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        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レアスカージモンスターはアビスジュエルを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_basic_currency_item"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターは基礎カレンシーを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターは基礎カレンシーを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_blight_oil"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レアスカージモンスターはブライトオイルを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レアスカージモンスターはブライトオイルを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
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  },
  {
    "English": null,
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      "map_hellscape_rare_monster_drop_additional_breach_splinters"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはブリーチスプリンターを追加で{0}スタックドロップする",
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      {
        "condition": [
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            "min": 2,
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            "negated": null
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        "format": [
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        ],
        "string": "レアスカージモンスターはブリーチスプリンターを追加で{0}スタックドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_delirium_splinters"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "レアスカージモンスターはシミュクラムを追加で{0}スタックドロップする",
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      },
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        "condition": [
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            "min": 2,
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        "format": [
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        ],
        "string": "レアスカージモンスターはシミュクラムを追加で{0}スタックドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_delve_fossil"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "レアスカージモンスターはフォッシルを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "レアスカージモンスターはフォッシルを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
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    "ids": [
      "map_hellscape_rare_monster_drop_additional_enchanted_item"
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "レアスカージモンスターはエンチャントアイテムを追加で{0}個ドロップする",
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        "condition": [
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            "negated": null
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        "format": [
          "#"
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        ],
        "string": "レアスカージモンスターはエンチャントアイテムを追加で{0}個ドロップする",
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        "is_markup": null
      }
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      "map_hellscape_rare_monster_drop_additional_essence"
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        "condition": [
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        "format": [
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        "string": "レアスカージモンスターはエッセンスを追加で{0}個ドロップする",
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        "condition": [
          {
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            "negated": null
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        "string": "レアスカージモンスターはエッセンスを追加で{0}個ドロップする",
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        "is_markup": null
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    "English": null,
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      "map_hellscape_rare_monster_drop_additional_expedition_currency"
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      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "レアスカージモンスターはエクスペディションを追加で{0}スタックドロップする",
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        "condition": [
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            "negated": null
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        "format": [
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        ],
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          []
        ],
        "string": "レアスカージモンスターはエクスペディションを追加で{0}スタックドロップする",
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    "English": null,
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      "map_hellscape_rare_monster_drop_additional_fractured_item"
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      {
        "condition": [
          {
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        ],
        "format": [
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        "string": "レアスカージモンスターはフラクチャーアイテムを追加で{0}個ドロップする",
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      {
        "condition": [
          {
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        "format": [
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        "string": "レアスカージモンスターはフラクチャーアイテムを追加で{0}個ドロップする",
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    ],
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  },
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        "condition": [
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        "format": [
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        "string": "レアスカージモンスターはジェムを追加で{0}個ドロップする",
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        "condition": [
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            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "レアスカージモンスターはジェムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
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      {
        "condition": [
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        "format": [
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        "string": "レアスカージモンスターはインキュベーターを追加で{0}個ドロップする",
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        "condition": [
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        "format": [
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        "string": "レアスカージモンスターはインキュベーターを追加で{0}個ドロップする",
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        "is_markup": null
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  },
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      "map_hellscape_rare_monster_drop_additional_influence_item"
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レアスカージモンスターはインフルエンスアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはインフルエンスアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはリージョンスプリンターを追加で{0}スタックドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはリージョンスプリンターを追加で{0}スタックドロップする",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_map_item"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはマップを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはマップを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_metamorph_catalyst"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはカタリストを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはカタリストを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_scarab"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはスカラベを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはスカラベを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_scourged_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはスカージアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはスカージアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_stacked_decks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターは細工されたカードを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターは細工されたカードを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_tainted_currency"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターは穢れたカレンシーアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターは穢れたカレンシーアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_additional_unique_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはユニークアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターはユニークアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscape_rare_monster_drop_items_X_levels_higher"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターがドロップするアイテムのアイテムレベルが{0}高くなる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアスカージモンスターがドロップするアイテムのアイテムレベルが{0}高くなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_can_gain_banner_resource",
      "can_gain_banner_resource_while_banner_is_placed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "設置中のバナーがあってもプレイヤーの勇猛獲得を止めることはない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "monster_base_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率が{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中のアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_spell_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中のスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_spell_damage_%_suppressed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージ抑制量 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージ抑制量 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_spell_suppression_chance_150%_of_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "times_one_point_five"
          ]
        ],
        "string": "スペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_spell_suppression_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_block_while_dual_wielding_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中のスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_block_%_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時のスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_%_suppressed_while_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルエナジーシールド時のスペルダメージ抑制量 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルエナジーシールド時のスペルダメージ抑制量 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_block_with_bow_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓装備中のスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_block_with_staff_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中のスペルブロック率 {0}%",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "staff_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中のアタックブロック率 {0}%",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_chance_%_per_50_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力50ごとにアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_staff_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中のアタックブロック率 {0}%",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_spell_block_%_from_assumed_block_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "30%_of_value"
          ]
        ],
        "string": "スペルブロック率が{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_spell_block_%_while_on_low_life_from_assumed_block_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "30%_of_value"
          ]
        ],
        "string": "低ライフ時のスペルブロック率が{0}%",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_block_equals_attack_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルブロック率はアタックブロック率と同じ数値になる\nスペルブロック率の最大値はアタックブロック率の最大値と同じ数値になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_spell_block_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "スペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_spell_block_luck"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "スペルブロック率が幸運となる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
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      {
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          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "スペルブロック率が不運となる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_spell_block_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルブロック率が{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_while_dual_wielding_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中のアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_while_dual_wielding_claws_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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          []
        ],
        "string": "鉤爪二刀流中のアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_chance_%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中のアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dual_wield_or_shield_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中または盾装備中のアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率およびスペルブロック率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックブロック率およびスペルブロック率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_recovery_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ブロック復帰が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブロック復帰が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "offerings_also_buff_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "プレイヤーのオファリングスキルはプレイヤー自身にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_offering_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オファリングスキルのプレイヤー自身に対する効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "オファリングスキルのプレイヤー自身に対する効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bone_offering_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ボーンオファリングの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ボーンオファリングの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flesh_offering_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレッシュオファリングの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレッシュオファリングの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spirit_offering_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スピリットオファリングの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スピリットオファリングの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slayer_ascendancy_melee_splash_damage_+%_final_for_splash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "周囲の対象へのスプラッシュダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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          [
            "negate"
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        ],
        "string": "周囲の対象へのスプラッシュダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_all_attributes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "全ての能力値 {0}",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "知性 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_strength_and_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "筋力および器用さ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_strength_and_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力および知性 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_dexterity_and_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さおよび知性 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_attributes_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "能力値が{0}%増加する",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "能力値が{0}%減少する",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "strength_+%"
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_attack_damage_+%_while_holding_a_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中は物理アタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中は物理アタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中はアタックスキルの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中はアタックスキルの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "物理継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "火継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷気継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "混沌継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_active_curse_on_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに付与された呪い1種類ごとにダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに付与された呪い1種類ごとにダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_while_life_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフをリーチ中は物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライフをリーチ中は物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ時にアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ時にアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_fire_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペル火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペル火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_cold_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペル冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペル冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_staff_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中はスペルダメージが{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタッフ装備中はスペルダメージが{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_bow_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓装備中はスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓装備中はスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中はスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中はスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中はスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中はスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_physical_damage_+%",
      "local_weapon_no_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "物理ダメージを持たない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "物理ダメージを持たない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -100,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "物理ダメージを持たない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -99,
            "max": -1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ],
          []
        ],
        "string": "物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_weapon_enemy_phys_reduction_%_penalty"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒットは{0}%の物理ダメージ軽減率を圧倒する",
        "reminder_text": "(Overwhelming: 圧倒するヒットに対しては物理ダメージ軽減効果は低下するが、マイナスにはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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      "local_attack_minimum_added_physical_damage_per_3_levels",
      "local_attack_maximum_added_physical_damage_per_3_levels"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "プレイヤーレベル3ごとに{0}から{1}の物理ダメージをこの武器によるアタックに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_physical_damage_vs_frozen_enemies",
      "maximum_added_physical_damage_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "凍結状態の敵に対するアタックに{0}から{1}の物理ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_fire_damage_vs_ignited_enemies",
      "maximum_added_fire_damage_vs_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "発火状態の敵に対するアタックに{0}から{1}の火ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_fire_attack_damage_per_active_buff",
      "maximum_added_fire_attack_damage_per_active_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーの持つバフ1個ごとに{0}から{1}の火アタックダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_fire_spell_damage_per_active_buff",
      "maximum_added_fire_spell_damage_per_active_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーの持つバフ1個ごとに{0}から{1}の火スペルダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_fire_damage_per_active_buff",
      "maximum_added_fire_damage_per_active_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーの持つバフ1個ごとに{0}から{1}の火ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_minimum_added_physical_damage",
      "local_maximum_added_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "{0}から{1}の物理ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_skills_damage_+%_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中はアタックスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中はアタックスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_while_dual_wielding_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中はアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中はアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_while_dual_wielding_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中は物理アタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中は物理アタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_while_dual_wielding_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中は火アタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中は火アタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_while_dual_wielding_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中は冷気アタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中は冷気アタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_main_hand_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドによるアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メインハンドによるアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_off_hand_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドによるアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "オフハンドによるアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_weapon_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接武器によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近接武器によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "one_handed_melee_physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "片手近接武器による物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "片手近接武器による物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "one_handed_melee_weapon_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "片手近接武器によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "片手近接武器によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "one_handed_weapon_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "片手武器によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "片手武器によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_weapon_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接武器によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近接武器によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "one_handed_melee_weapon_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "片手近接武器によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          "#"
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            "negate"
          ]
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        "string": "片手近接武器によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
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    ],
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  },
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      "one_handed_weapon_ailment_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "片手武器によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
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      {
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          {
            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
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          [
            "negate"
          ]
        ],
        "string": "片手武器によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
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    ],
    "Korean": null,
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      "one_handed_melee_fire_damage_+%"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "片手近接武器による火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "片手近接武器による火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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      "one_handed_melee_cold_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
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          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "片手近接武器による冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
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        "string": "片手近接武器による冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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    "ids": [
      "two_handed_melee_physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "両手近接武器による物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "両手近接武器による物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "two_handed_melee_weapon_hit_and_ailment_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "両手近接武器によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "両手近接武器によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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    "ids": [
      "two_handed_weapon_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "両手武器によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
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          "#"
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        "index_handlers": [
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            "negate"
          ]
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        "string": "両手武器によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
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      "two_handed_melee_weapon_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "両手近接武器によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "両手近接武器によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "両手武器によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
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          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "両手武器によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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      "two_handed_melee_fire_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手近接武器による火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "両手近接武器による火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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      "two_handed_melee_cold_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "両手近接武器による冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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          "#"
        ],
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            "negate"
          ]
        ],
        "string": "両手近接武器による冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "ids": [
      "unarmed_melee_physical_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "素手によるアタックの近接物理ダメージが{0}%増加する",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "素手によるアタックの近接物理ダメージが{0}%減少する",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      }
    ],
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    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "斧によるダメージが{0}%増加する",
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      },
      {
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          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
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        "string": "斧によるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_axe_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "斧による物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧による物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "axe_ailment_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_axe_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧による火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧による火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_axe_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "斧による冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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            "negate"
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        "string": "斧による冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "ids": [
      "physical_staff_damage_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "スタッフによる物理ダメージが{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "スタッフによる物理ダメージが{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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      "staff_damage_+%"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
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          "#"
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        "string": "スタッフによるダメージが{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
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      {
        "condition": [
          {
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            "negate"
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        "string": "スタッフによるダメージが{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
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    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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      "staff_hit_and_ailment_damage_+%"
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      {
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          {
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            "negated": null
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          "#"
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        "string": "スタッフによるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
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      {
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            "negate"
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        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "ids": [
      "staff_ailment_damage_+%"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "スタッフによるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "スタッフによるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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    "ids": [
      "fire_staff_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "スタッフによる火ダメージが{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタッフによる火ダメージが{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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    "ids": [
      "cold_staff_damage_+%"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "スタッフによる冷気ダメージが{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタッフによる冷気ダメージが{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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  },
  {
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      "claw_damage_+%"
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "鉤爪によるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪によるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "claw_hit_and_ailment_damage_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "鉤爪によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
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          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "鉤爪によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_claw_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪による物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪による物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "claw_ailment_damage_+%"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_claw_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "鉤爪による火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪による火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
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  },
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      "cold_claw_damage_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪による冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪による冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "dagger_damage_+%"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "短剣によるダメージが{0}%増加する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "短剣によるダメージが{0}%減少する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "短剣によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "短剣によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_dagger_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣による物理ダメージが{0}%増加する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "短剣による物理ダメージが{0}%減少する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dagger_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "短剣によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_dagger_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣による火ダメージが{0}%増加する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "短剣による火ダメージが{0}%減少する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_dagger_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣による冷気ダメージが{0}%増加する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "短剣による冷気ダメージが{0}%減少する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mace_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターによるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイスまたはセプターによるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mace_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "メイスまたはセプターによるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイスまたはセプターによるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_mace_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターによる物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイスまたはセプターによる物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mace_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターによるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイスまたはセプターによるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_mace_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターによる火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイスまたはセプターによる火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_mace_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターによる冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイスまたはセプターによる冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓によるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_bow_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓による物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓による物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_bow_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓による火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓による火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_bow_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓による冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓による冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_elemental_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓による元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓による元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_sword_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣による物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "剣による物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sword_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣によるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "剣によるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sword_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "剣によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sword_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "剣によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_sword_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣による火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "剣による火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_sword_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣による冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "剣による冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_wielding_wand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンド装備中はダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワンド装備中はダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_wand_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドによる物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワンドによる物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドによるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワンドによるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドによるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワンドによるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_wand_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドによる火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワンドによる火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_wand_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドによる冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワンドによる冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "axe_or_sword_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧または剣によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧または剣によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "axe_or_sword_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧または剣によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧または剣によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "claw_or_dagger_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪または短剣によるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪または短剣によるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "claw_or_dagger_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪または短剣によるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪または短剣によるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mace_or_staff_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイス、セプターまたはスタッフによるアタックのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイス、セプターまたはスタッフによるアタックのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mace_or_staff_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイス、セプターまたはスタッフによるアタックの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイス、セプターまたはスタッフによるアタックの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "from_self_minimum_added_fire_damage_taken",
      "from_self_maximum_added_fire_damage_taken"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤー自身が受けるヒットに{0}から{1}の火ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_fire_damage",
      "attack_maximum_added_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "{0}から{1}の火ダメージをアタックに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "from_self_minimum_added_attack_fire_damage_taken",
      "from_self_maximum_added_attack_fire_damage_taken"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤー自身が受けるアタックに{0}から{1}の火ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_minimum_added_fire_damage",
      "local_maximum_added_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_while_dual_wielding_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中はアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中はアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_off_hand_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中はアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中はアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "two_handed_melee_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手近接武器のアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "両手近接武器のアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "one_handed_melee_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "片手近接武器のアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "片手近接武器のアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "axe_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧のアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧のアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "staff_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフのアタックスピードが{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタッフのアタックスピードが{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "claw_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪のアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪のアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dagger_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣のアタックスピードが{0}%増加する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "短剣のアタックスピードが{0}%減少する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mace_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイスまたはセプターのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓のアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓のアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sword_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣のアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "剣のアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワンドのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中はアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中はアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unarmed_melee_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接スキルの素手アタックスピードが{0}%増加する",
        "reminder_text": "(Unarmed: 武器を装備していない状態を素手状態という)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近接スキルの素手アタックスピードが{0}%減少する",
        "reminder_text": "(Unarmed: 武器を装備していない状態を素手状態という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_movement_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動スキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動スキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_with_movement_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動スキルのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動スキルのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_while_dual_wielding_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中は命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中は命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "one_handed_melee_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "片手近接武器の命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "片手近接武器の命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "two_handed_melee_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手近接武器の命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "両手近接武器の命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "axe_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧の命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧の命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "staff_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフの命中力が{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタッフの命中力が{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "claw_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪の命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪の命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dagger_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣の命中力が{0}%増加する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "短剣の命中力が{0}%減少する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mace_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターの命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイスまたはセプターの命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓の命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓の命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sword_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣の命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "剣の命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドの命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワンドの命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_while_dual_wielding_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中はキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中はキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中はキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中はキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_holding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中はキャストスピードが{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタッフ装備中はキャストスピードが{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_holding_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓装備中はキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓装備中はキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_on_critical_strike_with_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣によるクリティカルストライクは敵に毒を付与する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_poison_on_critical_strike_with_bow_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるクリティカルストライクは{0}%の確率で敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるクリティカルストライクは敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_poison_on_critical_strike_with_dagger_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣によるクリティカルストライクは{0}%の確率で敵に毒を付与する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣によるクリティカルストライクは敵に毒を付与する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_on_critical_strike_with_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるクリティカルストライクは敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_spell_critical_strike_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "クリティカル率が{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_dagger_implicit_critical_strike_chance_+30%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "グローバルクリティカル率が30%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_dagger_implicit_critical_strike_chance_+40%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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    "Russian": null,
    "Spanish": null,
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      "old_dagger_implicit_critical_strike_chance_+50%"
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "ids": [
      "local_critical_strike_chance"
    ],
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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      }
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_critical_strike_chance_+%"
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      {
        "condition": [
          {
            "min": 1,
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    ],
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    "ids": [
      "bow_critical_strike_chance_+%"
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        "condition": [
          {
            "min": 1,
            "max": null,
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          "#"
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        ],
        "string": "弓のクリティカル率が{0}%増加する",
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      }
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    "Russian": null,
    "Spanish": null,
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  },
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    "ids": [
      "claw_critical_strike_chance_+%"
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            "min": 1,
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          "#"
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            "max": -1,
            "negated": null
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      }
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      "dagger_critical_strike_chance_+%"
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          {
            "min": 1,
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        ],
        "format": [
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        "string": "短剣のクリティカル率が{0}%増加する",
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        ],
        "string": "短剣のクリティカル率が{0}%減少する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
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      }
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "sword_critical_strike_chance_+%"
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        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
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            "negated": null
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      }
    ],
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    "Russian": null,
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  },
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    "English": null,
    "ids": [
      "mace_critical_strike_chance_+%"
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          "#"
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            "negated": null
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        ],
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      }
    ],
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  },
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    "English": null,
    "ids": [
      "staff_critical_strike_chance_+%"
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "スタッフのクリティカル率が{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
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      },
      {
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            "negated": null
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            "negate"
          ]
        ],
        "string": "スタッフのクリティカル率が{0}%減少する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "wand_critical_strike_chance_+%"
    ],
    "trade_stats": null,
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      {
        "condition": [
          {
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        ],
        "format": [
          "#"
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            "negated": null
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            "negate"
          ]
        ],
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        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "axe_critical_strike_chance_+%"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "斧のクリティカル率が{0}%増加する",
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            "negated": null
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            "negate"
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        ],
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      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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      {
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            "negated": null
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            "negate"
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        ],
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      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "trap_critical_strike_chance_+%"
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    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
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          "#"
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        ],
        "string": "トラップのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "トラップのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "mine_critical_strike_chance_+%"
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "マインのクリティカル率が{0}%増加する",
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            "max": -1,
            "negated": null
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        "format": [
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            "negate"
          ]
        ],
        "string": "マインのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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    "ids": [
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
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        "string": "両手近接武器のクリティカル率が{0}%増加する",
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            "negated": null
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            "negate"
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        "string": "両手近接武器のクリティカル率が{0}%減少する",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "ids": [
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          {
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        ],
        "format": [
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        "string": "両手近接武器のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "片手近接武器のクリティカル率が{0}%増加する",
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            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "片手近接武器のクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_critical_strike_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "近接クリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "近接クリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_while_dual_wielding_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "二刀流中はアタッククリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中はアタッククリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_critical_strike_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "火スキルのクリティカル率が{0}%増加する",
        "reminder_text": null,
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      },
      {
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            "max": -1,
            "negated": null
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        "format": [
          "#"
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            "negate"
          ]
        ],
        "string": "火スキルのクリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "lightning_critical_strike_chance_+%"
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    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "雷スキルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "雷スキルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気スキルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷気スキルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_critical_strike_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素スキルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "元素スキルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "chaos_critical_strike_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "混沌スキルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "混沌スキルのクリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "トーテムスキルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
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        "string": "トーテムスキルのクリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "increased_critical_strike_chance_buff_for_x_milliseconds_on_placing_a_totem"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 4000,
            "max": 4000,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "直近プレイヤーがトーテムを召喚していればグローバルクリティカル率が60%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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            "min": 1,
            "max": null,
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        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_critical_strike_multiplier_+"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "クリティカルダメージ倍率 {0}%",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "ids": [
      "attack_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "+#"
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        "string": "アタックダメージのクリティカルダメージ倍率 {0}%",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "ids": [
      "base_spell_critical_strike_multiplier_+"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        "string": "スペルダメージのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_with_dagger_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        "index_handlers": [
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        ],
        "string": "短剣のクリティカルダメージ倍率 {0}%",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mace_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "メイスまたはセプターのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "ids": [
      "axe_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "斧のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "bow_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "+#"
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        "string": "弓のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "ids": [
      "sword_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "+#"
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        "string": "剣のクリティカルダメージ倍率 {0}%",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "wand_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
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        "index_handlers": [
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        ],
        "string": "ワンドのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "claw_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "鉤爪のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "staff_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "スタッフのクリティカルダメージ倍率 {0}%",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "one_handed_melee_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        "string": "片手近接武器のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_weapon_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "+#"
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        "string": "近接クリティカルダメージ倍率 {0}%",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_while_dual_wielding_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        "index_handlers": [
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        "string": "二刀流中のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "盾装備中のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        "index_handlers": [
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        ],
        "string": "トラップのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "マインのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "火スキルのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "雷スキルのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気スキルのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素スキルのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌スキルのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_self_critical_strike_multiplier_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクから受ける追加ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クリティカルストライクから受ける追加ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mastery_extra_damage_taken_from_suppressed_crit_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "抑制したクリティカルストライクから受ける追加ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "抑制したクリティカルストライクから受ける追加ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_critical_strike_multiplier_-%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとにクリティカルストライクから受ける追加ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとにクリティカルストライクから受ける追加ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_is_100"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのクリティカルストライクは追加ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムスキルのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "while_using_mace_stun_threshold_reduction_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターの敵スタン閾値が{0}%減少する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_stun_threshold_reduction_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓の敵スタン閾値が{0}%減少する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_knocked_back"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ノックバックを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_knockback_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でノックバックを無効化する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ノックバックを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "knockback_with_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるヒット時に敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "knockback_with_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフによるヒット時に敵をノックバックする",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "knockback_with_wand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドによるヒット時に敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_ward"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワード {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_ward"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワード {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ward_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_ward_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ward_delay_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワードの回復が{0}%速くなる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワードの回復が{0}%遅くなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_adaptation_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "適応力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_adaptation_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "適応力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "adaptation_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "適応力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "適応力が{0}%減少する",
        "reminder_text": null,
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      "base_physical_damage_reduction_rating"
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      {
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          {
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        "string": "アーマー {0}",
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    "Portuguese": null,
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  },
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    "ids": [
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    "trade_stats": null,
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    "Japanese": [
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        "string": "アーマー {0}",
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    ],
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            "negate"
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        "string": "アーマーが{0}%減少する",
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        "string": "アーマーが{0}%増加する",
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      "evasion_and_physical_damage_reduction_rating_+%"
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        "string": "回避力 {0}",
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        "string": "装備中の兜の最大エナジーシールド1ごとに回避力 {0}",
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    "Japanese": [
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        "string": "回避力およびエナジーシールドが{0}%増加する",
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        "format": [
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        "index_handlers": [
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        "string": "回避力およびエナジーシールドが{0}%減少する",
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    ],
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  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Japanese": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "アーマー、回避力およびエナジーシールドが{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
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        "index_handlers": [
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            "negate"
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        ],
        "string": "アーマー、回避力およびエナジーシールドが{0}%減少する",
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    ],
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  },
  {
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      "evasion_rating_+%_per_frenzy_charge"
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    "trade_stats": null,
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    "Japanese": [
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          {
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "フレンジーチャージ1個ごとに回避力が{0}%増加する",
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      {
        "condition": [
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        ],
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        "index_handlers": [
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            "negate"
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        "string": "フレンジーチャージ1個ごとに回避力が{0}%減少する",
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  {
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    "ids": [
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    "trade_stats": null,
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      {
        "condition": [
          {
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        ],
        "format": [
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        "index_handlers": [
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        "string": "最大エナジーシールド {0}",
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        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒マナの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mana_regeneration_rate_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒{0}のマナを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_degeneration_per_minute_not_in_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒{0}のマナを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マナ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "パワーチャージ1個ごとに毎秒マナの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_recovery_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナ回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マナ回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+%_and_fire_resistance_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大ライフが{0}%増加し、火耐性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大ライフが{0}%減少し、火耐性が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_mana_+%_and_cold_resistance_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大マナが{0}%増加し、冷気耐性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大マナが{0}%減少し、冷気耐性が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_energy_shield_+%_and_lightning_resistance_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グローバル最大エナジーシールドが{0}%増加し、雷耐性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "グローバル最大エナジーシールドが{0}%減少し、雷耐性が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_be_damaged"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダメージを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "見つかるアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "見つかるアイテムの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_item_found_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "見つかるアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "見つかるアイテムの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_quantity_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に見つかるアイテムの数量が{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時に見つかるアイテムの数量が{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chest_item_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チェストから見つかるアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チェストから見つかるアイテムの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "見つかるアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "見つかるアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_item_found_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "見つかるアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "見つかるアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_aura_allies_have_increased_item_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方が見つけるアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くの味方が見つけるアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_item_found_rarity_+%_for_you_and_nearby_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーおよび近くの味方が見つけるアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーおよび近くの味方が見つけるアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_rarity_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に見つかるアイテムのレアリティが{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時に見つかるアイテムのレアリティが{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chest_item_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チェストから見つかるアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チェストから見つかるアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_quality_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "見つかるアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "見つかるアイテムの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_relevancy_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "見つかるアイテムの関連性が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "見つかるアイテムの関連性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "experience_gain_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得経験値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "獲得経験値が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "experience_loss_on_death_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時の経験値ロスが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "死亡時の経験値ロスが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_ring_disable_other_ring"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "他の指輪を使用できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_fire_immunity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージに対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_fire_immunity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムが火ダメージに対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのスペルスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_spell_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての物理スペルスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_spell_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての火スペルスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_spell_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての冷気スペルスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_spell_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての雷スペルスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_spell_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての混沌スペルスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのミニオンスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "raise_zombie_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのゾンビ蘇生ジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "raise_spectre_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのスペクター蘇生ジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_skeleton_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのスケルトン召喚ジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "random_skill_gem_level_+_level",
      "random_skill_gem_level_+_index"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "display_indexable_skill"
          ]
        ],
        "string": "全ての{1}ジェムのレベル +{0}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "display_indexable_skill"
          ]
        ],
        "string": "全ての{1}ジェムのレベル -{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_resist_all_elements_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "resist_all_elements_%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとに全ての元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "resist_all_elements_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "盾装備中の元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_resistance_%_when_on_low_life"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時の全ての元素耐性 {0}%",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_maximum_fire_damage_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_resistance_is_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火耐性が{0}%になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_fire_damage_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_fire_damage_resistance_%_when_red_gem_socketed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "赤ジェムがソケットされた場合の火耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_resistance_%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に火耐性 {0}%",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "+#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "低ライフ時に火耐性 {0}%",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_resistance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "火耐性が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "火耐性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_maximum_cold_damage_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_resistance_is_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "冷気耐性が{0}%になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cold_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "冷気耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_cold_damage_resistance_%_when_green_gem_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "緑ジェムがソケットされた場合の冷気耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_resistance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気耐性が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷気耐性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_maximum_lightning_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_resistance_is_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷耐性が{0}%になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_lightning_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_lightning_damage_resistance_%_when_blue_gem_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "青ジェムがソケットされた場合の雷耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_resistance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷耐性が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "雷耐性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_maximum_chaos_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chaos_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての元素耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "temporal_chains_effeciveness_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤー自身に対するテンポラルチェーンの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤー自身に対するテンポラルチェーンの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chill_effectiveness_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤー自身に対する冷却の効果が{0}%増加する",
        "reminder_text": "(Chill: 冷却は、アクションスピードを最大30%減少させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤー自身に対する冷却の効果が{0}%減少する",
        "reminder_text": "(Chill: 冷却は、アクションスピードを最大30%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trickster_damage_+%_final_per_different_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "割り当てた異なった種類のマスタリーごとにダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "割り当てた異なった種類のマスタリーごとにダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_life_leech_from_physical_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "物理アタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_life_leech_from_physical_attack_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理アタックダメージの{0}%をライフとして敵がリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_physical_attack_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理アタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_local_life_leech_from_physical_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "物理アタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_life_leech_from_physical_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理アタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_life_leech_from_physical_damage_with_claw_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "鉤爪による物理ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_physical_damage_with_claw_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "鉤爪による物理ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_physical_damage_with_bow_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "弓による物理ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_and_mana_leech_from_physical_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理アタックダメージの{0}%をライフおよびマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_life_and_mana_leech_from_physical_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理アタックダメージの{0}%をライフおよびマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_mana_leech_from_physical_damage_with_claw_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "鉤爪による物理ダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_life_on_kill_per_different_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に割り当てた異なった種類のマスタリーごとにライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_leech_from_physical_damage_with_claw_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "鉤爪による物理ダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_leech_from_physical_damage_with_bow_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "弓による物理ダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_life_leech_from_spell_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "スペルダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_from_spell_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "スペルダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_base_life_leech_from_physical_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "物理ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_from_physical_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_life_leech_from_physical_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理ダメージの{0}%をライフとして敵がリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "horrible_ugly_life_leech_from_physical_damage_perhundredthousand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_thousand"
          ]
        ],
        "string": "物理ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_base_life_leech_from_fire_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "火ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_from_fire_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "火ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_life_leech_from_fire_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "火ダメージの{0}%をライフとして敵がリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "horrible_ugly_life_leech_from_fire_damage_perhundredthousand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_thousand"
          ]
        ],
        "string": "火ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_es_on_kill_per_different_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に割り当てた異なった種類のマスタリーごとにエナジーシールドの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_base_life_leech_from_cold_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "冷気ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_from_cold_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "冷気ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_life_leech_from_cold_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "冷気ダメージの{0}%をライフとして敵がリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "horrible_ugly_life_leech_from_cold_damage_perhundredthousand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_thousand"
          ]
        ],
        "string": "冷気ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_base_life_leech_from_lightning_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "雷ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_from_lightning_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "雷ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_life_leech_from_lightning_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "雷ダメージの{0}%をライフとして敵がリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "horrible_ugly_life_leech_from_lightning_damage_perhundredthousand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_thousand"
          ]
        ],
        "string": "雷ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_life_leech_from_chaos_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "混沌ダメージの{0}%をライフとして敵がリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "horrible_ugly_life_leech_from_chaos_damage_perhundredthousand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_thousand"
          ]
        ],
        "string": "混沌ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_base_life_leech_from_elemental_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "元素ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_from_elemental_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "元素ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_life_leech_permyriad_vs_shocked_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "感電状態の敵に対するダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_permyriad_vs_shocked_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "感電状態の敵に対するダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_life_leech_%_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "凍結状態の敵に対するダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_mana_on_kill_per_different_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に割り当てた異なった種類のマスタリーごとにマナの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_permyriad_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "凍結状態の敵に対するダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_life_leech_from_attack_damage_permyriad_vs_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "冷却状態の敵に対するアタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_from_attack_damage_permyriad_vs_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "冷却状態の敵に対するアタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_life_leech_permyriad_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "クリティカルストライク時にダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_permyriad_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "クリティカルストライク時にダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_attack_damage_permyriad_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "出血状態の敵に対するアタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_mana_leech_from_physical_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "物理アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_mana_leech_from_physical_attack_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理アタックダメージの{0}%をマナとして敵がリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_leech_from_physical_attack_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_local_mana_leech_from_physical_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "物理アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_mana_leech_from_physical_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_mana_leech_from_spell_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "スペルダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mana_leech_from_spell_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "スペルダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mana_leech_from_attack_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mana_leech_from_physical_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理ダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_mana_leech_from_physical_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理ダメージの{0}%をマナとして敵がリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mana_leech_from_fire_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "火ダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_mana_leech_from_fire_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "火ダメージの{0}%をマナとして敵がリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mana_leech_from_cold_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "冷気ダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_base_mana_leech_from_lightning_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "雷ダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mana_leech_from_lightning_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "雷ダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_mana_leech_from_lightning_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "雷ダメージの{0}%をマナとして敵がリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mana_leech_from_chaos_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "混沌ダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_mana_leech_from_chaos_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "混沌ダメージの{0}%をマナとして敵がリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mana_leech_from_elemental_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "元素ダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_mana_leech_%_vs_shocked_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "感電状態の敵に対するダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mana_leech_permyriad_vs_shocked_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "感電状態の敵に対するダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_mana_leech_from_physical_damage_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "パワーチャージ1個ごとに物理アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_leech_from_physical_damage_permyriad_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "パワーチャージ1個ごとに物理アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_spell_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "スペルダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_from_spell_damage_permyriad_per_curse_on_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "敵に付与した呪いの1種類ごとにスペルダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_mana_leech_amount_per_leech_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナリーチインスタンスごとの最大回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マナリーチインスタンスごとの最大回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_leech_rate_%_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レイヴンの最大ライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_mana_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムのマナが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテムのマナが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_energy_shield_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムのエナジーシールドが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテムのエナジーシールドが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムの敵探知距離が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテムの敵探知距離が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテムの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skeleton_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スケルトンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スケルトンの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "buff_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスキルで生成したバフおよびデバフの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーがスキルで生成したバフおよびデバフの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "taunt_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "挑発の持続時間が{0}%増加する",
        "reminder_text": "(Taunt: 挑発された敵は、挑発したプレイヤーのみを標的にし、それ以外へのダメージが10％低下する。持続時間は3秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "挑発の持続時間が{0}%減少する",
        "reminder_text": "(Taunt: 挑発された敵は、挑発したプレイヤーのみを標的にし、それ以外へのダメージが10％低下する。持続時間は3秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_taunting_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を挑発した時に{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_hitting_taunted_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを与えた挑発状態の敵1体ごとに{0}のマナを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヒットを与えた挑発状態の敵1体ごとに{0}のマナを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "buff_affects_party"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バフはパーティーメンバーに影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "buff_party_effect_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パーティーメンバーに影響するバフの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パーティーメンバーに影響するバフの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "do_not_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は連鎖しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrow_chains_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrow_base_number_of_targets_to_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は対象を追加で1体貫通する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は対象を追加で{0}体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_attacks_turn_frenzy_charges_into_additional_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数になるとフレンジーチャージを全て失い、弓による次のアタックで失ったフレンジーチャージと同数の矢を追加で放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるアタックは矢を追加で1本放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるアタックは矢を追加で{0}本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_arrows_if_havent_cast_dash_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ダッシュをキャストしていなければ弓によるアタックは追加の矢を{0}本放つ",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_arrow_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢のスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "矢のスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_movement_velocity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に移動スピードが{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時に移動スピードが{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
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            "min": null,
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      }
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        "string": "低ライフ時に毎秒エナジーシールドの{0}%を自動回復する",
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      "movement_velocity_+%_per_frenzy_charge"
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          "#"
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        "string": "フレンジーチャージ1個ごとに移動スピードが{0}%増加する",
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      }
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    "English": null,
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    "English": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
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          {
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        "string": "フレンジーチャージの最大数 {0}",
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  {
    "English": null,
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        "condition": [
          {
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        "format": [
          "ignore"
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        "string": "プレイヤーのフレンジーチャージの最大数はプレイヤーのパワーチャージの最大数と同じになる",
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      }
    ],
    "Korean": null,
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      "modifiers_to_minimum_frenzy_charges_instead_apply_to_affliction_charges"
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          {
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        "format": [
          "ignore"
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        ],
        "string": "フレンジーチャージの最低数のモッドは代わりにアフリクションチャージの最低数に適用される",
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    "Korean": null,
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  {
    "English": null,
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        ],
        "format": [
          "ignore"
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        "string": "アフリクションチャージの最大数はフレンジーチャージの最大数と同じになる",
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    ],
    "Korean": null,
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      {
        "condition": [
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        ],
        "format": [
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        "string": "フレンジーチャージとパワーチャージの最大数 {0}",
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    ],
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  },
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    "English": null,
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  {
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        ],
        "format": [
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        "string": "アブソープションチャージの最大数はパワーチャージの最大数と同じになる",
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    ],
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  },
  {
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      "add_endurance_charge_on_critical_strike"
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      {
        "condition": [
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        ],
        "format": [
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        "string": "クリティカルストライク時にエンデュランスチャージを1個獲得する",
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      }
    ],
    "Korean": null,
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  {
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        ],
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          "#"
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      {
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            "negated": null
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        ],
        "format": [
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        "string": "クリティカルストライク時にエンデュランスチャージを1個獲得する",
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  },
  {
    "English": null,
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        ],
        "format": [
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        "string": "近接クリティカルストライク時に{0}%の確率でエンデュランスチャージを1個獲得する",
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      },
      {
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            "negated": null
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        "format": [
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        ],
        "string": "近接クリティカルストライク時にエンデュランスチャージを1個獲得する",
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    ],
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_%_chance_on_using_fire_skill"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "プレイヤーが火スキルを使用した時に{0}%の確率でエンデュランスチャージを1個獲得する",
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      }
    ],
    "Korean": null,
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    "Russian": null,
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  {
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      "chance_to_gain_endurance_charge_on_bow_crit_%"
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    "trade_stats": null,
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    "Japanese": [
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        "condition": [
          {
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            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "弓によるクリティカルストライク時に{0}%の確率でエンデュランスチャージを1個獲得する",
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      },
      {
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            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "弓によるクリティカルストライク時にエンデュランスチャージを1個獲得する",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  },
  {
    "English": null,
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    "Japanese": [
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        "condition": [
          {
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "凍結状態の敵を倒した時に{0}%の確率でパワーチャージを1個獲得する",
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      },
      {
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            "negated": null
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        ],
        "format": [
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        ],
        "string": "凍結状態の敵を倒した時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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      "spell_maximum_added_cold_damage_per_power_charge"
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    "trade_stats": null,
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        "condition": [
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          {
            "min": 0,
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        ],
        "format": [
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        "index_handlers": [
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          []
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        "string": "パワーチャージ1個ごとに{0}の最低冷気ダメージをスペルに追加する",
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      {
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        ],
        "format": [
          "ignore",
          "#"
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        "index_handlers": [
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          []
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        "string": "パワーチャージ1個ごとに{1}の最大冷気ダメージをスペルに追加する",
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      {
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          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "パワーチャージ1個ごとに{0}から{1}の冷気ダメージをスペルに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "num_of_additional_chains_at_max_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時にスキルは追加で1回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時にスキルは追加で{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_chain_from_terrain_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は地形と衝突した時に{0}%の確率で連鎖することができる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は地形と衝突した時に連鎖することができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_frenzy_charge_on_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_on_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_on_melee_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接クリティカルストライク時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_endurance_charge_on_skill_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_frenzy_charge_on_skill_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_on_skill_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_endurance_charge_on_enemy_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを受けた時にエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_endurance_charge_on_status_ailment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが元素系状態異常を受けた時にエンデュランスチャージを1個獲得する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_be_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_be_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_be_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_be_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_all_elemental_status_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で元素系状態異常を無効化する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_avoid_chill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で冷却を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_avoid_freeze_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で凍結を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_avoid_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で発火を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_ignite_%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に{0}%の確率で発火を無効化する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_avoid_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で感電を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_avoid_poison_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で毒を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でスタンを無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_avoid_stun_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でスタンを無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットは常に敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットは常に敵を感電させる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_stun"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に常に敵をスタンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_stun"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーによるヒットは敵をスタンさせることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_elemental_status_ailment_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に対する元素系状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵に対する元素系状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "two_handed_melee_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に対する両手近接武器によるスタンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵に対する両手近接武器によるスタンの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に対する弓によるスタンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵に対する弓によるスタンの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "staff_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に対するスタッフによるスタンの持続時間が{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵に対するスタッフによるスタンの持続時間が{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_elemental_status_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける元素系状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける元素系状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_chill_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける冷却の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける冷却の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_shock_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける感電の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける感電の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_freeze_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける凍結の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける凍結の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_ignite_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける発火の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける発火の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_self_chill_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける冷却の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける冷却の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_self_shock_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける感電の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける感電の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_self_freeze_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける凍結の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける凍結の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_self_ignite_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける発火の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける火の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_per_second_of_fire_spreading_between_enemies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で敵の間に火が広がる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}%の確率で敵の間に火が広がる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "active_skill_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アクティブスキルのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gem_experience_gain_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ジェムの獲得経験値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ジェムの獲得経験値が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_rage_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルの憤怒コストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキルの憤怒コストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_while_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルエナジーシールド時にスキルのマナコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルエナジーシールド時にスキルのマナコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にスキルのマナコストが{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時にスキルのマナコストが{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_es_cost_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルは{0}のエナジーシールドをコストとする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_cost_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルは{0}のライフをコストとする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_life_cost_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルの合計ライフコスト {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_mana_cost_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルの合計マナコスト {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_do_not_cost_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのアタックはマナをコストとして消費しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_repeat_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルは追加で1回繰り返す",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルは追加で{0}回繰り返す",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_repeat_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルは追加で1回繰り返す",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルは追加で{0}回繰り返す",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌スキルのスキル効果持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "混沌スキルのスキル効果持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_cooldown_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルのクールダウンが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキルのクールダウンが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_interruption_while_casting_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャスト中に{0}%の確率でスタンを無視する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャスト中にスタンを無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_repeat_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "追加の対象{0}体",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "追加の対象{0}体",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_stun_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタンおよびブロック復帰が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタンおよびブロック復帰が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_recovery_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにスタンおよびブロック復帰が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにスタンおよびブロック復帰が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "while_using_sword_reduce_enemy_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵が剣によるアタックをブロックする確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_enemy_block_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵が弓によるアタックをブロックする確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "prevent_monster_heal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダメージを受けたモンスターは回復できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "prevent_monster_heal_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターが回復できない持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターが回復できない持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chest_trap_defuse_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でチェストの罠を解除する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}%の確率でチェストの罠を解除する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_chill_as_unfrozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵は凍結状態が終わると冷却されアクションスピードが30%減少する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_shock_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが倒した敵は感電状態になる",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shocks_enemies_that_hit_actor_while_actor_is_casting"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのキャスト中はプレイヤーにヒットを与えた敵は感電状態になる",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_is_max_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大値の品質を持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_quality_does_not_increase_defences"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質は防御力を増加させない",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_quality_does_not_increase_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質は物理ダメージを増加させない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_extra_socket"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットを追加で持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_evade"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のアタックを回避することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_disable_gem_experience_gain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットされたジェムは経験値を獲得できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_gem_experience_gain_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ジュムの獲得経験値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ジェムの獲得経験値が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_quantity_of_sockets_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットの数が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ソケットの数が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_connectivity_of_sockets_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットの繋がりやすさが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ソケットの繋がりやすさが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_internal_monster_responsiveness_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの反応性が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターの反応性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルの範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキルの範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_physical_damage_%_as_extra_fire_vs_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤー自身が受けるヒットは物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージの{0}%を追加冷気ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_%_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_%_to_add_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージの{0}%を追加冷気ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_degeneration_%_per_minute_not_in_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp_if_required"
          ]
        ],
        "string": "毎秒ライフの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp_if_required"
          ]
        ],
        "string": "毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp_if_required"
          ]
        ],
        "string": "毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "低ライフ時に毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chaos_damage_%_of_maximum_life_taken_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒最大ライフの{0}%を混沌ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chaos_damage_taken_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒{0}の混沌ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_taken_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける混沌継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける混沌継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_mana_cost_reduction_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_minion_maximum_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは{0}の最大ライフを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_knockback_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えた時に敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "knockback_on_crit_with_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが弓でクリティカルストライクを与えた時に敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "knockback_on_crit_with_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスタッフでクリティカルストライクを与えた時に敵をノックバックする",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "knockback_on_crit_with_wand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがワンドでクリティカルストライクを与えた時に敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_base_physical_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは物理ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_%_to_convert_to_cold"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージの{0}%を冷気ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_base_physical_damage_%_to_convert_to_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは物理ダメージの{0}%を冷気ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_base_physical_damage_%_to_convert_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは物理ダメージの{0}%を雷ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_convert_%_physical_damage_to_random_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージの{0}%がランダムな元素属性に変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_%_to_convert_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_base_physical_damage_%_to_convert_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは物理ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_lightning_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_lightning_damage_%_to_convert_to_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージの{0}%を冷気ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_lightning_damage_%_to_convert_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_lightning_damage_%_to_convert_to_chaos_60%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "60%_of_value"
          ]
        ],
        "string": "雷ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cold_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cold_damage_%_to_convert_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_fire_damage_%_to_convert_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_fire_damage_%_to_convert_to_chaos_60%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "60%_of_value"
          ]
        ],
        "string": "火ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_maximum_energy_shield_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の盾から得られるエナジーシールドが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の盾から得られるエナジーシールドが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_if_have_used_a_minion_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがミニオンスキルを使用していればミニオンのダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがミニオンスキルを使用していればミニオンのダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "virtual_minion_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_per_5_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ5ごとにミニオンのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "器用さ5ごとにミニオンのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにマナ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとにマナ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_fire_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近接火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_cold_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近接冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_physical_damage_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中は近接物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中は近接物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_fire_damage_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中は近接火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中は近接火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_cold_damage_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中は近接冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中は近接冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_physical_damage_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中は弓物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中は弓物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率の最大値 {0}%",
        "reminder_text": "(アタックダメージブロック率の最大値は90%を超えることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_maximum_spell_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルブロック率の最大値 {0}%",
        "reminder_text": "(スペルダメージブロック率の最大値は90%を超えることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_spell_block_chance_per_50_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力50ごとにスペルブロック率の最大値 {0}%",
        "reminder_text": "(スペルダメージブロック率の最大値は90%を超えることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_evasion_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の盾から得られる回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の盾から得られる回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_physical_damage_reduction_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の盾から得られるアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の盾から得られるアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_armour_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の盾から得られる防御力が{0}%増加する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の盾から得られる防御力が{0}%減少する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物アタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物アタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ranged_weapon_physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "遠距離武器の物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "遠距離武器の物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にキャストスピードが{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時にキャストスピードが{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ時にキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ時にキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に対するスタンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵に対するスタンの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sword_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣の命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓の命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dagger_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣の命中力 {0}",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "axe_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧の命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "claw_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪の命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "staff_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフの命中力 {0}",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mace_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターの命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドの命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_effect_duration_+%_per_10_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力10ごとに持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_no_inherent_bonus_from_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さによる固有ボーナスを獲得できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_no_inherent_bonus_from_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性による固有ボーナスを獲得できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_no_inherent_bonus_from_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力による固有ボーナスを獲得できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_no_maximum_life_from_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力は最大ライフにボーナスを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_no_maximum_mana_from_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性は最大マナに固有ボーナスを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "X_accuracy_per_2_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性2ごとに命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "X_life_per_4_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ4ごとにライフ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "X_mana_per_4_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力4ごとにマナ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "x_to_maximum_life_per_2_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性2ごとに最大ライフ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_scorch_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で焦げを付与する",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "常に敵に焦げを付与する",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chieftain_burning_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "燃焼ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_frostburn_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で脆弱を付与する",
        "reminder_text": "(Brittle: 脆弱は、ヒットが与えた冷気ダメージに基づいて、脆弱状態の敵が受ける攻撃のクリティカル率を最大+6%追加する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "常に脆弱を付与する",
        "reminder_text": "(Brittle: 脆弱は、ヒットが与えた冷気ダメージに基づいて、脆弱状態の敵が受ける攻撃のクリティカル率を最大+6%追加する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strikes_do_not_always_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクの固有能力として凍結を付与しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_sapped_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で敵を消耗させる",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "常に敵を消耗させる",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_physical_damage_%_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドの物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_physical_damage_%_to_add_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドの物理ダメージの{0}%を追加冷気ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_physical_damage_%_to_add_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドの物理ダメージの{0}%を追加雷ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stuns_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵をスタンさせたヒットはカリングストライクを得る",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_hit_causes_monster_flee_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でモンスターを逃走させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_always_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを回避されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_always_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットは回避されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのヒットはクリティカルストライクとなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_attack_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとに命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frenzy_charge_duration_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにフレンジーチャージの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにフレンジーチャージの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_poison_while_at_max_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時にアタックは敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_chance_to_poison_%_on_max_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時にアタックは{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時にアタックは常に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_while_have_any_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージがある場合にグローバルクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_multiplier_+_while_you_have_no_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージがない場合にグローバルクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_+%_while_no_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージがない場合に効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージがない場合に効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_actor_scale_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャラクターサイズが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "キャラクターサイズが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_on_minion_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオン死亡時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flask_life_to_recover_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコによるライフ回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フラスコによるライフ回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flask_mana_to_recover_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコによるマナ回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フラスコによるマナ回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flask_recovery_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコ回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_flask_charge_when_crit_%",
      "gain_flask_charge_when_crit_amount"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーがクリティカルストライクを受けた時にフラスコチャージを1獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーがクリティカルストライクを受けた時にフラスコチャージを{1}獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "canonical_stat"
          ],
          []
        ],
        "string": "プレイヤーがクリティカルストライクを受けた時に{0}%の確率でフラスコチャージを1獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーがクリティカルストライクを受けた時に{0}%の確率でフラスコチャージを{1}獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_fire_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器による火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "武器による火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_cold_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器による冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "武器による冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_lightning_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器による雷ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "武器による雷ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_chaos_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器による混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "武器による混沌ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_elemental_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペル元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_added_chaos_damage_%_of_ward"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワードの{0}%と同量の追加混沌ダメージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_with_axes",
      "attack_maximum_added_physical_damage_with_axes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "斧によるアタックに{0}から{1}の追加物理ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_with_bow",
      "attack_maximum_added_physical_damage_with_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "弓によるアタックに{0}から{1}の追加物理ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_with_claws",
      "attack_maximum_added_physical_damage_with_claws"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "鉤爪によるアタックに{0}から{1}の追加物理ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_with_daggers",
      "attack_maximum_added_physical_damage_with_daggers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "短剣によるアタックに{0}から{1}の追加物理ダメージ",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_with_maces",
      "attack_maximum_added_physical_damage_with_maces"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "メイスまたはセプターによるアタックに{0}から{1}の追加物理ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_with_staves",
      "attack_maximum_added_physical_damage_with_staves"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "スタッフによるアタックに{0}から{1}の追加物理ダメージ",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_with_swords",
      "attack_maximum_added_physical_damage_with_swords"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "剣によるアタックに{0}から{1}の追加物理ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_with_wands",
      "attack_maximum_added_physical_damage_with_wands"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ワンドによるアタックに{0}から{1}の追加物理ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_while_unarmed",
      "attack_maximum_added_physical_damage_while_unarmed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "素手によるアタックに{0}から{1}の追加物理ダメージ",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_while_holding_a_shield",
      "attack_maximum_added_physical_damage_while_holding_a_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "盾装備中にアタックに{0}から{1}の追加物理ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_fire_damage_with_axes",
      "attack_maximum_added_fire_damage_with_axes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "斧によるアタックに{0}から{1}の追加火ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_fire_damage_with_bow",
      "attack_maximum_added_fire_damage_with_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "弓によるアタックに{0}から{1}の追加火ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_fire_damage_with_claws",
      "attack_maximum_added_fire_damage_with_claws"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "鉤爪によるアタックに{0}から{1}の追加火ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_fire_damage_with_daggers",
      "attack_maximum_added_fire_damage_with_daggers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "短剣によるアタックに{0}から{1}の追加火ダメージ",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_fire_damage_with_maces",
      "attack_maximum_added_fire_damage_with_maces"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "メイスまたはセプターによるアタックに{0}から{1}の追加火ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_fire_damage_with_staves",
      "attack_maximum_added_fire_damage_with_staves"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "スタッフによるアタックに{0}から{1}の追加火ダメージ",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_fire_damage_with_swords",
      "attack_maximum_added_fire_damage_with_swords"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
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        ],
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    "Traditional_Chinese": null
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    "ids": [
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        "string": "二刀流中に{0}から{1}の追加スペル混沌ダメージ",
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    "ids": [
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            "min": null,
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        "string": "盾装備中に{0}から{1}の追加スペル混沌ダメージ",
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    "English": null,
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        "condition": [
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            "min": null,
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        ],
        "string": "両武器装備中に{0}から{1}の追加スペル混沌ダメージ",
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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            "min": null,
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          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "二刀流中に{0}から{1}の追加スペル冷気ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_cold_damage_while_holding_a_shield",
      "spell_maximum_added_cold_damage_while_holding_a_shield"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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            "min": null,
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            "negated": null
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "盾装備中に{0}から{1}の追加スペル冷気ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_cold_damage_while_wielding_two_handed_weapon",
      "spell_maximum_added_cold_damage_while_wielding_two_handed_weapon"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "両手武器装備中に{0}から{1}の追加スペル冷気ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_fire_damage_while_dual_wielding",
      "spell_maximum_added_fire_damage_while_dual_wielding"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "二刀流中に{0}から{1}の追加スペル火ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_fire_damage_while_holding_a_shield",
      "spell_maximum_added_fire_damage_while_holding_a_shield"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "盾装備中に{0}から{1}の追加スペル火ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_fire_damage_while_wielding_two_handed_weapon",
      "spell_maximum_added_fire_damage_while_wielding_two_handed_weapon"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "両手武器装備中に{0}から{1}の追加スペル火ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_lightning_damage_while_dual_wielding",
      "spell_maximum_added_lightning_damage_while_dual_wielding"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "二刀流中に{0}から{1}の追加スペル雷ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_lightning_damage_while_holding_a_shield",
      "spell_maximum_added_lightning_damage_while_holding_a_shield"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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            "min": null,
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "盾装備中に{0}から{1}の追加スペル雷ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_lightning_damage_while_wielding_two_handed_weapon",
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "両手武器装備中に{0}から{1}の追加スペル雷ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_physical_damage_while_dual_wielding",
      "spell_maximum_added_physical_damage_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "二刀流中に{0}から{1}の追加スペル物理ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_physical_damage_while_holding_a_shield",
      "spell_maximum_added_physical_damage_while_holding_a_shield"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "盾装備中に{0}から{1}の追加スペル物理ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_physical_damage_while_wielding_two_handed_weapon",
      "spell_maximum_added_physical_damage_while_wielding_two_handed_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "両手武器装備中に{0}から{1}の追加スペル物理ダメージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_elemental_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドによる元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワンドによる元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "staff_elemental_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "スタッフによる元素ダメージが{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタッフによる元素ダメージが{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mace_elemental_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターによる元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイスまたはセプターによる元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_endurance_charge_on_block_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_frenzy_charge_on_enemy_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵がプレイヤーのダメージをブロックした時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_frenzy_charge_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_power_charge_when_block_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとに効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_+%_per_power_charge_up_to_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとに効果範囲が{0}%、最大50%まで増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとに継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_+%_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中は継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_+%_while_holding_a_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中は継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_+%_while_wielding_two_handed_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手武器装備中は継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_per_endurance_charge_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとに物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとに物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_damage_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにワンドのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "power_charge_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_when_kill_shocked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが感電状態の敵を倒した時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "buff_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_have_non_curse_aura_effect_+%_from_parent_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのスキルによる呪い以外のオーラのミニオンに対する効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのスキルによる呪い以外のオーラのミニオンに対する効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_when_on_shocked_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電領域の上にいる時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_when_on_burning_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼領域の上にいる時のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_when_on_chilled_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "冷却領域の上にいる時に毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chilled_ground_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却領域から受ける効果が{0}%増加する",
        "reminder_text": "(Chilled Ground: 冷却領域上では、冷却状態になる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却領域から受ける効果が{0}%減少する",
        "reminder_text": "(Chilled Ground: 冷却領域上では、冷却状態になる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "burning_ground_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼領域から受ける効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "燃焼領域から受ける効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shocked_ground_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電領域から受ける効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電領域から受ける効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "desecrated_ground_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冒涜領域から受ける効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冒涜領域から受ける効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_when_interrupted_while_casting"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスペルをキャストしている時に敵から妨害を受けるとパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "share_endurance_charges_with_party_within_distance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがエンデュランスチャージを獲得した時に近くのパーティーメンバーもエンデュランスチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "share_frenzy_charges_with_party_within_distance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがフレンジーチャージを獲得した時に近くのパーティーメンバーもフレンジーチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "share_power_charges_with_party_within_distance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがパワーチャージを獲得した時に近くのパーティーメンバーもパワーチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチによる秒間合計ライフ回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーチによる秒間合計ライフ回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_leech_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチによる秒間合計マナ回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーチによる秒間合計マナ回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチによる秒間合計エナジーシールド回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーチによる秒間合計エナジーシールド回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_zombies_allowed",
      "quality_display_raise_zombie_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "蘇生したゾンビ最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_spectres_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したスペクター最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_skeletons_allowed",
      "quality_display_summon_skeleton_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "スケルトン最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_raging_spirits_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レイジングスピリット最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curses_never_expire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの呪術の持続時間は無限になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_physical_damage_reduction_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのアーマーを取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのエナジーシールドを取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_immunity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージへの完全耐性を与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_curses_allowed_on_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤー自身に対して呪いを追加で1個付与できる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤー自身に対して呪いを追加で{0}個付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対する呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対する呪いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_curse_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける呪いの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける呪いの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_be_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にスタンを受けることがない",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_%_to_add_as_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大マナの{0}%を追加の最大エナジーシールドとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "convert_all_physical_damage_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージの全てを火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_as_fire_damage_vs_ignited_enemies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火状態の敵に対して物理ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_cannot_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクを与えることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのマナを取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのマナを取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignore_armour_movement_penalties"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "防具による移動スピードのペナルティの全てを無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_use_parents_flasks_on_summon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは召喚された時にフラスコを使用する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "charges_gained_+%"
    ],
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  },
  {
    "English": null,
    "ids": [
      "fire_damage_to_return_to_melee_attacker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}の火ダメージを近接アタックしてきた敵に反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_to_return_to_melee_attacker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}の雷ダメージを近接アタックしてきた敵に反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_to_return_to_melee_attacker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}の混沌ダメージを近接アタックしてきた敵に反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_to_return_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}の物理ダメージを反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_to_return_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}の火ダメージを反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_to_return_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}の冷気ダメージを反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_to_return_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}の雷ダメージを反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_to_return_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}の混沌ダメージを反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_physical_damage_on_skill_use_%_mana_cost"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルは発動時コストとして消費したマナコストの{0}%を物理ダメージとして与える",
        "reminder_text": "(Upfront Cost: 発動時コストとは秒単位で支払われない全てのコストのことです)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  {
    "English": null,
    "ids": [
      "curse_cast_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いスキルのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "呪いスキルのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "hex_skill_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "呪術スキルのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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          ]
        ],
        "string": "呪術スキルのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "ids": [
      "mark_skill_cast_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "呪印スキルのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪印スキルのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "locations_to_metres"
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        ],
        "string": "プレイヤーが付与した発火は{0}m以内の他の敵にも伝播する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "locations_to_metres"
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        ],
        "string": "プレイヤーが付与した発火は{0}m以内の他の敵にも伝播する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_notable_ignite_proliferation_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
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        ],
        "string": "プレイヤーが付与した発火は{0}m以内の他の敵にも伝播する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "プレイヤーが付与した発火は{0}m以内の他の敵にも伝播する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
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        ],
        "string": "プレイヤーが付与した凍結は{0}m以内の他の敵に伝播する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
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          ]
        ],
        "string": "プレイヤーが付与した凍結は{0}m以内の他の敵に伝播する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "プレイヤーが付与した凍結は{0}m以内の他の敵に伝播する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "プレイヤーが付与した感電は{0}m以内の他の敵にも伝播する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "プレイヤーが付与した感電は{0}m以内の他の敵にも伝播する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "プレイヤーが付与した感電は1.5m以内の他の敵にも伝播する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mana_reservation_efficiency_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "スキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "スキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "スキルのリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "スキルのリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_attack_damage_taken_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックのヒットにより受ける物理ダメージ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより受ける物理ダメージ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_+_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとにヒットにより受ける物理ダメージ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより受ける火ダメージ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_damage_taken_from_hits_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより受ける範囲ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヒットにより受ける範囲ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_from_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヒットにより受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける混沌ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_while_es_full"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルエナジーシールド時に受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルエナジーシールド時に受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "degen_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_ranged_attack_damage_taken_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物アタックにより受ける物理ダメージ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_from_skeletons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スケルトンから受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スケルトンから受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_from_ghosts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーストから受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゴーストから受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_additional_block_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deal_no_damage_yourself"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは自身のスキルではダメージを与えることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_totems_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚できるトーテムの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_block_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックダメージをブロックすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に{0}%の物理ダメージ軽減率追加",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "endurance_only_conduit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くのパーティメンバーとエンデュランスチャージを共有する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frenzy_only_conduit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くのパーティメンバーとフレンジーチャージを共有する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "power_only_conduit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くのパーティメンバーとパワーチャージを共有する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_blind_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "should_use_alternate_fortify"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化を持つことの固有効果として受けるダメージが低下することがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_per_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化1スタックごとにスペルダメージ抑制確率 {0}%",
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    "English": null,
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  },
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    "ids": [
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            "min": null,
            "max": null,
            "negated": null
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          "ignore"
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        "is_markup": null
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    "Portuguese": null,
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          "ignore"
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      "delve_biome_off_path_reward_chests_always_currency"
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          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "reminder_text": null,
        "is_markup": null
      }
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      "delve_biome_off_path_reward_chests_always_fossils"
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          "ignore"
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      "delve_biome_off_path_reward_chests_always_resonators"
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            "min": null,
            "max": null,
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          }
        ],
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          "ignore"
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        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "delve_biome_off_path_reward_chests_azurite_chance_+%_final"
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "delve_biome_off_path_reward_chests_currency_chance_+%_final"
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    "Japanese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "横道にあるカレンシーチェストの量が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "delve_biome_off_path_reward_chests_fossil_chance_+%_final"
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        "condition": [
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            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "delve_biome_off_path_reward_chests_resonator_chance_+%_final"
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        "condition": [
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        "format": [
          "#"
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        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "map_base_ground_fire_damage_to_deal_per_minute"
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        "is_markup": null
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    "Portuguese": null,
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      "map_base_ground_fire_damage_to_deal_per_10_seconds"
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            "max": null,
            "negated": null
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          "ignore"
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        "reminder_text": null,
        "is_markup": null
      }
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    "Portuguese": null,
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      "map_ground_ice"
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          "ignore"
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      }
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    "Traditional_Chinese": null
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      "map_ground_ice_base_magnitude"
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          "ignore"
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        ],
        "string": "エリアには冷却領域がまだらに存在する",
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      }
    ],
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          "ignore"
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        "is_markup": null
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    "Traditional_Chinese": null
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      "map_base_ground_desecration_damage_to_deal_per_minute"
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        ],
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        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
        ],
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        ],
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        "reminder_text": null,
        "is_markup": null
      }
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    "Portuguese": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "map_tempest_ground_ice"
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            "min": null,
            "max": null,
            "negated": null
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          "ignore"
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        ],
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        "is_markup": null
      }
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "map_tempest_ground_lightning"
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            "min": null,
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            "negated": null
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        "format": [
          "ignore"
        ],
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        ],
        "string": "エリアには感電領域がまだらに存在する",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる)",
        "is_markup": null
      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "map_tempest_ground_tar_movement_speed_+%"
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            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
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        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
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      "map_tempest_base_ground_desecration_damage_to_deal_per_minute"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "エリアには冒涜領域がまだらに存在する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_fixed_seed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアは全てのプレイヤーにとって同じレイアウトとなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_minimap_revealed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニマップが開示されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_no_refills_in_town"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフ、マナ、エナジーシールドおよびフラスコは街に戻っても回復しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_totems"
    ],
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには多数のトーテムが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_str_mission_totems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはダメージを与えるトーテムが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_skeletons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはスケルトンが生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_packs_are_bandits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには山賊が生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_packs_are_goatmen"
    ],
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはゴートマンが生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_animals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには動物が生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_demons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはデーモンが生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_humanoids"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはヒューマノイドが生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_sea_witches_and_spawn"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはシーウィッチとその幼体が生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_undead_and_necromancers"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはアンデッドが生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_fire_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには遠距離攻撃を行うモンスターが生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_map_inhabited_by_wild_beasts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには動物が生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_display_unique_boss_drops_X_maps"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスはマップを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスはマップを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_extra_exiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはローグエグザイルが追加で{0}体生息している",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはローグエグザイルが追加で{0}体生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_extra_warbands"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはウォーバンドが追加で{0}体生息している",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはウォーバンドが追加で{0}体生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_num_extra_shrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに追加のシュラインが1個出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに追加のシュラインが{0}個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_shrines_are_darkshrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラインは闇によりコラプトされている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_harbingers"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには複数の奇妙なハービンジャーが出現することがある",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_talismans"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "古代のタリスマンがレイクラスト中のモンスターに取り憑いている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_perandus_chests"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ペランダスの富の隠し場所がレイクラスト中で見つかる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_extra_talismans"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには古代のタリスマンに憑依されているモンスターが追加で{0}体いる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには古代のタリスマンに憑依されているモンスターが追加で{0}体いる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_force_stone_circle"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはストーンサークルが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_extra_torment_spirits"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには拷問された幽霊が追加で{0}体彷徨っている",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには拷問された幽霊が追加で{0}体彷徨っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_num_extra_strongboxes"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "エリアにはストロングボックスが追加で1個出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはストロングボックスが追加で{0}個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_number_of_magic_packs_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マジックモンスターの数が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_number_of_rare_packs_+%"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "レアモンスターの数が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_non_unique_monsters_spawn_X_monsters_on_death"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは粉砕される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_base_chaos_damage_taken_per_minute"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "プレイヤーは毎秒{0}の混沌ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_blood_magic_keystone"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはブラッドマジックを得る",
        "reminder_text": "(Blood Magic: マナをすべて取り除く。最大ライフ10%上昇。スキルのコストにマナの代わりにライフを使用し、スキルはマナの代わりにライフをリザーブする。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_expose"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは曝露を付与することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_chaos_inoculation_keystone"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはカオスイノキュレーションを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはヴァルネラビリティの呪いを受ける",
        "reminder_text": "(ヴァルネラビリティは呪術の一種で、対象が受ける物理ダメージが15%増加、対象がヒットを受けた際の出血確率を+20%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_enfeeble"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはエンフィーブルの呪いを受ける",
        "reminder_text": "(エンフィーブルの呪術の一種で、対象の命中力を10%、ダメージを15%(レアやユニーク相手の場合9%)減少させる。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはテンポラルチェーンの呪いを受ける",
        "reminder_text": "(テンポラルチェーンは呪術の一種で、対象のアクションスピードを15%減少させる。レアやユニークの敵は9%減少させる。また対象の他のエフェクトの消失を40%遅くする。プレイヤーに対しては効果が50%低下する。持続時間は5秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_elemental_weakness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはエレメンタルウィークネスの呪いを受ける",
        "reminder_text": "(エレメンタルウィークネスは呪術の一種で、全ての元素耐性を-15%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_punishment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはパニッシュメントの呪いを受ける",
        "reminder_text": "(パニッシュメントは呪術の一種で、対象が低ライフ時に受けるダメージを30%増加させ、対象がヒットを行ったときに弱体化のデバフを2秒間与える。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_flammability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはフラマビリティの呪いを受ける",
        "reminder_text": "(フラマビリティは呪術の一種で、対象の炎耐性を-17%し、対象がヒットを受けた際の発火確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_frostbite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはフロストバイトの呪いを受ける",
        "reminder_text": "(フロストバイトは呪術の一種で、対象の冷気耐性を-17%し、対象がヒットを受けた際の凍結確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_conductivity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはコンダクティヴィティの呪いを受ける",
        "reminder_text": "(コンダクティビティは呪術の一種で、対象の雷耐性を-17%し、対象がヒットを受けた際の感電確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_despair"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはディスペアの呪いを受ける",
        "reminder_text": "(ディスペアは呪術の一種で、対象の混沌耐性を-15%させる。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_silence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはサイレンスの呪いを受ける",
        "reminder_text": "(サイレンスは呪術の一種で、対象はスペルやウォークライを使用できなくなる。持続時間は3秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_no_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはライフおよびマナの自動回復がなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_additional_player_maximum_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの全ての耐性の最大値 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_status_recovery_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのライフ、マナおよびエナジーシールドの回復レートが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのライフ、マナおよびエナジーシールドの回復レートが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_projectile_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの投射物ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーの投射物ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_convert_all_physical_damage_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは物理ダメージの全てを火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物が飛ぶスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物が飛ぶスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターのライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_freeze_and_chill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは{0}%の確率で冷却および凍結を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは{0}%の確率で発火を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは{0}%の確率で感電を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_unaffected_by_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは感電の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_ailments_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは{0}%の確率で状態異常を無効化する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_elemental_ailments_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは{0}%の確率で元素系状態異常を無効化する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_cannot_be_leeched_from"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターからリーチできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_life_leech_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのライフリーチ耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターからライフをリーチできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_mana_leech_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのマナリーチ耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターからマナをリーチできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは猛攻ととなる",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターの移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_reflect_%_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは物理ダメージの{0}%を反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_reflect_%_elemental_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは元素ダメージの{0}%を反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_additional_number_of_projecitles",
      "map_players_additional_number_of_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "モンスターは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーは投射物を追加で{1}個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーおよびモンスターは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_additional_fire_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの火耐性 +{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_additional_cold_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの冷気耐性 +{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_additional_lightning_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの雷耐性 +{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_additional_physical_damage_reduction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの物理ダメージ軽減率 +{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_cannot_be_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_poison_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_%_physical_damage_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのダメージの{0}%が火ダメージに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_%_physical_damage_to_convert_to_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのダメージの{0}%が冷気ダメージに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_%_physical_damage_to_convert_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのダメージの{0}%が雷ダメージに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_%_physical_damage_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "モンスターは物理ダメージの{0}%を追加火ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_%_physical_damage_to_add_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは物理ダメージの{0}%を追加冷気ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_%_physical_damage_to_add_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは物理ダメージの{0}%を追加雷ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_%_physical_damage_to_convert_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは追加混沌ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_gain_x_frenzy_charges_every_20_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは20秒ごとにフレンジーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは20秒ごとにフレンジーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの最大フレンジーチャージ数が{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_add_frenzy_charge_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_gain_x_endurance_charges_every_20_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "モンスターは20秒ごとにエンデュランスチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは20秒ごとにエンデュランスチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの最大エンデュランスチャージ数が{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_add_endurance_charge_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "モンスターはヒット時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時にエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_gain_x_power_charges_every_20_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "モンスターは20秒ごとにパワーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは20秒ごとにパワーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの最大パワーチャージ数が{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_add_power_charge_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "モンスターはヒット時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_immune_to_a_random_status_ailment_or_stun"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "モンスターはランダムに選ばれた元素系状態異常またはスタンに対して完全耐性になる",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_melee_attacks_apply_random_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターによる近接アタックはヒット時にランダムな呪術を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_melee_attacks_apply_random_curses_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に{0}%の確率でランダムな呪術を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時にランダムな呪術を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_reflect_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは呪術を反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_skills_chain_X_additional_times"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのスキルは追加で{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_convert_all_physical_damage_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは物理ダメージの全てを火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_drop_ground_fire_on_death_base_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは死亡時に燃焼領域を生成する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_are_immune_to_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは呪いに対して完全耐性になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_are_hexproof"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは呪術無効化を持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターに対する呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターに対する呪いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_no_drops"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはアイテムをドロップしない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_two_bosses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには2体のユニークボスがいる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_boss_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_boss_damage_+%_final_from_boss_drops_guardian_map_sextant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ユニークボスのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_boss_life_+%_final_from_boss_drops_guardian_map_sextant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスのライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ユニークボスのライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_on_complete_drop_additional_conqueror_map"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアを完了すると征服者マップを追加で1個ドロップする (ティア14以上)",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_on_complete_drop_additional_elder_guardian_map"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアを完了するとエルダーマップを追加で1個ドロップする (ティア14以上)",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_on_complete_drop_additional_shaper_guardian_map"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアを完了するとシェイパーの守護者のマップを追加で1個ドロップする (ティア14以上)",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_boss_attack_and_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスのアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_boss_maximum_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスのライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ユニークボスのライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_boss_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ユニークボスの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_chest_item_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チェストのアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チェストのアイテムの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_chest_item_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チェストのアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チェストのアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_has_X_waves_of_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには{0}回モンスターが連続して現れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_has_X_seconds_between_waves"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアでモンスターが連続して現れる間隔は{0}秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_map_no_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはモンスターがいない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_facebreaker_unarmed_melee_physical_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "素手による近接アタックの物理ダメージが{0}%上昇する",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "素手による近接アタックの物理ダメージが{0}%低下する",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_melee_lightning_damage_while_unarmed",
      "attack_maximum_added_melee_lightning_damage_while_unarmed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "{0}から{1}の雷ダメージを素手による近接ヒットに追加する",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_lightning_damage_while_unarmed",
      "spell_maximum_added_lightning_damage_while_unarmed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "素手状態中に{0}から{1}の雷ダメージをスペルに追加する",
        "reminder_text": "(Unarmed: 武器を装備していない状態を素手状態という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_reserved_by_stat_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフの{0}%をリザーブする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_have_life_leeched_from"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵はプレイヤーからライフをリーチできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_have_mana_leeched_from"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵はプレイヤーからマナをリーチできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_chin_sol_close_range_bow_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近距離での弓によるヒットのダメージが{0}%上昇する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_chin_sol_close_range_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓により近距離の敵をノックバックする",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_fire_hit_damage_taken_%_as_physical"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる火ダメージの{0}%を物理ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_fire_hit_damage_taken_%_as_physical_value_negated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヒットによる火ダメージの{0}%を物理ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる物理ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる物理ダメージの{0}%を冷気ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる物理ダメージの{0}%を雷ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleeding_damage_on_self_converted_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは出血により物理ダメージの代わりに混沌ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる物理ダメージの{0}%を混沌ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "take_chaos_damage_from_ignite_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは発火により火ダメージの代わりに混沌ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_%_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる元素ダメージの{0}%を混沌ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_%_causes_additional_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けた火ダメージの{0}%が追加の物理ダメージになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_goes_to_mana_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けたダメージの{0}%をマナとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けたダメージの{0}%をマナとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる。マイナスの値を回収した場合は喪失が発生する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_quill_rain_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_physical_damage_taken_%_to_deal_to_attacker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けた近接物理ダメージの{0}%がアタックをしてきた敵に反射される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_block_chance_%_for_1_second_every_5_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "5秒ごとに2秒間アタックブロック率が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "with_bow_additional_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓装備中のアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frozen_monsters_take_increased_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより凍結させられた敵が受けるダメージが20%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ailment_types_apply_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に付与した状態異常の種類1個ごとに敵が受けるダメージが{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵に付与した状態異常の種類1個ごとに敵が受けるダメージが{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_+%_against_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物に対するアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物に対するアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_block_chance_against_projectiles_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物アタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_leech"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_dewaths_hide_physical_attack_damage_dealt_-"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーによるアタックの物理ダメージが{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_%_gained_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にエナジーシールドの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_%_of_armour_rating_gained_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にアーマーの{0}%と同量のエナジーシールドを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_poison_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットが毒性になる",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_all_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒットの全てのダメージで敵に毒を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_taken_+%_when_on_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低マナ時に受けるスペルダメージが{0}%増加する",
        "reminder_text": "(Low Mana: 低マナとは、現在のマナが最大マナの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低マナ時に受けるスペルダメージが{0}%減少する",
        "reminder_text": "(Low Mana: 低マナとは、現在のマナが最大マナの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_chance_+%_while_holding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中はグローバルクリティカル率が{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタッフ装備中はグローバルクリティカル率が{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_multiplier_+_while_holding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中のグローバルクリティカルダメージ倍率 {0}%",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_chance_+%_while_holding_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓装備中はグローバルクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓装備中はグローバルクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_multiplier_+_while_holding_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓装備中のグローバルクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reflect_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪術反射",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reflect_hexes_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で呪術を反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いの効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_deal_no_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックは物理ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_bleed_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_bleed_on_hit_25%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に25%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_bleed_on_hit_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に50%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_bleed_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_bleed_on_stun"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵をスタンさせた時に出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_on_crit_%_with_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるクリティカルストライク時に{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_on_melee_crit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接クリティカルストライクは{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接クリティカルストライクは出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_on_melee_attack_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接アタックは{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接アタックは出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_on_bow_attack_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるアタックは{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるアタックは出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_bleed_on_hit_with_attacks_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンによるアタックは{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンによるアタックは出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_vs_bleeding_enemies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対するアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "出血状態の敵に対するアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_bleed_grant_flask_charges_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが出血を付与した敵から得られるフラスコチャージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが出血を付与した敵から得られるフラスコチャージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_physical_damage_vs_bleeding_enemies",
      "maximum_added_physical_damage_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "{0}から{1}の物理ダメージを出血状態の敵に対して追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_golden_radiance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "黄金の輝き",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "disable_skill_if_melee_attack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたアタックスキルは近接武器で使用することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_stun_threshold_reduction_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器による敵スタン閾値が{0}%減少する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "この武器による敵スタン閾値が{0}%増加する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "light_radius_additive_modifiers_apply_to_area_%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "光半径の増減はその数値の{0}%が効果範囲にも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "light_radius_additive_modifiers_apply_to_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "光半径の増減はダメージにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "light_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "光半径が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "光半径が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "virtual_light_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "光半径が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "光半径が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_while_at_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時にプレイヤーは透明化を得る",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_while_you_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻中にプレイヤーは透明化を得る",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_for_4_seconds_on_begin_es_recharge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近エナジーシールドのリチャージが始まっていればプレイヤーは透明化を得る",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中は回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_rarity_+%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中に見つかるアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中はマナ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "透明化中はマナ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_while_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電中はマナ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電中はマナ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "light_radius_+%_while_phased"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中は光半径が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "透明化中は光半径が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_does_not_bypass_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージはエナジーシールドをバイパスしない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ground_tar_on_take_crit_base_area_of_effect_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを受けた時にタールを撒く",
        "reminder_text": "(Tar: タールは敵の移動スピードを50%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "random_curse_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵をランダムな呪術で呪う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_enfeeble"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵をエンフィーブルで呪う",
        "reminder_text": "(エンフィーブルの呪術の一種で、対象の命中力を10%、ダメージを15%(レアやユニーク相手の場合9%)減少させる。持続時間は8秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をエンフィーブルで呪う",
        "reminder_text": "(エンフィーブルの呪術の一種で、対象の命中力を10%、ダメージを15%(レアやユニーク相手の場合9%)減少させる。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_conductivity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵をコンダクティヴィティで呪う",
        "reminder_text": "(コンダクティビティは呪術の一種で、対象の雷耐性を-17%し、対象がヒットを受けた際の感電確率を+25%する。持続時間は8秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をコンダクティヴィティで呪う",
        "reminder_text": "(コンダクティビティは呪術の一種で、対象の雷耐性を-17%し、対象がヒットを受けた際の感電確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_despair"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵をディスペアで呪う",
        "reminder_text": "(ディスペアは呪術の一種で、対象の混沌耐性を-15%させる。持続時間は8秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をディスペアで呪う",
        "reminder_text": "(ディスペアは呪術の一種で、対象の混沌耐性を-15%させる。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_elemental_weakness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵をエレメンタルウィークネスで呪う",
        "reminder_text": "(エレメンタルウィークネスは呪術の一種で、全ての元素耐性を-15%する。持続時間は8秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をエレメンタルウィークネスで呪う",
        "reminder_text": "(エレメンタルウィークネスは呪術の一種で、全ての元素耐性を-15%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_flammability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵をフラマビリティで呪う",
        "reminder_text": "(フラマビリティは呪術の一種で、対象の炎耐性を-17%し、対象がヒットを受けた際の発火確率を+25%する。持続時間は8秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をフラマビリティで呪う",
        "reminder_text": "(フラマビリティは呪術の一種で、対象の炎耐性を-17%し、対象がヒットを受けた際の発火確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_frostbite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵をフロストバイトで呪う",
        "reminder_text": "(フロストバイトは呪術の一種で、対象の冷気耐性を-17%し、対象がヒットを受けた際の凍結確率を+25%する。持続時間は8秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をフロストバイトで呪う",
        "reminder_text": "(フロストバイトは呪術の一種で、対象の冷気耐性を-17%し、対象がヒットを受けた際の凍結確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵をテンポラルチェーンで呪う",
        "reminder_text": "(テンポラルチェーンは呪術の一種で、対象のアクションスピードを15%減少させる。レアやユニークの敵は9%減少させる。また対象の他のエフェクトの消失を40%遅くする。プレイヤーに対しては効果が50%低下する。持続時間は5秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をテンポラルチェーンで呪う",
        "reminder_text": "(テンポラルチェーンは呪術の一種で、対象のアクションスピードを15%減少させる。レアやユニークの敵は9%減少させる。また対象の他のエフェクトの消失を40%遅くする。プレイヤーに対しては効果が50%低下する。持続時間は5秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵をヴァルネラビリティで呪う",
        "reminder_text": "(ヴァルネラビリティは呪術の一種で、対象が受ける物理ダメージが15%増加、対象がヒットを受けた際の出血確率を+20%する。持続時間は8秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をヴァルネラビリティで呪う",
        "reminder_text": "(ヴァルネラビリティは呪術の一種で、対象が受ける物理ダメージが15%増加、対象がヒットを受けた際の出血確率を+20%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_with_enfeeble_on_hit_%_against_uncursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に呪い状態でない敵をエンフィーブルで呪う",
        "reminder_text": "(エンフィーブルの呪術の一種で、対象の命中力を10%、ダメージを15%(レアやユニーク相手の場合9%)減少させる。持続時間は8秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で呪い状態でない敵をエンフィーブルで呪う",
        "reminder_text": "(エンフィーブルの呪術の一種で、対象の命中力を10%、ダメージを15%(レアやユニーク相手の場合9%)減少させる。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をテンポラルチェーンで呪う",
        "reminder_text": "(テンポラルチェーンは呪術の一種で、対象のアクションスピードを15%減少させる。レアやユニークの敵は9%減少させる。また対象の他のエフェクトの消失を40%遅くする。プレイヤーに対しては効果が50%低下する。持続時間は5秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をヴァルネラビリティで呪う",
        "reminder_text": "(ヴァルネラビリティは呪術の一種で、対象が受ける物理ダメージが15%増加、対象がヒットを受けた際の出血確率を+20%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_10_vulnerability_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵をヴァルネラビリティで呪う",
        "reminder_text": "(ヴァルネラビリティは呪術の一種で、対象が受ける物理ダメージが15%増加、対象がヒットを受けた際の出血確率を+20%する。持続時間は8秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をヴァルネラビリティで呪う",
        "reminder_text": "(ヴァルネラビリティは呪術の一種で、対象が受ける物理ダメージが15%増加、対象がヒットを受けた際の出血確率を+20%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_elemental_weakness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をエレメンタルウィークネスで呪う",
        "reminder_text": "(エレメンタルウィークネスは呪術の一種で、全ての元素耐性を-15%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_cold_weakness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をフロストバイトで呪う",
        "reminder_text": "(フロストバイトは呪術の一種で、対象の冷気耐性を-17%し、対象がヒットを受けた際の凍結確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_conductivity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をコンダクティヴィティで呪う",
        "reminder_text": "(コンダクティビティは呪術の一種で、対象の雷耐性を-17%し、対象がヒットを受けた際の感電確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_despair"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をディスペアで呪う",
        "reminder_text": "(ディスペアは呪術の一種で、対象の混沌耐性を-15%させる。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_enfeeble"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をエンフィーブルで呪う",
        "reminder_text": "(エンフィーブルの呪術の一種で、対象の命中力を10%、ダメージを15%(レアやユニーク相手の場合9%)減少させる。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_flammability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をフラマビリティで呪う",
        "reminder_text": "(フラマビリティは呪術の一種で、対象の炎耐性を-17%し、対象がヒットを受けた際の発火確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_frostbite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をフロストバイトで呪う",
        "reminder_text": "(フロストバイトは呪術の一種で、対象の冷気耐性を-17%し、対象がヒットを受けた際の凍結確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのスペルはカリングストライクを得る",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_aura_allies_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方はカリングストライクを得る",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にグローバル回避力が{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時にグローバル回避力が{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_is_instant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフリーチが即時となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_life_leech_is_instant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器のヒットによるライフリーチは即時となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_leech_is_instant_on_critical"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクによるライフおよびマナリーチは即時となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unqiue_atzitis_acuity_instant_leech_60%_effectiveness_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクによるライフおよびマナリーチは即時となる",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_map_restless_dead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "死者に安息は訪れない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_map_larger_maze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアは巨大な迷路である",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_map_large_chest"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには巨大なチェストが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_per_20_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性20ごとに効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "知性20ごとに効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_10_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ10ごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "器用さ10ごとにアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_weapon_damage_+%_per_10_str"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力10ごとに武器による物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力10ごとに武器による物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにスペル抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_per_enemy_you_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えた敵1体ごとにパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "burning_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける燃焼ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける燃焼ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_increase_rarity_of_dropped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "見つかるアイテムのレアリティを増加させることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_increase_quantity_of_dropped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "見つかるアイテムの数量を増加させることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "randomly_cursed_when_totems_die_curse_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムの死亡時にプレイヤーにランダムな呪術を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_item_attribute_requirements_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムおよびジェムの要求能力値が{0}%増加する",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アイテムおよびジェムの要求能力値が{0}%減少する",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_hits_roll_low_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対する敵のヒットのダメージは低い値をロールする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_loris_lantern_golden_light"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "黄金の輝きを放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に混沌耐性 {0}%",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_extra_damage_rolls_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にプレイヤーに対する敵のヒットダメージが幸運となる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にプレイヤーに対する敵のヒットダメージが不運となる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_minimum_lightning_damage_on_charge_expiry",
      "base_maximum_lightning_damage_on_charge_expiry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "パワーチャージ、フレンジーチャージまたはエンデュランスチャージを失った時に近くの敵に{0}から{1}の雷ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_drops_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時にアイテムをドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_item_drops_on_death_if_equipped_by_animate_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトガーディアンにより装備されていれば死亡時にアイテムをドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "never_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火を付与することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "never_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結を付与することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "never_freeze_or_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結または冷却を付与することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "never_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電を付与することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignite_slower_burn_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火した敵は{0}%遅く燃える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "faster_burn_from_attacks_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがアタックにより付与した発火がダメージを与える速度が{0}%速くなる",
        "reminder_text": "(Faster: 同じ総量の継続ダメージをより短い時間で与えるようになる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_leech_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフをリーチすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_leech_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナをリーチすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_leech_or_regenerate_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナをリーチすることも自動回復することもできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_leech_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にリーチすることができない",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_gained_on_enemy_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を一体倒すごとに{0}のエナジーシールドを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を一体倒すごとに{0}のエナジーシールドを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_X_energy_shield_on_killing_shocked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電状態の敵を倒した時に{0}のエナジーシールドを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrate_on_block_%_chance_to_create"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に{0}%の確率で神聖領域を生成する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "desecrate_on_block_%_chance_to_create"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に{0}%の確率で冒涜領域を生成する",
        "reminder_text": "(Desecrated Ground: 冒涜領域上では、混沌継続ダメージを受ける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_blind_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で盲目を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ground_smoke_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}%の確率で煙幕を生成する",
        "reminder_text": "(Smoke Cloud: 煙幕内の敵は盲目となる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に煙幕を生成する",
        "reminder_text": "(Smoke Cloud: 煙幕内の敵は盲目となる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shocked_ground_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}%の確率で感電領域を生成する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に感電領域を生成する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_skill_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムによりキャストされるスペルのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_skill_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムにより使用されるアタックのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムにより使用されるスキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_skills_used_by_totems_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "トーテムにより使用されるスキルのダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "disable_chest_slot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鎧を使用することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_claw_damage_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に鉤爪による物理ダメージが{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時に鉤爪による物理ダメージが{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に命中力が{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時に命中力が{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_physical_damage_to_return_on_block",
      "maximum_physical_damage_to_return_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ブロック時に{0}の物理ダメージをアタックしてきた敵に反射する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ブロック時に{0}から{1}の物理ダメージをアタックしてきた敵に反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_lightning_damage_to_return_on_block",
      "maximum_lightning_damage_to_return_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ブロック時に{0}の雷ダメージをアタックしてきた敵に反射する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ブロック時に{0}から{1}の雷ダメージをアタックしてきた敵に反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_zombies_allowed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "蘇生したゾンビの最大数が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したゾンビの最大数が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_maximum_life_+"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビの最大ライフが{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_chaos_elemental_damage_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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          []
        ],
        "string": "蘇生したゾンビの全ての耐性が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chill_and_freeze_duration_based_on_%_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "受ける冷却の効果および凍結の持続時間はエナジーシールドの{0}%に基づく",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "intelligence_+%_per_equipped_unique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備しているユニークアイテム1個ごとに知性が{0}%増加する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignited_enemies_explode_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットにより倒された発火状態の敵は破壊される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "can_inflict_multiple_ignites"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に対して最大300スタックの発火を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_scroll_of_wisdom_drop_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で倒したモンスターが叡智の書を追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_pillar_curse_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いの効果が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪いの効果が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignore_hexproof"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪術は呪術無効化の敵にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_weakness_ignores_hexproof"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディスペアは呪術無効化の敵にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_weakness_ignores_hexproof"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストバイトは呪術無効化の敵にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_weakness_ignores_hexproof"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルウィークネスは呪術無効化の敵にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enfeeble_ignores_hexproof"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンフィーブルは呪術無効化の敵にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_weakness_ignores_hexproof"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラマビリティは呪術無効化の敵にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_weakness_ignores_hexproof"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コンダクティヴィティは呪術無効化の敵にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "punishment_ignores_hexproof"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パニッシュメントは呪術無効化の敵にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "temporal_chains_ignores_hexproof"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンポラルチェーンは呪術無効化の敵にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vulnerability_ignores_hexproof"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァルネラビリティは呪術無効化の敵にも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "透明化中は移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "透明化中は移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_exile_per_area_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグエグザイルがレイクラストをうろついている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_ambush_chests"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストロングボックスは奇襲を行うモンスターにより守られている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_breach_rules"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに複数のブリーチが出現することがある",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_betrayals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアでイモータルシンジケートが活動している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_breach_has_boss"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアのブリーチにはブリーチロードが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_breaches"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはブリーチが追加で1個出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはブリーチが追加で{0}個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_reliquary_must_complete_breaches"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "報酬を獲得するためには全てのブリーチロードを完全に倒さなければならない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_invasion_monster_packs"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターとボスはレイクラスト中のあらゆる場所から侵入している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_num_extra_invasion_bosses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはインベージョンボスが追加で1体生息している",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはインベージョンボスが追加で{0}体生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_tormented_spirits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "拷問された幽霊がレイクラストを彷徨っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_always_has_weather"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "強力なテンペストがモンスターとプレイヤー両方に影響を与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_allow_shrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "強力なシュラインがモンスターとプレイヤー両方に影響を与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_gain_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を連続して倒すとランページボーナスが付与される",
        "reminder_text": "(Rampage: 複数の敵を素早く連続して倒すことでランページボーナスを得る)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_beyond_demon_desecrate_on_spawn_damage_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ビヨンドからのモンスターは冒涜領域を生成する\nビヨンドボスはスポーンしない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_beyond_rules"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵どうしが近くにいる状態で同時に倒すとこの世界の外からのビヨンドからモンスターを呼び寄せる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_while_cursed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いを受けている時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪いを受けている時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "フレンジーチャージ1個ごとに毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "endurance_charge_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時にエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_endurance_charge_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率でエンデュランスチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時にエンデュランスチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_frenzy_charge_on_kill_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_frenzy_charge_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率でフレンジーチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_power_charge_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率でパワーチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_and_power_charge_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率でフレンジーチャージおよびパワーチャージを1個ずつ獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_on_power_charge_expiry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがパワーチャージを失った時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_on_low_life_damage_taken_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに低ライフ状態の敵が受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ時に近接ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ時に近接ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrate_on_crit_%_chance_to_create"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に神聖領域を生成する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に{0}%の確率で神聖領域を生成する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに投射物スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとに投射物のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "killed_monster_dropped_item_rarity_+%_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクにより倒された敵がドロップするアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クリティカルストライクにより倒された敵がドロップするアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "onslaught_buff_duration_on_kill_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "敵を倒した時にプレイヤーは猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "onslaught_buff_duration_on_killing_taunted_enemy_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "挑発状態の敵を倒すとプレイヤーは猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_regeneration_rate_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒{0}のエナジーシールドを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒エナジーシールドの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_degeneration_%_per_minute_not_in_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒エナジーシールドの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_no_mana_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: マナを自動回復できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_base_energy_shield_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "右の指輪スロット: 毎秒エナジーシールドの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_maximum_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: 最大マナ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: エナジーシールド {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_no_energy_shield_recharge_or_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: エナジーシールドをリチャージすることも自動回復することもできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_base_all_ailment_duration_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: 受けている状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "左の指輪スロット: 受けている状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_cold_damage_taken_%_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: ヒットによる冷気ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_curse_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: 受けている呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "左の指輪スロット: 受けている呪いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_fire_damage_taken_%_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: ヒットによる火ダメージの{0}%を雷ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_lightning_damage_taken_%_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: ヒットによる雷ダメージの{0}%を冷気ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_mana_regeneration_rate_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "左の指輪スロット: 毎秒{0}のマナを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_mana_regeneration_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: マナ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_minion_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: ミニオンが受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "左の指輪スロット: ミニオンが受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: スキル効果持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "左の指輪スロット: スキル効果持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_base_all_ailment_duration_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: 受けている状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "右の指輪スロット: 受けている状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_cold_damage_taken_%_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: ヒットによる冷気ダメージの{0}%を雷ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_curse_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: 受けている呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "右の指輪スロット: 受けている呪いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_fire_damage_taken_%_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: ヒットによる火ダメージの{0}%を冷気ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_lightning_damage_taken_%_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: ヒットによる雷ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_minion_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: ミニオンが受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "右の指輪スロット: ミニオンが受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: スキル効果持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "右の指輪スロット: スキル効果持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_maximum_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: 最大マナ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: 最大エナジーシールド {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_energy_shield_recharge_or_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドをリチャージすることも自動回復することもできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "extra_critical_rolls"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのクリティカル率は幸運となる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのクリティカル率は不運となる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+1%_per_X_evasion_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "回避力{0}ごとに移動スピードが1%、最大75%まで増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_killed_by_elemental_reflect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは反射による元素ダメージで倒されることはない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_freeze_shock_ignite_on_critical"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのクリティカルストライクは敵に凍結、感電または発火を付与することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_critical_strike_multiplier"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのクリティカルストライクは追加ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "onslaught_on_crit_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "クリティカルストライク時にプレイヤーは猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_scale_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビのサイズが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したゾンビのサイズが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビの物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したゾンビの物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_explode_on_kill_%_fire_damage_to_deal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゾンビのヒットにより倒された敵は爆発し、そのライフの{0}%を火ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_elemental_damage_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとに武器による元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとに武器による元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_attacks_usable_without_mana_cost"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナの量が不十分でもプレイヤーは近接アタックを使用できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_modifiers_apply_to_attack_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージのモッドはアタックダメージにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_spell_damage_modifiers_apply_to_attack_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージの増減はアタックにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_spell_damage_modifiers_apply_to_attack_damage_at_150%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージの増減はその数値の150%がアタックにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value_while_wielding_wand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンド装備中はスペルダメージの増減はアタックにも適用される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンド装備中はスペルダメージの増減はその数値の150%がアタックにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_vaal_skill_damage_modifiers_apply_to_all_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールスキルのダメージの増減は非ヴァールスキルにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vaal_attack_rage_cost_instead_of_souls_per_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが自ら使用するヴァールアタックスキルはソウルの代わりに憤怒をコストとする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_aura_base_chaos_damage_to_deal_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_0dp"
          ]
        ],
        "string": "近くの敵に毎秒{0}の混沌継続ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deaths_oath_debuff_on_kill_duration_ms",
      "deaths_oath_debuff_on_kill_base_chaos_damage_to_deal_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_0dp"
          ],
          [
            "per_minute_to_per_second_0dp"
          ]
        ],
        "string": "プレイヤーは敵を倒した時に{1}の混沌継続ダメージを{0}秒間受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "killed_monster_dropped_item_quantity_+%_when_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結状態の敵を倒してドロップしたアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "凍結状態の敵を倒してドロップしたアイテムの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "killed_monster_dropped_item_rarity_+%_when_frozen_or_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結状態または感電状態の敵を倒してドロップしたアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "凍結状態または感電状態の敵を倒してドロップしたアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "killed_monster_dropped_item_rarity_+%_when_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電状態の敵を倒してドロップしたアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電状態の敵を倒してドロップしたアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "killed_monster_dropped_item_rarity_+%_when_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結状態の敵を倒してドロップしたアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_counts_as_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中とみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_damage_removed_from_mana_before_life_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダメージの{0}%をライフより先にマナで受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_aura_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーおよび近くの味方のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_aura_curse_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵に対する呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ignite_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックは{0}%の確率で敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックは常に敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_ignite_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は{0}%の確率で敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は常に敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_freeze_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は{0}%の確率で敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は常に敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_shock_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は{0}%の確率で敵を感電させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は常に敵を感電させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "explode_on_kill_%_fire_damage_to_deal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックまたはスペルのヒットにより倒された敵は爆発し、そのライフの{0}%を火ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_damage_taken_%_to_deal_to_attacker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けたダメージの{0}%を近接アタックしてきた敵に反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_gained_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヒットを受けた時に{0}のマナを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_reflect_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "反射により受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "反射により受ける元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_reflect_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "反射により受ける物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "反射により受ける物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_elemental_reflect_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: プレイヤーとミニオンが反射により受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "左の指輪スロット: プレイヤーとミニオンが反射により受ける元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_physical_reflect_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: プレイヤーとミニオンが反射により受ける物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "右の指輪スロット: プレイヤーとミニオンが反射により受ける物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_reflected_to_enemies_%_gained_as_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に敵に反射したダメージの{0}%をライフとしてリーチする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_can_only_deal_damage_with_this_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器または発火によってのみダメージを与えることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_critical_damage_multiplier_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクでないヒットのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クリティカルストライクでないヒットのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_map_boss_number_of_rare_items_to_drop",
      "unique_map_boss_class_of_rare_items_to_drop"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "mod_value_to_item_class"
          ]
        ],
        "string": "ユニークボスはレアの{1}を追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_skills_%_physical_as_extra_fire_damage_per_socketed_red_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルは赤ジェムを1個ソケットするごとに物理ダメージの{0}%を追加の火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_maximum_life_per_red_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "赤ソケット1個ごとに最大ライフ +{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_life_leech_from_physical_attack_damage_per_red_socket_on_item_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "赤ソケット1個ごとに物理アタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_weapon_physical_damage_+%_per_red_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "赤ソケット1個ごとに武器によるグローバル物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_base_physical_damage_%_to_convert_to_fire_per_red_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "赤ソケット1個ごとにミニオンは物理ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_maximum_mana_per_green_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "緑ソケット1個ごとに最大マナ +{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_attack_speed_+%_per_green_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "緑ソケット1個ごとにグローバルアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_mulitplier_+_per_green_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "緑ソケット1個ごとにグローバルクリティカルダメージ倍率 +{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_base_physical_damage_%_to_convert_to_cold_per_green_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "緑ソケット1個ごとにミニオンは物理ダメージの{0}%を冷気ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_maximum_energy_shield_per_blue_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "青ソケット1個ごとに最大エナジーシールド +{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_base_physical_damage_%_to_convert_to_lightning_per_blue_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "青ソケット1個ごとにミニオンは物理ダメージの{0}%を雷ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_global_mana_leech_from_physical_attack_damage_%_per_blue_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "青ソケット1個ごとに物理アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_mana_leech_from_physical_attack_damage_permyriad_per_blue_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "青ソケット1個ごとに物理アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_quantity_+%_per_white_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "白ソケット1個ごとにアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_base_physical_damage_%_to_convert_to_chaos_per_white_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "白ソケット1個ごとにミニオンは物理ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_rarity_+%_per_white_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "白ソケット1個ごとにアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_defences_+%_per_white_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "白ソケット1個ごとにグローバル防御力が{0}%増加する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "白ソケット1個ごとにグローバル防御力が{0}%減少する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_melee_range_+_per_white_socket_on_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "白ソケット1個ごとに近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "白ソケット1個ごとに近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_block_while_no_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドがない時にブロックすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_when_currently_has_no_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドがない時にダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_while_no_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドがない時にグローバルアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エナジーシールドがない時にグローバルアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unholy_might_while_you_have_no_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドがない時にプレイヤーは不浄の力を持つ",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_5%_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率5%ごとにスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_10_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性10ごとにスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "知性10ごとにスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_%_to_lose_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にエナジーシールドの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_%_to_leech_as_life_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にアーマーの{0}%と同量のライフをリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "light_radius_scales_with_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "光半径はライフの代わりにエナジーシールドに基づく",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flask_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対して使用されたフラスコの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対して使用されたフラスコの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "magic_utility_flask_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対して使用されたマジックユーティリティフラスコの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対して使用されたマジックユーティリティフラスコの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_unique_flask_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対して使用されたユニーク以外のフラスコの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対して使用されたユニーク以外のフラスコの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_weapon_range_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "武器の攻撃範囲 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "武器の攻撃範囲 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器による物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "武器による物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_critical_strike_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "クリティカル率の最大値が{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接アタックから受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近接アタックから受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物のヒットから受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物のヒットから受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_on_stun_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーが敵をスタンさせた時に猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_endurance_charge_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヒットを受けた時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヒットを受けた時にエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_all_endurance_charges_when_reaching_maximum"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージが最大数に達した時に全てのエンデュランスチャージを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_ms_when_reaching_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "エンデュランスチャージ数が最大数に達した時に猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_gain_endurance_charges_while_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻中はエンデュランスチャージを獲得することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flasks_dispel_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがフラスコを使用した時に燃焼を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_rarity_+%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は見つかるアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中は見つかるアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_with_attack_skills_+%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はアタックスキルによる元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中はアタックスキルによる元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_elemental_damage_+%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は武器による元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中は武器による元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_active_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとにアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_per_10_levels"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "10レベルごとに最大ライフ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "resist_all_elements_%_per_10_levels"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "10レベルごとに全ての元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_random_curse_when_hit_%_per_10_levels"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に10レベルごとに{0}%の確率でプレイヤーに呪術を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_vs_demons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デーモンから受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デーモンから受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_demons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デーモンに対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デーモンに対するヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chilled_monsters_take_+%_burning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより冷却を付与された敵が受ける燃焼ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_ignite_chance_%_when_in_main_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドに装備中は{0}%の確率で敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドに装備中は常に敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_chill_duration_+%_when_in_off_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドに装備中は敵に対する冷却の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "オフハンドに装備中は敵に対する冷却の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_power_charge_on_melee_stun_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが近接ダメージで敵をスタンさせた時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_power_charge_on_stun_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵をスタンさせた時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_bonus_when_throwing_trap_ms",
      "movement_speed_+%_on_throwing_trap"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ],
          []
        ],
        "string": "トラップを投げると{0}秒間移動スピードが30%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ],
          [
            "canonical_stat"
          ]
        ],
        "string": "トラップを投げると{0}秒間移動スピードが{1}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_on_melee_critical_strike_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接クリティカルストライクは{0}%の確率で毒を敵に付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接クリティカルストライクは毒を敵に付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shocks_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが付与した感電はプレイヤー自身にも反射される",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電中はダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電中はダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+1%_per_X_strength_when_in_main_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドに装備中は筋力{0}ごとにダメージが1%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_+1%_per_X_strength_when_in_off_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドに装備中は筋力{0}ごとにアーマーが1%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "traps_do_not_explode_on_timeout"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップは持続時間終了時に作動しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "traps_explode_on_timeout"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターに対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レアモンスターに対するヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_vs_enemies_on_low_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ状態の敵に対するヒットおよび状態異常のダメージが{0}%上昇する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_enemies_on_low_life_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに低ライフ状態の敵に対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとに低ライフ状態の敵に対するヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目状態の敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盲目状態の敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shrine_buff_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するシュラインのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対するシュラインのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shrine_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するシュラインの効果の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対するシュラインの効果の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_X_nearby_enemies_for_2_s_on_killing_shocked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが感電状態の敵を倒すと近くの全ての敵に同量の感電を付与する",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignite_X_nearby_enemies_for_4_s_on_killing_ignited_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが発火状態の敵を倒した時に近くの全ての敵に同量の発火を付与する",
        "reminder_text": "(Ignite: 発火は火継続ダメージを与える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_rare_monster_mods_on_kill_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターを倒すとそのモッドの全てを60秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_+%_while_not_ignited_frozen_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火、凍結または感電中でない時にアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火、凍結または感電中でない時にアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_active_skill_gem_quality_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルジェムの品質 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phase_through_objects"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_support_gem_max_skill_level_requirement_to_support"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "このジェムは装備要求レベルが{0}以下のスキルジェムだけをサポートできる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_projectiles_return"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによる投射物はプレイヤーの元に回帰する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_critical_strike_chance_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカル率が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クリティカル率が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_lose_all_endurance_charges_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時にエンデュランスチャージを全て失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_gain_onslaught_when_hit_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ヒットを受けた時に猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_endurance_charge_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時にエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_counter_strike_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}%の確率でカウンターアタックを行う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "leech_X_life_per_spell_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスペルをキャストするごとに{0}のライフをリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_X_life_over_1_second_on_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスペルをキャストした時に{0}のライフを1秒間かけて自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_armour_as_life_over_1_second_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にアーマーの{0}%をライフとして1秒かけて自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_defences_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グローバル防御力が{0}%増加する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "グローバル防御力が{0}%減少する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zero_elemental_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素耐性はゼロとなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "culling_strike_on_burning_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼状態の敵に対してカリングストライクを得る",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_if_attack_ignites"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックにより敵を発火させた時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_10_levels"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "10レベルごとにダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "10レベルごとにダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_taken_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける混沌ダメージ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_map_final_boss_drops_higher_level_gear"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最後のボスはレベルの高いアイテムをドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_map_boss_gives_experience_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスが付与する経験値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_gain_onslaught_when_hit_duration_ms_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーがヒットを受けた時にエンデュランスチャージ1個ごとに{0}秒間猛攻を獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーがヒットを受けた時にエンデュランスチャージ1個ごとに{0}秒間猛攻を獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_line_strength_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "釣り糸の強度が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "釣り糸の強度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_pool_consumption_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "釣り場の消耗が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "釣り場の消耗が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_lure_type"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ロアの羽のルアー",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "セイレーンの虫エサ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムの木材のルアー",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "魔術のルアー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_hook_type"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "カルイの石製釣り針",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エゾマイトの貝殻製釣り針",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールのソウルの釣り針",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "永遠なる帝国の鉄製釣り針",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "釣りの範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "釣りの範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fish_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "捕まえる魚の数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "捕まえる魚の数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fish_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "捕まえる魚のレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "捕まえる魚のレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_spread_poison_to_nearby_enemies_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の敵を倒すと近くの敵に毒が付与され",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_spread_poison_to_nearby_allies_as_200_life_regeneration_per_second_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方は毎秒200のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_spread_poison_to_nearby_allies_as_regeneration_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の敵を倒すと近く味方はライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_ring_duplicate_other_ring"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "他の指輪を反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "can_catch_exotic_fish"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "外来種の魚を捕まえることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "can_catch_corrupted_fish"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態の魚を捕まえることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_fire_damage_shocks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの火ダメージは感電を付与できるが発火を付与できない",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_cold_damage_ignites"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの冷気ダメージは発火を付与できるが冷却または凍結を付与できない",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_lightning_damage_freezes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの雷ダメージは凍結を付与できるが感電を付与できない",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのヒットダメージは冷却を付与できる",
        "reminder_text": "(Chill: 冷却は、ヒットが与えた冷気ダメージに基づいて敵のアクションスピードを最大30％減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_damage_taken_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットから受ける全てのダメージによりプレイヤーは冷却を付与される",
        "reminder_text": "(Chill: 冷却は、ヒットが与えた冷気ダメージに基づいて敵のアクションスピードを最大30％減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_all_damage_can_cause_elemental_ailments_you_are_suffering_from"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのヒットダメージはプレイヤーに付与されているのと同じ元素系状態異常を付与することができる",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cold_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージは毒を付与できる",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_fire_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージは毒を付与できる",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_lightning_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージにより毒を付与できる",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージは冷却を付与できる",
        "reminder_text": "(Chill: 冷却は、ヒットが与えた冷気ダメージに基づいて敵のアクションスピードを最大30％減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_can_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージは凍結を付与できる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージは感電を付与できる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージは発火を付与できる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージは感電を付与できる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素ダメージは感電を付与できる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージは冷却を付与できる",
        "reminder_text": "(Chill: 冷却は、ヒットが与えた冷気ダメージに基づいて敵のアクションスピードを最大30％減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_can_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージは凍結を付与できる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージは感電を付与できる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージは冷却を付与できる",
        "reminder_text": "(Chill: 冷却は、ヒットが与えた冷気ダメージに基づいて敵のアクションスピードを最大30％減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージが発火を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージは冷却を付与できる",
        "reminder_text": "(Chill: 冷却は、ヒットが与えた冷気ダメージに基づいて敵のアクションスピードを最大30％減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_can_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージは凍結を付与できる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージは感電を付与できる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_cold_damage_can_also_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージは発火を付与できる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_can_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージは凍結を付与できる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_cannot_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        "string": "火ダメージは発火を付与できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_cannot_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージは凍結を付与できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_cannot_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージは冷却を付与できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_can_ignite_chill_and_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージは発火、冷却および感電を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_cannot_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージは毒を付与できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_cannot_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージは感電を付与できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_cannot_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージは毒を付与できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_active_skill_gem_expereince_gained_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルジェムの獲得経験値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルジェムの獲得経験値が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freeze_as_though_dealt_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが{0}%上昇したダメージを与えたと仮定して敵は凍結を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが{0}%低下したダメージを与えたと仮定して敵は凍結を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chill_prevention_ms_when_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーは冷却を付与された後{0}秒間は冷却を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーは冷却を付与された後{0}秒間は冷却を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_immune_to_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freeze_prevention_ms_when_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーは凍結を付与された後{0}秒間は凍結を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーは凍結を付与された後{0}秒間は凍結を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignite_prevention_ms_when_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーは発火を付与された後{0}秒間は発火を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーは発火を付与された後{0}秒間は発火を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_prevention_ms_when_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーは感電を付与された後{0}秒間は感電を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーは感電を付与された後{0}秒間は感電を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_while_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは凍結中に感電を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "grant_X_frenzy_charges_to_nearby_allies_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは死亡時に味方に対してフレンジーチャージを{0}個付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_gain_power_charge_on_non_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクでないヒット時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_lose_all_power_charges_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時にパワーチャージを全て失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flask_minion_heal_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコライフ回復の{0}%をミニオンに付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_additional_spell_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_physical_damage_reduction_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_aura_damage_+%_allies_only"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_minion_life_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "ミニオンはダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_life_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "ミニオンはダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chaos_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの混沌耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_unholy_might"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不浄な力",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_unholy_might_for_2_seconds_on_melee_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接クリティカルストライク時に不浄な力を2秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_unholy_might_for_2_seconds_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に不浄な力を2秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_unholy_might_for_4_seconds_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に不浄な力を4秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_unholy_might_on_kill_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "敵を倒した時に不浄な力を{0}秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "onslaught_on_vaal_skill_use_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ヴァールスキル使用した時に猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phase_on_vaal_skill_use_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ヴァールスキル使用した時に透明化を{0}秒間獲得する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_ignite_%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は{0}%の確率で敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_freeze_%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は{0}%の確率で敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_shock_%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は{0}%の確率で敵を感電させる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_voltaxic_rift_shock_as_though_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%上昇したダメージを与えたと仮定して敵を感電させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}%低下したダメージを与えたと仮定して敵を感電させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_chance_to_shock_frozen_enemies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのスペルは凍結状態の敵に対して{0}%の確率で感電させる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_reduction_+%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は敵スタン閾値が{0}%減少する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_+_vs_beasts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "動物によるヒットから受ける物理ダメージ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attacks_with_this_weapon_elemental_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックの元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "この武器によるアタックの元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとに受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに雷ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとに雷ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_enemy_death_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時にフレンジーチャージ1個ごとに{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_%_gained_on_kill_if_spent_life_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ライフを消費していれば敵を倒した時にライフの{0}%を回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_physical_damage_%_to_add_as_random_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器の物理ダメージの{0}%をランダムな元素属性の追加ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_random_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージの{0}%をランダムな元素属性の追加ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_add_power_charge_on_melee_knockback_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが近接ダメージにより敵をノックバックさせた時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが近接ダメージにより敵をノックバックさせた時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_when_throwing_trap_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがトラップを投げた時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがトラップを投げた時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_8_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力8ごとにクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火中はアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火中はアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火中はキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火中はキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_ignite_%_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火中は{0}%の確率で発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火中は常に発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドによるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワンドによるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attacks_with_this_weapon_physical_damage_+%_per_250_evasion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "回避力250ごとにこの武器によるアタックの物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "回避力250ごとにこの武器によるアタックの物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_450_evasion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "回避力450ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "回避力450ごとにアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_frozen_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結を付与される確率 {0}%",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_ignited_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火を付与される確率 {0}%",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_shocked_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電を付与される確率 {0}%",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_frozen_shocked_ignited_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結、感電および発火を付与される確率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "claw_steal_power_frenzy_endurance_charges_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪によるヒット時に{0}%の確率でパワーチャージ、フレンジーチャージおよびエンデュランスチャージのスタックを盗む",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪によるヒット時にパワーチャージ、フレンジーチャージおよびエンデュランスチャージのスタックを盗む",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_steal_power_frenzy_endurance_charges_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるヒット時に{0}%の確率でパワーチャージ、フレンジーチャージおよびエンデュランスチャージのスタックを盗む",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるヒット時にパワーチャージ、フレンジーチャージおよびエンデュランスチャージのスタックを盗む",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火状態の敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火状態の敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_rampage_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランページ開始時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dispel_status_ailments_on_rampage_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランページ開始時に元素系状態異常を取り除く",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_physical_damage_immunity_on_rampage_threshold_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ランページ開始時に{0}秒間物理ダメージに対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ランページ開始時に{0}秒間物理ダメージに対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_X_vaal_souls_on_rampage_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランページ開始時にヴァールスキルに{0}のソウルを獲得する",
        "reminder_text": "(Rampage: 複数の敵を素早く連続して倒すことでランページボーナスを得る)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の敵に対するヒットおよび状態異常の物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒状態の敵に対するヒットおよび状態異常の物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_causes_monster_flee_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に{0}%の確率でモンスターを逃走させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "1レベルごとに毎秒{0}のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとにグローバルクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "1レベルごとにグローバルクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "1レベルごとにアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとにスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "1レベルごとにスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recharge_flasks_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えるとフラスコチャージを1獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えるとフラスコチャージを{0}獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleeding_monsters_movement_velocity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが出血を付与した敵の移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが出血を付与した敵の移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ground_smoke_on_rampage_threshold_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランページを開始すると煙幕を生成する",
        "reminder_text": "(Smoke Cloud: 煙幕内の敵は盲目となる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phasing_on_rampage_threshold_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ランページを開始すると{0}秒間敵がプレイヤーの移動を妨げない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ランページを開始すると{0}秒間敵がプレイヤーの移動を妨げない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルエナジーシールド時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルエナジーシールド時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_chaos_damage_to_reflect_to_self_on_attack_%_chance",
      "unique_minimum_chaos_damage_to_reflect_to_self_on_attack",
      "unique_maximum_chaos_damage_to_reflect_to_self_on_attack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "プレイヤーがアタックした敵は{0}%の確率で{1}から{2}の混沌ダメージをプレイヤーに反射する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "プレイヤーがアタックした敵は{1}から{2}の混沌ダメージをプレイヤーに反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_enemy_death_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に1レベルごとに{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_enemy_death_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に1レベルごとに{0}のマナを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_gained_on_enemy_death_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に1レベルごとに{0}のエナジーシールドを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_blinded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目になることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_unholy_might_on_rampage_threshold_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ランページ開始時に不浄な力を{0}秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ランページ開始時に不浄な力を{0}秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとに元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "1レベルごとに元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_+%_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとに混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "1レベルごとに混沌ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_block_level_5_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に敵をヴァルネラビリティで呪う",
        "reminder_text": "(ヴァルネラビリティは呪術の一種で、対象が受ける物理ダメージが15%増加、対象がヒットを受けた際の出血確率を+20%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_block_%_chance_flammability_with_+20%_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に敵をフラマビリティで呪う",
        "reminder_text": "(フラマビリティは呪術の一種で、対象の炎耐性を-17%し、対象がヒットを受けた際の発火確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_melee_block_level_15_punishment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵の近接ダメージをブロック時に呪いの上限を無視してその敵をパニッシュメントで呪う",
        "reminder_text": "(パニッシュメントは呪術の一種で、対象が低ライフ時に受けるダメージを30%増加させ、対象がヒットを行ったときに弱体化のデバフを2秒間与える。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_projectile_block_level_15_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵の投射物アタックダメージをブロック時に呪いの上限を無視してその敵をテンポラルチェーンで呪う",
        "reminder_text": "(テンポラルチェーンは呪術の一種で、対象のアクションスピードを15%減少させる。レアやユニークの敵は9%減少させる。また対象の他のエフェクトの消失を40%遅くする。プレイヤーに対しては効果が50%低下する。持続時間は5秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_on_spell_block_level_15_elemental_weakness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のスペルダメージをブロック時に呪いの上限を無視してその敵をエレメンタルウィークネスで呪う",
        "reminder_text": "(エレメンタルウィークネスは呪術の一種で、全ての元素耐性を-15%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_map_has_oxygen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアは時間が経つと致命的になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_nearby_allies_recover_permyriad_max_life_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "プレイヤーが倒されると近くの味方はプレイヤーの最大ライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_steal_power_frenzy_endurance_charges_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率でパワーチャージ、フレンジーチャージおよびエンデュランスチャージのスタックを盗む",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時にパワーチャージ、フレンジーチャージおよびエンデュランスチャージのスタックを盗む",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_onslaught_on_kill_%",
      "onslaught_time_granted_on_kill_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "敵を倒した時に{0}%の確率で猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "敵を倒した時に猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "敵を倒した時に{0}%の確率で猛攻を{1}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "敵を倒した時に猛攻を{1}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "penetrate_elemental_resistance_per_frenzy_charge_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに{0}%の元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_vs_enemies_on_full_life_per_power_charge_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにフルライフ状態の敵に対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとにフルライフ状態の敵に対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_vs_enemies_on_low_life_per_power_charge_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとに低ライフ状態の敵に対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとに低ライフ状態の敵に対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_all_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵の全ての耐性が{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shapers_seed_unique_aura_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "近くの味方は毎秒ライフの{0}%の自動回復を獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dominance_additional_block_%_on_nearby_allies_per_100_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの筋力100ごとに近くの味方のアタックブロック率が{0}%増える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dominance_defences_+%_on_nearby_allies_per_100_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの筋力100ごとに近くの味方の防御力が{0}%増加する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーの筋力100ごとに近くの味方の防御力が{0}%減少する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dominance_critical_strike_multiplier_+_on_nearby_allies_per_100_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの器用さ100ごとに近くの味方のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dominance_cast_speed_+%_on_nearby_allies_per_100_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの知性100ごとに近くの味方のキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーの知性100ごとに近くの味方のキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shapers_seed_unique_aura_mana_regeneration_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方のマナ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_grants_aura_minimum_added_fire_damage_per_red_socket",
      "local_grants_aura_maximum_added_fire_damage_per_red_socket"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーおよび近くの味方は赤ソケット1個ごとに{0}から{1}の追加火ダメージを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_grants_aura_minimum_added_cold_damage_per_green_socket",
      "local_grants_aura_maximum_added_cold_damage_per_green_socket"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーおよび近くの味方は緑ソケット1個ごとに{0}から{1}の追加冷気ダメージを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_grants_aura_minimum_added_lightning_damage_per_blue_socket",
      "local_grants_aura_maximum_added_lightning_damage_per_blue_socket"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーおよび近くの味方は青ソケット1個ごとに{0}から{1}の追加雷ダメージを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_grants_aura_minimum_added_chaos_damage_per_white_socket",
      "local_grants_aura_maximum_added_chaos_damage_per_white_socket"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーおよび近くの味方は白ソケット1個ごとに{0}から{1}の追加混沌ダメージを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regen_per_minute_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとに毎秒{0}のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵をノックバックさせることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_that_stuns_also_chills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵をスタンさせた時に全てのアタックダメージで敵に冷却を付与する",
        "reminder_text": "(Chill: 冷却は、ヒットが与えた冷気ダメージに基づいて敵のアクションスピードを最大30％減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_map_contains_grandmasters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不死のグランドマスターがいる\nPvPダメージスケーリングが有効",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_life_when_endurance_charge_expires_or_consumed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがエンデュランスチャージを失った時に{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージの最大数は0",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_knockback_direction_is_reversed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ノックバックの方向が逆になる",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_ally_buff_auras"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "味方のオーラのバフはプレイヤーに影響しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "allow_2_active_banners"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "同時に二種類のバナーを使用できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "buff_auras_dont_affect_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのオーラのバフは味方に影響しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_can_only_kill_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットは凍結状態の敵だけを撃破できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_taken_as_physical_damage_on_minion_death_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオン死亡時に最大ライフの{0}%を物理ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_es_taken_as_physical_damage_on_minion_death_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオン死亡時に最大エナジーシールドの{0}%を物理ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_%_per_minute_while_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "感電中は毎秒エナジーシールドの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "charge_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ、フレンジーチャージおよびパワーチャージの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ、フレンジーチャージおよびパワーチャージの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_on_minion_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオン死亡時に{0}の物理ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "onslaught_buff_duration_on_culling_strike_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "カリングストライク時に猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_avoid_chill_%_while_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻中は{0}%の確率で冷却を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_poisons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの混沌ダメージは敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_chance_to_poison_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの混沌ダメージは{0}の確率で敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの混沌ダメージは敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_extra_uses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マインは追加で1回起爆できる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マインは追加で{0}回起爆できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_fire_damage_heals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージを受けると代わりに回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cold_damage_heals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージを受けると代わりに回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_lightning_damage_heals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージを受けると代わりに回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_elemental_damage_heals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素ダメージを受けると代わりに回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_freeze_chill_ignite_%_while_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻中は{0}%の確率で発火、冷却および凍結を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignites_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが発火を付与するとプレイヤーにも反射される",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sword_physical_damage_%_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣の物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_when_ignited_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "発火中は猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "発火中は猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blind_nearby_enemies_when_ignited_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火中は{0}%の確率で近くの敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火中は近くの敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_non_unique_equipment_drops_as_sell_price"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるユニーク以外の装備は代わりにカレンシーとしてドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_items_drop_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アトジリインフルエンス",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_weapons_drop_animated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器がアニメイトされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_unholy_might_on_block_%",
      "chance_to_gain_unholy_might_on_block_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ブロック時に{0}%の確率で不浄な力を3秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ブロック時に不浄な力を3秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ブロック時に{0}%の確率で不浄な力を{1}秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [
            "canonical_stat"
          ],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ブロック時に不浄な力を{1}秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_str_to_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内のパッシブによる筋力は器用さに変化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_str_to_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内のパッシブによる筋力は知性に変化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_dex_to_str"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内のパッシブによる器用さは筋力に変化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_dex_to_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内のパッシブによる器用さは知性に変化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_int_to_str"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内のパッシブによる知性は筋力に変化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_int_to_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内のパッシブによる知性は器用さに変化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_when_unarmed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "素手状態中は効果範囲が{0}%増加する",
        "reminder_text": "(Unarmed: 武器を装備していない状態を素手状態という)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "素手状態中は効果範囲が{0}%減少する",
        "reminder_text": "(Unarmed: 武器を装備していない状態を素手状態という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_when_corpse_destroyed_or_consumed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが死体を消費した時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_totem_life_+X%_per_10_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内で振り当てられた筋力10ごとにトーテムライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内で振り当てられた筋力10ごとにトーテムライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_with_4_notables_gain_X_random_rare_monster_mods_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内で特殊パッシブが4個割り当てられていれば、プレイヤーがレアモンスターを倒した時にそのモッドの内{0}個をを20秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_X_random_rare_monster_mods_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアモンスターを倒した時にそのモッドの内{0}個を20秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_of_maximum_life_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがブロックした時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_recover_%_of_maximum_life_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはブロック時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_cannot_be_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムはスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチ中はダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーチ中はダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_bow_range_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "弓ストライク距離 {0}m",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_melee_applies_to_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の近接モッドと近接武器モッドは弓モッドに変化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_X_dexterity_per_1_dexterity_allocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の割り当て済みパッシブの器用さ1ごとに器用さ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_X_intelligence_per_1_intelligence_allocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の割り当て済みパッシブの知性1ごとに知性 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_X_strength_per_1_strength_allocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の割り当て済みパッシブの筋力1ごとに筋力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_chaos_damage_+%_per_10_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の割り当て済みパッシブの知性10ごとに混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内の割り当て済みパッシブの知性10ごとに混沌ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_passives_in_radius_applied_to_minions_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内のパッシブはプレイヤーの代わりにミニオンに適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_applies_to_minions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "このパッシブはプレイヤーの代わりにミニオンに適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_hit_per_enemy_status_ailment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルでヒットを与えた敵に付与されている元素系状態異常の数ごとに{0}のライフを獲得する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_spell_hit_per_enemy_status_ailment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルでヒットを与えた敵の元素系状態異常の種類ごとに{0}のライフを獲得する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルでヒットを与えた敵の元素系状態異常の種類ごとに{0}のライフを失う",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_+%_while_es_full"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルエナジーシールド時にライフ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルエナジーシールド時にライフ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_with_x_int_in_radius_+1_curse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内で知性が最低{0}が割り振られていればプレイヤーは呪いを追加で1個付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_while_unarmed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "素手状態中の近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "素手状態中の近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_equipped_magic_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のマジックアイテムの数ごとにダメージが{0}%増加する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中のマジックアイテムの数ごとにダメージが{0}%減少する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_es_full"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルエナジーシールド時にスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルエナジーシールド時にスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_unholy_might_on_melee_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接スキルで敵を倒した時に{0}%の確率で不浄な力を4秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_no_mana_reserved"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リザーブされているマナがない時にスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リザーブされているマナがない時にスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_not_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低マナでない時にスペルダメージが{0}%増加する",
        "reminder_text": "(Low Mana: 低マナとは、現在のマナが最大マナの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低マナでない時にスペルダメージが{0}%減少する",
        "reminder_text": "(Low Mana: 低マナとは、現在のマナが最大マナの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_while_not_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低マナでない時にマナコストが{0}%増加する",
        "reminder_text": "(Low Mana: 低マナとは、現在のマナが最大マナの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低マナでない時にマナコストが{0}%減少する",
        "reminder_text": "(Low Mana: 低マナとは、現在のマナが最大マナの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_attributes_+%_per_assigned_keystone"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "割り当てられているキーストーン1個ごとに能力値が{0}%増加する",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "割り当てられているキーストーン1個ごとに能力値が{0}%減少する",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_clones"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミラーアローおよびクローンアローはクローンを追加で1体スポーンさせる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミラーアローおよびクローンアローはクローンを追加で{0}体スポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "object_inherent_attack_skills_damage_+%_final_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにアタックスキルのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにアタックスキルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_effect_duration_per_100_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "知性100ごとに基礎持続時間に{0}秒追加される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_intelligence_per_unallocated_node_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内で割り当てられてないパッシブごとに知性 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_with_70_dex_physical_damage_to_add_as_chaos_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内で器用さが最低70が割り当てられていれば物理ダメージの{0}%を追加の混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_with_70_str_life_recovery_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内で筋力が最低70が割り当てられていれライフ回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_cursed_with_silence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはサイレンスの呪いを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴァールスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_dead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーキャラクター死亡中はダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーキャラクター死亡中はダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+%_per_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとに最大ライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとに最大ライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_es_+%_per_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとに最大エナジーシールドが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとに最大エナジーシールドが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_+%_per_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとに混沌ダメージが{0}%増加する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとに混沌ダメージが{0}%減少する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_speed_+%_per_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとにライフリーチによる秒間合計回復量が{0}%増加する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとにライフリーチによる秒間合計回復量が{0}%減少する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_for_each_equipped_uncorrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "装備中の非コラプト状態のアイテム1個ごとに毎秒{0}のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_leech_speed_+%_per_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとにマナリーチによる秒間合計回復量が{0}%増加する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとにマナリーチによる秒間合計回復量が{0}%減少する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_resistances_%_per_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとに全ての耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_vaal_soul_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で追加のヴァールソウルを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールスキルの効果の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴァールスキルの効果の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_soul_gain_preventation_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソウル獲得不能の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ソウル獲得不能の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールスキルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴァールスキルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールスキルのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_vaal_soul_on_enemy_shatter_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で粉砕した敵1体ごとにヴァールソウルを追加で1獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_on_totemified_aura_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムを召喚するオーラスキルのコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテムを召喚するオーラスキルのコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corrupted_gem_experience_gain_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態のジェムが獲得する経験値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプト状態のジェムが獲得する経験値が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_uses_chaos_damage_when_X_corrupted_items_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態のアイテムを{0}個装備している場合: ライフリーチの回復はプレイヤーの混沌ダメージに基づく",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "half_physical_bypasses_es_half_chaos_damages_es_when_X_corrupted_items_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態のアイテムを{0}個装備している場合: 受ける混沌ダメージの50%がエナジーシールドをバイパスしない。受ける物理ダメージの50%がエナジーシールドをバイパスする",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_soul_eater_with_equipped_corrupted_items_on_vaal_skill_use_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "コラプト状態のアイテムを5個装備している場合: ヴァールスキル使用した時にソウルイーターを{0}秒間獲得する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spend_energy_shield_for_costs_before_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルのコストとしてマナの前にエナジーシールドを消費する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_protects_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドはライフの代わりにマナを守る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_extra_damage_rolls_while_affected_by_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヴァルネラビリティの呪いを受けていれば敵のプレイヤーに対するヒットダメージは幸運となる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヴァルネラビリティの呪いを受けていれば敵のプレイヤーに対するヒットダメージは不運となる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_energy_shield_recovery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドを獲得することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_count_as_full_life_while_affected_by_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヴァルネラビリティの呪いを受けていればプレイヤーはフルライフとみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_count_as_low_life_while_affected_by_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヴァルネラビリティの呪いを受けていればプレイヤーは低ライフとみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_curse_self_with_punishment_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を撃破時にプレイヤーをパニッシュメントで呪う",
        "reminder_text": "(パニッシュメントは呪術の一種で、対象が低ライフ時に受けるダメージを30%増加させ、対象がヒットを行ったときに弱体化のデバフを2秒間与える。持続時間は8秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を撃破時に{0}%の確率でプレイヤーをパニッシュメントで呪う",
        "reminder_text": "(パニッシュメントは呪術の一種で、対象が低ライフ時に受けるダメージを30%増加させ、対象がヒットを行ったときに弱体化のデバフを2秒間与える。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_cursed_with_level_x_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはヴァルネラビリティで呪われる",
        "reminder_text": "(ヴァルネラビリティは呪術の一種で、対象が受ける物理ダメージが15%増加、対象がヒットを受けた際の出血確率を+20%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_evasion_rating_+%_per_X_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の割り当て済み器用さ{0}ごとに回避力が1%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_claw_physical_damage_+%_per_X_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の割り当て済み器用さ{0}ごとに鉤爪による物理ダメージが1%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_damage_increases_applies_to_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の火ダメージ以外のダメージタイプの増減は火ダメージに適用されるように変化する",
        "reminder_text": "(ダメージタイプには物理、火、冷気、雷、そして混沌がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_physical_damage_increases_applies_to_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の物理ダメージの増減は冷気ダメージに適用されるように変化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_cold_damage_increases_applies_to_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の冷気ダメージの増減は物理ダメージに適用されるように変化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_energy_shield_increases_applies_to_armour_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内のエナジーシールドの増減はその数値の200%がアーマーに適用されるように変化する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
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  },
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    "English": null,
    "ids": [
      "local_unique_jewel_life_increases_applies_to_energy_shield"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "範囲内のライフの増減はエナジーシールドに適用されるように変化する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "base_enemy_critical_strike_chance_+%_against_self"
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "受けるヒットのクリティカル率が{0}%増加する",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "受けるヒットのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  },
  {
    "English": null,
    "ids": [
      "enemy_additional_critical_strike_chance_against_self"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
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        "index_handlers": [
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            "divide_by_one_hundred"
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        ],
        "string": "受けるヒットのクリティカル率が{0}%される",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "English": null,
    "ids": [
      "enemy_critical_strike_chance_+%_against_self_20_times_value"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "times_twenty"
          ]
        ],
        "string": "受けるヒットのクリティカル率が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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          "#"
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            "negate",
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        "string": "受けるヒットのクリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_one_additional_maximum_lightning_damage_per_X_dex"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "範囲内の割り当て済み器用さ{0}ごとに1の最大雷ダメージをアタックに追加する",
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        "is_markup": null
      }
    ],
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    "English": null,
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      "local_unique_jewel_additional_life_per_X_int_in_radius"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "範囲内の割り当て済み知性{0}ごとに最大ライフに1追加する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_chaos_damage_+%_per_X_int_in_radius"
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      {
        "condition": [
          {
            "min": null,
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        ],
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          "#"
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        ],
        "string": "範囲内の割り当て済み知性{0}ごとに混沌ダメージが1%増加する",
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    "Korean": null,
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    "English": null,
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      "local_unique_jewel_chill_freeze_duration_-%_per_X_dex_in_radius"
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        "condition": [
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            "min": null,
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        ],
        "format": [
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        "string": "範囲内の割り当て済み器用さ{0}ごとに冷却と凍結の持続時間が1%減少する",
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      }
    ],
    "Korean": null,
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  },
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      "local_unique_jewel_life_increases_applies_to_mana_doubled"
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        "condition": [
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            "min": null,
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        "string": "範囲内のライフの増減はその数値の200%がマナに適用されるように変化する",
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    ],
    "Korean": null,
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        "condition": [
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            "min": null,
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        ],
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        "string": "範囲内のパッシブによる器用さと知性は筋力の近接ダメージボーナスに加算される",
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      }
    ],
    "Korean": null,
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    "ids": [
      "local_unique_jewel_unarmed_damage_+%_per_X_dex_in_radius"
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      {
        "condition": [
          {
            "min": 1,
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          "#"
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        "string": "範囲内の割り当て済み器用さ{0}ごとに素手によるアタックの近接物理ダメージが1%増加する",
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      },
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            "min": null,
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            "negate"
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        "string": "範囲内の割り当て済み器用さ{0}ごとに素手によるアタックの近接物理ダメージが1%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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      "chill_enemy_when_hit_duration_ms"
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        "condition": [
          {
            "min": 1000,
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            "milliseconds_to_seconds"
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        ],
        "string": "ヒットを受けた時にその敵を{0}秒間冷却し、そのアクションスピードを30%減少させる",
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        "condition": [
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            "min": 1001,
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            "milliseconds_to_seconds"
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      }
    ],
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        "condition": [
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            "min": 1,
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        "format": [
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        "string": "ヒットにより受ける物理ダメージが{0}%上昇する",
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        "condition": [
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            "min": null,
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            "negate"
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        "string": "ヒットにより受ける物理ダメージが{0}%低下する",
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    ],
    "Korean": null,
    "Portuguese": null,
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        "condition": [
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            "min": 1,
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        "format": [
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        "string": "ヒットから受ける火ダメージが{0}%上昇する",
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            "min": null,
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            "negate"
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        "string": "ヒットにより受ける火ダメージが{0}%低下する",
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      }
    ],
    "Korean": null,
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      "enemy_aggro_radius_+%"
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        "condition": [
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            "min": 1,
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        ],
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        ],
        "string": "敵に対する視認性が{0}%増加する",
        "reminder_text": "(Visiblity: 視認性は、モンスターがどれくらいの距離からプレイヤーを見ることができるかに影響する)",
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            "negate"
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      }
    ],
    "Korean": null,
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        "condition": [
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        "string": "使用するとライフを1だけ残して全て取り除く\n取り除かれたライフと同量のエナジーシールドを{1}秒かけて自動回復する",
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        "condition": [
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            "min": null,
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        "string": "範囲内の割り当て済みパッシブから得ている筋力{0}ごとに物理アタックダメージが1%増加する",
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    "Korean": null,
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  {
    "English": null,
    "ids": [
      "local_unique_jewel_fortify_duration_+1%_per_x_int_in_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "範囲内の割り当て済みパッシブから得ている知性{0}ごとに堅牢の持続時間が1%増加する",
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    ],
    "Korean": null,
    "Portuguese": null,
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  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "string": "範囲内の割り当て済みパッシブから得ている知性{0}ごとに火ダメージが1%増加する",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_unique_jewel_cold_damage_+1%_per_x_int_in_radius"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "string": "範囲内の割り当て済みパッシブから得ている知性{0}ごとに冷気ダメージが1%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_physical_damage_+1%_per_int_in_radius"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        ],
        "string": "範囲内の割り当て済みパッシブから得ている知性{0}ごとに物理ダメージが1%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "範囲内の割り当て済みパッシブから得ている器用さ{0}ごとに物理アタックダメージが1%増加する",
        "reminder_text": null,
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_additional_physical_damage_reduction_%_per_10_str_allocated_in_radius"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
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        ],
        "string": "範囲内の割り当て済みパッシブから得ている筋力10ごとに物理ダメージ軽減率が{0}%追加される",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_energy_shield_regeneration_rate_per_minute_%_per_10_int_allocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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          ]
        ],
        "string": "範囲内の割り当て済みパッシブから得ている知性10ごとに毎秒エナジーシールドの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_movement_speed_+%_per_10_dex_allocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "範囲内の割り当て済みパッシブから得ている器用さ10ごとに移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "範囲内の割り当て済みパッシブから得ている器用さ10ごとに移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_projectile_damage_+1%_per_x_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
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        ],
        "string": "範囲内の割り当て済みパッシブから得ている器用さ{0}ごとに投射物ダメージが1%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_glacial_cascade_additional_sequence_with_x_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "範囲内のパッシブに知性が{0}あればグレイシャルカスケードが追加で1回噴出を起こす",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_animate_weapon_animates_bows_and_wands_with_x_dex_in_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内のパッシブに器用さが{0}あればアニメイトウェポンは弓とワンドをアニメイトする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_split_arrow_fires_additional_arrow_with_x_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内のパッシブに知性が{0}あればスプリットアローは追加で矢を1本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_accuracy_rating_+_per_10_int_unallocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "範囲内で未割り当てのパッシブの知性10ごとに命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_critical_strike_multiplier_+_per_10_str_unallocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "範囲内で未割り当てのパッシブの筋力10ごとにクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_maximum_mana_+_per_10_dex_unallocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "範囲内で未割り当てのパッシブの器用さ10ごとに最大マナ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "split_arrow_number_of_additional_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "スプリットアローは矢を追加で1本放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スプリットアローは矢を追加で{0}本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "animate_weapon_can_animate_bows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "アニメイトウェポンは弓をアニメイトできる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "animate_weapon_can_animate_wands"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトウェポンはワンドをアニメイトできる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_take_X_lightning_damage_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "per_minute_to_per_second"
          ]
        ],
        "string": "近くの敵は毎秒{0}の雷ダメージが受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_goes_to_mana_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにダメージの{0}%をライフより先にマナで受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとにクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_life_regen_per_minute_%_for_4_seconds_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーがヒットを受けていれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ball_lightning_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ボールライトニングのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ボールライトニングのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_volkuurs_clutch_poison_duration_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_chance_to_poison_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはヒット時に{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはヒット時に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_poison_on_hit_with_attacks_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に常に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_%_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる火ダメージの{0}%を冷気ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_%_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる火ダメージの{0}%を雷ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_taken_%_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる冷気ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_taken_%_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる冷気ダメージの{0}%を雷ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_taken_%_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる雷ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_taken_%_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる雷ダメージの{0}%を冷気ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flask_charges_gained_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はフラスコチャージ獲得量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中はフラスコチャージ獲得量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はマナ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中はマナ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_applies_to_enemies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフリーチの{0}%を混沌ダメージとして敵に与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中は移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対するクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_vs_burning_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼状態の敵に対するクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_per_1%_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率1%ごとにクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対するクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "出血状態の敵に対するクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_no_extra_bleed_damage_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは出血中に移動しても追加のダメージを受けない",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_extra_bleed_damage_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは出血中に移動しても追加のダメージを受けない",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_corrupt_blood_when_hit_%_average_damage_to_deal_per_minute_per_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは穢れた血を持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "action_speed_cannot_be_reduced_below_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アクションスピードは基礎値よりも低く修正されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hellscape_boots_action_speed_+%_minimum_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "multiplicative_damage_modifier"
          ]
        ],
        "string": "アクションスピードは基礎値の{0}%よりも低く修正されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_cannot_be_reduced_below_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動スピードは基礎値よりも低く修正されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化中はダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化中はダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp_if_required"
          ]
        ],
        "string": "堅牢化中は毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "restore_life_and_mana_on_warcry_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはウォークライを使用した時にライフとマナの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "restore_life_on_warcry_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはウォークライを使用した時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウォークライの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットを受けていればアタックスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがヒットを受けていればアタックスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_when_not_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフでない時にダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフでない時にダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_totem_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテム召喚中はダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテム召喚中はダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_added_as_fire_damage_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していれば物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_on_placing_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがトーテムを召喚していればアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがトーテムを召喚していればアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_to_rare_and_unique_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアまたはユニークの敵に対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レアまたはユニークの敵に対するヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_on_overkill_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オーバーキルダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Overkill Damage: オーバーキルダメージとは、ヒットダメージ中の敵の残りライフを超過したダメージである)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチ中はアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーチ中はアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_does_not_stop_at_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リザーブされていないライフがフルになってもライフリーチ効果は取り除かれない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチ中はスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_and_evasion_on_low_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にアーマーおよび回避力が{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時にアーマーおよび回避力が{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "taunted_enemies_chance_to_be_stunned_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが挑発した敵はスタンを受ける確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが挑発した敵はスタンを受ける確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "taunted_enemies_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより挑発された敵が受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーにより挑発された敵が受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_while_fortified_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化中はアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化中はアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_chance_on_damage_taken_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットによるダメージを受けていればアタックブロック率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_while_no_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットによるダメージを受けていなければダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがヒットによるダメージを受けていなければダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_on_block_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にプレイヤーがブロックした回数ごとに物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去10秒間にプレイヤーがブロックした回数ごとに物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_when_hit_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットを受けていればアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがヒットを受けていればアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_to_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目状態の敵に対するヒットと状態異常の火ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盲目状態の敵に対するヒットと状態異常の火ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_taken_+%_from_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目状態の敵から受けるスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盲目状態の敵から受けるスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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      "movement_velocity_while_not_hit_+%"
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    "ids": [
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        "string": "直近プレイヤーがクリティカルストライクを受けていなければ{0}%の確率で凍結、感電および発火を付与する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "extra_damage_taken_from_crit_-%_if_taken_critical_strike_recently"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "直近プレイヤーがクリティカルストライクを受けていればクリティカルストライクから受ける追加ダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_with_50_int_in_radius_summon_X_melee_skeletons_as_mage_skeletons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "範囲内に知性が40以上あれば、スケルトン召喚はスケルトンメイジを最大{0}体召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "number_of_melee_skeletons_to_summon_as_mage_skeletons"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スケルトン召喚はスケルトンメイジを最大{0}体召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_vigilant_strike_fortifies_nearby_allies_for_x_seconds_with_50_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に筋力が40以上あれば、ヴィジラントストライクによるヒットはプレイヤーおよび近くの味方を{0}秒間堅牢化する",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "vigilant_strike_applies_to_nearby_allies_for_X_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴィジラントストライクによるヒットはプレイヤーおよび近くの味方を{0}秒間堅牢化する",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_fireball_radius_up_to_+%_at_longer_ranges_with_50_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に知性が40以上あれば、ファイヤーボールは飛び続けるほど範囲が広がり効果範囲が最大{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "範囲内に知性が40以上あれば、ファイヤーボールは飛び続けるほど範囲が広がり効果範囲が最大{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_fireball_base_radius_up_to_+_at_longer_ranges_with_40_int_in_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "範囲内に知性が40以上あれば、ファイヤーボールは飛び続けるほど半径が大きくなり最大{0}mまで大きくなる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "範囲内に知性が40以上あれば、ファイヤーボールは飛び続けるほど半径が大きくなり最大{0}mまで大きくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fireball_radius_up_to_+%_at_longer_ranges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーボールは飛び続けるほど範囲が広がり効果範囲が最大{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ファイヤーボールは飛び続けるほど範囲が広がり効果範囲が最大{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fireball_base_radius_up_to_+_at_longer_ranges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "ファイヤーボールは飛び続けるほど半径が大きくなり最大{0}mまで大きくなる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "ファイヤーボールは飛び続けるほど半径が大きくなり最大{0}mまで大きくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_animate_weapon_can_animate_up_to_x_additional_ranged_weapons_with_50_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に器用さが40以上あれば、アニメイトウェポンは遠距離武器を最大{0}個アニメイトできる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "animate_weapon_can_animate_up_to_x_additional_ranged_weapons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトウェポンは遠距離武器を最大{0}個アニメイトできる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_ground_slam_chance_to_gain_endurance_charge_%_on_stun_with_50_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "範囲内に筋力が40以上あれば、プレイヤーがグランドスラムで敵をスタンさせた時に{0}%の確率でエンデュランスチャージを1個付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "範囲内に筋力が40以上あれば、プレイヤーがグランドスラムで敵をスタンさせた時にエンデュランスチャージを1個付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_ground_slam_angle_+%_with_50_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "範囲内に筋力が40以上あれば、グランドスラムの角度が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内に筋力が40以上あれば、グランドスラムの角度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ground_slam_angle_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "グランドスラムの角度が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "グランドスラムの角度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_cold_snap_gain_power_charge_on_kill_%_with_50_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "範囲内に知性が40以上あれば、コールドスナップはキリングブロー時に{0}%の確率でパワーチャージを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "cold_snap_gain_power_charge_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "コールドスナップはキリングブロー時に{0}%の確率でパワーチャージを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_warcry_damage_taken_goes_to_mana_%_with_40_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "範囲内に知性が最低40あり、直近プレイヤーがウォークライしていれば受けたダメージの{0}%をマナとして回収する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_damage_taken_goes_to_mana_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "直近プレイヤーがウォークライしていれば受けたダメージの{0}%をマナとして回収する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_barrage_final_volley_fires_x_additional_projectiles_simultaneously_with_50_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "範囲内に器用さが40以上あれば、バラージは最初と最後のアタックの時に投射物を追加で1個同時に放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "範囲内に器用さが40以上あれば、バラージは最初と最後のアタックの時に投射物を追加で{0}個同時に放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "barrage_final_volley_fires_x_additional_projectiles_simultaneously"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バラージの最初と最後のアタックは投射物を追加で1個同時に放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "バラージの最初と最後のアタックは投射物を追加で{0}個同時に放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "never_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロックすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_no_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック率がゼロ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_cost_-%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとにマナコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_rampage_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージが最大数になるとランページを獲得する",
        "reminder_text": "(Rampage: 複数の敵を素早く連続して倒すことでランページボーナスを得る)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_endurance_charges_on_rampage_end"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランページ終了時に全てのエンデュランスチャージを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "virtual_number_of_ranged_animated_weapons_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトウェポンは遠距離武器を最大{0}個までアニメイトできる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_based_on_%_mana_instead_of_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタン閾値はライフの代わりにマナの{0}%に基づく",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタン閾値が{0}%増加する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタン閾値が{0}%減少する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_attack_and_cast_speed_+%_per_active_skeleton"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが召喚したスケルトン1体ごとにミニオンのアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが召喚したスケルトン1体ごとにミニオンのアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_duration_+%_per_active_zombie"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビ1体ごとにミニオンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したゾンビ1体ごとにミニオンの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_per_active_spectre"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したスペクター1体ごとにミニオンのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したスペクター1体ごとにミニオンのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_life_regeneration_per_minute_per_active_raging_spirit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "プレイヤーが召喚しているレイジングスピリット1体ごとにミニオンは毎秒{0}のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_her_blessing_for_3_seconds_on_ignite_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を発火させた時に{0}%の確率で彼女の祝福を3秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を発火させた時に彼女の祝福を3秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blind_nearby_enemies_when_gaining_her_blessing_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "彼女の祝福獲得時に{0}%の確率で近くの敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "彼女の祝福獲得時に常に近くの敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_freeze_chill_ignite_%_with_her_blessing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "彼女の祝福がある時に{0}%の確率で発火、冷却および凍結を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_movement_speed_+%_with_her_blessing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "彼女の祝福がある時にアタックスピードおよび移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "彼女の祝福がある時にアタックスピードおよび移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "apply_poison_on_hit_vs_bleeding_enemies_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対してヒット時に{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対してヒット時に常に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_from_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目状態の敵から受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盲目状態の敵から受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_effect_on_self_+%_per_caster_abyss_jewel_up_to_+40%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに影響している催眠の眼のジュエル1個ごとに\nプレイヤーに対するアーケインサージの効果が{0}%、最大40%まで増加する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに影響している催眠の眼のジュエル1個ごとに\nプレイヤーに対するアーケインサージの効果が{0}%、最大40%まで減少する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するアーケインサージの効果が{0}%増加する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対するアーケインサージの効果が{0}%減少する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_effect_+%_per_200_mana_spent_recently_up_to_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近マナを200消費するごとにプレイヤーに対するアーケインサージの効果が{0}%、最大50%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近マナを200消費するごとにプレイヤーに対するアーケインサージの効果が{0}%、最大50%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "onslaught_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが持つ猛攻の効果が{0}%増加する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが持つ猛攻の効果が{0}%減少する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_onslaught_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻中はアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猛攻中はアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の敵に対するクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒状態の敵に対するクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_from_traps_and_mines_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップおよびマインのヒットから受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トラップおよびマインのヒットから受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maim_on_hit_%_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の敵に対するアタックによるヒット時に{0}%の確率で重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 99,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の敵に対するアタックによるヒット時に常に重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "raider_passive_evade_melee_attacks_while_onslaughted_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻中は近接アタックを回避する確率が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猛攻中は近接アタックを回避する確率が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "raider_passive_evade_projectile_attacks_while_onslaughted_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻中は投射物アタックを回避する確率が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猛攻中は投射物アタックを回避する確率が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dispel_status_ailments_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時に元素系状態異常を取り除く",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_status_ailments_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は{0}%の確率で元素系状態異常を無効化する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中はアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_resistance_+_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は混沌耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_on_hit_during_flask_effect_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はヒット時に{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はヒット時に常に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "explode_on_kill_%_chaos_damage_to_deal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックまたはスペルのヒットで倒された敵は爆発し、そのライフの{0}%を混沌ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "explode_enemies_for_10%_life_as_physical_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが倒した敵は{0}%の確率で爆発し、その最大ライフの10分の1を物理ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "explode_enemies_for_25%_life_as_chaos_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが倒した敵は{0}%の確率で爆発し、その最大ライフの4分の1を混沌ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "explode_cursed_enemies_for_25%_life_as_chaos_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーまたはそのミニオンが倒した呪い状態の敵は{0}%の確率で爆発し、その最大ライフの4分の1を混沌ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_damage_penetrates_elemental_resistance_%_while_you_havent_killed_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していなければダメージが{0}%の敵の元素耐性を突破する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_physical_damage_%_added_as_elements_in_spells_that_hit_you_in_past_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージの{0}%をプレイヤーが直近スペルのヒットによる受けた元素属性の追加ダメージとして獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_minimum_added_chaos_damage_for_4_seconds_when_crit_4s",
      "enchantment_boots_maximum_added_chaos_damage_for_4_seconds_when_crit_4s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤーが直近クリティカルストライクを受けていれば{0}から{1}の混沌ダメージを追加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_not_affected_by_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素系状態異常の影響を受けていない時に移動スピードが{0}%増加する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stacking_spell_damage_+%_when_you_or_your_totems_kill_an_enemy_for_2_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去2秒間にプレイヤーまたはプレイヤーのトーテムが敵を倒していればスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_permyriad_from_elemental_damage_against_enemies_with_elemental_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "元素系状態異常の影響を受けた敵に対する元素ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_explode_for_%_of_max_life_as_fire_damage_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムは低ライフ状態になると爆発し、そのライフの{0}%を火ダメージとして与える",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_warcry_grant_attack_cast_and_movement_speed_to_you_and_nearby_allies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがウォークライしていればプレイヤーおよび近くの味方のアタックスピード、キャストスピードおよび移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_avoid_stun_%_aura_while_wielding_a_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中はプレイヤーおよびその味方は{0}%の確率でスタンを無効化する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中はプレイヤーおよびその味方はスタンを受けることがない",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_from_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵から受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "出血状態の敵から受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maim_bleeding_enemies_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対するアタックによるヒットは{0}%の確率で重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対するアタックによるヒットは重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "one_handed_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "片手武器によるアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "片手武器によるアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_for_4_seconds_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にプレイヤーがブロックした回数ごとに移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去10秒間にプレイヤーがブロックした回数ごとに移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化中は移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化中は移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_+%_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージが最大数の時に受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージが最大数の時に受ける元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "status_ailments_removed_at_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが低ライフになった時に元素系状態異常は取り除かれる",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_main_hand_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドで敵を倒した時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドで敵を倒した時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_on_main_hand_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドで敵を倒した時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドで敵を倒した時にエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_for_4_seconds_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していればダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していればダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_%_for_4_seconds_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していれば{0}%の確率でスタンを無効化する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_your_totems_gain_an_endurance_charge_on_burning_enemy_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーまたはトーテムが燃焼状態の敵を倒した時に{0}%の確率で\nプレイヤーおよびトーテムの両方がエンデュランスチャージを1個獲得する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーまたはトーテムが燃焼状態の敵を倒した時に\nプレイヤーおよびトーテムの両方がエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_grant_owner_and_owners_totems_gains_endurance_charge_on_burning_enemy_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムが燃焼状態の敵を倒した時に{0}%の確率でプレイヤーおよびトーテムの両方がエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムが燃焼状態の敵を倒した時にプレイヤーおよびトーテムの両方がエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウォークライクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_skill_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーレムスキルのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゴーレムスキルのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したゴーレムのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したゴーレムのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_stun_enemies_that_are_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ状態の敵にプレイヤーがヒットでダメージを与えると常にスタンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_duration_+%_vs_enemies_that_are_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ状態の敵に対するスタンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ状態の敵に対するスタンの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_duration_+%_vs_enemies_that_are_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ状態の敵に対するスタンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ状態の敵に対するスタンの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_one_handed_weapons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "片手武器によるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "片手武器によるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_two_handed_weapons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "両手武器によるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "両手武器によるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_reduction_rating_from_body_armour_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の鎧のアーマーが二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_reduction_rating_%_with_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したトーテムにより{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_level_x_manifest_dancing_dervish"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランページ開始時にレベル{0}ダルヴィーシュの舞をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_manifest_dancing_dervish_disables_weapons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出現したダルヴィーシュの舞は両手の武器スロットを無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_manifest_dancing_dervish_destroy_on_end_rampage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランページ終了時に出現したダルヴィーシュの舞は倒れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_minions_grant_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "ミニオンは猛攻を付与する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_while_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結中はグローバル物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "凍結中はグローバル物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_cleave_fortify_on_hit_with_50_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に筋力が40以上あれば、クリーヴによるヒットは堅牢化する",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20で、持続時間は6秒間)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_cleave_+1_base_radius_per_nearby_enemy_up_to_10_with_40_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "範囲内に筋力が40以上あれば、クリーヴは近くの敵1体ごとに半径が+0.1mされ、最大+1mになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_ethereal_knives_number_of_additional_projectiles_with_50_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に器用さが40以上あれば、イシリアルナイフは投射物を追加で1本放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "範囲内に器用さが40以上あれば、イシリアルナイフは投射物を追加で{0}本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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        "string": "デターミネーションのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デターミネーションのオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "discipline_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディシプリンのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ディシプリンのオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_poisoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒を受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_poisoned_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒を付与される確率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_physical_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でヒットによる物理ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる物理ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_elemental_damage_%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに{0}%の確率でヒットによる元素ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージがある時にヒットによる元素ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_fire_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でヒットによる火ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる火ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_cold_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でヒットによる冷気ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる冷気ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_lightning_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でヒットによる雷ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる雷ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_chaos_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でヒットによる混沌ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる混沌ダメージを無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_unholy_might_on_kill_for_3_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で不浄な力を3秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に不浄な力を3秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_unholy_might_on_kill_for_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で不浄な力を4秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に不浄な力を4秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_gain_unholy_might_on_kill_for_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは敵を倒した時に{0}%の確率で不浄な力を4秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは敵を倒した時に不浄な力を4秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_onslaught_on_kill_for_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_gain_onslaught_on_kill_for_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは敵を倒した時に{0}%の確率で猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは敵を倒した時に猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_nearby_enemies_onslaught_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で猛攻を近くの敵に付与する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に猛攻を近くの敵に付与する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_nearby_enemies_old_unholy_might_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率で混沌の力を近くの敵に付与する",
        "reminder_text": "(Chaotic Might: 混沌の力は、物理ダメージの30％を混沌ダメージとして追加する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に混沌の力を近くの敵に付与する",
        "reminder_text": "(Chaotic Might: 混沌の力は、物理ダメージの30％を混沌ダメージとして追加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_power_charge_to_nearby_allies_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率でパワーチャージを近くの味方に付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時にパワーチャージを近くの味方に付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_frenzy_charge_to_nearby_allies_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率でフレンジーチャージを近くの味方に付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時にフレンジーチャージを近くの味方に付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_bleed_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時に出血を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_corrupted_blood_when_you_use_a_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時に穢れた血を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける雷ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける雷ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_and_es_regeneration_per_minute_%_when_you_freeze_shock_or_ignite_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "プレイヤーが敵を凍結、感電または発火させた時に毎秒マナとエナジーシールドの{0}%を2秒間自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_flask_chance_on_crit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えた時に{0}%の確率でフラスコチャージを1獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えた時にフラスコチャージを1獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "virtual_base_maximum_energy_shield_to_grant_to_you_and_nearby_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}のエナジーシールドがプレイヤーおよび近くの味方に付与される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_shrapnel_ballistae_per_200_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力200ごとにシュラプネルバリスタのトーテム最大召喚数が+{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_siege_ballistae_per_200_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ200ごとにシージバリスタのトーテム最大召喚数が+{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_per_25_dexterity",
      "attack_maximum_added_physical_damage_per_25_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "器用さ25ごとに{0}から{1}の物理ダメージをアタックに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_are_blinded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵は盲目となる",
        "reminder_text": "(Blind: 盲目は、命中力と回避力を20%低下させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_are_crushed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵は破砕される",
        "reminder_text": "(Crushed: 破砕は物理ダメージ軽減を15%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_have_malediction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵は呪詛状態となる",
        "reminder_text": "(Malediction: 呪詛状態の敵は、与えるダメージが10%減少し、受けるダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_scorched"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵は焦げ状態になる",
        "reminder_text": "(Scorch: 焦げた敵は元素耐性が-10%される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_hits_against_nearby_enemies_critical_strike_chance_+50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵に対するヒットのクリティカル率が50%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_critical_strike_chance_+%_against_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵に対するヒットのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くの敵に対するヒットのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_flask_charges_granted_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵が付与するフラスコチャージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くの敵が付与するフラスコチャージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵は阻害を受け、移動スピードが{0}%増加する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが減少する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くの敵は阻害を受け、移動スピードが{0}%減少する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_stun_and_block_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵のスタンおよびブロック復帰が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くの敵のスタンおよびブロック復帰が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_non_critical_strike_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクでないヒット時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクでないヒット時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chilled_ground_on_freeze_%_chance_for_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を凍結させた時に{0}%の確率で冷却領域を生成する",
        "reminder_text": "(Chilled Ground: 冷却領域上では、冷却状態になる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を凍結させた時に冷却領域を生成する",
        "reminder_text": "(Chilled Ground: 冷却領域上では、冷却状態になる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrate_ground_on_kill_%_for_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を倒した時に{0}%の確率で神聖領域を生成する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を倒した時に神聖領域を生成する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_blades_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストブレードのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フロストブレードのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_blades_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストブレードの投射物スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フロストブレードの投射物スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_blades_number_of_additional_projectiles_in_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストブレードの投射物は追加で1回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストブレードの投射物は追加で{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_raging_spirit_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レイジングスピリット召喚の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レイジングスピリット召喚の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_raging_spirit_chance_to_spawn_additional_minion_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レイジングスピリット召喚は{0}%の確率でミニオンを追加で1体召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "discharge_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディスチャージのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ディスチャージのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "discharge_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディスチャージの半径が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ディスチャージの半径が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "discharge_chance_not_to_consume_charges_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディスチャージは{0}%の確率でチャージを取り除くことなくダメージを与える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディスチャージはチャージを取り除くことなくダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "anger_mana_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンガーのリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンガーのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_trap_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングトラップのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングトラップのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_trap_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングトラップの投射物が1個追加される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングトラップの投射物が{0}個追加される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_trap_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングトラップのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングトラップのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "piercing_attacks_cause_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "貫通したアタックは出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharges_on_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に{0}%の確率でエナジーシールドリチャージが始まる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharges_on_suppress_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージを抑制した時に{0}%の確率でエナジーシールドのリチャージを開始する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージを抑制した時にエナジーシールドのリチャージを開始する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_gain_rare_monster_mods_on_kill_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーは倒したレアモンスターのモッドを{0}秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "soul_eater_on_rare_kill_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "レアモンスターを倒した時にソウルイーターを{0}秒間獲得する",
        "reminder_text": "(Soul Eater: ソウルイーター中は、近くで倒された敵の魂を消化し、魂1個ごとにアタックスピードおよびキャストスピードが5%増加する。直近魂を獲得していなければ、0.5秒ごとに1個の魂を失う。消化できる魂の最大値は45。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_gain_soul_eater_on_rare_kill_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーはレアモンスターを倒した時にソウルイーターを{0}秒間獲得する",
        "reminder_text": "(Soul Eater: ソウルイーター中は、近くで倒された敵の魂を消化し、魂1個ごとにアタックスピードおよびキャストスピードが5%増加する。直近魂を獲得していなければ、0.5秒ごとに1個の魂を失う。消化できる魂の最大値は45。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_soul_eater_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はソウルイーターを獲得する",
        "reminder_text": "(Soul Eater: ソウルイーター中は、近くで倒された敵の魂を消化し、魂1個ごとにアタックスピードおよびキャストスピードが5%増加する。直近魂を獲得していなければ、0.5秒ごとに1個の魂を失う。消化できる魂の最大値は45。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_soul_eater_souls_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時にすべての喰らった魂を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totemified_skills_taunt_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムによって使用されるスキルはヒット時に{0}%の確率で敵を挑発する",
        "reminder_text": "(Taunt: 挑発された敵は、挑発したプレイヤーのみを標的にし、それ以外へのダメージが10％低下する。持続時間は3秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_taunt_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵を挑発する",
        "reminder_text": "(Taunt: 挑発された敵は、挑発したプレイヤーのみを標的にし、それ以外へのダメージが10％低下する。持続時間は3秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_attacks_chance_to_taunt_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはアタックによるヒット時に{0}%の確率で敵を挑発する",
        "reminder_text": "(Taunt: 挑発された敵は、挑発したプレイヤーのみを標的にし、それ以外へのダメージが10％低下する。持続時間は3秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはアタックによるヒット時に敵を挑発する",
        "reminder_text": "(Taunt: 挑発された敵は、挑発したプレイヤーのみを標的にし、それ以外へのダメージが10％低下する。持続時間は3秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_for_4_seconds_on_killing_taunted_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが挑発状態の敵を倒した時に受けるダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが挑発状態の敵を倒した時に受けるダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_vs_enemies_on_full_life_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ状態の敵に対するクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ambush_passive_critical_strike_chance_vs_enemies_on_full_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ状態の敵に対するクリティカル率が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ状態の敵に対するクリティカル率が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "assassinate_passive_critical_strike_chance_vs_enemies_on_low_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ状態の敵に対するクリティカル率が{0}%上昇する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ状態の敵に対するクリティカル率が{0}%低下する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "crits_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクはカリングストライクを得る",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "プレイヤーキャラクターは死亡時に腐食領域を撒き、毎秒最大ライフの{0}%を混沌ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "ミニオンは死亡時に腐食領域を撒き、毎秒最大ライフの{0}%を混沌ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "storm_cloud_charge_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが範囲内で雷スキルを{0}回使うと雷雲がチャージ状態になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "storm_cloud_charged_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャージ状態の雷雲のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_life_leech_from_any_damage_permyriad_as_life_for_4_seconds_if_taken_savage_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "直近プレイヤーがサベージヒットを受けていればダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Savage hit: 最大ライフの15%以上のダメージを与えるヒットをサベージヒットと呼ぶ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_damage_+%_for_4_seconds_if_taken_savage_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがサベージヒットを受けていればダメージが{0}%増加する",
        "reminder_text": "(Savage hit: 最大ライフの15%以上のダメージを与えるヒットをサベージヒットと呼ぶ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_attack_speed_+%_for_4_seconds_if_taken_savage_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがサベージヒットを受けていればアタックスピードが{0}%増加する",
        "reminder_text": "(Savage hit: 最大ライフの15%以上のダメージを与えるヒットをサベージヒットと呼ぶ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_burning_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼状態の敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "燃焼状態の敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "endurance_charge_on_off_hand_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドにより敵を倒した時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドによる敵を倒した時にエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aura_melee_physical_damage_+%_per_10_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力10ごとにプレイヤーおよび近くの味方の近接物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strikes_ignore_elemental_resistances"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクは敵モンスターの元素耐性を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_for_4_seconds_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_for_4_seconds_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していればクリティカル率が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_and_minion_damage_+%_for_4_seconds_on_consume_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近死体を消費していればプレイヤーとミニオンのダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_and_minion_physical_damage_reduction_%_per_raised_zombie"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビ1体ごとにプレイヤーとミニオンは{0}%物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectre_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペクターのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペクターのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "auras_grant_damage_+%_to_you_and_your_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのスキルによるオーラはプレイヤーおよび味方にダメージ{0}%増加を付与する",
        "reminder_text": "(Aura: オーラは、その影響を受けているものにのみボーナスを与えることができる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "auras_grant_additional_physical_damage_reduction_%_to_you_and_your_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのスキルによるオーラはプレイヤーおよび味方に{0}%の物理ダメージ軽減率を付与する",
        "reminder_text": "(Aura: オーラは、その影響を受けているものにのみボーナスを与えることができる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "auras_grant_attack_and_cast_speed_+%_to_you_and_your_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのスキルによるオーラはプレイヤーおよび味方にアタックスピードおよびキャストスピード{0}%増加を付与する",
        "reminder_text": "(Aura: オーラは、その影響を受けているものにのみボーナスを与えることができる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_enemies_affected_by_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素系状態異常の影響を受けている敵に対するヒットダメージが{0}%増加する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcries_are_instant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライの使用が即時になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aura_grant_shield_defences_to_nearby_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾の防御力が近くの味方にも付与される",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phasing_for_4_seconds_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で透明化を4秒間獲得する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に透明化を4秒間獲得する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_active_trap"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップ1個ごとにダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_+%_per_active_mine"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マイン1個ごとに効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_status_ailments_while_phased"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化時は元素系状態異常に完全耐性になる",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_permyriad_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "パワーチャージが最大数の時にクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_gain_as_chaos_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数の時に物理ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_skills_cost_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動スキルはマナをコストとして消費しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_for_4_seconds_on_movement_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが移動スキルを使用していればアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが移動スキルを使用していればアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_10%_of_maximum_mana_on_skill_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスキルを使用した時に{0}%の確率でマナの10%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_10%_of_maximum_mana_on_skill_use_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスキルを使用した時に{0}%の確率でマナの10%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_laying_speed_+%_for_4_seconds_on_detonation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがマインを起爆していればマイン投擲スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_for_4_seconds_on_detonation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがマインを起爆していればダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flask_charges_recovered_per_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "3秒ごとにフラスコはチャージを1獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "3秒ごとにフラスコはチャージを{0}獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップにより使用されるスキルの効果範囲が{0}%増加する",
        "reminder_text": null,
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        "condition": [
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          "#"
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            "min": 1,
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      "display_cast_word_of_thunder_on_kill_%"
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          "#"
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      "display_cast_commandment_of_thunder_on_kill_%"
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        "condition": [
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      "chance_for_elemental_damage_to_be_added_as_additional_chaos_damage_%"
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    "Spanish": null,
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    "German": null,
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        "condition": [
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            "min": 1,
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            "min": null,
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        "format": [
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            "negate"
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        "string": "神聖領域の上にいる時にダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "ids": [
      "consecrate_ground_for_3_seconds_when_hit_%"
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    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": 99,
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        "format": [
          "#"
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        "string": "ヒットを受けた時に{0}%の確率で神聖領域を生成する。神聖領域は8秒間持続する",
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        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "string": "ヒットを受けた時に神聖領域を生成する。神聖領域は8秒間持続する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "mana_cost_+%_on_consecrated_ground"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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            "negate"
          ]
        ],
        "string": "神聖領域の上にいる時にスキルのマナコストが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "avoid_ailments_%_on_consecrated_ground"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
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        "condition": [
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            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "神聖領域の上にいる時に{0}%の確率で元素系状態異常を無効化する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "元素系状態異常の影響を受けている敵に対するクリティカルダメージ倍率 {0}%",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_critical_strikes_penetrate_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクでないヒットは{0}%の敵元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_attack_damage_penetrates_elemental_resist_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックダメージは敵元素耐性の{0}%を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_penetrate_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダメージは敵元素耐性の{0}%を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_attack_damage_penetrates_fire_resist_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックダメージは敵火耐性の{0}%を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_attack_damage_penetrates_cold_resist_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックダメージは敵冷気耐性の{0}%を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_attack_damage_penetrates_lightning_resist_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックダメージは敵雷耐性の{0}%を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_attack_damage_penetrates_chaos_resist_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックダメージは敵混沌耐性の{0}%を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shockwave_slam_explosion_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ショックウェーブのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ショックウェーブのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_curse_aura_effect_+%_vs_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのスキルによる呪い以外のオーラの敵に対する効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのスキルによる呪い以外のオーラの敵に対する効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unarmed_damage_+%_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対する素手によるアタックダメージが{0}%増加する",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "出血状態の敵に対する素手によるアタックダメージが{0}%減少する",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aura_effect_on_self_from_your_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルによるオーラのプレイヤー自身に対する効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキルによるオーラのプレイヤー自身に対する効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_bleeding_enemy_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを与えた出血状態の敵1体ごとに{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを与えた出血状態の敵1体ごとに{0}のライフを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_melee_critical_strike_chance_while_unarmed_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "素手による近接アタッククリティカル率 {0}%",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "modifiers_to_claw_damage_also_affect_unarmed_melee_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪ダメージのモッドは素手による近接スキルのアタックダメージにも適用される",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "modifiers_to_claw_attack_speed_also_affect_unarmed_melee_attack_speed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪によるアタックスピードのモッドは素手による近接スキルのアタックスピードにも適用される",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "modifiers_to_claw_critical_strike_chance_also_affect_unarmed_melee_critical_strike_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪によるクリティカル率のモッドは素手による近接スキルのクリティカル率にも適用される",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_unarmed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "素手によるアタックのダメージが{0}%増加する",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "素手によるアタックのダメージが{0}%減少する",
        "reminder_text": "(Unarmed Attack: アイテムを手に装備せずに手でアタックを行うことを素手攻撃という)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "killed_monster_dropped_item_rarity_+%_when_shattered"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "粉砕された敵がドロップするアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "粉砕された敵がドロップするアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_delay_during_flask_effect_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はエナジーシールドのリチャージが{0}%速く始まる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中はエナジーシールドのリチャージが{0}%遅く始まる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "virtual_energy_shield_delay_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドのリチャージが{0}%速く始まる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エナジーシールドのリチャージが{0}%遅く始まる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharge_rate_during_flask_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はエナジーシールドリチャージレートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中はエナジーシールドリチャージレートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "virtual_energy_shield_recharge_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドリチャージレートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エナジーシールドリチャージレートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrows_fork"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は分岐する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_bite_sensitivity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "魚のアタリの感度が{0}%増加する",
        "reminder_text": "(Bite Sensitivity: 口を複数持つ魚が複数回餌を噛んでもアタリの感度は一度だけしかチェックされません)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_1%_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率1%ごとに冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックブロック率1%ごとに冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_mana_+%_per_2%_spell_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルブロック率2%ごとに最大マナが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルブロック率2%ごとに最大マナが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_+%_while_chilled_or_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却または凍結中はアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却または凍結中はアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_action_speed_+%_while_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却中はアクションスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却中はアクションスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "action_speed_+%_while_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却中はアクションスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却中はアクションスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_cold_resistance_with_weapons_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器によるダメージは冷気耐性の{0}%を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_fire_resistance_with_weapons_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器によるダメージは火耐性の{0}%を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_lightning_resistance_with_weapons_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器によるダメージは雷耐性の{0}%を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_chaos_resistance_with_weapons_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器によるダメージは混沌耐性の{0}%を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inquisitor_aura_elemental_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "元素ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_drop_higher_level_gear"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはアイテムレベルが{0}高いアイテムをドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはアイテムレベルが{0}高いアイテムをドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "modifiers_to_map_item_drop_quantity_also_apply_to_map_item_drop_rarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "このマップのアイテム数量のモッドはレアリティにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_should_have_onslaught_from_stat"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "silver_flask_display_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_elemental_resistance_with_weapons_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器によるダメージは{0}%の元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_gain_endurance_charge_on_trap_triggered_by_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップが敵により作動した時に{0}%の確率でエンデュランジチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップが敵により作動した時にエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率でパワーチャージを1個追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_all_power_charges_on_reaching_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数に達した時に全てのパワーチャージを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shocked_for_4_seconds_on_reaching_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数に達した時にプレイヤーは感電する",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_reaching_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数に達した時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "is_petrified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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    "Russian": null,
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    "Thai": null,
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  },
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      "add_endurance_charge_on_gain_power_charge_%"
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    "Japanese": [
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        "condition": [
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          "#"
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      "stacking_damage_+%_on_kill_for_4_seconds"
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        "condition": [
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            "min": 1,
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            "negate"
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        "string": "直近にプレイヤーまたはトーテムが倒した敵1体ごとにダメージが{0}%減少する",
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    ],
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  {
    "English": null,
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      "attack_and_cast_speed_+%_while_totem_active"
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        ],
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            "negate"
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        "string": "トーテム召喚中はアタックスピードおよびキャストスピードが{0}%減少する",
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        "condition": [
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  {
    "English": null,
    "ids": [
      "map_monsters_base_self_critical_strike_multiplier_-%"
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    "Japanese": [
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        "condition": [
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            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "モンスターがクリティカルストライクから受ける追加ダメージが{0}%減少する",
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      {
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        "format": [
          "#"
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            "negate"
          ]
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        "string": "モンスターがクリティカルストライクから受ける追加ダメージが{0}%増加する",
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      "power_frenzy_or_endurance_charge_on_kill_%"
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    "Japanese": [
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        "condition": [
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            "min": 1,
            "max": 99,
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
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        ],
        "string": "敵を倒した時にパワーチャージ、フレンジーチャージまたはエンデュランスチャージを1個獲得する",
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    ],
    "Korean": null,
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    "Russian": null,
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  {
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    "ids": [
      "immune_to_poison"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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    "Russian": null,
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      "elementalist_damage_with_an_element_+%_for_4_seconds_after_being_hit_by_an_element"
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        "condition": [
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            "min": 1,
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        "string": "直近プレイヤーがヒットにより元素属性受けると、その元素属性のダメージが{0}%増加する",
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            "negate"
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        "string": "直近プレイヤーがヒットにより元素属性受けると、その元素属性のダメージが{0}%減少する",
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    "French": null,
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            "min": 1,
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            "min": 1,
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            "negated": null
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          "#"
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            "negate"
          ]
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        "string": "10秒ごとに4秒間元素ダメージが{0}%減少する",
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      }
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    "Korean": null,
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  {
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    "ids": [
      "elementalist_cold_penetration_%_for_4_seconds_on_using_fire_skill"
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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  {
    "English": null,
    "ids": [
      "elementalist_lightning_penetration_%_for_4_seconds_on_using_cold_skill"
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    "trade_stats": null,
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    "French": null,
    "German": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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    "Traditional_Chinese": null
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    "German": null,
    "Japanese": [
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        "condition": [
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            "min": 1,
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  {
    "English": null,
    "ids": [
      "elementalist_summon_elemental_golem_on_killing_enemy_with_element_%"
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    "trade_stats": null,
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            "min": 1,
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      }
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        "condition": [
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            "min": 1,
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  {
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    "ids": [
      "elementalist_elemental_status_effect_aura_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
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        "condition": [
          {
            "min": 10,
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        "string": "プレイヤーのスキルにより起きた元素系状態異常は{0}mi以内の他の敵にも伝播する",
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        "string": "プレイヤーのスキルにより起きた元素系状態異常は{0}mi以内の他の敵にも伝播する",
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    ],
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  },
  {
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    "ids": [
      "knockback_on_counterattack_%"
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      {
        "condition": [
          {
            "min": 1,
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        "string": "報復スキルは{0}%の確率でノックバックさせる",
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  },
  {
    "English": null,
    "ids": [
      "chill_on_you_proliferates_to_nearby_enemies_within_x_radius"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
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        "string": "プレイヤーが受けた冷却効果は{0}m以内の敵にも伝播する",
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        ],
        "string": "プレイヤーが受けた冷却効果は{0}m以内の敵にも伝播する",
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    ],
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    "ids": [
      "freeze_on_you_proliferates_to_nearby_enemies_within_x_radius"
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    "Japanese": [
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        "condition": [
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            "min": 10,
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        ],
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        "string": "プレイヤーが受けた凍結効果は{0}m以内の敵にも伝播する",
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        "string": "プレイヤーが受けた凍結効果は{0}m以内の敵にも伝播する",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "melee_ancestor_totem_damage_+%"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "string": "アンセストラルプロテクタートーテムのダメージが{0}%増加する",
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      },
      {
        "condition": [
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンセストラルプロテクタートーテムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "animate_weapon_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトウェポンのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アニメイトウェポンのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "burning_arrow_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バーニングアローのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バーニングアローのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cleave_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリーヴのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クリーヴのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "double_strike_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダブルストライクのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ダブルストライクのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dual_strike_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デュアルストライクのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デュアルストライクのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_trap_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤートラップのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ファイヤートラップのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fireball_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーボールのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ファイヤーボールのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freezing_pulse_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フリージングパルスのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フリージングパルスのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "glacial_hammer_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイシャルハンマーのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "グレイシャルハンマーのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ground_slam_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グラウンドスラムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "グラウンドスラムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heavy_strike_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘビーストライクのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘビーストライクのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "infernal_blow_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インファーナルブロウのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "インファーナルブロウのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_strike_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングストライクのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングストライクのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_tendrils_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングテンドリルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングテンドリルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "magma_orb_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローリングマグマのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ローリングマグマのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "molten_strike_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モルテンストライクのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モルテンストライクのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したゾンビのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reave_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーヴのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーヴのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spark_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スパークのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スパークのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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      "spectral_throw_damage_+%"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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          "#"
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        "string": "スペクトラルスローのダメージが{0}%増加する",
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      {
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          {
            "min": null,
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            "negate"
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        "string": "スペクトラルスローのダメージが{0}%減少する",
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      "split_arrow_damage_+%"
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      {
        "condition": [
          {
            "min": 1,
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          "#"
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          []
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        "string": "スプリットアローのダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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          "#"
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            "negate"
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        "string": "スプリットアローのダメージが{0}%減少する",
        "reminder_text": null,
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      }
    ],
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      "ethereal_knives_damage_+%"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          "#"
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        "string": "イシリアルナイフのダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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          "#"
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            "negate"
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        "string": "イシリアルナイフのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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      "ice_shot_damage_+%"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          "#"
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        "string": "アイスショットのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negate"
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        "string": "アイスショットのダメージが{0}%減少する",
        "reminder_text": null,
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      }
    ],
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      "rain_of_arrows_damage_+%"
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      {
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          {
            "min": 1,
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          "#"
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        "string": "レインオブアローのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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          "#"
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            "negate"
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        "string": "レインオブアローのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
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    "ids": [
      "raging_spirit_damage_+%"
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        "condition": [
          {
            "min": 1,
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          "#"
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        "string": "召喚したレイジングスピリットのダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
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            "negate"
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        "string": "召喚したレイジングスピリットのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    ],
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      "viper_strike_damage_+%"
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "ヴァイパーストライクのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
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            "negate"
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        "string": "ヴァイパーストライクのダメージが{0}%減少する",
        "reminder_text": null,
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      }
    ],
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      "flicker_strike_damage_+%"
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        "condition": [
          {
            "min": 1,
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          "#"
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        "string": "フリッカーストライクのダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
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            "negate"
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        "reminder_text": null,
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      "leap_slam_damage_+%"
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          "#"
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        "string": "リープスラムのダメージが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
          {
            "min": null,
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            "negate"
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        "reminder_text": null,
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      "lightning_arrow_damage_+%"
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        "string": "ライトニングアローのダメージが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
          {
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            "negate"
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        "string": "ライトニングアローのダメージが{0}%減少する",
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        "reminder_text": null,
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      {
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        "reminder_text": null,
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      {
        "condition": [
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        "string": "シールドチャージのダメージが{0}%増加する",
        "reminder_text": null,
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        "condition": [
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            "min": null,
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            "negate"
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        "string": "シールドチャージのダメージが{0}%減少する",
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        "format": [
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        "string": "スケルトンのダメージが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
          {
            "min": null,
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            "negate"
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        "string": "スケルトンのダメージが{0}%減少する",
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        "string": "アークのダメージが{0}%増加する",
        "reminder_text": null,
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            "negate"
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        "string": "アークのダメージが{0}%減少する",
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        "string": "バラージのダメージが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
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            "min": null,
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            "negate"
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        "string": "バラージのダメージが{0}%減少する",
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    "ids": [
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        "format": [
          "#"
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        "string": "ファイヤーノヴァマインのダメージが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "ファイヤーノヴァマインのダメージが{0}%減少する",
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        "condition": [
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        "format": [
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        "string": "ファイヤーストームのダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
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        "index_handlers": [
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            "negate"
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        "string": "ファイヤーストームのダメージが{0}%減少する",
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    "ids": [
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    "Japanese": [
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        "condition": [
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "フレイムサージのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "フレイムサージのダメージが{0}%減少する",
        "reminder_text": null,
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    ],
    "Korean": null,
    "Portuguese": null,
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    "ids": [
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    "Japanese": [
      {
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          {
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            "negate"
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      "ice_spear_damage_+%"
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            "min": 1,
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          "#"
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        "reminder_text": null,
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      {
        "condition": [
          {
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            "negate"
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      "incinerate_damage_+%"
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          "#"
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        "reminder_text": null,
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      {
        "condition": [
          {
            "min": null,
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            "negate"
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      "power_siphon_damage_+%"
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            "negate"
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      "searing_bond_damage_+%"
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            "min": 1,
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        "string": "シーリングボンドのダメージが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
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            "negate"
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      "static_strike_damage_+%"
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          "#"
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        "reminder_text": null,
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      {
        "condition": [
          {
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            "negate"
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      "storm_call_damage_+%"
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            "min": 1,
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        "string": "ストームコールのダメージが{0}%増加する",
        "reminder_text": null,
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        "condition": [
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            "min": null,
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            "negate"
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        "reminder_text": null,
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      "sweep_damage_+%"
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        "reminder_text": null,
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        "condition": [
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      "frenzy_damage_+%"
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        "reminder_text": null,
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        "reminder_text": null,
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      "elemental_hit_damage_+%"
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        "string": "エレメンタルヒットのダメージが{0}%増加する",
        "reminder_text": null,
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      {
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        "string": "クリーピングフロストのダメージが{0}%増加する",
        "reminder_text": null,
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        "string": "エクスプローシブアローのダメージが{0}%増加する",
        "reminder_text": null,
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        "string": "フレイムブラストのダメージが{0}%増加する",
        "reminder_text": null,
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      {
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        "format": [
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        "string": "グレイシャルカスケードのダメージが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
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            "negate"
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        "string": "グレイシャルカスケードのダメージが{0}%減少する",
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        "string": "アイスクラッシュのダメージが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
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            "negate"
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        "format": [
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        "string": "キネティックブラストのダメージが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
          {
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        "index_handlers": [
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            "negate"
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        "string": "キネティックブラストのダメージが{0}%減少する",
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        "format": [
          "#"
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        "string": "ショックノヴァのダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ショックノヴァのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shockwave_totem_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ショックウェーブトーテムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ショックウェーブトーテムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wild_strike_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワイルドストライクのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワイルドストライクのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "detonate_dead_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デトネートデッドのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デトネートデッドのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "caustic_arrow_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コースティックアローのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コースティックアローのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "caustic_arrow_withered_on_hit_%",
      "caustic_arrow_withered_base_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          },
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "コースティックアローはヒット時に{0}%の確率で{1}秒の基礎持続時間を持つ衰弱を付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "コースティックアローはヒット時に{1}秒の基礎持続時間を持つ衰弱を付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "コースティックアローはヒット時に{0}%の確率で{1}秒の基礎持続時間を持つ衰弱を付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "コースティックアローはヒット時に{1}秒の基礎持続時間を持つ衰弱を付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_golems_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーレム最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_cannot_have_non_golem_minions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはゴーレム以外のミニオンを召喚できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_scale_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーレムのサイズが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゴーレムのサイズが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stone_golem_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストーンゴーレムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ストーンゴーレムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flame_golem_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレイムゴーレムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレイムゴーレムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_golem_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイスゴーレムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アイスゴーレムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_golem_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングゴーレムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングゴーレムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_golem_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "カオスゴーレムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "カオスゴーレムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_golem_summoned_in_past_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去8秒間にプレイヤーがゴーレムを召喚していればダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去8秒間にプレイヤーがゴーレムを召喚していればダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_damage_+%_if_summoned_in_past_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去8秒間に召喚されたゴーレムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去8秒間に召喚されたゴーレムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_primordial_tether_golem_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーレムのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゴーレムのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dominating_blow_minion_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚した支配のセンチネルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚した支配のセンチネルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dominating_blow_skill_attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ドミネイティングブロウのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ドミネイティングブロウのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_snap_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コールドスナップのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コールドスナップのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flame_totem_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ホーリーフレイムトーテムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ホーリーフレイムトーテムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "animate_guardian_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトガーディアンのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アニメイトガーディアンのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bear_trap_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベアトラップのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ベアトラップのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_wall_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストウォールのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フロストウォールのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "molten_shell_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モルテンシェルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モルテンシェルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reckoning_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レコニングのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レコニングのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vigilant_strike_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴィジラントストライクのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴィジラントストライクのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "whirling_blades_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワーリングブレードのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワーリングブレードのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flame_dash_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレイムダッシュのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレイムダッシュのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freeze_mine_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フリーズマインのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フリーズマインのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_ash_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアッシュのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブアッシュのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_ice_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアイスのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブアイスのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_thunder_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブサンダーのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブサンダーのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tempest_shield_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンペストシールドのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "テンペストシールドのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "desecrate_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デセクレートのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デセクレートのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blink_arrow_and_blink_arrow_clone_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブリンクアローおよびそのクローンのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブリンクアローおよびそのクローンのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mirror_arrow_and_mirror_arrow_clone_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミラーアローおよびそのクローンのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミラーアローおよびそのクローンのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "riposte_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リポーストのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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          "#"
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            "negate"
          ]
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        "string": "リポーストのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
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      "vengeance_damage_+%"
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    "trade_stats": null,
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    "French": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
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          "#"
        ],
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          []
        ],
        "string": "ヴェンジェンスのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴェンジェンスのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "converted_enemies_damage_+%"
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    "French": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コンバージョントラップで味方になった敵のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コンバージョントラップで味方になった敵のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "abyssal_cry_damage_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
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          []
        ],
        "string": "インファーナルクライのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
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        "string": "インファーナルクライのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  },
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    "English": null,
    "ids": [
      "shrapnel_shot_damage_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガルバニックアローのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ガルバニックアローのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "blast_rain_damage_+%"
    ],
    "trade_stats": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラストレインのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブラストレインのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "essence_drain_damage_+%"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エッセンスドレインのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エッセンスドレインのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
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  },
  {
    "English": null,
    "ids": [
      "contagion_damage_+%"
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      {
        "condition": [
          {
            "min": 1,
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          }
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        "format": [
          "#"
        ],
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          []
        ],
        "string": "コンテージョンのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
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          "#"
        ],
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          [
            "negate"
          ]
        ],
        "string": "コンテージョンのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "blade_vortex_damage_+%"
    ],
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    "French": null,
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      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレードヴォーテックスのスペルダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブレードヴォーテックスのスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "bladefall_damage_+%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ブレードフォールのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
          "#"
        ],
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          [
            "negate"
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        "string": "ブレードフォールのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "ids": [
      "ice_trap_damage_+%"
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
        ],
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        ],
        "string": "アイストラップのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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          "#"
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          [
            "negate"
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        ],
        "string": "アイストラップのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "English": null,
    "ids": [
      "charged_dash_damage_+%"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        "string": "チャージドダッシュのダメージが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
          {
            "min": null,
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          "#"
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            "negate"
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        "string": "チャージドダッシュのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
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    "English": null,
    "ids": [
      "earthquake_damage_+%"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "アースクエイクのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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          [
            "negate"
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        "string": "アースクエイクのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
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    "English": null,
    "ids": [
      "skeletal_chains_damage_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        ],
        "string": "ダークパクトのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ダークパクトのダメージが{0}%減少する",
        "reminder_text": null,
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      }
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    "English": null,
    "ids": [
      "storm_burst_damage_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ストームバーストのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "ストームバーストのダメージが{0}%減少する",
        "reminder_text": null,
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    ],
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    "English": null,
    "ids": [
      "frost_bomb_damage_+%"
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      {
        "condition": [
          {
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        "format": [
          "#"
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        ],
        "string": "フロストボムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "フロストボムのダメージが{0}%減少する",
        "reminder_text": null,
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    ],
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  {
    "English": null,
    "ids": [
      "orb_of_storms_damage_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "オーブオブストームのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "オーブオブストームのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "シージバリスタのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シージバリスタのダメージが{0}%減少する",
        "reminder_text": null,
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  {
    "English": null,
    "ids": [
      "blight_damage_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ブライトのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブライトのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "shockwave_slam_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サンダーのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サンダーのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_while_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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          ]
        ],
        "string": "凍結中は毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "occultist_stacking_energy_shield_regeneration_rate_per_minute_%_on_kill_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーまたはミニオンが倒した敵1体ごとに毎秒エナジーシールドの{0}%、最大毎秒10%自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "occultist_immune_to_stun_while_has_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドがある時にスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "occultist_energy_shield_always_recovers_for_4_seconds_after_starting_recovery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近エナジーシールドリチャージが始まっていればリチャージはダメージによって妨害されない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hierophant_passive_damage_+%_final_per_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したトーテム1体ごとにダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したトーテム1体ごとにダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_damage_+%_final_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したトーテム1体ごとにトーテムのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したトーテム1体ごとにトーテムのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_affected_by_flasks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコはプレイヤーに適用されない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flasks_apply_to_your_zombies_and_spectres"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用したフラスコはゾンビおよびスペクターに適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "modifiers_to_minion_damage_also_affect_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンダメージのモッドはプレイヤーにも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_modifiers_to_minion_attack_speed_also_affect_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンアタックスピードの増減はプレイヤーにも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "modifiers_to_minion_cast_speed_also_affect_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンキャストスピードのモッドはプレイヤーにも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "modifiers_to_minion_life_regeneration_also_affect_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンライフ自動回復のモッドはプレイヤーにも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "modifiers_to_minion_movement_speed_also_affect_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオン移動スピードのモッドはプレイヤーにも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "occultist_gain_%_of_non_chaos_damage_as_chaos_damage_per_curse_on_target_on_kill_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を倒した時にその敵に付与していた呪い1個ごとに混沌以外のダメージの{0}%を追加の混沌ダメージとして4秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_damage_taken_+%_while_cursed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが呪いを付与した敵が受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_curse_have_malediction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが呪いを付与した敵は呪詛状態となる",
        "reminder_text": "(Malediction: 呪詛状態の敵は、与えるダメージが10%減少し、受けるダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_double_damage_to_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックは冷却状態の敵に対してダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_elemental_penetration_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックは{0}%の元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_fire_penetration_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックは{0}%の火耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_cold_penetration_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックは{0}%の冷気耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_lightning_penetration_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックは{0}%の雷耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_while_no_frenzy_charges_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージを持たない時にダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージを持たない時にダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_against_enemies_on_full_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ状態の敵に対するクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ状態の敵に対するクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_critical_strike_damage_life_leech_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "クリティカルストライク時にアタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_attack_minimum_added_physical_damage",
      "minion_attack_maximum_added_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ミニオンは{0}から{1}の追加アタック物理ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_global_minimum_added_chaos_damage",
      "minion_global_maximum_added_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ミニオンは{0}から{1}の追加混沌ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_global_minimum_added_cold_damage",
      "minion_global_maximum_added_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ミニオンは{0}から{1}の追加冷気ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_global_minimum_added_fire_damage",
      "minion_global_maximum_added_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ミニオンは{0}から{1}の追加火ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_global_minimum_added_lightning_damage",
      "minion_global_maximum_added_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ミニオンは{0}から{1}の追加雷ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_global_minimum_added_physical_damage",
      "minion_global_maximum_added_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ミニオンは{0}から{1}の追加物理ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_physical_damage_%_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理アタックダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_physical_damage_%_to_add_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理アタックダメージの{0}%を追加冷気ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_physical_damage_%_to_add_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理アタックダメージの{0}%を追加雷ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_energy_shield_+_per_5_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力5ごとに最大エナジーシールド {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_always_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのアタックはクリティカルストライクになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_varunastra_weapon_counts_as_all_1h_melee_weapon_types"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての種類の片手近接武器とみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_auras_grant_life_regeneration_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "スキルによるオーラはプレイヤーおよび味方に毎秒ライフ{0}%自動回復を付与する",
        "reminder_text": "(Aura: オーラは、その影響を受けているものにのみボーナスを与えることができる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_nearby_enemies_cannot_gain_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵はパワーチャージ、フレンジーチャージおよびエンデュランスチャージを獲得することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_reserved_life_granted_to_you_and_allies_as_armour_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リザーブ済みライフの{0}%と同量のアーマーをプレイヤーおよび近くの味方に付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_reserved_mana_granted_to_you_and_allies_as_armour_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーおよび周囲の味方にプレイヤーがリザーブ中のマナの{0}%と同量のアーマーを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_reserved_mana_%_given_to_you_and_nearby_allies_as_base_maximum_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リザーブ済みマナの{0}%と同量の最大エナジーシールドをプレイヤーおよび近くの味方に付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_remove_curses_and_status_ailments_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "4秒ごとに、プレイヤーから呪いおよび元素系状態異常を取り除く",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_gain_life_regeneration_per_minute_%_for_1_second_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "4秒ごとにライフの{0}%を1秒かけて自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に最大ライフの{0}%を火ダメージとして近くの敵に与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムはヒットを受けた時にその最大ライフの{0}%を火ダメージとして近くの敵に反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "active_skill_attack_speed_+%_final_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにアタックスピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_aura_enemy_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのトーテムの近くの敵のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのトーテムの近くの敵のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_aura_enemy_fire_and_physical_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのトーテムの近くの敵が受ける物理ダメージと火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのトーテムの近くの敵が受ける物理ダメージと火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_damage_buildup_damage_+%_final_when_first_set"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近トラップが設置されていればトラップのヒットおよび状態異常のダメージが{0}%上昇する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近トラップが設置されていればトラップのヒットおよび状態異常のダメージが{0}%低下する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_damage_buildup_damage_+%_final_after_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近トラップが設置されていなければトラップのヒットおよび状態異常のダメージが{0}%上昇する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近トラップが設置されていなければトラップのヒットおよび状態異常のダメージが{0}%低下する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_attack_skill_cost_life_instead_of_mana_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルはマナの{0}%の代わりにライフをコストとする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_weapon_crit_chance_is_100"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器のクリティカル率は100%である",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_and_mine_minimum_added_physical_damage",
      "trap_and_mine_maximum_added_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "トラップとマインは{0}から{1}の追加物理ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_%_chance_to_trigger_twice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でトラップは追加でもう1回作動する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップは追加でもう1回作動する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_over_time_per_10_dexterity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ10ごとに物理継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "器用さ10ごとに物理継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_duration_per_12_intelligence_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性12ごとに出血の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "知性12ごとに出血の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_cause_bleeding_enemies_to_flee_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で出血状態の敵を逃走させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_ancestor_totem_grant_owner_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルプロテクタートーテムはアクティブ中にアタックスピード{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンセストラルプロテクタートーテムはアクティブ中にアタックスピード{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slash_ancestor_totem_grant_owner_physical_damage_added_as_fire_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルブレードマスタートーテムはアクティブ中に物理ダメージの{0}%を追加火ダメージとして付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slam_ancestor_totem_grant_owner_melee_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルウォーチーフトーテムはアクティブ中に近接ダメージ{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンセストラルウォーチーフトーテムはアクティブ中に近接ダメージ{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_cannot_be_stunned_aura_for_4_seconds_on_block_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "過去10秒間にブロックをしていればプレイヤーおよび{0}m以内の味方はスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "過去10秒間にブロックをしていればプレイヤーおよび{0}m以内の味方はスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cleave_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリーヴの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クリーヴの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ground_slam_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グラウンドスラムの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "グラウンドスラムの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "infernal_blow_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インファーナルブロウの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "インファーナルブロウの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_tendrils_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングテンドリルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングテンドリルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "magma_orb_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローリングマグマの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ローリングマグマの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reave_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーヴの半径が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーヴの半径が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "molten_strike_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モルテンストライクの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モルテンストライクの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_shot_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイスショットの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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      "cold_snap_radius_+%"
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            "min": 1,
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        ],
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          "#"
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          {
            "min": null,
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            "negate"
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      "decoy_totem_radius_+%"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
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          "#"
        ],
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        "string": "デコイトーテムの効果範囲が{0}%増加する",
        "reminder_text": null,
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          {
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            "negate"
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        "string": "デコイトーテムの効果範囲が{0}%減少する",
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    "ids": [
      "shock_nova_radius_+%"
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        "condition": [
          {
            "min": 1,
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          "#"
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            "negate"
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      "freeze_mine_radius_+%"
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        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
        ],
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        "string": "フリーズマインの効果範囲が{0}%増加する",
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          {
            "min": null,
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            "negate"
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        "string": "フリーズマインの効果範囲が{0}%減少する",
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      "shrapnel_shot_radius_+%"
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        "condition": [
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            "min": 1,
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          "#"
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        "string": "ガルバニックアローの効果範囲が{0}%増加する",
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      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "ガルバニックアローの効果範囲が{0}%減少する",
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    ],
    "Korean": null,
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    "ids": [
      "blast_rain_radius_+%"
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        "condition": [
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            "min": 1,
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            "negated": null
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        "format": [
          "#"
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        "string": "ブラストレインの効果範囲が{0}%増加する",
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      {
        "condition": [
          {
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            "negate"
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        "string": "ブラストレインの効果範囲が{0}%減少する",
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      "contagion_radius_+%"
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            "negate"
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      "wither_radius_+%"
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        "condition": [
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        "string": "ウィザーの効果範囲が{0}%増加する",
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      "blade_vortex_radius_+%"
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        "condition": [
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        "format": [
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        "string": "ブレードヴォーテックスの効果範囲が{0}%増加する",
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            "negate"
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      "bladefall_radius_+%"
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        "condition": [
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        "format": [
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        "string": "ブレードフォールの効果範囲が{0}%増加する",
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            "negate"
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        "string": "ブレードフォールの効果範囲が{0}%減少する",
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      "ice_trap_radius_+%"
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        "string": "アイストラップの効果範囲が{0}%増加する",
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            "negate"
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      "earthquake_radius_+%"
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        "string": "アースクエイクの効果範囲が{0}%増加する",
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            "negate"
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        "string": "アースクエイクの効果範囲が{0}%減少する",
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    "ids": [
      "frost_bomb_radius_+%"
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        "condition": [
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        "string": "フロストボムの効果範囲が{0}%増加する",
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            "negate"
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        "string": "フロストボムの効果範囲が{0}%減少する",
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            "negate"
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        "string": "オーブオブストームの効果範囲が{0}%減少する",
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        "string": "ブライトの効果範囲が{0}%増加する",
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        "index_handlers": [
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            "negate"
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          {
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        "string": "サンダーの効果範囲が{0}%増加する",
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        "index_handlers": [
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            "negate"
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        "string": "サンダーの効果範囲が{0}%減少する",
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    "ids": [
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    "Japanese": [
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        "index_handlers": [
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        "string": "サンダーによる隆起のうねりが起きるディレイが{0}%増加する",
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        "index_handlers": [
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            "negate"
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        "string": "サンダーによる隆起のうねりが起きるディレイが{0}%減少する",
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      {
        "condition": [
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        "string": "ショックウェーブトーテムの効果範囲が{0}%増加する",
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ショックウェーブトーテムの効果範囲が{0}%減少する",
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
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    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
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        ],
        "format": [
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        "index_handlers": [
          [
            "locations_to_metres"
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        ],
        "string": "チャージドダッシュの最後のダメージエリア全ての効果半径が{0}mされる",
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      {
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        "string": "スペクターのアタックスピードおよびキャストスピードが{0}%増加する",
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        "string": "フリージングパルスのキャストスピードが{0}%増加する",
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        "string": "モルテンストライクは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モルテンストライクは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spark_num_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スパークは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スパークは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "split_arrow_num_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スプリットアローは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スプリットアローは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "barrage_num_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バラージは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バラージは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tornado_shot_num_of_secondary_projectiles",
      "quality_display_tornado_shot_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "トルネードショットは二次的投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "トルネードショットは二次的投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "magma_orb_num_of_additional_projectiles_in_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローリングマグマは投射物を追加で1回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローリングマグマは投射物を追加で{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arc_num_of_additional_projectiles_in_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークは追加で1回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークは追加で{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flame_totem_num_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ホーリーフレームトーテムは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ホーリーフレームトーテムは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_strike_additional_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングストライクは対象を追加で1体貫通する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングストライクは対象を追加で{0}体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_trap_additional_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングトラップは対象を追加で1体貫通する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングトラップは対象を追加で{0}体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "burning_arrow_ignite_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バーニングアローは常に敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バーニングアローは{0}%の確率で敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "burning_arrow_physical_damage_%_to_add_as_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バーニングアローの物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "infernal_blow_physical_damage_%_to_add_as_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インファーナルブロウの物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_trap_burning_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤートラップの燃焼ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ファイヤートラップの燃焼ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fireball_ignite_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーボールは常に敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーボールは{0}%の確率で敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "glacial_hammer_freeze_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイシャルハンマーは常に敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイシャルハンマーは{0}%の確率で敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_nova_freeze_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイスノヴァは常に敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイスノヴァは{0}%の確率で敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reave_attack_speed_per_reave_stack_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーヴのスタックごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーヴのスタックごとにアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectral_throw_projectile_deceleration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペクトラルスローの投射物の減速速度が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペクトラルスローの投射物の減速速度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flicker_strike_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにフリッカーストライクのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにフリッカーストライクのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "puncture_maim_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パンクチャーはヒット時に{0}%の確率で敵に重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arc_shock_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークは常に敵を感電させる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークは{0}%の確率で敵を感電させる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_nova_mine_num_of_additional_repeats"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーノヴァマインは追加で{0}回繰り返す",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "firestorm_explosion_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーストームの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ファイヤーストームの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flame_surge_damage_+%_vs_burning_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼状態の敵に対するフレイムサージのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "燃焼状態の敵に対するフレイムサージのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_spear_%_chance_to_gain_power_charge_on_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイススピアーによるクリティカルストライク時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "power_siphon_%_chance_to_gain_power_charge_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーサイフォンにより敵を倒した時に{0}%の確率でパワーチャージを追加で1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_ancestor_totem_placement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルプロテクタートーテムの設置スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンセストラルプロテクタートーテムの設置スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "searing_bond_totem_placement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シーリングボンドトーテムの設置スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シーリングボンドトーテムの設置スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sweep_knockback_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スウィープのノックバック確率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frenzy_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにフレンジーのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにフレンジーのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frenzy_%_chance_to_gain_additional_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーを使用した時に{0}%の確率でフレンジーチャージを追加で1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_hit_chance_to_freeze_shock_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルヒットは常に凍結、感電および発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルヒットは{0}%の確率で凍結、感電および発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "glacial_cascade_physical_damage_%_to_convert_to_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイシャルカスケードの物理ダメージの{0}%を冷気ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "glacial_hammer_physical_damage_%_to_add_as_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイシャルハンマーの物理ダメージの{0}%を追加冷気ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_crash_physical_damage_%_to_add_as_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイスクラッシュの物理ダメージの{0}%を追加冷気ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectre_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したスペクターの元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビの元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stone_golem_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストーンゴーレムの元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flame_golem_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレイムゴーレムの元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_golem_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "アイスゴーレムの元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_golem_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングゴーレムの元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_golem_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
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          "+#"
        ],
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        ],
        "string": "カオスゴーレムの元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "animate_guardian_elemental_resistances_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "アニメイトガーディアンの元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_nova_ring_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ショックノヴァの稲妻の輪のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ショックノヴァの稲妻の輪のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blast_rain_number_of_blasts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラストレインは矢を追加で1本放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "ブラストレインは矢を追加で{0}本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blast_rain_single_additional_projectile"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラストレインは矢を追加で1本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "siphon_life_leech_from_damage_permyriad",
      "quality_display_essence_drain_is_gem"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "+#",
          "ignore"
        ],
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            "divide_by_one_hundred_2dp"
          ],
          []
        ],
        "string": "エッセンスドレインはデバフダメージの{0}%をライフとして自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "animate_weapon_chance_to_create_additional_copy_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}%の確率でアニメイトウェポンの追加のコピーを1体生成する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "decoy_totem_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "デコイトーテムのライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デコイトーテムのライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "devouring_totem_leech_per_second_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "デヴァワリングトーテムの秒間リーチ量が{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "デヴァワリングトーテムの秒間リーチ量が{0}%減少する",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rejuvenation_totem_%_life_regeneration_added_as_mana_regeneration"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "リジュヴェネーショントーテムはライフ自動回復の{0}%と同量のマナ自動回復も付与する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rejuvenation_totem_aura_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "リジュヴェネーショントーテムのオーラ効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リジュヴェネーショントーテムのオーラ効果が{0}%げ減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wild_strike_num_of_additional_projectiles_in_chain"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ワイルドストライクのビームは追加で1回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ワイルドストライクのビームは追加で{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_skeletons_num_additional_warrior_skeletons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "スケルトン召喚時に追加で1体スケルトンを召喚する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スケルトン召喚時に追加で{0}体スケルトンを召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shockwave_totem_cast_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ショックウェーブトーテムのキャストスピードが{0}%増加する",
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ショックウェーブトーテムのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "devouring_totem_%_chance_to_consume_additional_corpse"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "デヴァワリングトーテムは{0}%の確率で死体を追加で1体消費する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デヴァワリングトーテムは{0}%の確率で死体を追加で1体消費する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "siege_ballista_totem_placement_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "シージバリスタのトーテム設置スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シージバリスタのトーテム設置スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "incinerate_damage_+%_per_stage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ステージごとにインシネレートのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ステージごとにインシネレートのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poachers_mark_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ポーチャーの呪印の呪い効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ポーチャーの呪印の呪い効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_weakness_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "スナイパーの呪印の呪い効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スナイパーの呪印の呪い効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "temporal_chains_curse_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンポラルチェーンの呪い効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "テンポラルチェーンの呪い効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "assassins_mark_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
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    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
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            "negate"
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    "Korean": null,
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      "damage_taken_+%_from_taunted_enemies"
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    "ids": [
      "attack_and_cast_speed_+%_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "リーチ中はアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーチ中はアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_charge_damage_per_target_hit_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットした敵1体ごとにシールドチャージのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヒットした敵1体ごとにシールドチャージのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "traps_and_mines_%_chance_to_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "トラップおよびマインはヒット時に{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "トラップおよびマインはヒット時に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_of_each_type_that_you_have_an_active_golem_of"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚したゴーレムと一致する元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_golem_immunity_to_elemental_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルゴーレムは元素ダメージに対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_immunity_to_elemental_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したゴーレムは元素ダメージに対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_primordial_tether_golem_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーレムのライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゴーレムのライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_golem_granted_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルゴーレムにより付与されるバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エレメンタルゴーレムにより付与されるバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_stone_golem_granted_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストーンゴーレムにより付与されるバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ストーンゴーレムにより付与されるバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_fire_golem_granted_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレイムゴーレムにより付与されるバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレイムゴーレムにより付与されるバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_ice_golem_granted_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイスゴーレムにより付与されるバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アイスゴーレムにより付与されるバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_lightning_golem_granted_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングゴーレムにより付与されるバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングゴーレムにより付与されるバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chaos_golem_granted_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "カオスゴーレムにより付与されるバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "カオスゴーレムにより付与されるバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_elemental_penetration_for_4_seconds_on_mine_detonation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近マインを起爆していればダメージは{0}%の元素耐性を突破する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cold_immunity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージ完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_lightning_immunity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージ完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blood_rage_grants_additional_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラッドレイジは追加でアタックスピード{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブラッドレイジは追加でアタックスピード{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blood_rage_grants_additional_%_chance_to_gain_frenzy_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラッドレイジは撃破時フレンジーチャージ獲得確率を追加で{0}%付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "is_hindered"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "阻害状態になる",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_hindered_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "阻害状態の敵に対してのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "阻害状態の敵に対してのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blast_rain_%_chance_for_additional_blast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラストレインは{0}%の確率で矢を追加で1本放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ブラストレインは矢を追加で1本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "smoke_mine_base_movement_velocity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スモークマインは追加で移動スピード{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スモークマインは追加で移動スピード{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enduring_cry_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュアリングクライのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュアリングクライのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cluster_burst_spawn_amount"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キネティックブラストは爆発を追加で{0}回起こす",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キネティックブラストは爆発を追加で{0}回起こす",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_tendrils_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングテンドリルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングテンドリルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "righteous_fire_spell_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライチャスファイヤーはスペルダメージ{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライチャスファイヤーはスペルダメージ{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rallying_cry_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラリイングクライのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ラリイングクライのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_ancestor_totem_elemental_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルプロテクタートーテムの元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "kinetic_blast_%_chance_for_additional_blast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キネティックブラストは{0}%の確率で爆発を追加で1回起こす",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "キネティックブラストは爆発を追加で1回起こす",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_nearby_allies_share_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーと近くのパーティーメンバーはパワーチャージ、フレンジーチャージおよびエンデュランスチャージをお互いに共有する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phase_run_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フェーズランの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フェーズランの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "searing_totem_elemental_resistance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シーリングボンドトーテムの元素耐性が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シーリングボンドトーテムの元素耐性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bone_offering_block_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ボーンオファリングは追加でアタックブロック率{0}%を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "desecrate_number_of_corpses_to_create"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "デセクレートは追加で死体を1体スポーンさせる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デセクレートは追加で死体を{0}体スポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flesh_offering_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレッシュオファリングは追加でアタックスピード{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレッシュオファリングは追加でアタックスピード{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_spear_second_form_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイススピアーの第二形態のクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アイススピアーの第二形態のクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_spear_second_form_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイススピアーの第二形態のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_spear_second_form_projectile_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイススピアーの第二形態の投射物スピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アイススピアーの第二形態の投射物スピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_arrow_maximum_number_of_extra_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングアローは追加で{0}体の敵にヒットする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングアローは追加で{0}体の敵にヒットする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrate_ground_on_shatter_%_chance_for_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を粉砕した時に{0}%の確率で神聖領域を生成する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を粉砕した時に神聖領域を生成する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "glows_in_area_with_unique_fish"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの魚がいるエリアにいる時に光る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_num_of_additional_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックは追加で1回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックは追加で{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "explosive_arrow_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エクスプローシブアローのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エクスプローシブアローのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_+%_per_10_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性10ごとに雷ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "知性10ごとに雷ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_maim_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "この武器によるアタックはヒット時に敵に重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcries_cost_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライのコストがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_a_power_charge_when_you_or_your_totems_kill_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "プレイヤーまたはトーテムが敵を倒していれば{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_crit_shocked_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電状態の敵に対して常にクリティカルストライクを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_crit_non_shocked_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電状態でない敵に対してクリティカルストライクを与えることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_bolt_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストボルトのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フロストボルトのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_bolt_nova_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴォーテックスのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴォーテックスのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "double_slash_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラセレイトのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ラセレイトのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "charged_attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレードフラリィのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブレードフラリィのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slam_ancestor_totem_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルウォーチーフトーテムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンセストラルウォーチーフトーテムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slash_ancestor_totem_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルブレードマスタートーテムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンセストラルブレードマスタートーテムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slash_ancestor_totem_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルブレードマスタートーテムの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンセストラルブレードマスタートーテムの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slam_ancestor_totem_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルウォーチーフトーテムの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンセストラルウォーチーフトーテムの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_bolt_nova_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ヴォーテックスの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴォーテックスの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "double_slash_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラセレイトのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ラセレイトのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "charged_attack_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ブレードフラリィの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブレードフラリィの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "double_slash_radius_+%"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラセレイトの効果範囲が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ラセレイトの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_bolt_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストボルトのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フロストボルトのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_bolt_freeze_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストボルトは常に敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストボルトは{0}%の確率で敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_bolt_nova_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴォーテックスの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴォーテックスの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_cannot_be_blinded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは盲目になることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_%_chance_to_blind_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはヒット時に{0}%の確率で敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "magic_items_drop_identified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マジックアイテムは鑑定済みでドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "X_mana_per_stackable_unique_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランドスペクトラム1個ごとに{0}のマナを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "X_armour_per_stackable_unique_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランドスペクトラム1個ごとに{0}のアーマーを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_all_elemental_status_%_per_stackable_unique_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランドスペクトラム1個ごとに{0}%の確率で元素系状態異常を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_stackable_unique_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランドスペクトラム1個ごとにクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_stackable_unique_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランドスペクトラム1個ごとに元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_resistance_%_per_stackable_unique_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランドスペクトラム1個ごとに全ての元素耐性が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+%_per_stackable_unique_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランドスペクトラム1個ごとに最大ライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "グランドスペクトラム1個ごとに最大ライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_endurance_charges_per_stackable_unique_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランドスペクトラム1個ごとにエンデュランスチャージの最低数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_frenzy_charges_per_stackable_unique_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランドスペクトラム1個ごとにフレンジーチャージの最低数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_power_charges_per_stackable_unique_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランドスペクトラム1個ごとにパワーチャージの最低数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_critical_strike_multiplier_+_per_stackable_unique_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランドスペクトラム1個ごとにミニオンのクリティカルダメージ倍率 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_abyss_jewel_type"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに影響しているアビスジュエル1種類ごとにダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに影響しているアビスジュエル1種類ごとにダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_%_taken_from_mana_before_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージの{0}%をライフの前にマナで受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_taken_from_mana_before_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージの{0}%をライフの前にマナで受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_mana_when_enemy_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を感電させた時にマナの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を感電させた時にマナの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "quantity_of_items_dropped_by_maimed_enemies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "重傷状態の敵を倒してドロップしたアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "重傷状態の敵を倒してドロップしたアイテムの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rarity_of_items_dropped_by_maimed_enemies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "重傷状態の敵を倒してドロップしたアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "重傷状態の敵を倒してドロップしたアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_if_you_have_taken_a_savage_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがサベージヒットを受けていれば受けるダメージが{0}%増加する",
        "reminder_text": "(Savage hit: 最大ライフの15%以上のダメージを与えるヒットをサベージヒットと呼ぶ)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがサベージヒットを受けていれば受けるダメージが{0}%減少する",
        "reminder_text": "(Savage hit: 最大ライフの15%以上のダメージを与えるヒットをサベージヒットと呼ぶ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_duration_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するスタンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対するスタンの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとに近接ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとに近接ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_resist_all_elements_+%_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したトーテム1体ごとにトーテムの全ての元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_life_regeneration_%_per_second_for_1_second_if_taken_savage_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去1秒間にプレイヤーがサベージヒットを受けていれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Savage hit: 最大ライフの15%以上のダメージを与えるヒットをサベージヒットと呼ぶ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージが最大数の時にプレイヤーは感電を受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_used_a_warcry_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがウォークライしていれば移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_attack_damage_permyriad_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "毒状態の敵に対するアタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_leech_from_attack_damage_permyriad_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "毒状態の敵に対するアタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_spells_cast_speed_+%_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したトーテム1体ごとにトーテムのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したトーテム1体ごとにトーテムのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_skills_mana_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動スキルのマナコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動スキルのマナコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_when_in_main_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドに装備中はグローバルクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_block_chance_%_when_in_off_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドに装備中はアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spirit_offering_physical_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スピリットオファリングは物理ダメージの{0}%を追加混沌ダメージとして付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_if_not_hit_recently_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットを受けていなければ受けるダメージが{0}%上昇する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがヒットを受けていなければ受けるダメージが{0}%低下する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_+%_if_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットを受けていれば回避力が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがヒットを受けていれば回避力が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_chance_%_vs_taunted_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "挑発状態の敵からのアタックに対してアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_cold_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの冷気耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_physical_damage_%_to_add_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは物理ダメージの{0}%を追加の冷気ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_and_evasion_rating_+%_if_killed_a_taunted_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが挑発状態の敵を倒していればアーマーと回避力が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが挑発状態の敵を倒していればアーマーと回避力が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_for_each_level_the_enemy_is_higher_than_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のレベルがプレイヤーのレベルより1高いごとにヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵のレベルがプレイヤーのレベルより1高いごとにヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_attack_speed_+%_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したトーテム1体ごとにトーテムのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したトーテム1体ごとにトーテムのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_num_of_additional_chains_when_in_main_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドに装備中はアタックは追加で1回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドに装備中はアタックは追加で{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_number_of_additional_projectiles_when_in_off_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドに装備中はアタックは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドに装備中はアタックは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "counter_attacks_minimum_added_physical_damage",
      "counter_attacks_maximum_added_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "報復スキルに{0}から{1}の物理ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_damage_+%_per_active_golem_type"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したゴーレム1種類ごとにゴーレムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したゴーレム1種類ごとにゴーレムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_damage_+%_per_active_golem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したゴーレム1体ごとにゴーレムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したゴーレム1体ごとにゴーレムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_+%_with_no_corrupted_equipped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のアイテムにコラプト状態のものが1個もなければ最大ライフが{0}%増加する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_with_no_corrupted_equipped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "装備中のアイテムにコラプト状態のものが1個もなければ毎秒{0}のライフを自動回復する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharge_rate_per_minute_with_all_corrupted_equipped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "装備中のアイテムが全てコラプト状態あれば毎秒{0}のエナジーシールドを自動回復する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_take_X_chaos_damage_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵は毎秒{0}の混沌ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "counter_attacks_minimum_added_cold_damage",
      "counter_attacks_maximum_added_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "報復スキルに{0}から{1}の冷気ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_pierced_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を貫通していれば移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を貫通していれば移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_cursed_enemies_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵に対するヒット時に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_poison_%_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵に対するヒット時に{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵に対するヒット時に常に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_rarity_+%_if_wearing_a_normal_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ノーマルアイテム装備中は見つかるアイテムのレアリティが{0}%増加する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ノーマルアイテム装備中は見つかるアイテムのレアリティが{0}%減少する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_quantity_+%_if_wearing_a_magic_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マジックアイテム装備中は見つかるアイテムの数量が{0}%増加する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マジックアイテム装備中は見つかるアイテムの数量が{0}%減少する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_for_X_ms_on_killing_rare_or_unique_monster"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーがレアまたはユニークの敵を倒した時に猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "kill_enemy_on_hit_if_under_15%_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルで敵をヒットした時に最大ライフの15%以下のライフしか持たない敵を倒す",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "kill_enemy_on_hit_if_under_20%_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのスキルで敵をヒットした時にライフが最大ライフの20%以下の敵を撃破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血に対して完全耐性になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_gain_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_avoid_bleed_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で出血を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_bleeding_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチ中は出血に対して完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_enemy_killed_recently_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していればダメージが{0}%上昇する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していればダメージが{0}%低下する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_+%_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していれば効果範囲が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していれば効果範囲が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "max_charged_attack_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレードフラリィの最大ステージ数が1追加される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレードフラリィの最大ステージ数が{0}追加される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_effect_duration_+%_if_killed_maimed_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが重傷状態の敵を倒していればスキル効果持続時間が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが重傷状態の敵を倒していればスキル効果持続時間が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_if_taunted_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を挑発していれば受けるダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を挑発していれば受けるダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_taunted_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーが敵を挑発していれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_elemental_status_ailments_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は元素系状態異常に対して完全耐性になる",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中は元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_freeze_shock_ignite_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は{0}%の確率で凍結、感電および発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は常に凍結、感電および発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "es_and_mana_regeneration_rate_per_minute_%_while_on_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "神聖領域の上にいる時に毎秒マナとエナジーシールドの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_on_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "神聖領域の上にいる時にアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "神聖領域の上にいる時にアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_arming_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マインの装填スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マインの装填スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flasks_%_chance_to_not_consume_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でプレイヤーが使用したフラスコのチャージを消費しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_for_4_seconds_when_you_block_a_unique_enemy_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にユニークの敵からのダメージをブロックしていれば物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去10秒間にユニークの敵からのダメージをブロックしていれば物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_consecrated_ground_grants_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが生成した神聖領域はプレイヤーおよび味方にダメージ{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_enemy_not_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していなければアタックスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していなければアタックスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_while_at_maximum_frenzy_charges_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時に物理ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージが最大数の時に物理ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_+%_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージが最大数の時に受ける物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージが最大数の時に受ける物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_damage_leeched_as_life_to_you_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "プレイヤーのマインが与えたダメージの{0}%をライフとしてプレイヤーがリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_damage_leeched_as_life_to_you_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "プレイヤーのトーテムが与えたダメージの{0}%をライフとしてプレイヤーがリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_200_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "命中力150ごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "命中力150ごとにアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_maximum_endurance_charges_on_endurance_charge_gained_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがエンデュランスチャージを獲得しようとする時に{0}%の確率で代わりに最大数のエンデュランスチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elementalist_skill_area_of_effect_+%_for_4_seconds_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "10秒ごとに4秒間効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "10秒ごとに4秒間効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_chaos_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対して物理ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phasing_%_for_3_seconds_on_trap_triggered_by_an_enemy",
      "phasing_on_trap_triggered_by_an_enemy_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "トラップが敵により作動した時に{0}%の確率で透明化を3秒間獲得する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "トラップが敵により作動した時に透明化を3秒間獲得する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [
            "canonical_stat"
          ],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "トラップが敵により作動した時に{0}%の確率で透明化を{1}秒間獲得する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "トラップが敵により作動した時に透明化を{1}秒間獲得する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_life_on_trap_triggered_by_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップが敵により作動した時に{0}のライフを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_es_on_trap_triggered_by_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップが敵により作動した時に{0}のエナジーシールドを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_skills_additional_totems_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルのトーテムの最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_from_critical_strikes_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクで付与した毒のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クリティカルストライクで付与した毒のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_damage_+%_vs_maimed_enemies_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "重傷状態の敵に対して付与した出血のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "重傷状態の敵に対して付与した出血のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flask_charges_+%_from_enemies_with_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが元素系状態異常の影響を受けている敵を倒した時に付与されるフラスコチャージが{0}%増加する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが元素系状態異常の影響を受けている敵を倒した時に付与されるフラスコチャージが{0}%減少する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_and_evasion_+%_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化中はアーマーおよび回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化中はアーマーおよび回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化中は近接ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化中は近接ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "desecrate_creates_X_additional_corpses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "デセクレートは追加で死体を1体スポーンさせる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デセクレートは追加で死体を{0}体スポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_corpse_consumed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近消費した死体1体ごとにアタックスピードおよびキャストスピードが{0}%、最大200%まで増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近消費した死体1体ごとにアタックスピードおよびキャストスピードが{0}%、最大200%まで減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "permanently_intimidate_enemies_you_hit_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによりフルライフ状態の敵を常時威嚇状態にする",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "taunted_enemies_damage_+%_final_vs_non_taunt_target"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより挑発された敵はプレイヤー以外の対象に対してヒットおよび状態異常のダメージが{0}%上昇する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーにより挑発された敵はプレイヤー以外の対象に対してヒットおよび状態異常のダメージが{0}%低下する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_life_leech_on_kill_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していればダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_on_melee_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接アタックはヒット時に敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_poison_on_melee_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接アタックはヒット時に{0}%の確率で敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接アタックはヒット時に敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_permyriad_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "呪い状態の敵に対するダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していれば移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していれば移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_physical_damage_%_to_add_as_each_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器による物理ダメージの{0}%をそれぞれの元素属性の追加ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_added_as_fire_damage_if_enemy_killed_recently_by_you_or_your_totems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーまたはトーテムが敵を倒していれば物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_multiplier_while_dual_wielding_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_chance_while_dual_wielding_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中はクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中はクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_reduction_and_evasion_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマーと回避力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_penetration_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はダメージが{0}%の元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reflect_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける反射ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける反射ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "power_charge_on_block_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_chilled_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ブロック時に近くの敵を冷却する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる。持続時間は2秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ブロック時に近くの敵を冷却する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "from_self_minimum_added_cold_damage_taken_per_frenzy_charge",
      "from_self_maximum_added_cold_damage_taken_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイヤー自身が受けるヒットにフレンジーチャージ1個ごとに{0}から{1}の冷気ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中はアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_fire_damage_if_blocked_recently",
      "maximum_added_fire_damage_if_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "直近ブロックしていれば{0}から{1}の火ダメージを追加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_based_on_energy_shield_instead_of_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタン閾値はライフの代わりにエナジーシールドに基づく",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_leech_life_from_critical_strikes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクによりライフをリーチすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_blind_on_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に{0}%の確率で敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_on_melee_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接クリティカルストライク時に出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_elusive_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で身躱しを獲得する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に身躱しを獲得する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_have_pop_up_traps"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには多数ののセンチネルトラップがある",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_defiance_when_lose_life_to_hit_once_per_x_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "敵のヒットによりライフを失った時に{0}秒ごとに1度だけディファイアンスを10秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_per_defiance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディファイアンス1スタックごとにアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ディファイアンス1スタックごとにアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_total_life_recovery_per_second_from_leech_+%_while_have_defiance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディファイアンスがある時にリーチによる秒間最大合計回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ディファイアンスがある時にリーチによる秒間最大合計回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_all_defiance_and_take_max_life_as_damage_on_reaching_x_defiance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディファイアンスが{0}になると最大ライフと同量の反射物理ダメージを受け、全てのディファイアンスを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_take_no_extra_damage_from_critical_strikes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクから追加ダメージを受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_shock_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電させた敵のキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電させた敵のキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_normal_monster_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "このエリアのノーマルモンスターは毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_magic_monster_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "このエリアのマジックモンスターは毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "このエリアのレアモンスターは毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "siege_and_shrapnel_ballista_attack_speed_+%_per_maximum_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムの最大召喚数ごとにシージバリスタとシュラプネルバリスタのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテムの最大召喚数ごとにシージバリスタとシュラプネルバリスタのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "memory_line_number_of_shrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに追加のシュラインが1個出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに追加のシュラインが{0}個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "memory_line_number_of_pantheon_shrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにパンテオンモンスターに守られた追加のシュラインが1個出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにパンテオンモンスターに守られた追加のシュラインが{0}個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_memory_line_monster_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インカージョンモンスターの最大ライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "インカージョンモンスターの最大ライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_memory_line_monster_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インカージョンモンスターのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "インカージョンモンスターのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "burning_damage_+%_if_ignited_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を発火させていれば燃焼ダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を発火させていれば燃焼ダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_enemy_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を発火させた時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_physical_damage_+%_vs_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火状態の敵に対する近接物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火状態の敵に対する近接物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_for_forking_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "分岐した矢のクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "分岐した矢のクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrows_that_pierce_cause_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "貫通した矢は敵に出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrows_that_pierce_chance_to_bleed_25%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "貫通した矢は50%の確率で敵に出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrows_always_pierce_after_chaining"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は連鎖した後に全ての対象を貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_damage_increases_and_reductions_also_affects_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンダメージの増減のモッドはプレイヤーにも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_attack_damage_+%_per_200_accuracy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "命中力200ごとに投射物アタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "命中力200ごとに投射物アタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "essence_buff_ground_fire_damage_to_deal_per_second",
      "essence_buff_ground_fire_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "移動中に地面に燃焼領域を生成し、毎秒{0}の火ダメージを{1}秒間与える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "移動中に地面に燃焼領域を生成し、毎秒{0}の火ダメージを{1}秒間与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "scorched_earth_ground_scorch_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "移動中に地面に焦げ領域を生成する。{0}秒間持続する",
        "reminder_text": "(Scorch: 焦げた敵は元素耐性が-10%される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wake_of_destruction_ground_lightning_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "移動中に地面に感電領域を生成する。{0}秒間持続する",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "essence_display_elemental_damage_taken_while_not_moving_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中は受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "静止中は受ける元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_%_while_not_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "静止中は{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中は受ける物理ダメージ {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "静止中のアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_+%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中は受ける物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動中は受ける物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "静止中はマナ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中はマナ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_attack_skill_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物アタックスキルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物アタックスキルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_attacks_chance_to_bleed_on_hit_%_if_you_have_beast_minion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベスティアルミニオンがいる時にアタックによる投射物はヒット時に{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_attacks_chance_to_maim_on_hit_%_if_you_have_beast_minion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベスティアルミニオンがいる時にアタックによる投射物はヒット時に{0}%の確率で重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_attacks_chance_to_poison_on_hit_%_if_you_have_beast_minion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベスティアルミニオンがいる時にアタックによる投射物はヒット時に{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_if_you_have_beast_minion",
      "attack_maximum_added_physical_damage_if_you_have_beast_minion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ベスティアルミニオンがいる時に{0}から{1}の物理ダメージをアタックに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_chaos_damage_if_you_have_beast_minion",
      "attack_maximum_added_chaos_damage_if_you_have_beast_minion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ベスティアルミニオンがいる時に{0}から{1}の混沌ダメージをアタックに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_movement_speed_+%_if_you_have_beast_minion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベスティアルミニオンがいる時にアタックスピードと移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_if_other_ring_is_shaper_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "もう片方の指輪がシェイパーアイテムであればアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "もう片方の指輪がシェイパーアイテムであればアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_if_other_ring_is_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "もう片方の指輪がエルダーアイテムであればスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "もう片方の指輪がエルダーアイテムであればスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_by_spells_if_other_ring_is_shaper_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "もう片方の指輪がシェイパーアイテムであればスペルによりスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_by_attacks_if_other_ring_is_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "もう片方の指輪がエルダーアイテムであればアタックによりスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_per_equipped_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のエルダーアイテム1個ごとに最大ライフ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ailment_damage_+%_per_equipped_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のエルダーアイテム1個ごとに状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中のエルダーアイテム1個ごとに状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ailment_dot_multiplier_+_per_equipped_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のエルダーアイテム1個ごとに状態異常の継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_on_self_while_you_have_arcane_surge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーケインサージがある時にプレイヤー自身に対する非ダメージ性状態異常の効果が{0}%増加する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アーケインサージがある時にプレイヤー自身に対する非ダメージ性状態異常の効果が{0}%減少する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_per_equipped_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のエルダーアイテム1個ごとに非ダメージ性状態異常の効果が{0}%増加する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中のエルダーアイテム1個ごとに非ダメージ性状態異常の効果が{0}%減少する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_mana_cost_+_for_each_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のコラプト状態のアイテム1個ごとにスキルの合計マナコスト {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_%_to_add_as_chaos_per_shaper_item_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のシェイパーアイテム1個ごとに元素ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_siphoning_charges_per_elder_or_shaper_item_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のエルダーアイテムまたはシェイパーアイテム1個ごとにサイフォニングチャージの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_siphoning_charge_on_skill_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスキルを使用した時に{0}%の確率でサイフォニングチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスキルを使用した時にサイフォニングチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_spell_minimum_added_physical_damage_per_siphoning_charge",
      "attack_and_spell_maximum_added_physical_damage_per_siphoning_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サイフォニングチャージ1個ごとに{0}から{1}の物理ダメージをアタックおよびスペルに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_chaos_damage_%_to_add_as_chaos_damage_per_siphoning_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイフォニングチャージ1個ごとに混沌ダメージ以外のダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_against_hits_%_per_siphoning_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイフォニングチャージ1個ごとにヒットに対して{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_any_damage_permyriad_per_siphoning_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "サイフォニングチャージ1個ごとにダメージの{0}%をライフとしてリーチする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_per_minute_per_siphoning_charge_if_have_used_a_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーがスキルを使用していればサイフォニングチャージ1個ごとに毎秒{0}の物理ダメージを受ける",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_mana_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナフラスコを使用した時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_instant_mana_recovery_from_flasks_also_recovers_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "即時ではないフラスコによるマナ回復はライフも回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_per_200_mana_spent_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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          "#"
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        "string": "直近マナを合計200消費するごとにスキルのコストが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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          [
            "negate"
          ]
        ],
        "string": "直近マナを合計200消費するごとにスキルのコストが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
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      "spell_damage_+%_per_200_mana_spent_recently"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "直近マナを合計200消費するごとにスペルダメージが{0}%増加する",
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      {
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          {
            "min": null,
            "max": -1,
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          "#"
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            "negate"
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        ],
        "string": "直近マナを合計200消費するごとにスペルダメージが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
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      "cannot_be_stunned_if_you_have_10_or_more_crab_charges"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "クラブバリアが最低10あればスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "cannot_lose_crab_charges_if_you_have_lost_crab_charges_recently"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
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          "ignore"
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        ],
        "string": "直近クラブバリアを失っていればクラブバリアを失うことはない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "crab_aspect_crab_barrier_max_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        "string": "クラブバリアの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_crab_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "クラブバリア1スタックごとにダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_crab_charges_lost_when_hit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "ヒットにより物理ダメージを受けた時にクラブバリアを{0}スタックのみ失う",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
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      "additional_block_%_while_you_have_at_least_5_crab_charges"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "クラブバリアが5スタック以上ある時にアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_block_%_while_you_have_at_least_10_crab_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
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        ],
        "string": "クラブバリアが10スタック以上ある時にアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_max_crab_stacks_when_you_would_gain_a_crab_stack_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "クラブバリア獲得時に{0}%の確率で代わりにクラブバリアを最大数獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_blood_scythe_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "ブラッドチャージの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_void_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ヴォイドチャージの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_gain_25%_non_chaos_damage_to_add_as_chaos_damage"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "{0}%の確率でヒットによる混沌ダメージ以外のダメージの25%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_gain_50%_non_chaos_damage_to_add_as_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}%の確率でヒットによる混沌ダメージ以外のダメージの50%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_gain_100%_non_chaos_damage_to_add_as_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "{0}%の確率でヒットによる混沌ダメージ以外のダメージの100%を追加混沌ダメージとして獲得する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_permyriad_while_affected_by_cat_aspect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "猫のアスペクトの影響を受けている時にクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_blind_on_critical_strike_while_you_have_cats_stealth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猫のステルスがある時にクリティカルストライクは{0}%の確率で敵に盲目を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "resist_all_elements_%_with_200_or_more_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力が200以上ある時に全ての元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_attack_damage_+%_with_at_least_200_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さが200以上ある時に投射物アタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "器用さが200以上ある時に投射物アタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_with_at_least_200_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性が200以上ある時にクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "知性が200以上ある時にクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_physical_damage_%_to_convert_to_a_random_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器のヒットによる物理ダメージの{0}%がランダムな元素属性に変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_physical_damage_%_to_gain_as_cold_or_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器のヒットによる物理ダメージの{0}%を追加冷気ダメージまたは追加雷ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_hits_always_inflict_elemental_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒットは常に発火、凍結および感電を付与する",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_hit_damage_+%_vs_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒットは発火状態の敵に対するダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "この武器によるヒットは発火状態の敵に対するダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_hit_damage_+%_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
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      }
    ],
    "Korean": null,
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      "local_hit_damage_+%_vs_shocked_enemies"
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        "string": "この武器によるヒットは感電状態の敵に対して与えるダメージが{0}%増加する",
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      },
      {
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            "min": null,
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            "negate"
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        ],
        "string": "この武器によるヒットは感電状態の敵に対して与えるダメージが{0}%減少する",
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      }
    ],
    "Korean": null,
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    "English": null,
    "ids": [
      "life_regeneration_per_minute_if_you_have_at_least_500_maximum_energy_shield"
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    "trade_stats": null,
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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            "per_minute_to_per_second"
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        ],
        "string": "最大エナジーシールドが500以上あれば毎秒{0}のライフを自動回復する",
        "reminder_text": null,
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      }
    ],
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    "Portuguese": null,
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    "English": null,
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    "trade_stats": null,
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        "condition": [
          {
            "min": 1,
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        ],
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            "per_minute_to_per_second"
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        ],
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        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "life_regeneration_per_minute_if_you_have_at_least_1500_maximum_energy_shield"
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    "trade_stats": null,
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        "condition": [
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        ],
        "string": "最大エナジーシールドが1500以上あれば毎秒{0}のライフを自動回復する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "area_of_effect_+%_per_25_rampage_stacks"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        "string": "ランページキル25ごとに効果範囲が{0}%増加する",
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
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          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ランページキル25ごとに効果範囲が{0}%減少する",
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    "Korean": null,
    "Portuguese": null,
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      "add_frenzy_charge_every_50_rampage_stacks"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
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        ],
        "string": "ランページキル50回目ごとにフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
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    "ids": [
      "life_leech_from_spell_damage_permyriad_if_shield_has_30%_block_chance"
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    "trade_stats": null,
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        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
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            "divide_by_one_hundred"
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        ],
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      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "ids": [
      "maximum_energy_shield_+_per_5_armour_on_shield"
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    "Japanese": [
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "装備中の盾のアーマー5ごとに最大エナジーシールド {0}",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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        "condition": [
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        "string": "装備中の盾の回避力5ごとにアーマー {0}",
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "evasion_rating_+_per_5_maximum_energy_shield_on_shield"
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        "condition": [
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
      "maximum_spirit_charges_per_abyss_jewel_equipped"
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
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        "string": "プレイヤーに影響しているアビスジュエル1個ごとにスピリットチャージの最大数 {0}",
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      }
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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      "travel_skill_cooldown_speed_+%"
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        "condition": [
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            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "トラベルスキルのクールダウン解消レートが{0}%増加する",
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            "min": null,
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            "negate"
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      }
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    "Korean": null,
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    "Russian": null,
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    "ids": [
      "gain_spirit_charge_every_x_ms"
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        "condition": [
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          "ignore"
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        "string": "1秒ごとにスピリットチャージを1個獲得する",
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        "condition": [
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            "milliseconds_to_seconds"
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        ],
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    "Korean": null,
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      "gain_spirit_charge_on_kill_%_chance"
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            "min": 1,
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        "format": [
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        "string": "敵を倒した時にスピリットチャージを1個獲得する",
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    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "lose_spirit_charges_on_savage_hit_taken"
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        "condition": [
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        "format": [
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        "string": "プレイヤーがサベージヒットを受けた時にスピリットチャージを全て失う",
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    "ids": [
      "gain_%_life_when_spirit_charge_expires_or_consumed"
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      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "string": "スピリットチャージを失った時にライフの{0}%を回復する",
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    "Korean": null,
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    "Spanish": null,
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    "ids": [
      "gain_%_es_when_spirit_charge_expires_or_consumed"
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        "condition": [
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        "format": [
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        "string": "スピリットチャージを失った時にエナジーシールドの{0}%を回復する",
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    "Korean": null,
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    "Spanish": null,
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    "ids": [
      "maximum_divine_charges"
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        "condition": [
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        "format": [
          "+#"
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        "string": "ディバインチャージの最大数 {0}",
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      }
    ],
    "Korean": null,
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    "Russian": null,
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        "string": "ヒット時に{0}%の確率でディバインチャージを1個獲得する",
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        "format": [
          "ignore"
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        ],
        "string": "ヒット時にディバインチャージを1個獲得する",
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    "Korean": null,
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    "English": null,
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        "format": [
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        "string": "ディバインチャージ1個ごとに元素ダメージが{0}%増加する",
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            "negate"
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        "string": "ディバインチャージ1個ごとに元素ダメージが{0}%減少する",
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    "Spanish": null,
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    "ids": [
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        "condition": [
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        ],
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            "milliseconds_to_seconds"
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        ],
        "string": "ディバインチャージが最大数に達した時に神性を{0}秒間獲得する\n神性を獲得した時にディバインチャージを全て失う",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_max_fortification_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "+#"
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        "index_handlers": [
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        ],
        "string": "エンデュランスチャージ1個ごとに最大堅牢化数が{0}される",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "travel_skills_cooldown_speed_+%_per_frenzy_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "フレンジーチャージ1個ごとにトラベルスキルのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにトラベルスキルのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elusive_effect_on_self_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにプレイヤーに対する身躱しの効果が{0}%増加する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとにプレイヤーに対する身躱しの効果が{0}%減少する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_a_frenzy_charge_on_travel_skill_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがトラベルスキルを使用した時に{0}%の確率でフレンジーチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがトラベルスキルを使用した時にフレンジーチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_an_endurance_charge_on_fortify_gain_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化を獲得した時に{0}%の確率でエンデュランスチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化を獲得した時にエンデュランスチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_a_power_charge_when_you_gain_elusive_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "身躱し獲得時に{0}%の確率でパワーチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "身躱し獲得時にパワーチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "withered_on_hit_for_2_seconds_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で衰弱を2秒間付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に衰弱を2秒間付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_withered_by_you_take_+%_increased_elemental_damage_from_your_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵はプレイヤーから付与された衰弱のスタック数ごとにヒットによリ受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵はプレイヤーから付与された衰弱のスタック数ごとにヒットによリ受ける元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_gain_fragile_growth_each_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1秒ごとに儚い再生を1獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_maximum_fragile_regrowth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "儚い再生の最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_fragile_regrowth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_1dp"
          ]
        ],
        "string": "儚い再生1スタックごとに毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_all_fragile_regrowth_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に儚い再生を全て失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_maximum_life_%_to_convert_to_maximum_energy_shield_per_1%_chaos_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはその混沌耐性1%ごとにその最大ライフの{0}%を最大エナジーシールドに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chaos_damage_does_not_bypass_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けた混沌ダメージはミニオンのエナジーシールドをバイパスしない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_energy_shield_delay_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのエナジーシールドリチャージが{0}%速く始まる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンのエナジーシールドリチャージが{0}%遅く始まる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_hits_ignore_enemy_elemental_resistances_while_has_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンにエナジーシールドが残っていればそのヒットはモンスターの元素耐性を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrows_from_first_firing_point_always_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "一番目の発射ポイントから放たれる矢は常に敵を貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrows_from_second_firing_point_fork"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "二番目の発射ポイントから放たれる矢は分岐する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrows_from_third_firing_point_return"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "三番目の発射ポイントから放たれる矢はプレイヤーの元に回帰する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrows_from_fourth_firing_point_additional_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "四番目の発射ポイントから放たれる矢は{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "四番目の発射ポイントから放たれる矢は{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_withered_on_hit_for_2_seconds_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒット時に{0}%の確率で衰弱を2秒間付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒット時に衰弱を2秒間付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_skeleton_warriors_get_weapon_stats_in_main_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドに増備時に召喚されたスケルトンウォーリアーおよびソルジャーはこの武器のコピーを装備する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_grant_skeleton_warriors_triple_damage_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近この武器でヒットを与えていれば\n召喚されたスケルトンウォーリアーおよびソルジャーはトリプルダメージを与える",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "ids": [
      "mirage_archers_do_not_attach"
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "ミラージュアーチャーはプレイヤーに同行しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_max_mirage_archers"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミラージュアーチャーの最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_summon_mirage_archer_if_near_mirage_archer_radius"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "他のミラージュアーチャーの近くでミラージュアーチャーを召喚できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "damage_+%_per_fire_adaptation"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火への適応1ごとにダメージが{0}%増加する",
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      },
      {
        "condition": [
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            "min": null,
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        ],
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        "index_handlers": [
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            "negate"
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        ],
        "string": "火への適応1ごとにダメージが{0}%減少する",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_cold_adaptation"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "冷気への適応1ごとにアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "冷気への適応1ごとにアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_lightning_adaptation"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "雷への適応1ごとにクリティカル率が{0}%増加する",
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      },
      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "雷への適応1ごとにクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "magic_utility_flasks_cannot_be_used"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "マジックのユーティリティフラスコを使用することができない",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "num_magic_utility_flasks_always_apply"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左から{0}個のマジックユーティリティフラスコのフラスコ効果が常にプレイヤーに適用される",
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      },
      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "左から{0}個のマジックユーティリティフラスコのフラスコ効果が常にプレイヤーに適用される",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
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      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        ],
        "string": "マジックユーティリティフラスコの効果が取り除かれることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "クリティカルストライクを受けると束縛する蔦を1スタック獲得する",
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      },
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        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
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        ],
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          []
        ],
        "string": "クリティカルストライクを受けると束縛する蔦を{0}スタック獲得する",
        "reminder_text": "(Grasping Vines: プレイヤーは最大10本の蔓を受け、蔓1本につき移動スピードが8%低下する。蔓は移動することにより破壊される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "近くの静止状態の敵は1秒ごとに束縛する蔦を獲得する",
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      },
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        ],
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        ],
        "string": "近くの静止状態の敵は{0}秒ごとに束縛する蔦を獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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      {
        "condition": [
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            "min": 1,
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          }
        ],
        "format": [
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        ],
        "string": "束縛する蔦を最低{0}スタック受けている敵に対する全てのダメージは毒を付与する",
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      },
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        "condition": [
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        ],
        "string": "束縛する蔦を最低{0}スタック受けている敵に対する全てのダメージは毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
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        ],
        "string": "呪い状態の敵のクリティカルストライクから受ける追加ダメージが{0}%増加する",
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      },
      {
        "condition": [
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            "min": null,
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "呪い状態の敵のクリティカルストライクから受ける追加ダメージが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "毒状態の敵のクリティカルストライクから受ける追加ダメージが{0}%増加する",
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      },
      {
        "condition": [
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        "string": "毒状態の敵のクリティカルストライクから受ける追加ダメージが{0}%減少する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "可能ならば、以下のタイプのフラスコからチャージを{0}消費しチャネリング以外のスキルにボーナスを付与する",
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      },
      {
        "condition": [
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            "min": 2,
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        ],
        "format": [
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        "string": "可能ならば、以下のタイプのフラスコからチャージを{0}消費しチャネリング以外のスキルにボーナスを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "ダイアモンドフラスコのチャージが消費され、クリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        "string": "ダイアモンドフラスコのチャージが消費され、クリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "ビスマスフラスコのチャージが消費され、{0}%の元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pathfinder_skills_physical_damage_%_to_add_as_chaos_if_charges_consumed_from_amethyst_flask"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "アメジストフラスコのチャージが消費され、物理ダメージの{0}%を追加混沌ダメージとして得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+_per_empty_red_socket"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての装備中のアイテムにある空の赤ソケット1個ごとに最大ライフ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての装備中のアイテムにある空の緑ソケット1個ごとに命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_mana_+_per_empty_blue_socket"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての装備中のアイテムにある空の青ソケット1個ごとに最大マナ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_resistance_%_per_empty_white_socket"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての装備中のアイテムにある空の白ソケット1個ごとに全ての元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_ailment_bearer_charge_interval"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵へのヒットで元素系状態異常を付与した時にアンバウンドフューリーを1スタック獲得する。それぞれの種類の状態異常に対し0.2秒に一度だけ起きる\nアンバウンド時にはアンバウンドフューリーを獲得できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_can_be_runesmith_enchanted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムはルーンスミスを行える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chill_minimum_slow_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットによる冷却は常にアクションスピードを最低{0}%減少させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_minimum_damage_taken_increase_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットによる感電は常に受けるダメージを最低{0}%増加させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_convergence_on_hitting_unique_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがユニークの敵をヒットした時に8秒間に一度だけコンバージェンスを獲得する",
        "reminder_text": "(Convergence: コンバージェンスは、元素ダメージを30%上昇させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_while_you_do_not_have_convergence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コンバージェンスがない時に効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コンバージェンスがない時に効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "X_armour_if_you_have_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ブロックをしていればアーマー {0}",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "X_armour_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したトーテム1体ごとにアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "X_to_armour_per_2_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力2ごとにアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_passive_node_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加する",
        "reminder_text": "(追加されるパッシブスキルは別途明記されない限り通常パッシブである)",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを{0}個追加する",
        "reminder_text": "(追加されるパッシブスキルは別途明記されない限り通常パッシブである)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "absolution_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アブソリューションのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アブソリューションのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "absolution_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "赦免のセンチネルの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "赦免のセンチネルの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "absolution_minion_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚した赦免のセンチネルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚した赦免のセンチネルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_+%_final_vs_enemies_in_close_range_from_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近距離における命中力が{0}%上昇する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近距離における命中力が{0}%低下する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_+%_final_vs_unique_enemies_from_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵に対する命中力が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ユニークの敵に対する命中力が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gladiator_accuracy_rating_+%_final_while_wielding_sword"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣を装備中に命中力が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "剣を装備中に命中力が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_against_marked_enemies_+%_final_from_crucible_tree"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵に対する命中力が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪印を付与された敵に対する命中力が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_against_marked_enemies_+%_final_from_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵に対する命中力が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪印を付与された敵に対する命中力が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_is_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "グローバル命中力が50%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとに命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_+_per_2_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "+#"
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
      "accuracy_rating_+_per_frenzy_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "フレンジーチャージ1個ごとに命中力 {0}",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_+_per_green_socket_on_bow"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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          "+#"
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        "string": "装備中の弓にある緑ソケット1個ごとに命中力 {0}",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "accuracy_rating_+%_during_onslaught"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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          "#"
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            "max": -1,
            "negated": null
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        "format": [
          "#"
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            "negate"
          ]
        ],
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        "is_markup": null
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "accuracy_rating_+%_if_enemy_not_killed_recently"
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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          "#"
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            "max": -1,
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            "negate"
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        "string": "直近プレイヤーが敵を倒していなければ命中力が{0}%減少する",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "accuracy_rating_+%_if_have_crit_in_past_8_seconds"
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    "German": null,
    "Japanese": [
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          {
            "min": 1,
            "max": null,
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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            "negate"
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        ],
        "string": "過去8秒間にプレイヤーがクリティカルストライクを与えていれば命中力が{0}%減少する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_while_at_maximum_frenzy_charges"
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
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        ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "action_speed_+%_while_affected_by_haste"
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    "trade_stats": null,
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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            "negated": null
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        "format": [
          "#"
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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            "negate"
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "action_speed_cannot_be_slowed_below_base_if_cast_temporal_chains_in_past_10_seconds"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "action_speed_-%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "アクションスピードが{0}%増加する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "ids": [
      "active_skill_200%_increased_knockback_distance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ノックバック距離が200%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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    "ids": [
      "add_frenzy_charge_on_kill_%_chance_while_dual_wielding"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "二刀流中に敵を倒した時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_frenzy_charge_when_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ヒットを受けた時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_on_hit_while_poisoned_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "毒状態の時にヒット時に{0}%の確率でパワーチャージを1個獲得する",
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      },
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            "min": 100,
            "max": null,
            "negated": null
          }
        ],
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          "ignore"
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        ],
        "string": "毒状態の時にヒット時にパワーチャージを1個獲得する",
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        "is_markup": null
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "ids": [
      "add_x_grasping_vines_on_hit"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "ids": [
      "additional_attack_block_%_if_used_shield_skill_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        ],
        "string": "直近プレイヤーがシールドスキルを使用したかトリガーしていればアタックブロック率 {0}%",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_attack_block_%_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "エンデュランスチャージ1個ごとにアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "additional_attack_block_%_per_frenzy_charge"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
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            "min": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "German": null,
    "Japanese": [
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            "min": null,
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        "format": [
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_attack_block_%_per_summoned_skeleton"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "召喚したスケルトン1体ごとにアタックブロック率 {0}%",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "additional_block_%_against_frontal_attacks"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "プレイヤーの前方からのアタックに対してアタックブロック率が{0}%追加される",
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      },
      {
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          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
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            "negate"
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
      "additional_block_%_if_you_have_crit_recently"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
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          {
            "min": null,
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        "string": "直近プレイヤーがクリティカルストライクを与えていればアタックブロック率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_block_%_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "エンデュランスチャージ1個ごとにアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_block_%_per_hit_you_have_blocked_in_past_10_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "過去10秒間にブロックした回数ごとにアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_block_%_while_not_cursed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いを受けていない時にアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_block_%_while_on_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "神聖領域の上にいる時にアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_block_%_with_5_or_more_nearby_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くに敵が5体以上いる時にアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_chaos_damage_to_spells_equal_to_%_maximum_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルはプレイヤーの最大ライフの{0}%と同量の追加混沌ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_per_10_shield_maximum_energy_shield_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "盾の最大エナジーシールド10ごとにクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_per_power_charge_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "パワーチャージ1個ごとにクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_permyriad_per_poison_on_enemy_up_to_2%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "敵に付与した毒のスタック数ごとにクリティカル率が{0}%、最大+2.0%まで上がる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_permyriad_while_affected_by_hatred"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "ヘイトレッドの影響を受けている時にクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_permyriad_with_herald_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "ヘラルドスキルのクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_dexterity_per_allocated_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "割り当て済みマスタリーパッシブスキルごとに器用さ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_intelligence_per_allocated_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "割り当て済みマスタリーパッシブスキルごとに知性 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_max_number_of_dominated_magic_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ドミネイティングブロウはマジックの支配のセンチネルを追加で1体召喚できる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ドミネイティングブロウはマジックの支配のセンチネルを追加で{0}体召喚できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_max_number_of_dominated_rare_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ドミネイティングブロウはレアの支配のセンチネルを追加で1体召喚できる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ドミネイティングブロウはレアの支配のセンチネルを追加で{0}体召喚できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_elemental_resistances_%_if_killed_cursed_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵を直近倒していれば全ての元素耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_elemental_resistances_%_if_suppressed_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近スペルダメージを抑制していれば全ての元素耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_elemental_resistances_%_while_affected_by_purity_of_elements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブエレメンツの影響を受けている時に全ての元素耐性の最大値 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_elemental_resistances_%_with_reserved_life_and_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフおよびマナをリザーブしていれば全ての元素耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_elemental_resistances_%_if_all_equipment_grants_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の兜、鎧、手袋および靴にアーマーがあれば全ての元素耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_resistances_%_while_poisoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の時に全ての耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_resistances_%_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上あれば全ての耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_resistances_%_with_no_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージがない時に全ての耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_number_of_brands_to_create"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドを生成するスキルはブランドを追加で1個生成する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドを生成するスキルはブランドを追加で{0}個生成する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_off_hand_critical_strike_chance_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "オフハンドのクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_off_hand_critical_strike_chance_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "二刀流中のオフハンドクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_%_chance_to_evade_attacks_if_you_have_taken_a_savage_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがサベージヒットを受けていればアタック回避率 {0}%",
        "reminder_text": "(Savage hit: 最大ライフの15%以上のダメージを与えるヒットをサベージヒットと呼ぶ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_if_warcried_in_past_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去8秒間にプレイヤーがウォークライしていれば{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_during_focus"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス中は{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_during_life_or_mana_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのライフフラスコまたはマナフラスコの効果中は{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_if_not_damaged_by_a_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットによるダメージを受けていなければ{0}%の物理ダメージ軽減率追加",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_per_keystone"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キーストーン1個振り当てるごとに{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_per_minion_up_to_10%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオン1体ごとに{0}%、最大10%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_per_summoned_sentinel_of_purity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚した浄化のセンチネル1体ごとに{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_vs_abyssal_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アビスモンスターに対して{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_affected_by_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デターミネーションの影響受けている時に{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_affected_by_guard_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガードスキルのバフの影響を受けている時に{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血中は{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中は{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結中は{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中は{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_spectres_per_ghastly_eye_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットされた恐怖の眼のジュエルごとにスペクターの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_spell_block_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_spell_block_%_if_havent_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ブロックをしていなければスペルブロック率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_spell_block_%_while_cursed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いを受けている時にスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_strength_per_allocated_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "割り当て済みマスタリーパッシブスキルごとに筋力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_stun_threshold_based_on_%_of_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドの{0}%がスタン閾値に追加される",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_armour_modifiers_apply_to_energy_shield_recharge_rate_at_%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマーの増減のモッドはエナジーシールドリチャージレートにも適用される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマーの増減のモッドはその数値の{0}%がエナジーシールドリチャージレートにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_cast_speed_modifiers_apply_to_trap_throwing_speed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャストスピードの増減のモッドはトラップ投擲スピードにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_energy_shield_modifiers_apply_to_spell_damage_at_30%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "魂の変容",
        "reminder_text": "(Transfiguration of Soul: 最大エナジーシールドの増加または減少のモッドの30%がスペルダメージにも適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_life_modifiers_apply_to_attack_damage_at_30%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "肉体の変容",
        "reminder_text": "(Transfiguration of Body: 最大ライフの増加または減少のモッドの30%がアタックダメージにも適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_mana_modifiers_apply_to_damage_at_30%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "精神の変容",
        "reminder_text": "(Transfiguration of Mind: 最大マナの増加または減少のモッドの30%がダメージにも適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_mana_modifiers_apply_to_shock_effect_at_30%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大マナの増減のモッドはその数値の30%が感電の効果にも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additive_minion_damage_modifiers_apply_to_you_at_150%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンダメージの増減のモッドはその数値の150%がプレイヤーにも影響する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aggravate_bleeding_older_than_ms_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "アタックヒットは対象に付与した出血のうち{0}秒より古いものを悪化させる",
        "reminder_text": "(Aggravated Bleed: 悪化した出血は、対象が動いているとみなして常に高いダメージを与える)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "アタックヒットは対象に付与した出血のうち{0}秒より古いものを悪化させる",
        "reminder_text": "(Aggravated Bleed: 悪化した出血は、対象が動いているとみなして常に高いダメージを与える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aggravate_bleeding_on_attack_crit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが対象にアタックのクリティカルストライクを与えたら{0}%の確率で対象の出血を悪化させる",
        "reminder_text": "(Aggravated Bleed: 悪化した出血は、対象が動いているとみなして常に高いダメージを与える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_aggravate_bleeding_on_attack_hit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがアタックによるヒットを対象に与えたら{0}%の確率で対象の出血を悪化させる",
        "reminder_text": "(Aggravated Bleed: 悪化した出血は、対象が動いているとみなして常に高いダメージを与える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aggravate_bleeding_on_attack_knockback_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがアタックによるヒットでノックバックさせたら{0}%の確率で対象の出血を悪化させる",
        "reminder_text": "(Aggravated Bleed: 悪化した出血は、対象が動いているとみなして常に高いダメージを与える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aggravate_bleeding_on_attack_stun_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがアタックによるヒットでスタンさせたら{0}%の確率で対象の出血を悪化させる",
        "reminder_text": "(Aggravated Bleed: 悪化した出血は、対象が動いているとみなして常に高いダメージを与える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aggravate_bleeding_on_exerted_attack_hit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが奮起されたアタックでヒットを与えたら{0}%の確率で対象の出血を悪化させる",
        "reminder_text": "(Aggravated Bleed: 悪化した出血は、対象が動いているとみなして常に高いダメージを与える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aggravate_inflicted_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが付与した出血は悪化する",
        "reminder_text": "(Aggravated Bleed: 悪化した出血は、対象が動いているとみなして常に高いダメージを与える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "agony_crawler_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アゴニークローラーのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アゴニークローラーのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ailment_bearer_all_damage_can_inflict_elemental_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンバウンド中に全てのダメージで全ての種類の元素系状態異常を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ailment_bearer_always_freeze_shock_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンバウンド中にプレイヤーのヒットは常に凍結、感電および発火を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ailment_bearer_elemental_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンバウンド中に元素ダメ―ジが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンバウンド中に元素ダメ―ジが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ailment_bearer_ignite_freeze_shock_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンバウンド中に凍結、感電および発火の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンバウンド中に凍結、感電および発火の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ailment_bearer_scorch_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンバウンド中に焦げの効果が{0}%増加する",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンバウンド中に焦げの効果が{0}%減少する",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "alchemists_mark_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アルケミストの呪印の呪い効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アルケミストの呪印の呪い効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのダメージで凍結を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのダメージで発火を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのダメージで毒を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのダメージで感電を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_damage_from_mace_and_sceptre_also_chills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターによる全てのダメージで冷却を付与できる",
        "reminder_text": "(Chill: 冷却は、ヒットが与えた冷気ダメージに基づいて敵のアクションスピードを最大30％減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_damage_taken_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより受ける全てのダメージによりプレイヤーに発火が付与される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_damage_taken_can_sap"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより受ける全てのダメージによりプレイヤーに消耗が付与される",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_damage_taken_can_scorch"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより受ける全てのダメージによりプレイヤーに焦げが付与される",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_skill_gem_quality_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのスキルジェムの品質 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "allow_hellscaping_unique_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラッドクルーシブルはユニークの装備を変化させることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "allow_multiple_offerings"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはそれぞれの種類のオファリングの影響を受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_frostburn_while_affected_by_hatred"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘイトレッドの影響を受けている時に常に脆弱を付与する",
        "reminder_text": "(Brittle: 脆弱は、ヒットが与えた冷気ダメージに基づいて、脆弱状態の敵が受ける攻撃のクリティカル率を最大+6%追加する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_ignite_while_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼中は常に発火を付与できる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は全ての対象を貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_pierce_burning_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は燃焼状態の敵を全て貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_sap_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラースの影響を受けている時に常に消耗を付与する",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_scorch_while_affected_by_anger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンガーの影響を受けている時に常に焦げを付与する",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_take_critical_strikes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するヒットは常にクリティカルストライクになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ambush_buff_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンブッシュによって奮起したアタックのクリティカルダメージ倍率 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ambush_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンブッシュのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンブッシュのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestor_totem_buff_linger_time_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "アクティブ中のアンセスタートーテムが付与するバフの効果は{0}秒間残存する",
        "reminder_text": "(アンセスタートーテムがアクティブでなくなった後でも、バフはプレイヤーに適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "アクティブ中のアンセスタートーテムが付与するバフの効果は{0}秒間残存する",
        "reminder_text": "(アンセスタートーテムがアクティブでなくなった後でも、バフはプレイヤーに適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestor_totem_damage_leeched_as_energy_shield_to_you_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "アンセスタートーテムにより与えられたダメージの{0}%をエナジーシールドとしてプレイヤーがリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestor_totem_parent_activation_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセスタートーテムのアクティベーション範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンセスタートーテムのアクティベーション範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestral_chance_for_no_respawn_timer_on_death_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時に{0}%の確率で即座に蘇生する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestral_channelling_damage_+%_against_totems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "追放が先祖のトーテムに対して与えるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "追放が先祖のトーテムに対して与えるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestral_channelling_interrupt_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "先祖のトーテムを追放している敵に対する妨害の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "先祖のトーテムを追放している敵に対する妨害の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestral_cry_attacks_exerted_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルクライはアタックを追加で{0}回奮起させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルクライはアタックを追加で{0}回奮起させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestral_cry_exerted_attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルクライで奮起したアタックのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestral_cry_minimum_power"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルクライは{0}の最小パワーを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestral_defensive_teammates_gain_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディフェンダーチームメイトは6秒ごとにエンデュランスチャージ、フレンジーチャージまたはパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディフェンダーチームメイトは6秒ごとにエンデュランスチャージ、フレンジーチャージまたはパワーチャージを{0}個獲得する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "ancestral_life_regeneration_rate_per_minute_%_while_channelling_totem"
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    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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        ],
        "string": "先祖のトーテムを追放中に毎秒ライフの{0}%を自動回復する",
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      },
      {
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          {
            "min": null,
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        ],
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        ],
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        ],
        "string": "先祖のトーテムを追放中に毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "ancestral_maximum_life_+%_on_respawn"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生した時に最大ライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "ancestral_monster_respawn_timer_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "蘇生にかかる時間が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
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        "index_handlers": [
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            "negate"
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        ],
        "string": "蘇生にかかる時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "ids": [
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            "min": 1000,
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        ],
        "string": "アタッカーのチームメイトはスポーンした時に1秒間アドレナリンを獲得する",
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          ]
        ],
        "string": "アタッカーのチームメイトはスポーンした時に{0}秒間アドレナリンを獲得する",
        "reminder_text": "(Adrenaline: アドレナリンは、ダメージ100%増加、アタック・キャスト・移動スピード25%増加、10%の物理ダメージ軽減率を付与する。すでにアドレナリンを持っている場合、アドレナリンを新たに得ることはできない)",
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      }
    ],
    "Korean": null,
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        "condition": [
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            "min": 1000,
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        ],
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        "string": "倒した敵は蘇生にかかる時間が+1秒される",
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        ],
        "string": "倒した敵は蘇生にかかる時間が+{0}秒される",
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      }
    ],
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        "condition": [
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            "min": null,
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        ],
        "format": [
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        ],
        "string": "プレイヤーが蘇生した時に周囲の敵をスタンさせる",
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      }
    ],
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      {
        "condition": [
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            "min": null,
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        ],
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        ],
        "string": "追放を受けているプレイヤーの先祖のトーテムは蘇生にかかる時間を中断しない",
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      }
    ],
    "Korean": null,
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    "English": null,
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      "ancestral_totem_cannot_recover_life_while_being_channelled"
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      {
        "condition": [
          {
            "min": null,
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        "string": "追放を受けている間プレイヤーの先祖のトーテムはライフを回復できない",
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    ],
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    "Russian": null,
    "Spanish": null,
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    "ids": [
      "ancestral_totem_life_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "先祖のトーテムのライフが{0}%増加する",
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            "min": null,
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            "negate"
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        "string": "先祖のトーテムのライフが{0}%減少する",
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      }
    ],
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    "Traditional_Chinese": null
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        ],
        "string": "先祖のトーテムは毎秒ライフの{0}%を自動回復する",
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      },
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            "min": null,
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        ],
        "string": "先祖のトーテムは毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        ],
        "string": "プレイヤーの先祖のトーテムは定期的に近くの敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる)",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "先祖のトーテムは低ライフ状態になるとエンデュアリングクライをトリガーする",
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    ],
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    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "string": "アンガーのマナリザーブ効率が{0}%減少する",
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            "negate_and_double"
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        ],
        "string": "アンガーのマナリザーブ効率が{0}%増加する",
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        "is_markup": null
      }
    ],
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    "ids": [
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            "min": 1,
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        "string": "アンガーのマナリザーブ効率が{0}%増加する",
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        "string": "アンガーのマナリザーブ効率が{0}%減少する",
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    "Korean": null,
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    "English": null,
    "ids": [
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        "condition": [
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        ],
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        "string": "アンガーのリザーブがなくなる",
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    ],
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        "string": "アニメイトウェポン1体ごとにアニメイトガーディアンのダメージが{0}%増加する",
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        "string": "アニメイトウェポン1体ごとにアニメイトガーディアンのダメージが{0}%減少する",
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        "format": [
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        "string": "アニメイトされた残存する刃のクリティカル率 {0}%",
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    "Korean": null,
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    "Spanish": null,
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  },
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    "ids": [
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        "string": "アニメイトガーディアンが受けるダメージが{0}%上昇する",
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        "string": "アニメイトガーディアンが受けるダメージが{0}%低下する",
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    "ids": [
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    "Japanese": [
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        ],
        "format": [
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        "string": "アニメイトミニオンの近接アタックは周囲の対象にスプラッシュダメージを与える",
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    ],
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    "Traditional_Chinese": null
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    "ids": [
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        "string": "静止状態であれば毎秒効果範囲が{0}%ずつ、最大50%増加する",
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        "index_handlers": [
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        ],
        "string": "静止状態であれば毎秒効果範囲が{0}%ずつ、最大50%減少する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率でレアまたはユニークの敵を10秒間灰まみれにする",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時にレアまたはユニークの敵を10秒間灰まみれにする",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "apply_covered_in_ash_to_attacker_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵からヒットを受けた時に{0}%の確率でその敵を灰まみれにする",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵からヒットを受けた時にその敵を灰まみれにする",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "apply_maximum_wither_stacks_%_chance_when_you_apply_withered"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが衰弱を付与した時に{0}%の確率で代わりに15スタックの衰弱のデバフを付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "apply_scorch_instead_of_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火を付与するであろうヒットは代わりに焦げを付与する",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arc_and_crackling_lance_added_cold_damage_%_mana_cost_if_payable"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナコストが消費可能な最大マナより大きくなければ、アークとクラックリングランスはマナコストの{0}%と同量の追加冷気ダメージを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arc_and_crackling_lance_base_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークおよびクラックリングランスのコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アークおよびクラックリングランスのコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arc_damage_+%_per_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークは連鎖した回数ごとにダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arcane_cloak_consume_%_of_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーケインクロークはマナの現在値の{0}%を追加で消費する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arcane_cloak_gain_%_of_consumed_mana_as_life_regenerated_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "アーケインクロークは毎秒消費したマナの{0}%と同量のライフ自動回復を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_effect_+%_while_affected_by_clarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラリティの影響を受けている時にアルケーンサージの効果が{0}%増加する",
        "reminder_text": "(Arcane Surge: アーケインサージは、キャストスピード10%増加およびマナ自動回復レート30%増加を付与する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クラリティの影響を受けている時にアルケーンサージの効果が{0}%減少する",
        "reminder_text": "(Arcane Surge: アーケインサージは、キャストスピード10%増加およびマナ自動回復レート30%増加を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_effect_+%_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したトーテム1体ごとにプレイヤーに対するアーケインサージの効果が{0}%増加する",
        "reminder_text": "(Arcane Surge: アーケインサージは、キャストスピード10%増加およびマナ自動回復レート30%増加を付与する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したトーテム1体ごとにプレイヤーに対するアーケインサージの効果が{0}%減少する",
        "reminder_text": "(Arcane Surge: アーケインサージは、キャストスピード10%増加およびマナ自動回復レート30%増加を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_on_you_spell_damage_+%_final_from_hierophant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーケインサージはプレイヤーにスペルダメージの{0}%上昇を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アーケインサージはプレイヤーにスペルダメージの{0}%低下を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_to_you_and_allies_on_warcry_with_effect_+%_per_5_power_up_to_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライはプレイヤーと味方にアーケインサージを付与しパワー5ごとにその効果が{0}%、最大50%増加する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arcanist_brand_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アルカニストブランドのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アルカニストブランドのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arcanist_brand_unnerve_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アルカニストブランドによりトリガーされたスペルはヒット時に敵を4秒間狼狽させる",
        "reminder_text": "(Unnerved: 狼狽した敵は、受けるスペルダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "archnemesis_cannot_recover_life_or_energy_shield_above_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフとエナジーシールドを{0}%を超えて回復することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arctic_armour_chill_when_hit_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ヒットを受けた時に敵を{0}秒間冷却させ、そのアクションスピードを30%減少させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1001,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ヒットを受けた時に敵を{0}秒間冷却させ、そのアクションスピードを30%減少させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arctic_armour_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "アークティックアーマーのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "アークティックアーマーのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arctic_armour_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークティックアーマーのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アークティックアーマーのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arctic_armour_no_reservation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークティックアーマーのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arctic_breath_chilling_area_movement_velocity_+%"
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "クリーピングフロストの冷却エリアの移動スピードが{0}%増加する",
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            "min": null,
            "max": -1,
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            "negate"
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "area_damage_+%_per_10_devotion"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "信仰心10ごとに範囲ダメージが{0}%増加する",
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            "min": null,
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            "negate"
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        "string": "信仰心10ごとに範囲ダメージが{0}%減少する",
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        "is_markup": null
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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      "area_damage_+%_per_12_strength"
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            "min": 1,
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          "#"
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        "string": "筋力12ごとに範囲ダメージが{0}%増加する",
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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          "#"
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            "negate"
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        "string": "筋力12ごとに範囲ダメージが{0}%減少する",
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    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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      "gladiator_area_of_effect_+%_final_while_wielding_mace"
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "string": "メイスまたはセプターを装備中に効果範囲が{0}%上昇する",
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            "negate"
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "area_of_effect_+%_if_below_100_intelligence"
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        "condition": [
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          "#"
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        "string": "知性が100より少なければ効果範囲が{0}%増加する",
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          {
            "min": null,
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            "negate"
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        "string": "知性が100より少なければ効果範囲が{0}%減少する",
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        "is_markup": null
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    "Portuguese": null,
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    "Spanish": null,
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      "area_of_effect_+%_for_you_and_minions_if_consumed_corpse_recently"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "string": "直近プレイヤーが死体を消費していればプレイヤーおよびミニオンの効果範囲が{0}%増加する",
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      {
        "condition": [
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            "negate"
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        "string": "直近プレイヤーが死体を消費していればプレイヤーおよびミニオンの効果範囲が{0}%減少する",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "area_of_effect_+%_if_culled_recently"
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    "trade_stats": null,
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            "negate"
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        "string": "直近プレイヤーがカリングストライクを与えていれば効果範囲が{0}%減少する",
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    "English": null,
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      "area_of_effect_+%_if_enemy_stunned_with_two_handed_melee_weapon_recently"
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      {
        "condition": [
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        "string": "直近プレイヤーが両手近接武器で敵をスタンさせていれば効果範囲が{0}%減少する",
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      "area_of_effect_+%_if_have_crit_recently"
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    "trade_stats": null,
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        "condition": [
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        "string": "直近プレイヤーがクリティカルストライクを与えていれば効果範囲が{0}%増加する",
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        "string": "直近プレイヤーがクリティカルストライクを与えていれば効果範囲が{0}%減少する",
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      "area_of_effect_+%_if_have_stunned_an_enemy_recently"
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            "min": 1,
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            "negate"
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      "area_of_effect_+%_if_killed_at_least_5_enemies_recently"
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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            "negate"
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      "area_of_effect_+%_per_50_strength"
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      {
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          {
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            "negate"
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    "Spanish": null,
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    "Traditional_Chinese": null
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      "area_of_effect_+%_per_active_herald_of_light_minion"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "召喚した純潔のセンチネル1体ごとに効果範囲が{0}%増加する",
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      {
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            "min": null,
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            "negate"
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        ],
        "string": "召喚した純潔のセンチネル1体ごとに効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "エンデュランスチャージ1個ごとに効果範囲が{0}%増加する",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとに効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_per_enemy_killed_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "直近倒した敵1体ごとに効果範囲が{0}%、最大50%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近倒した敵1体ごとに効果範囲が{0}%、最大50%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化中は効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化中は効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_while_totem_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテム召喚中は効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテム召喚中は効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_while_wielding_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓装備中は効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓装備中は効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_while_wielding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中は効果範囲が{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタッフ装備中は効果範囲が{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_while_you_have_arcane_surge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーケインサージがある時に効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アーケインサージがある時に効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_with_500_or_more_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力が500以上ある時に効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力が500以上ある時に効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_with_bow_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓スキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓スキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_with_herald_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドスキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドスキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_skill_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲スキルの命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲スキルの命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_skill_knockback_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲スキルはヒット時に{0}%の確率で敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armageddon_brand_attached_target_fire_penetration_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アルマゲドンブランドのダメージはブランドが付着した敵の{0}%の火耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armageddon_brand_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アルマゲドンブランドのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アルマゲドンブランドのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armageddon_brand_repeat_frequency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アルマゲドンブランドのアクティベーション頻度が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アルマゲドンブランドのアクティベーション頻度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_%_applies_to_fire_cold_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより受ける火、冷気および雷ダメージにアーマーの{0}%が適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_if_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットを受けていればアーマーが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがヒットを受けていればアーマーが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_if_you_havent_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていなければアーマーが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ヒットを受けていなければアーマーが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_per_retaliation_used_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間に使用した異なる種類の報復スキル1種類ごとにアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去10秒間に使用した異なる種類の報復スキル1種類ごとにアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+_per_10_unreserved_max_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "未リザーブの最大マナ10ごとにアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_and_energy_shield_+%_from_body_armour_if_gloves_helmet_boots_have_armour_and_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の手袋、兜および靴にアーマーおよびエナジーシールドがあれば、装備中の鎧から得るアーマーおよびエナジーシールドが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の手袋、兜および靴にアーマーおよびエナジーシールドがあれば、装備中の鎧から得るアーマーおよびエナジーシールドが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_and_evasion_+%_during_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻中はアーマーおよび回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猛攻中はアーマーおよび回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_and_evasion_rating_+_per_1%_attack_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率1%ごとにアーマーと回避力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_and_evasion_rating_+_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化中のアーマーおよび回避力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_evasion_+%_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチ中はアーマーおよび回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーチ中はアーマーおよび回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_from_gloves_and_boots_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の靴および手袋から得られるアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の靴および手袋から得られるアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_from_helmet_and_gloves_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の兜および手袋から得られるアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の兜および手袋から得られるアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_increased_by_overcapped_fire_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマーは最大値を超えた火耐性により増加する",
        "reminder_text": "(Uncapped Resistance: 最大値に制限されない耐性とは、耐性の最大値に制限されない場合の耐性値のことである。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+_per_1_helmet_maximum_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の兜の最大エナジーシールド1ごとにアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+_while_affected_by_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デターミネーションの影響を受けている時にアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+_while_affected_by_guard_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガードスキルのバフの影響を受けている時にアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+_while_you_have_fortify"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化中のアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_if_enemy_not_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していなければアーマーが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していなければアーマーが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_per_50_str"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力50ごとにアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力50ごとにアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_per_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒1ごとにアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_per_red_socket_on_main_hand_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンド武器の赤ソケット1個ごとにアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メインハンド武器の赤ソケット1個ごとにアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_per_second_while_stationary_up_to_100"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止状態であれば毎秒アーマーが{0}%ずつ、最大100%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "静止状態であれば毎秒アーマーが{0}%ずつ、最大100%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血中はアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_+%_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中はアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "静止中はアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrow_critical_strike_chance_+%_max_as_distance_travelled_increases"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は飛ぶにつれてクリティカル率が増加し、最大{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrow_damage_+%_vs_pierced_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は貫通した対象に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "矢は貫通した対象に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrow_damage_+50%_vs_pierced_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は貫通した対象に対するヒットおよび状態異常のダメージが50%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrow_damage_+%_max_as_distance_travelled_increases"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は飛ぶにつれてダメージが増加し、対象に対するヒットダメージが最大{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_arrow_fire_damage_added_for_each_pierce",
      "maximum_arrow_fire_damage_added_for_each_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "矢は貫通した回数1回ごとに{0}から{1}の火ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrow_speed_additive_modifiers_also_apply_to_bow_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物スピードの増減のモッドは弓によるダメージにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrows_always_pierce_after_forking"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は分岐した後に全ての対象を貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrows_pierce_additional_target"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は対象を追加で1体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "arrows_that_pierce_also_return"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "貫通した矢はプレイヤーの元に回帰する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "artillery_ballista_cross_strafe_pattern"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーティラリーバリスタの投射物は代わりに二本の直交したライン上に着弾する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "artillery_ballista_fire_pen_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーティラリーバリスタのダメージは{0}%の火耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "artillery_ballista_num_additional_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーティラリーバリスタは矢を追加で1本放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーティラリーバリスタは矢を追加で{0}本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ascendancy_pathfinder_chaos_damage_with_attack_skills_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルの混沌ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックスキルの混沌ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aspect_of_the_avian_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鳥のアスペクトのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鳥のアスペクトのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aspect_of_the_avian_grants_avians_might_and_avians_flight_to_nearby_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鳥のアスペクトは鳥の力と鳥の飛行のバフを近くの味方にも付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aspect_of_the_cat_base_secondary_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "猫の敏捷さの持続時間 {0}秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aspect_of_the_spider_web_count_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "蜘蛛のアスペクトは敵に蜘蛛の巣を追加で1回付与できる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蜘蛛のアスペクトは敵に蜘蛛の巣を追加で{0}回付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_additional_critical_strike_chance_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "アタックのクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルによる状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックスキルによる状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中はアタックスキルの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中はアタックスキルの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_axe"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧装備中はアタックスキルによる状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧装備中はアタックスキルによる状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓装備中はアタックスキルによる状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓装備中はアタックスキルによる状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_claw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪装備中はアタックスキルによる状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪装備中はアタックスキルによる状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣装備中はアタックスキルによる状態異常ダメージが{0}%増加する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "短剣装備中はアタックスキルによる状態異常ダメージが{0}%減少する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_mace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプター装備中はアタックスキルによる状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイスまたはセプター装備中はアタックスキルによる状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_melee_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接武器装備中はアタックスキルによる状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近接武器装備中はアタックスキルによる状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_one_handed_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "片手武器を装備中はアタックスキルによる状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "片手武器を装備中はアタックスキルによる状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中はアタックスキルによる状態異常ダメージが{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタッフ装備中はアタックスキルによる状態異常ダメージが{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_sword"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣装備中はアタックスキルによる状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "剣装備中はアタックスキルによる状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_two_handed_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手武器装備中はアタックスキルによる状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "両手武器装備中はアタックスキルによる状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_wand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンド装備中はアタックスキルによる状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ワンド装備中はアタックスキルによる状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_alive_packmate"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パック中の生存しているモンスターごとにアタックスピードとキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パック中の生存しているモンスターごとにアタックスピードとキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_to_grant_packmate_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時にパックメンバーにアタックスピードとキャストスピード{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "死亡時にパックメンバーにアタックスピードとキャストスピード{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_affected_by_a_mana_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中はアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_affected_by_elusive"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "身躱し中はアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "身躱し中はアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_not_near_ancestral_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルトーテムの近くにいない時にアタックおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンセストラルトーテムの近くにいない時にアタックおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_per_ghost_dance_stack_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーストシュラウドのスタック数ごとにアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゴーストシュラウドのスタック数ごとにアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_for_3_seconds_on_attack_every_9_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがアタックをした時に9秒間に一度だけアタックスピードおよびキャストスピードが3秒間{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵をヒットしていればアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵をヒットしていればアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_if_havent_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットを受けていなければアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがヒットを受けていなければアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとにアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとにアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとにアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_summoned_raging_spirit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したレイジングスピリット1体ごとにアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したレイジングスピリット1体ごとにアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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        "format": [
          "#"
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        "string": "ヘラルドスキルの影響を受けていればアタックスピードおよびキャストスピードが{0}%増加する",
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            "negate"
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    "Korean": null,
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      "attack_and_cast_speed_+%_while_channelling"
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    "trade_stats": null,
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    "Japanese": [
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "チャネリング中はアタックスピードおよびキャストスピードが{0}%増加する",
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        "condition": [
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            "min": null,
            "max": -1,
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "チャネリング中はアタックスピードおよびキャストスピードが{0}%減少する",
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    "Korean": null,
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          {
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        "format": [
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        "string": "フォーカス中はアタックスピードおよびキャストスピードが{0}%増加する",
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        "condition": [
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            "min": null,
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            "negate"
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        "string": "フォーカス中はアタックスピードおよびキャストスピードが{0}%減少する",
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    "trade_stats": null,
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        "condition": [
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            "min": 1,
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        "format": [
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        "string": "エナジーシールドリーチ中はアタックスピードおよびキャストスピードが{0}%増加する",
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        "condition": [
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            "min": null,
            "max": -1,
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        "index_handlers": [
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            "negate"
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        "string": "エナジーシールドリーチ中はアタックスピードおよびキャストスピードが{0}%減少する",
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    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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      "attack_and_cast_speed_+%_while_you_have_depleted_physical_aegis"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "物理のイージスの効果が尽きた時にアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
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            "negate"
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        "string": "物理のイージスの効果が尽きた時にアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "attack_and_cast_speed_+%_with_channelling_skills"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        "string": "チャネリングスキルのアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
          {
            "min": null,
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    "Portuguese": null,
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    "ids": [
      "attack_and_cast_speed_+%_with_chaos_skills"
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    "trade_stats": null,
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    "Japanese": [
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        "condition": [
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            "min": 1,
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            "min": null,
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            "negated": null
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        "index_handlers": [
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            "negate"
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    "Korean": null,
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "condition": [
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          "#"
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            "negate"
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    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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      "attack_and_cast_speed_+%_with_elemental_skills"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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            "negated": null
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        "format": [
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            "min": null,
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    "Korean": null,
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      "attack_and_cast_speed_+%_with_fire_skills"
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    "Japanese": [
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        "string": "火スキルのアタックスピードおよびキャストスピードが{0}%増加する",
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        "condition": [
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            "min": 1,
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    "Japanese": [
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          "#"
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        "string": "物理スキルのアタックスピードおよびキャストスピードが{0}%増加する",
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            "negate"
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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      "attack_and_cast_speed_+%_with_shield_skills"
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    "Japanese": [
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        "format": [
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        "string": "盾スキルのアタックスピードおよびキャストスピードが{0}%増加する",
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            "min": null,
            "max": -1,
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        "format": [
          "#"
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            "negate"
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        "string": "盾スキルのアタックスピードおよびキャストスピードが{0}%減少する",
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    "Korean": null,
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    "Spanish": null,
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      "attack_and_movement_speed_+%_final_per_challenger_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": null,
            "max": null,
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        "format": [
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "アタックの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
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        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "+#"
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        "string": "直近ヒットにより受けた火ダメージ200ごとにアタックブロック率 {0}%",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "ids": [
      "attack_block_%_if_blocked_a_spell_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "+#"
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        "string": "直近スペルダメージをブロックしていればアタックブロック率 {0}%",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "attack_block_%_while_at_max_endurance_charges"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "+#"
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        "string": "エンデュランスチャージが最大数の時にアタックブロック率 {0}%",
        "reminder_text": null,
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "attack_cast_and_movement_speed_+%_during_onslaught"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "猛攻中はアタックスピード、キャストスピードおよび移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "猛攻中はアタックスピード、キャストスピードおよび移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "attack_cast_movement_speed_+%_if_taken_a_savage_hit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近サベージヒットを受けていればアタックスピード、キャストスピードおよび移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近サベージヒットを受けていればアタックスピード、キャストスピードおよび移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_chance_to_blind_on_hit_%_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対するアタックヒットは{0}%の確率で盲目を付与する",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_chance_to_maim_on_hit_%_vs_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目状態の敵に対するアタックヒットは{0}%の確率で重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_cost_+%_if_you_have_at_least_20_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒を20以上持っていればアタックのコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "憤怒を20以上持っていればアタックのコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_critical_strike_chance_+%_per_200_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "命中力200ごとにアタックのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "命中力200ごとにアタックのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_critical_strikes_ignore_elemental_resistances"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックのクリティカルストライクは敵モンスターの元素耐性を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_5%_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率5%ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックブロック率5%ごとにアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_500_maximum_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大マナ500ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大マナ500ごとにアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_explicit_map_mod_affecting_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに影響しているマップのモッド1個ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_in_blood_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラッドスタンス中はアタックダメージが{0}%増加する",
        "reminder_text": "(初期状態ではブラッドスタンスである)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブラッドスタンス中はアタックダメージが{0}%減少する",
        "reminder_text": "(初期状態ではブラッドスタンスである)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_you_have_at_least_20_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化が20以上あればアタックスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化が20以上あればアタックスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_lucky_if_blocked_in_past_20_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去20秒間にブロックしていればアタックダメージは幸運になる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_lucky_if_blocked_in_past_20_seconds_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去20秒間にブロックしていれば二刀流のアタックダメージが幸運になる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+1%_per_300_of_min_of_armour_or_evasion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマーまたは回避力の低い方の数値200ごとにアタックダメージが1%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_16_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力16ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力16ごとにアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_450_physical_damage_reduction_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマー450ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_75_armour_or_evasion_on_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾のアーマーまたは回避力75ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾のアーマーまたは回避力75ごとにアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_vs_maimed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "重傷状態の敵に対するアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "重傷状態の敵に対するアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ時にアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ時にアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_affected_by_precision"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレシジョンの影響を受けている時にアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレシジョンの影響を受けている時にアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中はアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
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      }
    ],
    "Korean": null,
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    "English": null,
    "ids": [
      "attack_damage_+%_while_leeching"
    ],
    "trade_stats": null,
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
        "string": "リーチ中はアタックダメージが{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "リーチ中はアタックダメージが{0}%減少する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
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    "English": null,
    "ids": [
      "attack_damage_+%_while_you_have_fortify"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "堅牢化中はアタックスキルのダメージが{0}%増加する",
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      },
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          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "堅牢化中はアタックスキルのダメージが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "attack_damage_+%_with_channelling_skills"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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        "string": "チャネリングスキルのアタックダメージが{0}%増加する",
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        "index_handlers": [
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            "negate"
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        "string": "チャネリングスキルのアタックダメージが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "attack_lightning_damage_%_to_convert_to_chaos"
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "アタックスキルによる雷ダメージの{0}%を混沌ダメージに変換する",
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "attack_mana_cost_+%"
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    "trade_stats": null,
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    "French": null,
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "アタックのマナコストが{0}%増加する",
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      },
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            "min": null,
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            "negate"
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        ],
        "string": "アタックのマナコストが{0}%減少する",
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      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "attack_minimum_added_fire_damage_per_10_strength",
      "attack_maximum_added_fire_damage_per_10_strength"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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          "#"
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        ],
        "string": "筋力10ごとに{0}から{1}の火ダメージをこの武器によるアタックに追加する",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_minimum_added_fire_damage_vs_bleeding_enemies",
      "local_maximum_added_fire_damage_vs_bleeding_enemies"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "この武器によるアタックは出血状態の敵に対して{0}から{1}の追加火ダメージを与える",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "attack_minimum_added_lightning_damage_per_10_dex",
      "attack_maximum_added_lightning_damage_per_10_dex"
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        "condition": [
          {
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        "index_handlers": [
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        ],
        "string": "器用さ10ごとに{0}から{1}の雷ダメージをこの武器によるアタックに追加する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "attack_minimum_added_lightning_damage_per_10_int",
      "attack_maximum_added_lightning_damage_per_10_int"
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "min": null,
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        ],
        "string": "知性10ごとに{0}から{1}の雷ダメージをこの武器によるアタックに追加する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_lightning_damage_per_200_accuracy_rating",
      "attack_maximum_added_lightning_damage_per_200_accuracy_rating"
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    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        ],
        "string": "命中力200ごとに{0}から{1}の追加雷アタックダメージ",
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      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_if_have_crit_recently",
      "attack_maximum_added_physical_damage_if_have_crit_recently"
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    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        ],
        "format": [
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        ],
        "string": "直近クリティカルストライクを与えていれば{0}から{1}の物理ダメージをアタックに追加する",
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      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_per_25_strength",
      "attack_maximum_added_physical_damage_per_25_strength"
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        "condition": [
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        ],
        "string": "筋力25ごとに{0}から{1}の物理ダメージをアタックに追加する",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_per_level",
      "attack_maximum_added_physical_damage_per_level"
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      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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        ],
        "string": "レベルごとに{0}から{1}の物理ダメージをアタックに追加する",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
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        "condition": [
          {
            "min": null,
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        ],
        "string": "この武器によるアタックは発火状態の敵に{0}から{1}の追加物理ダメージを与える",
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      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
  {
    "English": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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        ],
        "string": "アタック物理ダメージ{0}%を冷気ダメージに変換する",
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "attack_physical_damage_%_to_convert_to_fire"
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    "Japanese": [
      {
        "condition": [
          {
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        ],
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        ],
        "string": "アタック物理ダメージ{0}%を火ダメージに変換する",
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_physical_damage_%_to_convert_to_lightning"
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    "trade_stats": null,
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    "Japanese": [
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        "condition": [
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            "min": 1,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "アタック物理ダメージ{0}%を雷ダメージに変換する",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "attack_projectiles_fork"
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
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        "string": "アタックによる投射物は分岐する",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "attack_projectiles_fork_additional_times"
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        "condition": [
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        ],
        "format": [
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        "string": "アタックによる投射物は追加で{0}回分岐する",
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        "format": [
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        ],
        "string": "アタックによる投射物は追加で{0}回分岐する",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
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        "condition": [
          {
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        ],
        "format": [
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        ],
        "string": "鉤爪または短剣装備中にアタックスキルは投射物を追加で1個放つ",
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      },
      {
        "condition": [
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        "format": [
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        "string": "鉤爪または短剣装備中にアタックスキルは投射物を追加で{0}個放つ",
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      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "attack_skill_ailment_damage_+%_while_wielding_axes_swords"
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "斧または剣装備中はアタックスキルの状態異常ダメージが{0}%増加する",
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      },
      {
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "斧または剣装備中はアタックスキルの状態異常ダメージが{0}%減少する",
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "attack_skills_have_added_lightning_damage_equal_to_%_of_maximum_mana"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "アタックスキルは最大マナの{0}%と同量の追加雷ダメージを与える",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_enemy_in_close_range"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近距離にいる敵1体ごとにアタックスピードが{0}%増加する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近距離にいる敵1体ごとにアタックスピードが{0}%減少する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_explicit_map_mod_affecting_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに影響しているマップモッド1個ごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化のスタック数ごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化のスタック数ごとにアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_in_sand_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サンドスタンス中はアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サンドスタンス中はアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_final_per_blitz_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブリッツチャージ1個ごとにアタックスピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブリッツチャージ1個ごとにアタックスピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_cast_a_mark_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが呪印スキルをキャストしていればアタックスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが呪印スキルをキャストしていればアタックスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_enemy_hit_with_main_hand_weapon_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近メインハンドの武器によりヒットを与えていればアタックスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近メインハンドの武器によりヒットを与えていればアタックスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していればアタックスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していればアタックスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットを受けていればアタックスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがヒットを受けていればアタックスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_have_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ブロックをしていればアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ブロックをしていればアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればアタックスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればアタックスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_havent_cast_dash_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ダッシュをキャストしていなければアタックスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ダッシュをキャストしていなければアタックスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_not_gained_frenzy_charge_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近フレンジーチャージを獲得していなければアタックスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近フレンジーチャージを獲得していなければアタックスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_rare_or_unique_enemy_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアまたはユニークの敵が近くにいればアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レアまたはユニークの敵が近くにいればアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_you_have_at_least_600_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力が600以上あればアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力が600以上あればアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_25_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ25ごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒1ごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_affected_by_precision"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレシジョンの影響を受けている時にアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレシジョンの影響を受けている時にアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却中はアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却中はアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_not_on_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低マナでない時にアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低マナでない時にアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中はアタックスピードが{0}%増加する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "透明化中はアタックスピードが{0}%減少する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_with_channelling_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリングスキルのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チャネリングスキルのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "steel_ammo_consumed_per_use_with_attacks_that_fire_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物を放つアタックはスティールシャードを追加で最大{0}個消費する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物を放つアタックはスティールシャードを追加で最大{0}個消費する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_bleed_on_hit_while_you_have_cat_stealth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "猫のステルスがある時にアタックは常に出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_cause_bleeding_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵をヒットした時にアタックは常に出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_bleed_on_hit_%_vs_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックは発火状態の敵に対して{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_chance_to_bleed_25%_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵をヒットした時にアタックは25%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_chance_to_bleed_on_hit_%_vs_taunted_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "挑発状態の敵に対するヒット時に{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_chance_to_blind_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に{0}%の確率で敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_chance_to_taunt_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に{0}%の確率で敵を挑発する",
        "reminder_text": "(Taunt: 挑発された敵は、挑発したプレイヤーのみを標的にし、それ以外へのダメージが10％低下する。持続時間は3秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に敵を挑発する",
        "reminder_text": "(Taunt: 挑発された敵は、挑発したプレイヤーのみを標的にし、それ以外へのダメージが10％低下する。持続時間は3秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_corrosion_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に{0}%の確率で腐食を付与する",
        "reminder_text": "(Corrosion: 腐食ごとに‐合計アーマーが‐5000および合計回避力が‐1000される。腐食の持続時間は4秒で、既存の腐食デバフを持続時間を更新する。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_inflict_unnerve_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックはクリティカル時に狼狽を4秒間付与する",
        "reminder_text": "(Unnerved: 狼狽した敵は、受けるスペルダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_intimidate_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に{0}%の確率で敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_with_this_weapon_maximum_es_%_to_add_as_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックに最大エナジーシールドの{0}%を冷気ダメージとして追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_with_this_weapon_maximum_mana_%_to_add_as_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックに最大マナの{0}%を火ダメージとして追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_with_this_weapon_minimum_added_chaos_damage_per_10_of_your_lowest_attribute",
      "attacks_with_this_weapon_maximum_added_chaos_damage_per_10_of_your_lowest_attribute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "最も低い能力値10ごとにこの武器によるアタックに{0}から{1}の混沌ダメージを追加する",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_with_this_weapon_minimum_added_cold_damage_per_10_dexterity",
      "attacks_with_this_weapon_maximum_added_cold_damage_per_10_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "器用さ10ごとに{0}から{1}の冷気ダメージをこの武器によるアタックに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_with_two_handed_weapons_impale_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手武器によるヒット時に{0}%の確率で敵を串刺しにする",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aura_effect_on_self_from_skills_+%_per_herald_effecting_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "影響を受けているヘラルド1種類ごとにスキルによるプレイヤー自身への\nオーラの効果が{0}%、最大40%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "影響を受けているヘラルド1種類ごとにスキルによるプレイヤー自身への\nオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "auras_grant_life_mana_es_recovery_rate_+%_to_you_and_your_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのスキルによるオーラはプレイヤーおよび味方にライフ、\nマナおよびエナジーシールド回復レート{0}%増加を付与する",
        "reminder_text": "(Aura: オーラは、その影響を受けているものにのみボーナスを与えることができる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのスキルによるオーラはプレイヤーおよび味方にライフ、\nマナおよびエナジーシールド回復レート{0}%減少を付与する",
        "reminder_text": "(Aura: オーラは、その影響を受けているものにのみボーナスを与えることができる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avians_flight_duration_ms_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "鳥の飛行の持続時間 {0}秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avians_might_duration_ms_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "鳥の力の持続時間 {0}秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_ailments_%_from_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でクリティカルストライクから受ける状態異常を無効化する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_ailments_%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中は{0}%の確率で状態異常を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_all_elemental_ailment_%_per_summoned_golem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したゴーレム1体ごとに{0}%の確率で元素系状態異常を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_chained_projectile_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で連鎖した投射物を無効化する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "連鎖した投射物を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_chill_freeze_while_casting_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルをキャスト中は{0}%の確率で冷却および凍結を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_corrupted_blood_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "{0}%の確率で穢れた血を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_elemental_ailments_%_while_affected_by_elusive"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "身躱し中は{0}%の確率で元素系状態異常を無効化する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_elemental_ailments_%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "透明化中は{0}%の確率で元素系状態異常を無効化する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_elemental_damage_chance_%_during_soul_gain_prevention"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "ソウル獲得不能中は{0}%の確率でヒットによる元素系状態異常を無効化する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_elemental_damage_while_phasing_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
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        "string": "透明化中は{0}%の確率でヒットによる元素系状態異常を無効化する",
        "reminder_text": "(ダメージをかわす確率を75%より上げることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_freeze_and_chill_%_if_you_have_used_a_fire_skill_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "直近火スキルを使用していれば{0}%の確率で冷却および凍結を無効化する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_impale_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "{0}%の確率で串刺しを無効化する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "串刺しを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_maim_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}%の確率で重傷を無効化する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "重傷を受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_non_damaging_ailments_%_per_missing_barkskin_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "樹皮のスタックが最大数を下回る数1ごとにプレイヤーに対する非ダメージ性状態異常を{0}%の確率で無効化する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_physical_damage_%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "透明化中は{0}%の確率でヒットによる物理ダメージを無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_projectiles_%_chance_if_taken_projectile_damage_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "直近投射物ダメージを受けていれば{0}%の確率で投射物を無効化する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_projectiles_while_phasing_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中は{0}%の確率で投射物を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_shock_%_while_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "冷却中は{0}%の確率で感電を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_35%_per_active_herald"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに影響しているヘラルドバフの数ごとに35%の確率でスタンを無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_%_while_channeling_snipe"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スナイプをチャネリング中に{0}%の確率でスタンを無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中は{0}%の確率でスタンを無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中は{0}%の確率でスタンを無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "axe_mastery_hit_and_ailment_damage_+%_final_vs_enemies_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ状態の敵に対するヒットおよび状態異常のダメージが{0}%上昇する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ状態の敵に対するヒットおよび状態異常のダメージが{0}%低下する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "azmeri_primalist_wisps_found_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "青緑の原生林で見つかるプライマルウィスプの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "青緑の原生林で見つかるプライマルウィスプの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "azmeri_voodoo_shaman_wisps_found_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "青緑の原生林で見つかるワイルドウィスプの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "青緑の原生林で見つかるワイルドウィスプの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "azmeri_warden_wisps_found_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "青緑の原生林で見つかるビビッドウィスプの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "青緑の原生林で見つかるビビッドウィスプの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ball_lightning_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ボールライトニングは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ボールライトニングは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_affected_enemies_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナーの近くの敵が受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バナーの近くの敵が受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_affected_enemies_explode_for_10%_life_as_physical_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナーの近くでキルされた敵は{0}%の確率で爆破し、そのライフの10分の1を物理ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_affected_enemies_maimed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナーの近くの敵は重傷を受ける",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナースキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バナースキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_buff_lingers_for_X_seconds_after_leaving_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがエリアを離れた後{0}秒間バナーバフはプレイヤーに残存する",
        "reminder_text": "(バフはバナーの範囲を離れた後でも適用され続ける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナースキルの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バナースキルの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_gain_X_endurance_charges_when_placed_with_max_resources"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナーを設置して最大数の勇猛を消費した時にエンデュランスチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナーを設置して最大数の勇猛を消費した時にエンデュランスチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_gain_X_frenzy_charges_when_placed_with_max_resources"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナーを設置して最大数の勇猛を消費した時にフレンジーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナーを設置して最大数の勇猛を消費した時にフレンジーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_gain_X_resources_on_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "もし可能ならば、ウォークライした時に勇猛を{0}獲得する",
        "reminder_text": "(Valour: 近接で敵を倒すか、レアまたはユニークな敵を近接ヒットすることで勇猛を獲得する。0.5秒に一度だけ起きる。勇猛の最大値は50)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "もし可能ならば、ウォークライした時に勇猛を{0}獲得する",
        "reminder_text": "(Valour: 近接で敵を倒すか、レアまたはユニークな敵を近接ヒットすることで勇猛を獲得する。0.5秒に一度だけ起きる。勇猛の最大値は50)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_mana_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナースキルのリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バナースキルのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_recover_X%_life_when_placed_per_5_resources"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナーを設置して消費した勇猛5スタックごとにライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_remove_random_ailment_when_placed_with_X_resources"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナーを設置して勇猛を{0}スタック以上消費した時にプレイヤーからランダムな状態異常を取り除く",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_resist_all_elements_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナーはまたプレイヤーと味方の全ての元素耐性に {0}%を付与もする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_resource_gained_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得勇猛量が{0}%増加する",
        "reminder_text": "(Valour: 近接で敵を倒すか、レアまたはユニークな敵を近接ヒットすることで勇猛を獲得する。0.5秒に一度だけ起きる。勇猛の最大値は50)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "獲得勇猛量が{0}%減少する",
        "reminder_text": "(Valour: 近接で敵を倒すか、レアまたはユニークな敵を近接ヒットすることで勇猛を獲得する。0.5秒に一度だけ起きる。勇猛の最大値は50)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_resource_maximum_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "勇猛の最大値 {0}",
        "reminder_text": "(Valour: 近接で敵を倒すか、レアまたはユニークな敵を近接ヒットすることで勇猛を獲得する。0.5秒に一度だけ起きる。勇猛の最大値は50)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_skills_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "バナースキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "バナースキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_skills_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナースキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バナースキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "banner_skills_reserve_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナースキルのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "barrage_and_frenzy_critical_strike_chance_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バラージおよびフレンジーはエンデュランスチャージ1個ごとにクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バラージおよびフレンジーはエンデュランスチャージ1個ごとにクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "basalt_flask_armour_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマーが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アーマーが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_all_ailment_duration_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対する状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対する状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_always_inflict_elemental_ailments_you_are_suffering_from"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる全てのダメージがプレイヤーに付与されているのと同じ元素系状態異常を起こす",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_armour_%_applies_to_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマーの{0}%がヒットから受ける混沌ダメージにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_armour_applies_to_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマーがヒットから受ける混沌ダメージにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_armour_applies_to_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマーはヒットにより受ける雷ダメージにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_arrows_always_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢は全ての対象を貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_attack_block_luck"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率が幸運になる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率が不運になる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_avoid_projectiles_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で投射物を無効化する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_block_luck"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック確率が幸運になる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック確率が不運になる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_block_%_damage_taken"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロックしたヒットからダメージの{0}%を受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_bone_golem_granted_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャリオンゴーレムにより付与されるバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "キャリオンゴーレムにより付与されるバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_gain_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージを獲得することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cannot_leech_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドをリーチすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chance_to_deal_triple_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でトリプルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トリプルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chaos_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージは発火を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chaos_damage_damages_energy_shield_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けた混沌ダメージの{0}%はエナジーシールドをバイパスしない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_charge_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャージの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チャージの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_damage_bypass_ward_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けたダメージの{0}%はワードをバイパスする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_deal_no_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_deal_no_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_chaos_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "混沌ダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_cold_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "冷気ダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_elemental_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "元素ダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_fire_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "火ダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_lightning_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "雷ダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_physical_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "物理ダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_extra_damage_rolls"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによるダメージが幸運になる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによるダメージが不運になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_frozen_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対する凍結の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対する凍結の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_immune_to_cold_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気系状態異常に対する完全耐性を得る",
        "reminder_text": "(Cold Ailments: 冷気の状態異常には冷却、凍結、脆弱がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_immune_to_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_immune_to_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_immune_to_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_applies_recovery_to_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフリーチ効果は代わりにエナジーシールドを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_main_hand_maim_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドのヒットにより{0}%の確率で敵に重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_max_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大堅牢化数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_minion_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_non_chaos_damage_bypass_energy_shield_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けた混沌以外のダメージの{0}%はエナジーシールドをバイパスする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_champions_of_light_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "浄化のセンチネル最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_herald_scorpions_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アゴニークローラー最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アゴニークローラー最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_relics_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ホーリーレリック最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_sacred_wisps_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "聖なるウィスプの最大召喚数 {0}体\n聖なるウィスプの召喚数 {0}体",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_sigils_allowed_per_target"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1体の敵に付着できるブランドの数が1増える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1体の敵に付着できるブランドの数が{0}増える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_off_hand_chance_to_blind_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドのヒットにより{0}%の確率で敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_onlsaught_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_over_time_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける物理継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける物理継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_%_to_convert_to_chaos_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル1ごとに物理ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_%_to_convert_to_cold_while_affected_by_hatred"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘイトレッドの影響を受けている時に物理ダメージの{0}%を冷気ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_%_to_convert_to_fire_while_affected_by_anger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンガーの影響を受けている時に物理ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_%_to_convert_to_lightning_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラースの影響を受けている時に物理ダメージの{0}%を雷ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_skill_gain_es_cost_%_of_mana_cost"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルは基礎マナコストの{0}%と同量の基礎エナジーシールドコストを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_skill_gain_life_cost_%_of_mana_cost"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルは基礎マナコストの{0}%と同量の基礎ライフコストを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_spell_critical_chance_equal_to_the_critical_strike_chance_of_main_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルの基礎クリティカル率はメインハンド武器のクリティカル率と同量となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_spell_projectile_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物スペルダメージブロック確率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_tincture_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに適用されたチンキは効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに適用されたチンキは効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_total_number_of_sigils_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャストできるブランドが1個増える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャストできるブランドが{0}個増える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_unaffected_by_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_weapon_trap_rotation_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレードトラップの回転スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブレードトラップの回転スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_weapon_trap_total_rotation_%",
      "quality_display_blade_trap_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred_2dp_if_required"
          ],
          []
        ],
        "string": "ブレードトラップの回転数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "battlemages_cry_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バトルメイジズクライのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バトルメイジズクライのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "battlemages_cry_exerts_x_additional_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バトルメイジズクライは追加で{0}回のアタックを奮起させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バトルメイジズクライは追加で{0}回のアタックを奮起させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bear_and_siphoning_trap_debuff_grants_-%_cooldown_speed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベアトラップおよびサイフォニングトラップのデバフは影響を与えている敵のクールダウン解消レートを{0}%減少させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bear_trap_additional_damage_taken_+%_from_traps_and_mines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベアトラップの影響を受けた敵はトラップまたはマインのヒットにより受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ベアトラップの影響を受けた敵はトラップまたはマインのヒットにより受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bear_trap_damage_taken_+%_from_traps_and_mines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベアトラップの影響を受けた敵はトラップまたはマインのヒットにより受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ベアトラップの影響を受けた敵はトラップまたはマインのヒットにより受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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        "format": [
          "#"
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        "string": "プレイヤーにより挑発させられた敵が与える範囲ダメージが{0}%上昇する",
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      "berserk_buff_effect_+%"
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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        "string": "バーサークのバフの効果が{0}%増加する",
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        "index_handlers": [
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            "negate"
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      "berserk_rage_loss_+%"
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        ],
        "format": [
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        "string": "バーサークの毎秒の憤怒喪失が{0}%増加する",
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            "min": null,
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            "negate"
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        "string": "バーサークの毎秒の憤怒喪失が{0}%減少する",
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    ],
    "Korean": null,
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    "Russian": null,
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        "string": "憤怒が25未満ならばウォークライはパワー5ごとに憤怒を{0}付与する",
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        "string": "ヒットから受ける冷気ダメージが{0}%上昇する",
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        "format": [
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        "string": "ブレードトラップのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blade_trap_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレードトラップの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブレードトラップの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blade_trap_skill_area_of_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレードトラップの効果範囲が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブレードトラップの効果範囲が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blade_vortex_blade_blast_impale_on_hit_%_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ブレードヴォーテックスおよびブレードブラストはヒット時に{0}%の確率で敵を串刺しにする",
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      },
      {
        "condition": [
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            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "ブレードヴォーテックスおよびブレードブラストはヒット時に敵を串刺しにする",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "blade_vortex_blade_deal_no_non_physical_damage"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレードヴォーテックスおよびブレードブラストは物理ダメージ以外のダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blade_vortex_critical_strike_multiplier_+_per_blade"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレードヴォーテックスはブレード1個ごとにクリティカルダメージ倍率が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bladefall_number_of_volleys",
      "quality_display_bladefall_is_gem"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          },
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ブレードフォールの刃の列が追加で1増える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
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          []
        ],
        "string": "ブレードフォールの刃の列が追加で{0}増える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bladestorm_and_rage_vortex_hinders_and_unnerves_enemies_within"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "レイジヴォーテックスまたはブレードストームの範囲内の敵は阻害を受け狼狽する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "bladestorm_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ブレードストームのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "ブレードストームのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "bladestorm_maximum_number_of_storms_allowed",
      "quality_display_bladestorm_is_gem"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "一度に展開可能なブレードストームの最大数が{0}個される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "一度に展開可能なブレードストームの最大数 {0}個",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bladestorm_sandstorm_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サンドブレードストームの移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サンドブレードストームの移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blast_rain_artillery_ballista_all_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラストレインおよびアーティラリーバリスタによる全てのダメージは毒を付与することができる",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blast_rain_artillery_ballista_poison_damage_+100%_final_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ブラストレインおよびアーティラリーバリスタによる付与された毒は{0}%の確率でダメージが100%上昇する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blazing_salvo_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ブレイジングサルヴォのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブレイジングサルヴォのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blazing_salvo_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ブレイジングサルヴォは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ブレイジングサルヴォは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blazing_salvo_projectiles_fork_when_passing_a_flame_wall"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ブレイジングサルヴォの投射物はフレイムウォールを通過した時に分岐する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_damage_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "エンデュランスチャージ1個ごとに出血のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとに出血のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_dot_multiplier_+_per_impale_on_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に付与した串刺し1スタックごとに出血の継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_dot_multiplier_+_per_rage_if_equipped_axe"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧装備中は憤怒1スタックごとに出血の継続ダメージ倍率 {0}%",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleeding_damage_+%_vs_maimed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "重傷状態の敵に付与した出血のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "重傷状態の敵に付与した出血のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleeding_damage_+%_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の敵に付与した出血のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒状態の敵に付与した出血のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleeding_dot_multiplier_per_frenzy_charge_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに出血の継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに出血の継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleeding_dot_multiplier_+_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとに出血の継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleeding_dot_multiplier_+_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の敵に付与した出血の継続ダメージ倍率 +{0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒状態の敵に付与した出血の継続ダメージ倍率 -{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleeding_on_self_expire_speed_+%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中プレイヤーに対する出血は{0}%速く消える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動中プレイヤーに対する出血は{0}%遅く消える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleeding_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが付与した出血はプレイヤーに反射される",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "bleeding_stacks_up_to_x_times"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に出血を最大{0}回付与できる\n敵が移動しても出血は追加ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_arc_tower_additional_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークタワーは追加で{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_arc_tower_additional_repeats"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークタワーは追加で{0}回繰り返す",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_arc_tower_chance_to_sap_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークタワーは{0}%の確率で消耗を付与する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "blight_arc_tower_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークタワーのダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "アークタワーのダメージが{0}%減少する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "blight_arc_tower_range_+%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "アークタワーの範囲が{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "アークタワーの範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "blight_area_of_effect_+%_every_second_while_channelling_up_to_+200%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブライトはチャネリングするたびに毎秒効果範囲が{0}%、最大200%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "blight_cast_speed_+%"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ブライトのキャストスピードが{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "ブライトのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "blight_chilling_tower_chill_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却タワーの冷却の効果が{0}%増加する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "冷却タワーの冷却の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "blight_chilling_tower_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "冷却タワーのダメージが{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "冷却タワーのダメージが{0}%減少する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "blight_chilling_tower_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "冷却タワーの持続時間が{0}%増加する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "冷却タワーの持続時間が{0}%減少する",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "blight_chilling_tower_freeze_for_ms"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "冷却タワーは敵が冷却ビームの影響を受けている時にその敵を{0}秒間凍結させる",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
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    "Japanese": [
      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "冷却タワーの範囲が{0}%増加する",
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        "condition": [
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        "format": [
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        "index_handlers": [
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        ],
        "string": "冷却タワーの範囲が{0}%減少する",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "blight_empowering_tower_buff_effect_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "エンパワーリングタワーの効果が{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "エンパワーリングタワーの効果が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_empowering_tower_grant_cast_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "エンパワーリングタワーはキャストスピード{0}%増加するも付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "エンパワーリングタワーはキャストスピード{0}%減少するも付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "エンパワーリングタワーはダメージ{0}%増加するも付与する",
        "reminder_text": null,
        "is_markup": null
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    "Spanish": null,
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            "max": 1,
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        "format": [
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        "string": "スカウトタワーは追加で1体のミニオンを召喚する",
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        "string": "スカウトタワーは追加で{0}体のミニオンを召喚する",
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        "condition": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "スカウトタワーが召喚するミニオンが{0}体減る",
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    "Spanish": null,
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        "condition": [
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        "format": [
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        "string": "スカウトタワーにより召喚されたミニオンのダメージが{0}%増加する",
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "スカウトタワーにより召喚されたミニオンのダメージが{0}%減少する",
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    "English": null,
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      "blight_scout_tower_minion_life_+%"
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
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        "string": "スカウトタワーにより召喚されたミニオンのライフが{0}%増加する",
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            "min": null,
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        "string": "スカウトタワーにより召喚されたミニオンのライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
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      "blight_scout_tower_minion_movement_speed_+%"
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      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
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        ],
        "string": "スカウトタワーにより召喚されたミニオンの移動スピードが{0}%増加する",
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      },
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            "negate"
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        ],
        "string": "スカウトタワーにより召喚されたミニオンの移動スピードが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_scout_tower_minions_inflict_malediction"
    ],
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "スカウトタワーにより召喚されたミニオンはヒット時に呪詛状態を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
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    "ids": [
      "blight_scout_tower_range_+%"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
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          "#"
        ],
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        ],
        "string": "スカウトタワーの範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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          }
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "スカウトタワーの範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_secondary_skill_effect_duration_+%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ブライトの阻害の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
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          {
            "min": null,
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            "negated": null
          }
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブライトの阻害の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_seismic_tower_additional_cascades_+"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "サイズミックタワーは追加で1回カスケードを起こす",
        "reminder_text": null,
        "is_markup": null
      },
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          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サイズミックタワーは追加で{0}回カスケードを起こす",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "blight_seismic_tower_cascade_range_+%"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイズミックタワーのカスケードの長さと範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "negated": null
          }
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          [
            "negate"
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        ],
        "string": "サイズミックタワーのカスケードの長さと範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "ids": [
      "blight_seismic_tower_damage_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
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          {
            "min": 1,
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          }
        ],
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          "#"
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        "string": "サイズミックタワーのダメージが{0}%増加する",
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      },
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            "negate"
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            "negate"
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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      "blight_seismic_tower_stun_duration_+%"
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
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          "#"
        ],
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        "string": "サイズミックタワーのスタン持続時間が{0}%増加する",
        "reminder_text": null,
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            "negated": null
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          [
            "negate"
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        ],
        "string": "サイズミックタワーのスタン持続時間が{0}%増加する",
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      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
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      "blight_sentinel_tower_minion_damage_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "センチネルタワーにより召喚されたミニオンのダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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            "negated": null
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            "negate"
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        ],
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        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
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      "blight_sentinel_tower_minion_life_+%"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "センチネルタワーにより召喚されたミニオンのライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
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          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "センチネルタワーにより召喚されたミニオンのライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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      "blight_sentinel_tower_minion_movement_speed_+%"
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    "trade_stats": null,
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    "French": null,
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "センチネルタワーにより召喚されたミニオンの移動スピードが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
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          "#"
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            "negate"
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        ],
        "string": "センチネルタワーにより召喚されたミニオンの移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
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      "blight_sentinel_tower_minions_life_leech_%"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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            "divide_by_one_hundred"
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        ],
        "string": "センチネルタワーにより召喚されたミニオンはダメージの{0}%をライフとしてリーチする",
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        "is_markup": null
      }
    ],
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  },
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "センチネルタワーの範囲が{0}%増加する",
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        "index_handlers": [
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            "negate"
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        "string": "センチネルタワーの範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ショックノヴァタワーのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ショックノヴァタワーのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "ショックノヴァタワーの範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "ショックノヴァタワーの範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ショックノヴァタワーは雷属性の敵に完全なダメージを与える",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_shocknova_tower_shock_additional_repeats"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ショックノヴァタワーは追加で{0}回繰り返す",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ショックノヴァタワーの感電の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_temporal_tower_grants_stun_immunity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンポラルタワーはスタンに対する完全耐性も付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_temporal_tower_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンポラルタワーの範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "テンポラルタワーの範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_temporal_tower_tick_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンポラルタワーの効果は{0}%速く消える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "テンポラルタワーの効果は{0}%遅く消える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_tertiary_skill_effect_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ブライトは衰弱を{0}秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_tower_arc_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アークタワーのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アークタワーのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_tower_chilling_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却タワーの範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却タワーの範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_tower_damage_per_tower_type_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アクティブなタワー1種類ごとにタワーのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blight_tower_fireball_additional_projectile"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーボールタワーは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーボールタワーは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blighted_map_chest_reward_lucky_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}個のブライトのチェストに入っているアイテムの種類が幸運になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blighted_map_tower_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "タワーのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "タワーのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blind_chilled_enemies_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に冷却状態の敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で冷却状態の敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blind_does_not_affect_chance_to_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目はプレイヤーの命中率に影響しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blind_does_not_affect_light_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目はプレイヤーの光半径に影響しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blind_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目の効果が{0}%増加する",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盲目の効果が{0}%減少する",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blind_enemies_when_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵がプレイヤーをヒットした時に{0}%の確率で敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blind_enemies_when_hit_while_affected_by_grace_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレースの影響を受けている時に{0}%の確率でプレイヤーをヒットした敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレースの影響を受けている時にプレイヤーをヒットした敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blind_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが付与した盲目はプレイヤーに反射される",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blink_and_mirror_arrow_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブリンクアローおよびミラーアローのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブリンクアローおよびミラーアローのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_and_stun_+%_recovery_per_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化1スタックごとにスタンおよびブロック復帰が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化1スタックごとにスタンおよびブロック復帰が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_chance_%_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪われた敵からのアタックに対してのアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_chance_from_equipped_shield_is_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の盾から盾のブロック率の数値の代わりに{0}%のブロック率を獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "block_%_damage_taken_from_elemental"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
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            "min": 1,
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    "Russian": null,
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    "Traditional_Chinese": null
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    "Japanese": [
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            "negate"
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    "trade_stats": null,
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        "index_handlers": [
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        "string": "キャリオンゴーレムの全ての元素耐性が{0}%される",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bone_lance_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンアースのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンアースのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bone_lance_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンアースのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンアースのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "boneshatter_chance_to_gain_+1_trauma"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ボーンシャッターは{0}%の確率で外傷を+1付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "boneshatter_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ボーンシャッターのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ボーンシャッターのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "boneshatter_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ボーンシャッターのスタン持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ボーンシャッターのスタン持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "boots_implicit_accuracy_rating_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "命中力が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "命中力が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "boots_implicit_ground_brittle_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "移動中に脆弱領域を地面に撒く。持続時間は{0}秒",
        "reminder_text": "(Brittle Ground: 脆弱領域上の敵は脆弱状態になります。その敵に対するヒットはクリティカル率が+2%されます。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "boots_implicit_ground_sapping_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "移動中に消耗領域を地面に撒く。持続時間は{0}秒",
        "reminder_text": "(Sapped Ground: 消耗領域上の敵は消耗状態になります。その敵が与えるダメージは6%低下します。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "boots_implicit_ground_scorched_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "移動中に焦げ領域を地面に撒く。持続時間は{0}秒",
        "reminder_text": "(Scorched Ground: 焦げ領域上の敵は焦げ状態になります。その敵の元素耐性は-10%されます。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "boss_maximum_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bow_attacks_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓によるアタックはカリングストライクを持つ",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "brand_activation_rate_+%_final_during_first_20%_of_active_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドは付着持続時間の20%が過ぎるまでアクティベート頻度が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "brand_activation_rate_+%_final_during_last_20%_of_active_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドは付着持続時間の75%が過ぎるとアクティベート頻度が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "brand_area_of_effect_+%_if_50%_attached_duration_expired"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドは付着持続時間の50%が過ぎると効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "brands_reattach_on_activation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドはアクティベートするたびに新しい敵に付着する。0.3秒に一度だけ起きる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_%_drop_additional_fragments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアブリーチモンスターは{0}%の確率で追加のマップフラグメントを1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_%_drop_additional_maps"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアブリーチモンスターは{0}%の確率で追加のマップを1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_%_drop_additional_scarabs"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアブリーチモンスターは{0}%の確率で追加のスカラベを1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_%_drop_additional_unique_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアブリーチモンスターは{0}%の確率で追加のユニークアイテムを1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_drop_additional_currency_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアブリーチモンスターは追加のカレンシーアイテムを1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_drop_additional_divination_cards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアブリーチモンスターは追加の占いカードを1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアブリーチモンスターは追加の占いカードを{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "buff_effect_+%_on_low_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低エナジーシールド時にバフの効果が{0}%増加する",
        "reminder_text": "(Low Energy Shield: 低エナジーシールドとは、現在のエナジーシールドが最大エナジーシールドの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低エナジーシールド時にバフの効果が{0}%減少する",
        "reminder_text": "(Low Energy Shield: 低エナジーシールドとは、現在のエナジーシールドが最大エナジーシールドの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "buff_time_passed_+%_only_buff_category"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのバフは{0}%速く消える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのバフは{0}%遅く消える",
        "reminder_text": "(エフェクトは通常の消失速度の25%よりさらに消失速度が遅くなることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "buff_time_passed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのバフは{0}%速く消える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのバフは{0}%遅く消える",
        "reminder_text": "(エフェクトは通常の消失速度の25%よりさらに消失速度が遅くなることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "burning_and_explosive_arrow_shatter_on_killing_blow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バーニングアローまたはエクスプローシブアローによるキリングブローは敵を凍結しているかのように粉砕する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "burning_arrow_debuff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バーニングアローのデバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バーニングアローのデバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "burning_damage_+%_per_non_shocked_enemy_shocked_recently_up_to_120%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近感電状態でない敵を感電させた回数ごとに燃焼ダメージが{0}%、最大120%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近感電状態でない敵を感電させた回数ごとに燃焼ダメージが{0}%、最大120%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "can_apply_additional_scorch"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に焦げを追加で1スタック付与できる",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "can_apply_additional_tincture"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "追加で1種類のチンキを同時に使用できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "can_catch_scourged_fish"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "天罰の魚を釣ることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "can_only_have_one_ancestor_totem_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アクティブ中のアンセスタートーテムから同時に受けることができるバフの最大数 1",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "can_trigger_summon_elemental_relic_on_nearby_ally_kill_or_on_hit_rare_or_unique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーまたは近くの味方が敵を倒すか、もしくはレアまたはユニークの敵にヒットを与えた時に25%の確率でレベル20 エレメンタルレリック召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_adapt_to_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージに適応することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_adapt_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージに適応することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_adapt_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージに適応することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_bled_by_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵はプレイヤーに出血を付与できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_blinded_while_affected_by_precision"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレシジョンの影響を受けている時に盲目を受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_chilled_or_frozen_while_ice_golem_summoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイスゴーレムを召喚中は冷却または凍結を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_chilled_or_frozen_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中は冷却または凍結を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_chilled_while_at_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時に冷却を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_chilled_while_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼中は冷却を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_crit_if_you_have_been_stunned_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがスタンをしていればプレイヤーに対するヒットがクリティカルになることがない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_frozen_if_energy_shield_recharge_has_started_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近エナジーシールドのリチャージが始まっていれば凍結を付与されることがない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_frozen_if_you_have_been_frozen_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近凍結を付与させられていれば凍結を付与されることがない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_frozen_with_dex_higher_than_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さが知性よりも高ければ凍結を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_ignited_by_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火状態の敵はプレイヤーに発火を付与できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_ignited_if_you_have_been_ignited_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近発火を付与されていれば発火を付与されることがない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_ignited_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージが最大数の時に発火を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_ignited_while_flame_golem_summoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレイムゴーレム召喚中は発火を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_ignited_with_strength_higher_than_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力が器用さより高ければ発火を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_inflicted_by_corrupted_blood"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "穢れた血を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_poisoned_if_x_poisons_on_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに毒が{0}スタック以上付与されていれば毒を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに毒が{0}スタック以上付与されていれば毒を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_poisoned_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血中は毒を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_if_you_have_been_shocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近感電を付与されていれば感電を付与されることがない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_or_ignited_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中は感電または発火を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数の時に感電を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_while_lightning_golem_summoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングゴーレム召喚中は感電を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_with_int_higher_than_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性が筋力より高ければ感電を付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_by_blocked_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロックしたヒットによってスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_by_hits_of_only_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージだけを与えるヒットによってスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_by_suppressed_spell_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "抑制したスペルダメージによってスタンを受けることがない",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_if_have_been_stunned_or_blocked_stunning_hit_in_past_2_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去2秒間にスタンしたかもしくはスタンする威力のヒットをブロックしていればスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_if_have_not_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていなければスタンを受けることがない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_if_you_have_been_stunned_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近スタンしていればスタンを受けることがない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_if_you_have_blocked_a_stun_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近スタンする威力のヒットをブロックしていればスタンを受けることがない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_if_you_have_ghost_dance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーストシュラウドがあればスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血中はスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化中はスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_while_using_chaos_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌スキルはスタンによって妨害されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_block_spells"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージをブロックすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_cast_spells"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルをキャストすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_critical_strike_with_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックでクリティカルストライクを与えることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_fish_from_water"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "水中に立っている時に魚を釣ることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_gain_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャージを獲得することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_gain_corrupted_blood_while_you_have_at_least_5_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに穢れた血のデバフが最低5スタックあれば穢れた血がプレイヤーに付与されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_gain_damaging_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはダメージ性状態異常を付与されることがない",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_gain_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージを獲得することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_gain_rage_during_soul_gain_prevention"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソウル獲得不能中は憤怒を獲得することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_have_energy_shield_leeched_from"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵はプレイヤーからエナジーシールドをリーチすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_have_more_than_1_damaging_ailment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのダメージ性状態異常を1スタック持っていればダメージ性状態異常を付与されることがない",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_have_more_than_1_non_damaging_ailment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかの非ダメージ性状態異常を1スタック持っていれば非ダメージ性状態異常を付与されることがない",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_penetrate_or_ignore_elemental_resistances"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットは元素耐性を突破および無視できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_receive_elemental_ailments_from_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵はプレイヤーに対して元素系状態異常を付与できない",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_recharge_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドをリチャージすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_regenerate_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドを自動回復することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_take_reflected_elemental_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "反射元素ダメージを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_take_reflected_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "反射物理ダメージを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_taunt_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を挑発することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_use_flask_in_fifth_slot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "5番目のスロットのフラスコを使用できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "carrion_golem_impale_on_hit_if_same_number_of_summoned_chaos_golems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャリオンゴーレムはその召喚数がカオスゴーレムと同じならヒット時に串刺しを付与する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_a_socketed_spell_on_channel_with_blade_flurry_or_charged_dash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレードフラリィまたはチャージドダッシュをチャネリング中にソケットされたスペルを毎秒トリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_blink_arrow_on_attack_with_mirror_arrow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがミラーアローによるアタックを行った時にレベル20ブリンクアローをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_body_swap_on_detonate_dead_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがデトネートデッドにより死体を爆破した時にレベル20ボディスワップをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_bone_corpses_on_stun_with_heavy_strike_or_boneshatter"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヘビーストライクまたはボーンシャッターで敵をスタンさせた時にレベル20ボーンコープスをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_gravity_sphere_on_cast_from_storm_burst_or_divine_ire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストームバーストまたはディバインアイアをキャストした時にレベル20グラヴィティスフィアをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_hydrosphere_while_channeling_winter_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがウィンターオーブをチャネリング中にレベル20ハイドロスフィアをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_ice_nova_on_final_burst_of_glacial_cascade"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがキャストしたグレイシャルカスケードの最終爆発場所にレベル20アイスノヴァをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_mirror_arrow_on_attack_with_blink_arrow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがブリンクアローによるアタックを行った時にレベル20ミラーアローをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_per_num_unique_spells_cast_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近キャストした即時でないスペルの種類ごとにキャストスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近キャストした即時でないスペルの種類ごとにキャストスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_for_brand_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドスキルのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブランドスキルのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_for_elemental_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素スキルのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "元素スキルのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中はキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中はキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近敵を倒していればキャストスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近敵を倒していればキャストスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_if_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればキャストスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればキャストスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_if_player_minion_has_been_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ミニオンが倒されていればキャストスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ミニオンが倒されていればキャストスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_per_corpse_consumed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近消費した死体1体ごとにキャストスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近消費した死体1体ごとにキャストスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_affected_by_zealotry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゼロトリーの影響を受けている時にキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゼロトリーの影響を受けている時にキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却中はキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却中はキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_stance_change_on_attack_from_perforate_or_lacerate"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがパーフォレイトまたはラセレイトによるアタックを行った時にレベル20スタンススワップをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_summon_spectral_wolf_on_crit_with_cleave_or_reave"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリーヴまたはリーヴによるクリティカル時にレベル20スペクトラルウルフ召喚をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_tornado_on_attack_with_split_arrow_or_tornado_shot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスプリットアローまたはトルネードショットによるアタックを行った時にレベル20トルネードをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cat_aspect_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "猫のアスペクトのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cats_stealth_duration_ms_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "猫のステルスの持続時間 {0}秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "caustic_and_scourge_arrow_number_of_projectiles_+%_final_from_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コースティックアローまたはスカージアローが放つ投射物の数が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コースティックアローまたはスカージアローが放つ投射物の数が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "caustic_arrow_chance_to_poison_%_vs_enemies_on_caustic_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コースティックアローはヒット時に{0}%の確率で腐食領域の上にいる敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "caustic_arrow_damage_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コースティックアローの継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コースティックアローの継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "caustic_arrow_hit_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コースティックアローのヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コースティックアローのヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chain_hook_and_shield_charge_attack_speed_+%_per_10_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シールドチャージおよびチェーンフックはランページキル10ごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シールドチャージおよびチェーンフックはランページキル10ごとにアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chain_strike_cone_radius_+_per_12_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "チェインフックは憤怒12ごとに半径が{0}mされる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "チェインフックは憤怒12ごとに半径が{0}mされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chain_strike_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チェインフックのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チェインフックのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chain_strike_gain_rage_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "チェインフックはもし敵をヒットしていれば憤怒を1付与する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "champion_ascendancy_nearby_allies_fortification_is_equal_to_yours"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
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    "English": null,
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      "chance_%_to_drop_additional_scarab_torment_polished"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}%の確率で光沢のあるトーメントスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_torment_rusted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}%の確率で錆びたトーメントスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_ultimatum"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}%の確率でアルティメイタムスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_uniques"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}%の確率でタイタンスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_uniques_gilded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}%の確率で金色の遺物箱のスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_uniques_polished"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}%の確率で光沢のある遺物箱のスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_uniques_rusted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}%の確率で錆びた遺物箱のスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_tangled_currency"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}%の確率でエルドリッチアイコアカレンシーアイテムを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_tangled_influenced_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}%の確率で世界を喰らう者暗黙モッドを持つアイテムを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_unique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}%の確率でユニークアイテムを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_hindered_when_hit_by_spells_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒットは{0}%の確率でプレイヤーを阻害する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒットはプレイヤーを阻害する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_maimed_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒットは{0}%の確率でプレイヤーに重症を4秒間付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_sapped_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}%の確率で消耗を付与される",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_scorched_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}%の確率で焦げを付与される",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_attack_damage_if_not_blocked_recently_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ブロックをしていなければアタックブロック率 +{0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_attack_damage_if_stunned_an_enemy_recently_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近敵をスタンさせていればアタックブロック率 +{0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_attack_damage_if_used_retaliation_recently_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近報復スキルを使用していればアタックダメージブロック確率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_attack_damage_per_5%_chance_to_block_on_equipped_shield_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の盾のブロック率5%ごとにアタックブロック率 +{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_attacks_%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中のアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_spells_%_if_used_retaliation_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近報復スキルを使用していればスペルダメージブロック確率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_spells_%_if_cast_a_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近スペルをキャストしていればスペルブロック率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_spells_%_if_damaged_by_a_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットによるダメージを受けていればスペルブロック率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_spells_%_while_affected_by_discipline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディシプリンの影響を受けている時にスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_spells_%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中のスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_create_consecrated_ground_on_melee_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接キル時に{0}%の確率で神聖領域を生成し、4秒間持続する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_attack_damage_%_if_attack_time_longer_than_1_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックタイムが1秒より長ければ{0}%の確率でアタックはダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_while_at_least_200_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力が200以上あれば{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_for_3_seconds_on_spell_cast_every_9_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "9秒ごとに一度だけスペルをキャストした時に3秒間{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_if_crit_with_two_handed_melee_weapon_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが両手近接武器でクリティカルストライクを与えていれば{0}%の確率でダブルダメージを与える",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_if_have_stunned_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵をスタンさせていれば{0}%の確率でダブルダメージを与える",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_if_used_a_warcry_in_past_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去8秒間にウォークライしていれば{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_per_4_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒4ごとに{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_per_500_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力500ごとに{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス中は{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス中はダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_+%_if_cast_vulnerability_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にヴァルネラビリティをキャストしていれば{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_while_on_full_life_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ時に{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_triple_damage_%_while_at_least_400_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力が400以上あれば{0}%の確率でトリプルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_defend_with_150%_armour_%_per_5%_missing_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドを5%失うごとに{0}%の確率で150%の数値のアーマーで防御する",
        "reminder_text": "(ダメージ緩和の計算の際にのみ、実際の値に対してこの割合で扱われる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_double_armour_effect_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で200%の数値のアーマーで防御する",
        "reminder_text": "(ダメージ緩和の計算の際にのみ、実際の値に対してこの割合で扱われる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_double_armour_effect_on_hit_%_per_enemy_hit_taken_recently_capped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵からヒットを受けた回数ごとに{0}%、最大30%の確率で二倍のアーマーで防御する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_evade_attacks_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックヒット回避率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_evade_attacks_%_if_havent_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていなければアタックヒット回避率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_evade_attacks_%_while_affected_by_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレースの影響を受けている時にアタックヒット回避率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_evade_%_while_you_have_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドがある時に回避率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_fortify_on_melee_stun_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタンを与えた近接ヒットは{0}%の確率で堅牢化する",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20で、持続時間は6秒間)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタンを与えた近接ヒットは堅牢化する",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20で、持続時間は6秒間)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_freeze_enemies_for_1_second_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵からヒットを受けた時に{0}%の確率でその敵を1秒間凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_freeze_shock_ignite_%_while_affected_by_a_herald"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドの影響を受けている時に{0}%の確率で凍結、感電および発火を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_200_life_on_hit_with_attacks_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に{0}%の確率でライフを200獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_3_additional_exerted_attacks_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライは{0}%の確率で追加で3回のアタックを奮起させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_adrenaline_for_2_seconds_on_leech_removed_by_filling_unreserved_life_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リザーブされていないライフがすべて回復することでリーチが取り除かれた時に{0}％の確率でアドレナリンを2秒間獲得する",
        "reminder_text": "(Adrenaline: アドレナリンは、ダメージ100%増加、アタック・キャスト・移動スピード25%増加、10%の物理ダメージ軽減率を付与する。すでにアドレナリンを持っている場合、アドレナリンを新たに得ることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_elusive_when_you_block_while_dual_wielding_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中にブロックした時に{0}%の確率で身躱しを獲得する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_endurance_charge_on_hit_%_vs_bleeding_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが出血状態の敵にヒットを与えた時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_endurance_charge_when_you_stun_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵をスタンさせた時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_endurance_charge_when_you_taunt_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を挑発させた時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_frenzy_charge_on_block_attack_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックダメージをブロックした時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックダメージをブロックした時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_frenzy_charge_on_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_frenzy_charge_on_stun_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵をスタンさせた時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_onslaught_for_4_seconds_on_leech_removed_by_filling_unreserved_life_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リザーブされていないライフがすべて回復することでリーチが取り除かれた時に{0}％の確率で猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_onslaught_on_flask_use_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時に{0}%の確率で猛攻を獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_onslaught_on_hit_%_vs_rare_or_unique_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵にヒットを与えた時に{0}%の確率で猛攻を10秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_onslaught_on_kill_for_10_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で猛攻を10秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に猛攻を10秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_power_charge_on_hitting_enemy_affected_by_spiders_web_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蜘蛛の巣の影響を受けている敵に対するヒット時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵をヒットした時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵をヒットした時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_random_standard_charge_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率でパワーチャージ、フレンジーチャージまたはエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_skill_cost_as_mana_when_paid_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルのコストを消費した時に{0}%の確率で同量のマナを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_unholy_might_on_crit_for_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に{0}%の確率で不浄な力を4秒間獲得する",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_old_unholy_might_on_kill_for_10_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で混沌の力を10秒間獲得する",
        "reminder_text": "(Chaotic Might: 混沌の力は、物理ダメージの30％を混沌ダメージとして追加する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に混沌の力を10秒間獲得する",
        "reminder_text": "(Chaotic Might: 混沌の力は、物理ダメージの30％を混沌ダメージとして追加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_endurance_charge_to_nearby_allies_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に近くの味方にエンデュランスチャージを1個付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で近くの味方にエンデュランスチャージを1個付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_frenzy_charge_to_nearby_allies_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に近くの味方にフレンジーチャージを1個付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で近くの味方にフレンジーチャージを1個付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_power_charge_on_shocking_chilled_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが冷却状態の敵を感電させた時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_ignite_freeze_shock_and_poison_+%_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵に対して{0}%の確率で発火、凍結、感電および毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_brittle_on_enemy_on_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のダメージをブロックした時に{0}%の確率でその敵に脆弱を付与する",
        "reminder_text": "(Brittle: 脆弱状態の敵に対するヒットのクリティカル率は+2%される。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のダメージをブロックした時にその敵に脆弱を付与する",
        "reminder_text": "(Brittle: 脆弱状態の敵に対するヒットのクリティカル率は+2%される。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_cold_exposure_on_hit_with_cold_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージによるヒット時に{0}%の確率で暴露(冷気)を付与する",
        "reminder_text": "(Cold Exposure: 曝露（冷気）は冷気耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_fire_exposure_on_hit_with_fire_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージによるヒット時に{0}%の確率で暴露(火)を付与する",
        "reminder_text": "(FireExposure: 曝露（火）は火耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_lightning_exposure_on_hit_with_lightning_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージによるヒット時に{0}%の確率で暴露(雷)を付与する",
        "reminder_text": "(Lightning Exposure: 曝露（雷）は雷耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_sap_on_enemy_on_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のダメージをブロックした時に{0}%の確率で消耗を付与する",
        "reminder_text": "(Sap: 消耗状態の敵が与えるダメージは6%低下する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のダメージをブロックした時に消耗を付与する",
        "reminder_text": "(Sap: 消耗状態の敵が与えるダメージは6%低下する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_scorch_on_enemy_on_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のダメージをブロックした時に{0}%の確率で焦げを付与する",
        "reminder_text": "(Scorch: 焦げ状態の敵は元素耐性が10%低下する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のダメージをブロックした時に焦げを付与する",
        "reminder_text": "(Scorch: 焦げ状態の敵は元素耐性が10%低下する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_intimidate_nearby_enemies_on_melee_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接スキルにより敵を倒した時に{0}%の確率で近くの敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_leave_2_ground_blades_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "残存する刃を残すスキルは{0}%の確率で代わりに二本の残存する刃を残す",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_not_gain_tincture_toxicity_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チンキは{0}%の確率でマナ燃焼を付与しない",
        "reminder_text": "(Mana Burn: マナ燃焼はスタックごとに毎秒プレイヤーの最大マナの1%を失わせる。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_poison_on_hit_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとに{0}%の確率で毒を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_remove_1_tincture_toxicity_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キル時に{0}%の確率でマナ燃焼を1スタック取り除く",
        "reminder_text": "(Mana Burn: マナ燃焼はスタックごとに毎秒プレイヤーの最大マナの1%を失わせる。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_sap_%_vs_enemies_in_chilling_areas"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で冷却エリア内の敵に消耗を付与する",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却エリア内の敵に常に消耗を付与する",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_shock_chilled_enemies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で冷却状態の敵を感電させる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_start_energy_shield_recharge_%_on_linking_target"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが対象にリンクした時に{0}%の確率でエナジーシールドのリチャージを開始する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_summon_two_totems_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムを1体召喚するスキルは{0}%の確率で代わりにトーテムを2体召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_throw_4_additional_traps_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でトラップを追加で最大4個投げる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_unnerve_on_hit_with_spells_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒット時に{0}%の確率で敵を4秒間狼狽させる",
        "reminder_text": "(Unnerved: 狼狽した敵は、受けるスペルダメージが10%増加する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒット時に敵を4秒間狼狽させる",
        "reminder_text": "(Unnerved: 狼狽した敵は、受けるスペルダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "channelled_skill_damage_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心10ごとにチャネリングスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "信仰心10ごとにチャネリングスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_does_not_bypass_energy_shield_while_not_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ状態でない時に受けた混沌ダメージはエナジーシールドをバイパスしない",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "extra_chaos_damage_rolls"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットの混沌ダメージが幸運になる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットの混沌ダメージが不運になる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_over_time_heals_while_leeching_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフをリーチ中は受けている混沌継続ダメージは代わりに回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_over_time_multiplier_+_per_4_chaos_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌耐性4%ごとに混沌継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_chaos_resistance_against_damage_over_time_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "継続ダメージに対する混沌耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_per_minute_while_affected_by_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_1dp"
          ]
        ],
        "string": "いずれかのフラスコ効果中は毎秒{0}の混沌ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_%_taken_from_mana_before_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージの{0}%をライフの前にマナで受ける",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージをライフの前にマナで受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_+%_per_100_max_mana_up_to_80"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大マナ100ごとに混沌ダメージが{0}%、最大80%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_+%_while_affected_by_herald_of_agony"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアゴニーの影響を受けている時に混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブアゴニーの影響を受けている時に混沌ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとに混沌耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_is_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌耐性が二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_per_poison_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの毒のスタック数ごとに混沌耐性が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_when_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中の混沌耐性 +{0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中の混沌耐性 -{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_while_affected_by_herald_of_agony"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアゴニーの影響を受けている時に混沌耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_while_affected_by_purity_of_elements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブエレメンツの影響を受けている時に混沌耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resisted_by_highest_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヒットで与えた混沌ダメージは混沌耐性の代わりに最高値を持つ耐性でレジストされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resisted_by_lowest_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヒットで与えた混沌ダメージは混沌耐性の代わりに最低値を持つ耐性でレジストされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_taken_over_time_+%_while_in_caustic_cloud"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "腐食領域の上にいる時に受ける混沌継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "腐食領域の上にいる時に受ける混沌継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_with_attack_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルの混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックスキルの混沌ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_with_spell_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスキルの混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルスキルの混沌ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_golem_impale_on_hit_if_same_number_of_summoned_stone_golems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "カオスゴーレムはその召喚数がストーンゴーレムと同じならヒット時に串刺しを付与する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_hit_and_dot_damage_%_taken_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_hit_and_dot_damage_%_taken_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージの{0}%を雷ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_skill_chance_to_hinder_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌スペルはヒット時に{0}%の確率で敵を阻害する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_skill_chance_to_ignite_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌スキルは{0}%の確率で発火を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての混沌スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_skills_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌スキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "混沌スキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "charged_dash_movement_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャージドダッシュの移動スピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チャージドダッシュの移動スピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chest_drop_additional_corrupted_item_divination_cards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態のアイテムと交換できる占いカードが追加で入っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chest_drop_additional_currency_item_divination_cards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "カレンシーと交換できる占いカードが追加で入っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chest_drop_additional_divination_cards_from_current_world_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "現在のエリアで得られる占いカードが追加で入っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chest_drop_additional_divination_cards_from_same_set"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "同じ種類の占いカードが追加で入っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chest_drop_additional_unique_item_divination_cards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークアイテムと交換できる占いカードが追加で入っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chest_number_of_additional_pirate_uniques_to_drop"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "海賊のユニークアイテムが追加で入っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chill_and_freeze_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に対する冷却と凍結の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵に対する冷却と凍結の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chill_attackers_for_4_seconds_on_block_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に{0}%の確率でアタックしてきた敵を4秒間冷却する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にアタックしてきた敵を4秒間冷却する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chill_effect_+%_while_mana_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナをリーチ中にプレイヤーが付与した冷却の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マナをリーチ中にプレイヤーが付与した冷却の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chill_effect_is_reversed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対する冷却の効果が反転する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chill_effect_+%_with_critical_strikes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクにより付与した冷却の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クリティカルストライクにより付与した冷却の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chill_minimum_slow_%_from_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットによる冷却は常にアクションスピードを最低{0}%減少させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chill_nearby_enemies_when_you_focus"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカスをした時に近くの敵を冷却させ、そのアクションスピードを30%減少させる",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chilled_ground_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却領域の効果が{0}%増加する",
        "reminder_text": "(Chilled Ground: 冷却領域上では、冷却状態になる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却領域の効果が{0}%減少する",
        "reminder_text": "(Chilled Ground: 冷却領域上では、冷却状態になる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chilled_ground_when_hit_with_attack_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒットを受けた時に{0}%の確率で冷却領域を生成する",
        "reminder_text": "(Chilled Ground: 冷却領域上では、冷却状態になる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒットを受けた時に冷却領域を生成する",
        "reminder_text": "(Chilled Ground: 冷却領域上では、冷却状態になる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chilled_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血中は冷却状態になる",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chilled_while_poisoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の時に冷却する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chilling_areas_also_grant_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却エリアの中にいる敵に対する呪いの効果が{0}%増加する",
        "reminder_text": "(Chilling Area: 冷却エリアは、冷却領域、クリーピングフロスト、フロストシールド、ヴォーテックスのことを指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却エリアの中にいる敵に対する呪いの効果が{0}%減少する",
        "reminder_text": "(Chilling Area: 冷却エリアは、冷却領域、クリーピングフロスト、フロストシールド、ヴォーテックスのことを指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chilling_areas_also_grant_lightning_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却エリアの中にいる敵が受ける雷ダメージが{0}%増加する",
        "reminder_text": "(Chilling Area: 冷却エリアは、冷却領域、クリーピングフロスト、フロストシールド、ヴォーテックスのことを指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却エリアの中にいる敵が受ける雷ダメージが{0}%減少する",
        "reminder_text": "(Chilling Area: 冷却エリアは、冷却領域、クリーピングフロスト、フロストシールド、ヴォーテックスのことを指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chills_from_your_hits_cause_shattering"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットにより冷却を付与された敵は凍結されたかのように粉砕させることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chronomancer_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "string": "テンポラルリフトのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "circle_of_power_critical_strike_chance_+%_per_stage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "シギルオブパワーのバフはステージごとにクリティカル率{0}%増加するも付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シギルオブパワーのバフはステージごとにクリティカル率{0}%減少するも付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "circle_of_power_min_added_lightning_per_stage",
      "circle_of_power_max_added_lightning_per_stage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "シギルオブパワーのバフはステージごとに{0}から{1}の追加雷ダメージも付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "circle_of_power_upgrade_cost_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シギルオブパワーがステージを獲得するために必要な消費マナが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シギルオブパワーがステージを獲得するために必要な消費マナが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "clarity_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "クラリティのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "クラリティのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "clarity_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラリティのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クラリティのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "clarity_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラリティのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "claw_damage_against_enemies_on_low_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ状態の敵に対する鉤爪のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "claw_damage_+%_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に鉤爪のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時に鉤爪のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cleave_fortify_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリーヴのヒットにより堅牢化する",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20で、持続時間は6秒間)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cobra_lash_and_venom_gyre_bleeding_damage_+100%_final_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "コブララッシュまたはヴェノムジャイアにより付与した出血は{0}%の確率でダメージが100%上昇する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cobra_lash_and_venom_gyre_skill_physical_damage_%_to_convert_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コブララッシュおよびヴェノムジャイアは物理ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cobra_lash_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コブララッシュのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コブララッシュのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cobra_lash_number_of_additional_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コブララッシュは追加で1回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コブララッシュは追加で{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cobra_lash_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コブララッシュの投射物スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コブララッシュの投射物スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_ailment_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気系状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Cold Ailments: 冷気の状態異常には冷却、凍結、脆弱がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷気系状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Cold Ailments: 冷気の状態異常には冷却、凍結、脆弱がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_ailment_effect_+%_against_shocked_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電状態の敵に付与した冷気系状態異常の効果が{0}%増加する",
        "reminder_text": "(Cold Ailments: 冷気の状態異常には冷却、凍結、脆弱がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電状態の敵に付与した冷気系状態異常の効果が{0}%減少する",
        "reminder_text": "(Cold Ailments: 冷気の状態異常には冷却、凍結、脆弱がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_ailments_effect_+%_final_if_hit_highest_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大ダメージタイプが冷気ダメージのヒットで付与した冷気系状態異常の効果が{0}%上昇する",
        "reminder_text": "(Cold Ailments: 冷気の状態異常には冷却、凍結、脆弱がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大ダメージタイプが冷気ダメージのヒットで付与した冷気系状態異常の効果が{0}%低下する",
        "reminder_text": "(Cold Ailments: 冷気の状態異常には冷却、凍結、脆弱がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_and_chaos_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気と混沌耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_and_lightning_hit_and_dot_damage_%_taken_as_fire_while_affected_by_purity_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブファイヤーの影響を受けている時に冷気および雷ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_%_to_add_as_fire_per_1%_chill_effect_on_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵が受けている冷却効果1%ごとに冷気ダメージの{0}%を追加の火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_%_to_add_as_fire_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結状態の敵に対する冷気ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_cold_resistance_above_75"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "75%を超える冷気耐性1%ごとに冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_%_to_add_as_chaos_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに冷気ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_if_you_have_used_a_fire_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近火スキルを使用していれば冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近火スキルを使用していれば冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_25_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ25ごとに冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_25_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性25ごとに冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_25_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力25ごとに冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとに冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_missing_cold_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "不足冷気耐性1%ごとに冷気ダメージが{0}%、最大300%まで増加する",
        "reminder_text": "(不足耐性とは耐性の値が最大値を下回る量のこと)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "不足冷気耐性1%ごとに冷気ダメージが{0}%、最大300%まで減少する",
        "reminder_text": "(不足耐性とは耐性の値が最大値を下回る量のこと)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_while_affected_by_hatred"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘイトレッドの影響を受けている時に冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘイトレッドの影響を受けている時に冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_while_affected_by_herald_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアイスの影響を受けている時に冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブアイスの影響を受けている時に冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_while_off_hand_is_empty"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドに何も装備していない時に冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "オフハンドに何も装備していない時に冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_resistance_%_while_affected_by_herald_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアイスの影響を受けている時に冷気耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_taken_goes_to_life_over_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けた冷気ダメージの{0}%をライフとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_taken_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットから受ける冷気ダメージ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_taken_+%_if_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていれば受ける冷気ダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ヒットを受けていれば受ける冷気ダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_with_attack_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルの冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックスキルの冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_with_spell_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスキルの冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルスキルの冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_exposure_on_hit_magnitude"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -10,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に曝露(冷気)を付与し、冷気耐性が{0}%される",
        "reminder_text": "(Cold Exposure: 曝露（冷気）は、冷気耐性を下げます。持続時間は4秒。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_exposure_you_inflict_applies_extra_cold_resistance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "付与した曝露(冷気)は冷気耐性を追加で{0}%させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_hit_and_dot_damage_%_taken_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_hit_and_dot_damage_%_taken_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気ダメージの{0}%を雷ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_hit_damage_+%_vs_shocked_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電状態の敵に対するヒットの冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
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          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電状態の敵に対するヒットの冷気ダメージが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
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      "cold_penetration_%_vs_chilled_enemies"
    ],
    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却状態の敵に対するダメージは{0}%の冷気耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_projectile_mine_critical_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイシクルマインのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_projectile_mine_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイシクルマインのダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
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          "#"
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "アイシクルマインのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_projectile_mine_throwing_speed_negated_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "アイシクルマインの投擲スピードが{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイシクルマインの投擲スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_projectile_mine_throwing_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイシクルマインの投擲スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アイシクルマインの投擲スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_reflect_damage_taken_+%_while_affected_by_purity_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブアイスの影響を受けている時に受ける反射冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ピュリティオブアイスの影響を受けている時に受ける反射冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_resistance_cannot_be_penetrated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気耐性突破を受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_skill_chance_to_inflict_cold_exposure_%"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷気スキルはヒット時に{0}%の確率で曝露(冷気)を付与する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "cold_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "全ての冷気スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_skills_chance_to_poison_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "冷気スキルはヒット時に{0}%の確率で毒を付与する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "cold_snap_uses_and_gains_power_charges_instead_of_frenzy"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コールドスナップは範囲内で敵が倒された時にフレンジーチャージの代わりにパワーチャージを付与する\nコールドスナップのクールダウンはフレンジーチャージの代わりにパワーチャージでバイパスできる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "cold_spell_physical_damage_%_to_convert_to_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コールドスペルは物理ダメージの{0}%を冷気ダメージに変換する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "combust_area_of_effect_+%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "コンバストの効果範囲が{0}%増加する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "combust_is_disabled"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "コンバストは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "conductivity_no_reservation"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "コンダクティヴィティはオーラとしてキャストした時のリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_additional_physical_damage_reduction_%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "プレイヤーが生成した神聖領域はプレイヤーと味方に{0}%の物理ダメージ軽減率を付与する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_allies_recover_es_as_well_as_life_from_life_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "プレイヤーが生成した神聖領域はプレイヤーと味方に対してライフ自動回復がエナジーシールドも回復するようにさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_area_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "神聖領域の範囲が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "神聖領域の範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "プレイヤーが生成した神聖領域はまたプレイヤーに対するダメージ性状態異常の持続時間{0}%減少も付与する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
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            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "プレイヤーが生成した神聖領域はまたプレイヤーに対するダメージ性状態異常の持続時間{0}%増加も付与する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "プレイヤーが生成した神聖領域の効果が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "プレイヤーが生成した神聖領域の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_enemy_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが生成した神聖領域は敵に対して受けるダメージ{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが生成した神聖領域は敵に対して受けるダメージ{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_enemy_damage_taken_+%_while_affected_by_zealotry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゼロトリーの影響を受けている時にプレイヤーが生成した神聖領域は敵が受けるダメージを{0}%増加させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゼロトリーの影響を受けている時にプレイヤーが生成した神聖領域は敵が受けるダメージを{0}%減少させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_immune_to_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが生成した神聖領域はプレイヤーと味方に呪いへの完全耐性を付与する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_immune_to_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが生成した神聖領域はプレイヤーと味方に元素系状態異常への完全耐性を付与する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_effect_lingers_for_ms_after_leaving_the_area_while_affected_by_zealotry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ゼロトリーの影響を受けている時にプレイヤーが生成した神聖領域の効果は{0}秒間残存する",
        "reminder_text": "(領域のエフェクトは、その領域を離れてもプレイヤーや味方、敵に適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時に{0}%の確率で神聖領域を生成する。6秒間持続する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時に神聖領域を生成する。6秒間持続する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で神聖領域を生成する。6秒持続する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に神聖領域を生成する。6秒持続する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_radius_on_hit_enemy_magic_rare_unique_every_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがマジック、レアまたはユニークの敵をヒットした時に3秒間に一度、6秒間持続する神聖領域を生成する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_while_stationary_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中にプレイヤーの周囲に神聖領域ができる",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_while_stationary_radius_if_highest_attribute_is_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最も高い能力値が筋力の場合に静止中にプレイヤーの周囲に神聖領域ができる",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_path_and_purifying_flame_create_profane_ground_instead_of_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コンセクレイテッドパスおよびピュリファイングフレイムは神聖領域の代わりに不浄領域を生成する",
        "reminder_text": "(Profane Ground: 不浄領域上の敵へのヒットのクリティカル率が100%増加し、その敵が受けている呪いの効果が10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_path_and_purifying_flame_skill_fire_damage_%_to_convert_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コンセクレイテッドパスとピュリファイングフレイムは火ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_path_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コンセクレイテッドパスの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コンセクレイテッドパスの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consecrated_path_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コンセクレイテッドパスのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コンセクレイテッドパスのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consume_all_impales_remaining_hits_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵から全ての串刺しを取り除く\nこうして取り除かれたこのヒットの際の串刺しの反射ダメージは残りのヒット回数倍される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "consume_nearby_corpse_every_3_seconds_to_recover_%_maximum_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "3秒ごとに周囲の死体1体を消費してライフの{0}％を回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "3秒ごとに周囲の死体1体を消費してライフの{0}％を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "contagion_display_spread_on_death",
      "contagion_spread_on_hit_affected_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "影響を受けた敵がヒットを受けた時に{0}%の確率でコンテージョンを伝染する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "影響を受けた敵がヒットを受けた時にコンテージョンを伝染する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "conversation_trap_converted_enemy_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コンバージョントラップで味方に変わった敵のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コンバージョントラップで味方に変わった敵のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "conversion_trap_converted_enemies_chance_to_taunt_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コンバージョントラップで味方に変わった敵はヒット時に{0}%の確率で敵を挑発する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コンバージョントラップで味方に変わった敵はヒット時に敵を挑発する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "convert_all_elemental_damage_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "すべての元素ダメージは混沌ダメージに変換される",
        "reminder_text": "(他の効果で変換されなかった元素ダメージはこれにより変換される）",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cooldown_recovery_+%_if_cast_temporal_chains_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にテンポラルチェーンをキャストしていればクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cooldown_recovery_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとにクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cooldown_speed_+%_per_brand_up_to_40%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランド1個ごとにクールダウン解消レートが{0}%、最大40%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブランド1個ごとにクールダウン解消レートが{0}%、最大40%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corpse_erruption_base_maximum_number_of_geyers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリメーションは同時に追加で最大{0}個の噴火口を設置できる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリメーションは同時に追加で最大{0}個の噴火口を設置できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corpse_eruption_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリメーションのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クリメーションのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corpse_eruption_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリメーションのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クリメーションのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corpse_warp_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ボディスワップのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ボディスワップのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corpse_warp_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ボディスワップのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ボディスワップのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corpses_drop_loot_again_on_warcry_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライは{0}%の確率で死体を揺らし追加のアイテムを得ようとする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライは死体を揺らし追加のアイテムを得ようとする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corrosive_shroud_%_of_stored_poison_damage_to_deal_per_second",
      "quality_display_plague_bearer_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "プレイグベアラーは病毒値の{0}%を追加した値に基づいてダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corrosive_shroud_poison_dot_multiplier_+_while_aura_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイグベアラーのバフは感染状態の時に毒継続ダメージ倍率{0}%を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corrupting_fever_apply_additional_corrupted_blood_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプティングフィーバーは{0}%の確率で追加の穢れた血のデバフを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corrupting_fever_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプティングフィーバーのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプティングフィーバーのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "corrupting_fever_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプティングフィーバーの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプティングフィーバーの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "count_as_having_max_endurance_frenzy_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大数のエンデュランスチャージを持っているとみなされる\n最大数のフレンジーチャージを持っているとみなされる\n最大数のパワーチャージを持っているとみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "counterattacks_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "報復スキルのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "counterattacks_deal_double_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復アタックはダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "counterattacks_debilitate_for_1_second_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルはヒット時に敵を1秒間弱体化する",
        "reminder_text": "(Debilitate: 弱体化した敵は、移動スピードが20%低下し、与えるダメージが10%低下する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルはヒット時に{0}%の確率で敵を1秒間弱体化する",
        "reminder_text": "(Debilitate: 弱体化した敵は、移動スピードが20%低下し、与えるダメージが10%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cover_in_ash_for_x_seconds_when_igniting_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を発火させた時にその敵を{0}秒間灰まみれにする",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cover_in_ash_on_hit_%_while_you_are_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼中はヒット時に{0}%の確率で敵を灰まみれにする",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cover_in_frost_for_x_seconds_when_freezing_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を凍結させた時にその敵を{0}秒間霜まみれにする",
        "reminder_text": "(Covered in Frost: 霜まみれは、クリティカル率を50%低下させ、受ける冷気ダメージを20%増加させる。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cover_in_frost_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵を霜まみれにする",
        "reminder_text": "(Covered in Frost: 霜まみれは、クリティカル率を50%低下させ、受ける冷気ダメージを20%増加させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cover_in_frost_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵を霜まみれにする",
        "reminder_text": "(Covered in Frost: 霜まみれは、クリティカル率を50%低下させ、受ける冷気ダメージを20%増加させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵を霜まみれにする",
        "reminder_text": "(Covered in Frost: 霜まみれは、クリティカル率を50%低下させ、受ける冷気ダメージを20%増加させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_cover_nearby_enemies_in_ash_if_havent_moved_in_past_X_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去1秒間にプレイヤーが動いていなければ近くの敵は灰まみれになる",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去{0}秒間にプレイヤーが動いていなければ近くの敵は灰まみれになる",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "crackling_lance_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラッキングランスのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クラッキングランスのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "crackling_lance_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラッキングランスのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クラッキングランスのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "create_additional_brand_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドを生成するスキルは{0}%の確率で追加でブランドを1個生成する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "create_blighted_spore_on_killing_rare_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのスキルまたはミニオンがレアのモンスターを倒した時にブライトの胞子嚢を生成する",
        "reminder_text": "(Blighted Spore: ブライトの胞子嚢はランダムなオーラを持つ。持続時間は10秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアまたはユニークの敵をヒットした時に{0}%の確率で8秒間持続する神聖領域を生成する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "create_consecrated_ground_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で3秒間持続する神聖領域を生成する",
        "reminder_text": "(Consecrated Ground: プレイヤーの神聖領域上の味方は毎秒最大ライフの1%のライフ自動回復を獲得し、受けている呪いの効果が50%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "create_enemy_meteor_daemon_on_flask_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用すると{0}%の確率で隕石が落ちてくる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用すると隕石が落ちてくる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "create_fungal_ground_instead_of_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "神聖領域の代わりに真菌領域を生成する",
        "reminder_text": "(Fungal Ground: プレイヤーの真菌領域内の味方は、混沌耐性 +25%。真菌領域内の敵は全耐性 -10%)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_herald_of_thunder_storm",
      "create_herald_of_thunder_storm_on_shocking_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ヘラルドオブサンダーはプレイヤーが敵を感電させた時にも雷雲を生成する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "create_profane_ground_instead_of_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "神聖領域の代わりに不浄領域を生成する",
        "reminder_text": "(Profane Ground: 不浄領域上の敵へのヒットのクリティカル率が100%増加し、その敵が受けている呪いの効果が10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "create_smoke_cloud_on_kill_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}%の確率で煙幕を生成する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "creeping_frost_cold_snap_all_damage_can_sap"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コールドスナップおよびクリーピングフロストの全てのダメージが消耗を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "creeping_frost_cold_snap_chance_to_sap_%_vs_enemies_in_chilling_areas"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コールドスナップおよびクリーピングフロストは{0}%の確率で冷却エリア内の敵に消耗を付与する",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コールドスナップおよびクリーピングフロストは常に冷却エリア内の敵に消耗を付与する",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cremation_base_fires_projectile_every_x_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_1dp"
          ]
        ],
        "string": "{0}秒ごとに投射物を放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_vs_shocked_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電状態の敵に対するクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電状態の敵に対するクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_multiplier_+%_per_10_max_es_on_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾の最大エナジーシールド10ごとにクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_final_while_affected_by_precision"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレシジョンの影響を受けている時にクリティカル率が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレシジョンの影響を受けている時にクリティカル率が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_vs_enemies_with_lightning_exposure"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴露(雷)を持つ敵に対するクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "暴露(雷)を持つ敵に対するクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
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      "critical_strike_chance_against_cursed_enemies_+%"
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      {
        "condition": [
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            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "呪い状態の敵に対するクリティカル率が{0}%増加する",
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      },
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            "min": null,
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        "format": [
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            "negate"
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        ],
        "string": "呪い状態の敵に対するクリティカル率が{0}%減少する",
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    ],
    "Korean": null,
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      "critical_strike_chance_increased_by_lightning_resistance"
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        "condition": [
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        "format": [
          "ignore"
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        "string": "クリティカル率は雷耐性によって増加する",
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        "condition": [
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        "string": "クリティカル率は最大値を超えた雷耐性により増加する",
        "reminder_text": "(Uncapped Resistance: 最大値に制限されない耐性とは、耐性の最大値に制限されない場合の耐性値のことである。)",
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      "critical_strike_chance_increased_by_spell_suppression_chance"
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        "string": "クリティカル率がスペルダメージ抑制確率により増加する",
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      "critical_strike_chance_+%_against_enemies_on_consecrated_ground_while_affected_by_zealotry"
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        "condition": [
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            "min": null,
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          "#"
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        "string": "ゼロトリーの影響を受けている時に神聖領域の上にいる敵に対するクリティカル率が{0}%増加する",
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    "Korean": null,
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      "critical_strike_chance_+%_during_any_flask_effect"
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        "format": [
          "#"
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        "string": "いずれかのフラスコ効果中はクリティカル率が{0}%増加する",
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            "negate"
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        "string": "いずれかのフラスコ効果中はクリティカル率が{0}%減少する",
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    "Traditional_Chinese": null
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    "ids": [
      "critical_strike_chance_+%_final_while_unhinged"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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            "negated": null
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        "format": [
          "#"
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        "string": "狂気状態の時にクリティカル率が{0}%上昇する",
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            "negate"
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    ],
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      "critical_strike_chance_+%_for_spells_if_you_have_killed_recently"
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            "negate"
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    ],
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      "critical_strike_chance_+%_if_have_been_shocked_recently"
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        "condition": [
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            "min": 1,
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        "string": "直近プレイヤーが感電を付与されていればクリティカル率が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
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            "negate"
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        "string": "直近プレイヤーが感電を付与されていればクリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
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    "ids": [
      "critical_strike_chance_+%_if_have_not_crit_recently"
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        "condition": [
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            "min": 1,
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          "#"
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        "string": "直近プレイヤーがクリティカルストライクを与えていなければクリティカル率が{0}%増加する",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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            "negate"
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        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていなければクリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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  },
  {
    "English": null,
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      "critical_strike_chance_+%_if_havent_blocked_recently"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "直近ブロックをしていなければクリティカル率が{0}%増加する",
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      {
        "condition": [
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            "min": null,
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            "negated": null
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            "negate"
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        "string": "直近ブロックをしていなければクリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_if_not_gained_power_charge_recently"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        "string": "直近プレイヤーがパワーチャージを獲得していなければクリティカル率が{0}%増加する",
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      },
      {
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            "negate"
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        "string": "直近プレイヤーがパワーチャージを獲得していなければクリティカル率が{0}%減少する",
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        "is_markup": null
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_10_strength"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "筋力10ごとにクリティカル率が{0}%増加する",
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
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        "string": "筋力10ごとにクリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_25_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        "string": "知性25ごとにクリティカル率が{0}%増加する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_blitz_charge"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ブリッツチャージ1個ごとにクリティカル率が{0}%増加する",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブリッツチャージ1個ごとにクリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_brand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランド1個ごとにクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブランド1個ごとにクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとにクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとにクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_intensity"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "スペルはインテンシティ1個ごとにクリティカル率が{0}%増加する",
        "reminder_text": null,
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "スペルはインテンシティ1個ごとにクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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  },
  {
    "English": null,
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      "critical_strike_chance_+%_per_mine_detonated_recently_up_to_100%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "直近起爆したマイン1個ごとにクリティカル率が{0}%、最大100%増加する",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "直近起爆したマイン1個ごとにクリティカル率が{0}%、最大100%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_vs_marked_enemy"
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵に対するクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪印を付与された敵に対するクリティカル率が{0}%減少する",
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    ],
    "Korean": null,
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  {
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      "critical_strike_chance_+%_vs_taunted_enemies"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        ],
        "string": "挑発状態の敵に対するクリティカル率が{0}%増加する",
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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            "negate"
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        ],
        "string": "挑発状態の敵に対するクリティカル率が{0}%減少する",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_while_affected_by_wrath"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラースの影響を受けている時にクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ラースの影響を受けている時にクリティカル率が{0}%減少する",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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    "ids": [
      "critical_strike_chance_+%_while_channelling"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "チャネリング中はクリティカル率が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チャネリング中はクリティカル率が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "spell_critical_strike_chance_+%_while_dual_wielding"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
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        "string": "二刀流中はスペルクリティカル率が{0}%増加する",
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      },
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            "min": null,
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            "negated": null
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          "#"
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            "negate"
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        ],
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
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    "ids": [
      "spell_critical_strike_chance_+%_while_holding_shield"
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      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "盾装備中はスペルクリティカル率が{0}%増加する",
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          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
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          [
            "negate"
          ]
        ],
        "string": "盾装備中はスペルクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
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    "ids": [
      "spell_critical_strike_chance_+%_while_wielding_staff"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "スタッフ装備中はスペルクリティカル率が{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
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            "negate"
          ]
        ],
        "string": "スタッフ装備中はスペルクリティカル率が{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
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      "critical_strike_chance_+%_while_you_have_depleted_physical_aegis"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "物理のイージスの効果が切れた時にクリティカル率が{0}%増加する",
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      },
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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            "negate"
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "critical_strike_damage_cannot_be_reflected"
    ],
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "クリティカルストライクによるダメージは反射されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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      "critical_strike_multiplier_+_if_have_dealt_non_crit_recently"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
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        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
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      "critical_strike_multiplier_+_vs_stunned_enemies"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "スタン状態の敵に対するクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_for_arrows_that_pierce_+"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
          "+#"
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        ],
        "string": "貫通した矢のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "ids": [
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "クリティカルダメージ倍率が300%になる",
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      }
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_during_any_flask_effect"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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          []
        ],
        "string": "いずれかのフラスコ効果中はクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "critical_strike_multiplier_+_for_spells_if_you_havent_killed_recently"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "直近プレイヤーが敵を倒していなければクリティカルダメージ倍率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_if_crit_with_a_herald_skill_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "+#"
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        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_if_dexterity_higher_than_intelligence"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "器用さが知性より高ければクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_if_enemy_killed_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "直近プレイヤーが敵を倒していればクリティカルダメージ倍率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_if_enemy_shattered_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "+#"
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        ],
        "string": "直近プレイヤーが敵を粉砕していればクリティカルダメージ倍率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_if_gained_power_charge_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "直近プレイヤーがパワーチャージを獲得していればクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
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          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
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          "+#"
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        ],
        "string": "直近プレイヤーがパワーチャージを獲得していればクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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      "critical_strike_multiplier_+_if_have_not_dealt_critical_strike_recently"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていなければクリティカルダメージ倍率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_if_rare_or_unique_enemy_nearby"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "レアまたはユニークの敵が近くにいればクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "critical_strike_multiplier_+_if_taken_a_savage_hit_recently"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "直近サベージヒットを受けていればクリティカルダメージ倍率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "critical_strike_multiplier_+_if_you_have_blocked_recently"
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "+#"
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        ],
        "string": "直近ブロックしていればクリティカルダメージ倍率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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      "critical_strike_multiplier_+_if_youve_been_channelling_for_at_least_1_second"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "最低1秒間チャネリングしていればクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "critical_strike_multiplier_+_per_mine_detonated_recently_up_to_40"
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        "string": "直近起爆したマイン1個ごとにクリティカルダメージ倍率 {0}%、最大40%増える",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_vs_taunted_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "挑発状態の敵に対するクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_vs_unique_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "ユニークの敵に対するクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_while_affected_by_anger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "アンガーの影響を受けている時にクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "critical_strike_multiplier_+_while_affected_by_precision"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "プレシジョンの影響を受けている時にクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_critical_strike_multiplier_+_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "二刀流中のスペルクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_critical_strike_multiplier_+_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "盾装備中のスペルクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "spell_critical_strike_multiplier_+_while_wielding_staff"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "スタッフ装備中のスペルクリティカルダメージ倍率 {0}%",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_with_herald_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "ヘラルドスキルのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "critical_strike_multiplier_+%_if_cast_enfeeble_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
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          "#"
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        ],
        "string": "過去10秒間にエンフィーブルをキャストしていればクリティカルダメージ倍率 +{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+%_with_claws_daggers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "鉤爪または短剣によるクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_%_chance_to_deal_double_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "クリティカルストライクは{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strikes_always_knockback_shocked_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "クリティカルストライクにより感電状態の敵をノックバックする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strikes_deal_no_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "クリティカルストライクはダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strikes_do_not_always_apply_non_damaging_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクは固有効果として非ダメージ性状態異常を付与しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "critical_strikes_do_not_always_ignite"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "クリティカルストライクは固有効果として発火を付与しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "critical_strikes_on_you_do_not_always_inflict_elemental_ailments"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するクリティカルストライクは固有効果として元素系状態異常を付与しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strikes_penetrates_%_elemental_resistances_while_affected_by_zealotry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ゼロトリーの影響を受けている時にクリティカルストライクは{0}%の敵元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_support_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのクリティカルサポートジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "crush_on_hit_ms_vs_full_life_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーがフルライフ状態の敵にヒットを与えた時にその敵を{0}秒間破砕する",
        "reminder_text": "(Crushed: 破砕は物理ダメージ軽減を15%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "culling_strike_on_enemies_affected_by_poachers_mark"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ポーチャーの呪印で呪った敵に対してカリングストライクを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "culling_strike_on_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結状態の敵に対してカリングストライク",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "culling_strike_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵に対してカリングストライクを得る",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "culling_strike_vs_marked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵に対してカリングストライクを得る",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_aura_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いオーラスキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪いオーラスキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_aura_skills_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いオーラスキルのリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪いオーラスキルのリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_aura_skills_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "呪いオーラスキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "呪いオーラスキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_aura_skills_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いオーラスキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪いオーラスキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_effect_on_self_+%_while_on_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "神聖領域の上にいる時にプレイヤーに対する呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "神聖領域の上にいる時にプレイヤーに対する呪いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_effect_on_self_+%_while_under_effect_of_life_or_mana_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのマナフラスコの効果中にプレイヤーに対する呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのマナフラスコの効果中にプレイヤーに対する呪いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_effect_+%_if_200_mana_spent_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近マナを合計200消費していれば呪いの効果が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近マナを合計200消費していれば呪いの効果が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_mana_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いスキルのマナコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪いスキルのマナコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いスキルのスキル効果持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪いスキルのスキル効果持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての呪いスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_with_punishment_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵をパニッシュメントで呪う",
        "reminder_text": "(パニッシュメントは呪術の一種で、対象が低ライフ時に受けるダメージを30%増加させ、対象がヒットを行ったときに弱体化のデバフを2秒間与える。持続時間は8秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵をパニッシュメントで呪う",
        "reminder_text": "(パニッシュメントは呪術の一種で、対象が低ライフ時に受けるダメージを30%増加させ、対象がヒットを行ったときに弱体化のデバフを2秒間与える。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cursed_enemies_are_exorcised_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより倒された呪い状態の敵は破壊される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cursed_enemies_%_chance_to_grant_endurance_charge_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵からヒットを受けた時にエンデュランスチャージが1個付与される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵からヒットを受けた時に{0}%の確率でエンデュランスチャージが1個付与される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cursed_enemies_%_chance_to_grant_frenzy_charge_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵からヒットを受けた時にフレンジーチャージが1個付与される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵からヒットを受けた時に{0}%の確率でフレンジーチャージが1個付与される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cursed_enemies_%_chance_to_grant_power_charge_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵からヒットを受けた時にパワーチャージが1個付与される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵からヒットを受けた時に{0}%の確率でパワーチャージが1個付与される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cursed_with_silence_when_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}%の確率でプレイヤーにサイレンスの呪いが付与される",
        "reminder_text": "(サイレンスは呪術の一種で、対象はスペルやウォークライを使用できなくなる。持続時間は3秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時にプレイヤーにサイレンスの呪いが付与される",
        "reminder_text": "(サイレンスは呪術の一種で、対象はスペルやウォークライを使用できなくなる。持続時間は3秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curses_have_no_effect_on_you_for_4_seconds_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "10秒ごとに4秒間、プレイヤー自身に対して呪いの効果がなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curses_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "付与した呪いはプレイヤー自身に反射される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curses_you_inflict_remain_after_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが付与したオーラ以外の呪いは倒した敵から取り除かれない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cyclone_and_sweep_enemy_knockback_direction_is_reversed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイクロンおよびスウィープのノックバック方向が逆になる",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cyclone_and_sweep_melee_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイクロンおよびスウィープはヒット時に敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cyclone_max_stages_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ステージが最大数の時に移動スピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ステージが最大数の時に移動スピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_final_if_there_is_at_most_1_rare_or_unique_enemy_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くにレアまたはユニークの敵が多くとも1体しかいない時にダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くにレアまたはユニークの敵が多くとも1体しかいない時にダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_final_to_grant_packmate_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時にダメージの{0}%上昇がパックメンバーに付与される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "死亡時にダメージの{0}%低下がパックメンバーに付与される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_final_to_you_and_nearby_allies_per_nearby_corpses_up_to_10%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの死体1体ごとにプレイヤーと近くの味方のダメージが{0}%、最大10%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くの死体1体ごとにプレイヤーと近くの味方のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_poison_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに付与されている毒のスタック数ごとにダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに付与されている毒のスタック数ごとにダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_raised_zombie"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビ1体ごとにダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したゾンビ1体ごとにダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_bow_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓スキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓スキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_cannot_be_reflected"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダメージが反射されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_from_hits_always_and_only_bypasses_energy_shield_when_not_blocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロックしたヒットから受けるダメージはエナジーシールドをバイパスしない\nブロックできなかったヒットから受けるダメージは常にエナジーシールドをバイパスする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_multiplier_+_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していれば継続ダメージ倍率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_+%_while_affected_by_a_herald"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドの影響を受けている時に継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドの影響を受けている時に継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_+%_with_attack_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルによる継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックスキルによる継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_+%_with_bow_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓スキルによる継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓スキルによる継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_+%_with_herald_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドスキルの継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドスキルの継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_taken_+%_while_you_have_at_least_20_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化が20スタック以上あれば受ける継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化が20スタック以上あれば受ける継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_penetrates_%_cold_resistance_while_affected_by_herald_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアイスの影響を受けている時にダメージが{0}%の冷気耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_penetrates_%_elemental_resistance_if_enemy_not_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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        "string": "冷却状態の敵に対してダメージが{0}%の元素耐性を突破する",
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "呪い状態の敵に対してダメージが{0}%の元素耐性を突破する",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
    "English": null,
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      "damage_penetrates_%_fire_resistance_while_affected_by_herald_of_ash"
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    "Japanese": [
      {
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ヘラルドオブアッシュの影響を受けている時にダメージが{0}%の火耐性を突破する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
    "English": null,
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      "damage_penetrates_%_lightning_resistance_while_affected_by_herald_of_thunder"
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    "Japanese": [
      {
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        ],
        "format": [
          "#"
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        "string": "ヘラルドオブサンダーの影響を受けている時にダメージが{0}%の雷耐性を突破する",
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      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  {
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      "damage_+%_against_enemies_marked_by_you"
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    "Japanese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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        "string": "呪印を付与された敵に対するヒットおよび状態異常のダメージが{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "呪印を付与された敵に対するヒットおよび状態異常のダメージが{0}%減少する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
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      "damage_+%_final_if_lost_endurance_charge_in_past_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "過去8秒間にエンデュランスチャージを失っていればダメージが{0}%上昇する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_final_with_at_least_1_nearby_ally"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "近くに味方が最低1体いればダメージが{0}%上昇する",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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          [
            "negate"
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        ],
        "string": "近くに味方が最低1体いればダメージが{0}%低下する",
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        "is_markup": null
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    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_for_each_herald_affecting_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "プレイヤーに影響しているヘラルド1種ごとにダメージが{0}%増加する",
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      },
      {
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          {
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            "max": -1,
            "negated": null
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        "format": [
          "#"
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            "negate"
          ]
        ],
        "string": "プレイヤーに影響しているヘラルド1種ごとにダメージが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_for_enemies_you_inflict_spiders_web_upon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "蜘蛛の巣の影響を受けている敵のダメージが{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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            "negate"
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        ],
        "string": "蜘蛛の巣の影響を受けている敵のダメージが{0}%減少する",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
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      "damage_+%_if_enemy_killed_recently"
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    "Japanese": [
      {
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          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "直近プレイヤーが敵を倒していればダメージが{0}%増加する",
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            "negate"
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        "string": "直近プレイヤーが敵を倒していればダメージが{0}%減少する",
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    ],
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
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      "damage_+%_if_enemy_shattered_recently"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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          "#"
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        ],
        "string": "直近敵を粉砕していればダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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      },
      {
        "condition": [
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          "#"
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            "negate"
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        "string": "直近敵を粉砕していればダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
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      "damage_+%_if_firing_atleast_7_projectiles"
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      {
        "condition": [
          {
            "min": 1,
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            "negate"
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    ],
    "Korean": null,
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      "damage_+%_if_have_been_ignited_recently"
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    "Japanese": [
      {
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          {
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        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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      },
      {
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            "negate"
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        ],
        "string": "直近発火を付与されていればダメージが{0}%減少する",
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    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
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      "damage_+%_if_have_crit_in_past_8_seconds"
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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          []
        ],
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      },
      {
        "condition": [
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            "min": null,
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        "format": [
          "#"
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            "negate"
          ]
        ],
        "string": "過去8秒間にクリティカルストライクを与えていればダメージが{0}%減少する",
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        "is_markup": null
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    ],
    "Korean": null,
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    "Spanish": null,
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  },
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      "damage_+%_if_only_one_enemy_nearby"
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        "string": "近くに敵が1体だけいる時にダメージが{0}%増加する",
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      },
      {
        "condition": [
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            "negate"
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        ],
        "string": "近くに敵が1体だけいる時にダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
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      "damage_+%_if_skill_costs_life"
    ],
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "ライフをコストとするスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライフをコストとするスキルのダメージが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_used_travel_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "直近プレイヤーがトラベルスキルを使用していればダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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      },
      {
        "condition": [
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            "min": null,
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        "format": [
          "#"
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            "negate"
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        ],
        "string": "直近プレイヤーがトラベルスキルを使用していればダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_you_have_frozen_enemy_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "直近プレイヤーが敵を凍結させていればダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を凍結させていればダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_you_have_shocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を感電させていればダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
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          "#"
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          "#"
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          "#"
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      {
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          {
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        "format": [
          "#"
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            "negate"
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    "Portuguese": null,
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      "damage_+%_per_10_dex"
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      {
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          "#"
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    "Portuguese": null,
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    "Spanish": null,
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      "damage_+%_per_15_dex"
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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          "#"
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    "Spanish": null,
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      "damage_+%_per_15_int"
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      {
        "condition": [
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            "min": 1,
            "max": null,
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          "#"
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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      "damage_+%_per_15_strength"
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    "German": null,
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      {
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          {
            "min": 1,
            "max": null,
            "negated": null
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          "#"
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
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      "damage_+%_per_1%_block_chance"
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    "trade_stats": null,
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    "German": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "アタックブロック率1%ごとにダメージが{0}%増加する",
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      },
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            "negate"
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        "string": "アタックブロック率1%ごとにダメージが{0}%減少する",
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        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "damage_+%_per_1%_increased_item_found_quantity"
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      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
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        "string": "見つかるアイテムの数量の増減はダメージにも適用される",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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      "damage_+%_per_5_of_your_lowest_attribute"
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            "max": null,
            "negated": null
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          "#"
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            "negate"
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        "string": "最も低い能力値5ごとにダメージが{0}%減少する",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
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      "damage_+%_per_active_golem"
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        "condition": [
          {
            "min": 1,
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          "#"
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            "negated": null
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            "negate"
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    "Spanish": null,
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    "Traditional_Chinese": null
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      "damage_+%_per_active_link"
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "リンクの対象1体ごとにダメージが{0}%増加する",
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            "max": -1,
            "negated": null
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          "#"
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            "negate"
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "damage_+%_per_frenzy_power_or_endurance_charge"
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    "French": null,
    "German": null,
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "エンデュランスチャージ、フレンジーチャージまたはパワーチャージ1個ごとにダメージが{0}%増加する",
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            "min": null,
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            "negated": null
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          "#"
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            "negate"
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "damage_+%_per_poison_up_to_75%"
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    "French": null,
    "German": null,
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      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "プレイヤーに付与された毒のスタック数ごとにダメージが{0}%、最大75%増加する",
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            "negate"
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        "string": "プレイヤーに付与された毒のスタック数ごとにダメージが{0}%増加する",
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "damage_+%_per_warcry_used_recently"
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    "trade_stats": null,
    "hidden": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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            "negate"
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "damage_+%_per_your_aura_or_herald_skill_affecting_you"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        "string": "プレイヤーに影響しているオーラまたはヘラルドスキルの数ごとにダメージが{0}%増加する",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "damage_+%_vs_abyssal_monsters"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "アビスモンスターに対するヒットおよび状態異常のダメージが{0}%増加する",
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        "is_markup": null
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "アビスモンスターに対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_chilled_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "冷却状態の敵に対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却状態の敵に対するヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_magic_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "マジックモンスターに対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マジックモンスターに対するヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_taunted_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "挑発状態の敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "挑発状態の敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_affected_by_a_herald"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドの影響を受けている時にダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドの影響を受けている時にダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中はダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チャネリング中はダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_in_blood_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラッドスタンス中はダメージが{0}%増加する",
        "reminder_text": "(初期状態ではブラッドスタンスである)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブラッドスタンス中はダメージが{0}%減少する",
        "reminder_text": "(初期状態ではブラッドスタンスである)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_wielding_bow_if_totem_summoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓を装備しトーテムを召喚している時にダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓を装備しトーテムを召喚している時にダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_wielding_two_different_weapon_types"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手に異なる種類の武器を装備している時にダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "両手に異なる種類の武器を装備している時にダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_you_have_a_summoned_golem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚されたゴーレムがいる時にダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚されたゴーレムがいる時にダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_herald_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_hits_and_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_maces_sceptres_staves"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイス、セプターまたはスタッフのダメージが{0}%増加する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メイス、セプターまたはスタッフのダメージが{0}%減少する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_non_vaal_skills_during_soul_gain_prevention"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソウル獲得不能中はヴァールスキル以外のスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ソウル獲得不能中はヴァールスキル以外のスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_shield_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾スキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾スキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_shield_skills_per_2%_attack_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックブロック率2%ごとに盾スキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックブロック率2%ごとに盾スキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_recouped_as_life_%_if_leech_removed_by_filling_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "直近リザーブされていないライフがすべて回復することでリーチが取り除かれていれば受けたダメージの{0}%をライフとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_removed_from_mana_before_life_%_while_affected_by_clarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラリティの影響を受けている時にダメージの{0}%をライフより先にマナで受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_removed_from_mana_before_life_%_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス中はダメージの{0}%をライフより先にマナで受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_removed_from_radiant_sentinel_before_life_or_es_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによるダメージの{0}%をプレイヤーより先に光輝のセンチネルのライフで受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_removed_from_spectres_before_life_or_es_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによるダメージの{0}%をプレイヤーより先にスペクターのライフで受ける",
        "reminder_text": "(ミニオンの受けるダメージはミニオン間で均等に分割される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_removed_from_your_nearest_totem_before_life_or_es_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによるダメージの{0}%をプレイヤーより先に最寄りのトーテムのライフで受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_final_if_used_retaliation_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルを直近使用していれば受けるダメージが{0}%上昇する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "報復スキルを直近使用していれば受けるダメージが{0}%低下する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_for_4_seconds_after_spending_200_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "合計200のマナを消費した後に4秒間受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "合計200のマナを消費した後に4秒間受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_if_there_are_at_least_2_rare_or_unique_enemies_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアまたはユニークの敵が2体以上いる時に受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レアまたはユニークの敵が2体以上いる時に受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_while_affected_by_elusive"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "身躱し中は受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "身躱し中は受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+_from_suppressed_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "抑制したヒットから受けるそれぞれのダメージタイプのダメージ {0}",
        "reminder_text": "(ダメージタイプには物理、火、冷気、雷、そして混沌がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_from_suppressed_hits_is_unlucky"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが受ける抑制したスペルダメージが不運となる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_goes_to_life_mana_es_over_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けたダメージの{0}%をライフ、マナおよびエナジーシールドとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_goes_to_life_over_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けたダメージの{0}%をライフとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けたダメージの{0}%をライフとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる。マイナスの値を回収した場合は喪失が発生する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_goes_to_mana_over_4_seconds_%_while_affected_by_clarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラリティの影響を受けている時に受けたダメージの{0}%をマナとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_over_time_+%_final_during_life_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのライフフラスコ効果中は受ける継続ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのライフフラスコ効果中は受ける継続ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_per_250_dexterity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ250ごとに受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "器用さ250ごとに受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_per_250_intelligence_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性250ごとに受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "知性250ごとに受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_per_250_strength_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力250ごとに受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力250ごとに受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_per_ghost_dance_stack_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーストシュラウド1スタックごとに受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゴーストシュラウド1スタックごとに受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_%_recovered_as_energy_shield_from_stunning_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタンさせるヒットから受けるダメージの{0}%をエナジーシールドとして回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_%_recovered_as_life_from_stunning_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタンさせるヒットから受けるダメージの{0}%をライフとして回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_final_from_enemies_near_marked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵の近くの他の敵から受けるダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪印を付与された敵の近くの他の敵から受けるダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_final_per_gale_force"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "強風1スタックごとに受けるダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "強風1スタックごとに受けるダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_final_per_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したトーテム1体ごとに受けるダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したトーテム1体ごとに受けるダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_if_have_been_frozen_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近凍結を付与されていれば受けるダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近凍結を付与されていれば受けるダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_if_have_not_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていなければ受けるダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ヒットを受けていなければ受けるダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ時に受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ時に受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に受けるダメージが{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時に受けるダメージが{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチ中は受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーチ中は受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中は受けるダメージが{0}%増加する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "透明化中は受けるダメージが{0}%減少する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_vs_enemies_on_full_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ状態の敵に対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ状態の敵に対するヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dark_pact_minions_recover_%_life_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはヒット時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dark_ritual_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベインの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ベインの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dark_ritual_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベインのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ベインのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dark_ritual_linked_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベインにより付与された呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ベインにより付与された呪いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "daytime_fish_caught_size_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "日中に捕まえる魚のサイズが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "日中に捕まえる魚のサイズが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deadeye_accuracy_rating_+%_final_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに命中力が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとに命中力が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deadeye_damage_taken_+%_final_from_marked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵から受けるダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪印を付与された敵から受けるダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deadeye_projectile_damage_+%_final_max_as_distance_travelled_increases"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は飛ぶにつれてダメージを獲得し、ヒットおよび状態異常のダメージが最大{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deal_1000_chaos_damage_per_second_for_10_seconds_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットはディケイを付与し、毎秒700の混沌ダメージを8秒間与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deal_300%_of_physical_damage_as_random_ailment_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットは{0}%の確率で物理ダメージの300%をランダムな元素属性の追加ダメージとして得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deal_chaos_damage_per_second_for_8_seconds_on_curse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪術または呪印により呪った敵にディケイを付与し、毎秒{0}の混沌ダメージを8秒間与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deal_double_damage_to_enemies_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ状態の敵に対してダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deal_no_damage_when_not_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフでない時にダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deal_no_elemental_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理および元素ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deal_no_non_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージ以外のダメージを与えることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deal_no_non_elemental_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素ダメージ以外のダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "debilitate_enemies_for_1_second_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵を1秒間弱体化する",
        "reminder_text": "(Debilitate: 弱体化した敵は、移動スピードが20%低下し、与えるダメージが10%低下する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵を1秒間弱体化する",
        "reminder_text": "(Debilitate: 弱体化した敵は、移動スピードが20%低下し、与えるダメージが10%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "debilitate_enemies_for_x_milliseconds_when_suppressing_their_spell"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "スペルダメージを抑制した時に敵を{0}秒間弱体化する",
        "reminder_text": "(Debilitate: 弱体化した敵は、移動スピードが20%低下し、与えるダメージが10%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "debilitate_when_hit_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "ヒットを受けた時に1秒間敵を弱体化する",
        "reminder_text": "(Debilitate: 弱体化した敵は、移動スピードが20%低下し、与えるダメージが10%低下する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "ヒットを受けた時に{0}秒間敵を弱体化する",
        "reminder_text": "(Debilitate: 弱体化した敵は、移動スピードが20%低下し、与えるダメージが10%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "debuff_time_passed_-%_while_affected_by_haste"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘイストの影響を受けている時にプレイヤーに対するデバフは{0}%遅く消える",
        "reminder_text": "(エフェクトは通常の消失速度の25%よりさらに消失速度が遅くなることはない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘイストの影響を受けている時にプレイヤーに対するデバフは{0}%速く消える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "debuff_time_passed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するデバフは{0}%速く消える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対するデバフは{0}%遅く消える",
        "reminder_text": "(エフェクトは通常の消失速度の25%よりさらに消失速度が遅くなることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "decoy_rejuvenation_devouring_totem_totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デコイトーテム、デヴァワリングトーテム、リジュヴェネーショントーテムはヒットを受けた時にその最大ライフの{0}%を火ダメージとして近くの敵に反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "defences_+%_while_you_have_four_linked_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リンクした対象が少なくとも4体いる時に防御力が{0}%増加する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リンクした対象が少なくとも4体いる時に防御力が{0}%減少する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "defences_are_zero"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "防御力はゼロになる",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "defences_from_animated_guardians_items_apply_to_animated_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトガーディアンに装備させたアイテムの防御力はアニメイトウェポンにも適用される",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "defences_+%_while_wielding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中は防御力が{0}%増加する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタッフ装備中は防御力が{0}%減少する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "defend_with_%_armour_against_ranged_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物によるアタックを{0}%のアーマーで防御する",
        "reminder_text": "(ダメージ緩和の計算の際にのみ、実際の値に対してこの割合で扱われる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "defend_with_%_of_armour_while_not_on_low_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低エナジーシールドでない時にアーマーの{0}%で防御する",
        "reminder_text": "(Low Energy Shield: 低エナジーシールドとは、現在のエナジーシールドが最大エナジーシールドの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "defiance_banner_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デファイアンスバナーのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デファイアンスバナーのオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "defiance_banner_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デファイアンスバナーのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デファイアンスバナーのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "delirium_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マレヴォレンスのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マレヴォレンスのオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "delirium_mana_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マレヴォレンスのリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マレヴォレンスのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "delirium_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マレヴォレンスのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "delve_biome_area_contains_x_extra_packs_of_insects"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには昆虫が追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "delve_biome_monster_projectiles_always_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの投射物は常に貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "delve_boss_life_+%_final_from_biome"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスの最大ライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "desecrate_maximum_number_of_corpses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デセクレートとアンアースの最大召喚可能死体数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "despair_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディスペアの呪い効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ディスペアの呪い効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "despair_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディスペアの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
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      }
    ],
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      "despair_no_reservation"
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        "condition": [
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            "min": null,
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        "string": "ディスペアはオーラとしてキャストした時のリザーブがなくなる",
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      }
    ],
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    "ids": [
      "destructive_link_duration_+%"
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        "condition": [
          {
            "min": 1,
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        ],
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          "#"
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        "index_handlers": [
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            "negate"
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        "string": "ディストラクティブリンクの持続時間が{0}%減少する",
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      }
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      "determination_mana_reservation_efficiency_-2%_per_1"
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        "condition": [
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            "min": 1,
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        "format": [
          "#"
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            "double"
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      },
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            "negate_and_double"
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "English": null,
    "ids": [
      "determination_mana_reservation_efficiency_+%"
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        "condition": [
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            "min": 1,
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          "#"
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        "string": "デターミネーションのマナリザーブ効率が{0}%増加する",
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        "condition": [
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            "min": null,
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            "negated": null
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        "index_handlers": [
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            "negate"
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        "string": "デターミネーションのマナリザーブ効率が{0}%減少する",
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        "is_markup": null
      }
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    "Portuguese": null,
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    "Traditional_Chinese": null
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      "determination_reserves_no_mana"
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      {
        "condition": [
          {
            "min": null,
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        "string": "デターミネーションのリザーブがなくなる",
        "reminder_text": null,
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      }
    ],
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    "English": null,
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      "dexterity_accuracy_bonus_grants_accuracy_rating_+3_per_dexterity_instead"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "器用さの命中力ボーナスは代わりに器用さ1ごとに命中力に+3を付与する",
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      }
    ],
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      "dexterity_+%_if_strength_higher_than_intelligence"
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "筋力が知性より高ければ器用さが{0}%増加する",
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            "min": null,
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            "negate"
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      }
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    "ids": [
      "dexterity_skill_gem_level_+"
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        "condition": [
          {
            "min": null,
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        "format": [
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        ],
        "string": "全ての器用さスキルジェムのレベル {0}",
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      }
    ],
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    "Portuguese": null,
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    "English": null,
    "ids": [
      "discharge_and_voltaxic_burst_nova_spells_cast_at_target_location"
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        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        ],
        "string": "ディスチャージおよびボルタクシックバーストはプレイヤーの周囲ではなく対象とした地点にキャストされる",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "ids": [
      "discharge_area_of_effect_+%_final"
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      {
        "condition": [
          {
            "min": 1,
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          "#"
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        ],
        "string": "ディスチャージの効果範囲が{0}%上昇する",
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      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ディスチャージの効果範囲が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "discharge_cooldown_override_ms"
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "ディスチャージのクールダウン時間は {0} ms",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "discharge_damage_+%_final"
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    "trade_stats": null,
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        "condition": [
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            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "ディスチャージのダメージが{0}%上昇する",
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        "index_handlers": [
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            "negate"
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      }
    ],
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    "Portuguese": null,
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      "discharge_radius_+"
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        "condition": [
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            "min": 10,
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        ],
        "format": [
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        ],
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            "negated": null
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      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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      "discharge_triggered_damage_+%_final"
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        "condition": [
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        ],
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        ],
        "string": "トリガーされてキャストされたならばダメージが{0}%上昇する",
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        "index_handlers": [
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            "negate"
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      }
    ],
    "Korean": null,
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  },
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            "negate_and_double"
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        "string": "ディシプリンのマナリザーブ効率が{0}%増加する",
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        "is_markup": null
      }
    ],
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    "Portuguese": null,
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    "Spanish": null,
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    "ids": [
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    "Japanese": [
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        "condition": [
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        "string": "ディシプリンのマナリザーブ効率が{0}%増加する",
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        "condition": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ディシプリンのマナリザーブ効率が{0}%減少する",
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    ],
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      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "ディシプリンのリザーブがなくなる",
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    ],
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        "condition": [
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        ],
        "format": [
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        "string": "クラックリングランスの枝分かれ角度が{0}%増加する",
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      {
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            "min": null,
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        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "クラックリングランスの枝分かれ角度が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "dispel_bleed_on_guard_skill_use"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ガードスキルを使用した時に出血を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "dispel_corrupted_blood_on_guard_skill_use"
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    "Japanese": [
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        "condition": [
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            "min": null,
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "ガードスキルを使用した時に穢れた血を取り除く",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "display_additive_damage_modifiers_in_large_radius_of_non_unique_jewels_instead_apply_to_fire_damage"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "ユニーク以外のジュエルは大半径範囲内のその他のダメージタイプの増減を火ダメージに変換する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "display_altar_chaos_aura"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "近くの敵はその物理ダメージの{0}%を追加混沌ダメージとして獲得する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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      "display_altar_cold_aura"
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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          "#"
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        "string": "近くの敵はその物理ダメージの{0}%を追加冷気ダメージとして獲得する",
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      }
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    "English": null,
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      "display_altar_fire_aura"
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        "condition": [
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            "min": 1,
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        "format": [
          "#"
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        "string": "近くの敵はその物理ダメージの{0}%を追加火ダメージとして獲得する",
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      }
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    "Spanish": null,
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      "display_altar_lightning_aura"
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    "French": null,
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        "condition": [
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            "min": 1,
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        "string": "近くの敵はその物理ダメージの{0}%を追加雷ダメージとして獲得する",
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    "Russian": null,
    "Spanish": null,
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      "display_altar_tangle_tentalces_daemon"
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        "condition": [
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            "min": 1,
            "max": null,
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          "ignore"
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        "string": "エルドリッチの触手",
        "reminder_text": null,
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "English": null,
    "ids": [
      "display_altleague_event"
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        "format": [
          "ignore"
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        "string": "マップに出現する拷問された幽霊は20秒間プレイヤーに憑依できる\nマップに出現する拷問された幽霊はモンスターに憑依できない",
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        "condition": [
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            "min": 2,
            "max": 2,
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        "string": "マップに出現するブライトモンスターがプレイヤーおよびそのミニオンから受けるダメージが75%低下する\n你地圖中的凋落防守塔和它們的召喚物造成 300% 更多傷害",
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            "min": 3,
            "max": 3,
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        "string": "マップに出現するリージョンエンカウンターはタイマーを持たない\n静止状態のモンスターやチェストを破壊するたびに徐々に分裂が進行する\nマップに出現するリージョンエンカウンターは分裂が起こった際に開始される",
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        "condition": [
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            "min": 4,
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          "ignore"
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        "string": "マップではデリリウムの霧は消えない\nマップでデリリウムオーブがドロップしない\nマップでシミュラクラムの破片がドロップしない",
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        "string": "マップに出現するビヨンドポータルはユニークボスを出現させない\nマップに出現するビヨンドポータルのマージ半径が50%低下する",
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        "condition": [
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        "condition": [
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            "min": null,
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      "display_dark_ritual_curse_max_skill_level_requirement"
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        "condition": [
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      "display_heist_contract_lockdown_timer_+%"
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        "condition": [
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            "min": 1,
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    "Traditional_Chinese": null
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        "condition": [
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            "min": 1,
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    "Korean": null,
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    "ids": [
      "display_legion_uber_fragment_improved_rewards_+%"
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        "condition": [
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            "min": null,
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        "format": [
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    "Traditional_Chinese": null
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    "ids": [
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        "condition": [
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            "min": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "display_map_inhabited_by_lunaris_fanatics"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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        "condition": [
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            "min": null,
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        "format": [
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        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "display_map_labyrinth_chests_fortune"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
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            "min": null,
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        "format": [
          "ignore"
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        "string": "ラビリンスの報酬が豪華になる",
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        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "display_map_labyrinth_enchant_belts"
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    "trade_stats": null,
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "聖なる洗礼盤はベルトを祝福する",
        "reminder_text": null,
        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "display_memory_line_abyss_beyond_monsters_from_cracks"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "string": "エリアに追加のアビスが出現する\nアビスは既に完全に開いている\nアビスにこの世界の外からのビヨンドモンスターが含まれる",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "display_memory_line_ambush_contains_standalone_map_boss"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "string": "エリアに追加のストロングボックスが出現する\nストロングボックスはユニークマップボスが含まれる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_ambush_strongbox_chain"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "エリアに追加のストロングボックスが出現する\nストロングボックスは並んで出現する\n並んでいるストロングボックスは、並んでいる前のストロングボックスのロックがアンロックされた時に開く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_anarchy_rogue_exiles_equipped_with_unique_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに追加のローグエグザイルが出現する\nローグエグザイルはユニークアイテムを装備している\nローグエグザイルは装備中のユニークアイテムをドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_anarchy_rogue_exiles_in_packs"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに追加のローグエグザイルが出現する\nローグエグザイルは集団で出現する\nローグエグザイルはフラクチャーアイテムをドロップすることがある",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_bestiary_capturable_harvest_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにアイナーが出現する\nエリアに捕獲可能なハーベストビーストが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_bestiary_great_migration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには他のモンスターの代わりにビーストの追加パックが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_betrayal_constant_interventions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには追加のビトレイアルターゲットが出現する\nビトレイアルターゲットはプレイヤーを奇襲する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_breach_area_is_breached"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアはブリーチとなる\nエリアに追加の大きなブリーチの手が出現する\nブリーチボスはブリーチストーンをドロップすることがある",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_breach_miniature_flash_breaches"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに多数のブリーチが出現する\nブリーチが開く速度および閉じる速度が速い",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_domination_multiple_modded_shrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに追加のシュラインが出現する\nシュラインは起動時に複数の効果を付与する\nシュラインモンスターはカレンシーアイテムをドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_domination_shrines_to_pantheon_gods"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに追加のシュラインが出現する\nエリアにパンテオンモンスターに守られたシュラインが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_essence_multiple_rare_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには追加のエッセンスが出現する\nエッセンスはエッセンスを持つレアモンスターを複数閉じ込めている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_essence_rogue_exiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに追加のエッセンスが出現する\nエッセンスにローグエグザイルが閉じ込められている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_harbinger_player_is_a_harbinger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにいるプレイヤーはハービンジャーの姿となる\nエリアで見つかるアイテムはカレンシーの欠片のスタックに置き換わる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_harbinger_portals_everywhere"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに追加のハービンジャーポータルが出現する\nハービンジャーポータルが破壊された時に追加のハービンジャーの欠片をドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_harvest_larger_plot_with_premium_seeds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに聖なる木立が出現する\n作物のサイズが大きくなる\n作物にティアの高いシードが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_incursion_reverse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにテンポラルインカージョンが出現する\nテンポラルインカージョンポータルの方向が逆転している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_torment_player_is_possessed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにいるプレイヤーは憑依されている\nエリアにいるプレイヤーはヒット時に敵に触れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_torment_rares_uniques_are_possessed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアのレアおよびユニークモンスターは憑依されており、そのミニオンは触れられている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_acceleration_shrine"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "加速のシュライン",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_adrenaline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アドレナリン",
        "reminder_text": "(Adrenaline: アドレナリンはダメージの100%増加、アタック・キャスト・移動スピードの25%増加、追加物理ダメージ軽減率10%を付与する。すでにアドレナリンを持っている場合は新たにアドレナリンを獲得することはできない。取り除かれるまで持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_cannot_recover_life_aura"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵はライフを回復できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_flask_gain_aura"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方プレイヤーは3秒ごとにフラスコチャージを1獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方プレイヤーは3秒ごとにフラスコチャージを{0}獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_hinder_daemon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵を阻害する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_lightning_thorns_daemon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷のトゲ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_periodic_freeze_daemon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "定期的に近くの敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_righteous_fire_daemon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライチャスファイヤー\nライチャスファイヤーの範囲内の敵は火耐性の最大値 -10%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_shroud_walker_daemon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラウドウォーカー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_tailwind_aura"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "あなたと近くの味方は追い風を持つ",
        "reminder_text": "(Tailwind: 追い風はアクションスピードを8％増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_monster_no_drops"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはアイテムをドロップしない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_passives_in_large_radius_of_non_unique_jewels_grant_additional_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニーク以外のジュエルは大半径範囲内の通常および特殊パッシブスキルを筋力 {0}も付与するようにする",
        "reminder_text": "(特殊パッシブ、マスタリー、キーストーン、ジュエルソケット以外のパッシブスキルを通常パッシブという)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_reave_base_maximum_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ステージの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_strongbox_drops_additional_shaper_or_elder_cards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シェイパーアイテムまたはエルダーアイテムと交換できる占いカードが追加で入っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_tattoo_grants_random_keystone"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランダムなキーストーンを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "divine_tempest_beam_width_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディヴァインアイアのビームの幅が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ディヴァインアイアのビームの幅が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "divine_tempest_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディヴァインアイアのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ディヴァインアイアのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "divine_tempest_number_of_additional_nearby_enemies_to_zap"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディヴァインアイアはステージを獲得した時に追加で近くの敵1体にダメージを与える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディヴァインアイアはステージを獲得した時に追加で近くの敵{0}体にダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "doedre_aura_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dominating_blow_and_absolution_additive_minion_damage_modifiers_apply_to_you_at_150%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンダメージの増減のモッドはその数値の150%がドミネイティングブロウおよびアブソリューションに適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dot_multiplier_+_if_crit_in_past_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去8秒間にプレイヤーがクリティカルストライクを与えていれば継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dot_multiplier_+_while_affected_by_malevolence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マレヴォレンスの影響を受けている時に継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dot_multiplier_+_with_bow_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓スキルの継続ダメージ倍率 +{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "double_and_dual_strike_soul_eater_for_20_seconds_on_rare_or_unique_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダブルストライクおよびデュアルストライクによるレアまたはユニークの敵に対するキリングブロー時に20秒間ソウルイーターを獲得する",
        "reminder_text": "(Soul Eater: ソウルイーター中は、近くで倒された敵の魂を消化し、魂1個ごとにアタックスピードおよびキャストスピードが5%増加する。直近魂を獲得していなければ、0.5秒ごとに1個の魂を失う。消化できる魂の最大値は45。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダブルストライクおよびデュアルストライクによるレアまたはユニークの敵に対するキリングブロー時に{0}%の確率で20秒間ソウルイーターを獲得する",
        "reminder_text": "(Soul Eater: ソウルイーター中は、近くで倒された敵の魂を消化し、魂1個ごとにアタックスピードおよびキャストスピードが5%増加する。直近魂を獲得していなければ、0.5秒ごとに1個の魂を失う。消化できる魂の最大値は45。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "double_damage_chance_%_if_below_100_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力が100より少なければ{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "double_damage_%_chance_while_wielding_mace_sceptre_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイス、セプターまたはスタッフ装備中は{0}%の確率でダブルダメージを与える",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "double_slash_minimum_added_physical_damage_vs_bleeding_enemies",
      "double_slash_maximum_added_physical_damage_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ラセレイトは出血状態の敵に対して{0}から{1}の追加物理ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "double_strike_chance_to_deal_double_damage_%_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダブルストライクは出血状態の敵に対して{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "drain_x_flask_charges_over_time_on_hit_for_6_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵はヒットを受けたあと3秒ごとにフラスコチャージを{0}失い、6秒間はフラスコチャージを獲得することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dread_banner_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ドレッドバナーのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ドレッドバナーのオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dread_banner_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ドレッドバナーのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ドレッドバナーのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dropped_items_are_converted_to_divination_cards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアリティの高いドロップしたアイテムは占いカードに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dropped_items_are_converted_to_maps"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアリティの高いドロップしたアイテムはマップに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dropped_items_are_converted_to_scarabs_based_on_rarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアリティの高いドロップしたアイテムはスカラベに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dual_strike_accuracy_rating_+%_while_wielding_sword"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣装備中はデュアルストライクの命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "剣装備中はデュアルストライクの命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dual_strike_attack_speed_+%_while_wielding_claw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪装備中はデュアルストライクのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪装備中はデュアルストライクのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dual_strike_critical_strike_multiplier_+_while_wielding_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣装備中はデュアルストライクのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dual_strike_intimidate_on_hit_while_wielding_axe"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧装備中にデュアルストライクは敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dual_strike_main_hand_deals_double_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デュアルストライクはメインハンドの武器で{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "デュアルストライクはメインハンドの武器でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dual_strike_melee_splash_while_wielding_mace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイス装備中にデュアルストライクは周囲の対象にスプラッシュダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dual_strike_melee_splash_with_off_hand_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "デュアルストライクは周囲の対象にオフハンドのスプラッシュダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dual_wield_inherent_attack_speed_is_doubled_while_dual_wielding_claws"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪を両手に装備している時二刀流のアタックスピードの固有ボーナスは二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dual_wield_inherent_bonuses_are_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流による固有ボーナスは二倍になる",
        "reminder_text": "(Dual Wielding: 二刀流の場合は固有能力としてアタックブロック率+20%およびアタックスピード10%上昇を得る)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "duelist_hidden_ascendancy_attack_skill_final_repeat_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルの繰り返し最後の攻撃のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックスキルの繰り返し最後の攻撃のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "duration_of_ailments_on_self_+%_per_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化1スタックごとにプレイヤーに付与された状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化1スタックごとにプレイヤーに付与された状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "earthquake_and_earthshatter_shatter_on_killing_blow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アースクエイクおよびアースシャッターによるキリングブロー時に敵を凍結しているかのように粉砕する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "earthquake_damage_+%_per_100ms_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アースクエイクは持続時間0.1秒ごとにダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アースクエイクは持続時間0.1秒ごとにダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "earthshatter_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アースクエイクの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アースクエイクの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "earthshatter_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アースシャッターのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アースシャッターのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_ailment_duration_on_self_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中のプレイヤーに対する元素系状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中のプレイヤーに対する元素系状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_ailment_on_self_duration_+%_with_rare_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアアビスジュエルの影響を受けているときにプレイヤーに対する元素系状態異常の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レアアビスジュエルの影響を受けているときにプレイヤーに対する元素系状態異常の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_ailments_on_you_proliferate_to_nearby_enemies_within_x_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "プレイヤーに付与された元素系状態異常は{0}m以内の敵に伝播する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
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    "ids": [
      "elemental_ailments_reflected_to_self"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
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        "string": "プレイヤーが付与した元素系状態異常はプレイヤーに反射される",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_different_enemy_elemental_ailment"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "敵に付与した元素系状態異常1種類ごとに\nヒットと状態異常の元素ダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵に付与した元素系状態異常1種類ごとに\nヒットと状態異常の元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  {
    "English": null,
    "ids": [
      "elemental_damage_additional_rolls_lucky_shocked"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        "string": "感電中はヒットの元素ダメージが幸運になる",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "English": null,
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      "elemental_damage_+%_if_cursed_enemy_killed_recently"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "直近プレイヤーが呪い状態の敵を倒していれば元素ダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが呪い状態の敵を倒していれば元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_if_enemy_chilled_recently"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "直近プレイヤーが敵を冷却させていれば元素ダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を冷却させていれば元素ダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_if_enemy_ignited_recently"
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    "trade_stats": null,
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        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "直近プレイヤーが敵を発火させていれば元素ダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を発火させていれば元素ダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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    ],
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      "elemental_damage_+%_if_enemy_shocked_recently"
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        "condition": [
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        ],
        "format": [
          "#"
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        "string": "直近プレイヤーが敵を感電させていれば元素ダメージが{0}%増加する",
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      {
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          "#"
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            "negate"
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        "string": "直近プレイヤーが敵を感電させていれば元素ダメージが{0}%減少する",
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  },
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      "elemental_damage_+%_if_have_crit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
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            "min": 1,
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          "#"
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        "string": "直近プレイヤーがクリティカルストライクを与えていれば元素ダメージが{0}%増加する",
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      {
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            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        "string": "直近プレイヤーがクリティカルストライクを与えていれば元素ダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_if_used_a_warcry_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "string": "直近プレイヤーがウォークライしていれば元素ダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_10_devotion"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "信仰心10ごとに元素ダメージが{0}%増加する",
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      },
      {
        "condition": [
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        "format": [
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        "index_handlers": [
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            "negate"
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        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  },
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    "English": null,
    "ids": [
      "elemental_damage_+%_per_10_dexterity"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
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            "min": 1,
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        "format": [
          "#"
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        "string": "器用さ10ごとに元素ダメージが{0}%増加する",
        "reminder_text": null,
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      },
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        "condition": [
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            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "器用さ10ごとに元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_12_int"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "知性12ごとに元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
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        "string": "知性12ごとに元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_12_strength"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "筋力12ごとに元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力12ごとに元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "パワーチャージ1個ごとに元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとに元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_sextant_affecting_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに影響している六分儀1個ごとに元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エリアに影響している六分儀1個ごとに元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_while_affected_by_a_herald"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドの影響を受けている時に元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドの影響を受けている時に元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_while_in_area_affected_by_sextant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "六分儀の影響を受けているエリアにいる時に元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "六分儀の影響を受けているエリアにいる時に元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_resistance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素耐性が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "元素耐性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_resisted_by_lowest_elemental_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヒットにより与えた元素ダメージは代わりに最低値の元素耐性でレジストされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_+%_final_per_raised_zombie"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビ1体ごとに受ける元素ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したゾンビ1体ごとに受ける元素ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_from_hits_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとにヒットから受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとにヒットから受ける元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_+%_if_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていれば受ける元素ダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ヒットを受けていれば受ける元素ダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_+%_if_not_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていなければ受ける元素ダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ヒットを受けていなければ受ける元素ダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_+%_if_you_have_an_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージがあれば受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージがあれば受ける元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとに受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとに受ける元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_+%_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中は受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "静止中は受ける元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_with_attack_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルの元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックスキルの元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_with_attack_skills_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにアタックスキルの元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとにアタックスキルの元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_golems_maximum_life_is_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルゴーレムの最大ライフが二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_hit_and_wild_strike_chance_to_inflict_scorch_brittle_sap_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルヒットおよびワイルドストライクは{0}%の確率で焦げ、脆弱および消耗を付与する",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルヒットおよびワイルドストライクは常に焦げ、脆弱および消耗を付与する",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_hit_cannot_roll_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プリズマティックスキルが冷気ダメージを選ぶことがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_hit_cannot_roll_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プリズマティックスキルが火ダメージを選ぶことがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_hit_cannot_roll_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プリズマティックスキルが雷ダメージを選ぶことがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_hit_damage_taken_%_as_physical"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる元素ダメージの{0}%を物理ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_hit_deals_50%_less_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プリズマティックスキルの冷気ダメージが50%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_hit_deals_50%_less_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プリズマティックスキルの火ダメージが50%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_hit_deals_50%_less_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プリズマティックスキルの雷ダメージが50%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_penetration_%_if_you_have_a_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージがあればダメージは{0}%の元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_penetration_%_while_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却中はダメージは{0}%の元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_reflect_damage_taken_and_minion_elemental_reflect_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーおよびミニオンが受ける反射元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーおよびミニオンが受ける反射元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_reflect_damage_taken_+%_while_affected_by_purity_of_elements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブエレメントの影響を受けている時に受ける反射元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ピュリティオブエレメントの影響を受けている時に受ける反射元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_resistance_%_per_minion_up_to_30%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオン1体ごとに全ての元素耐性が{0}%、最大+30%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_resistance_%_while_no_gems_in_helmet"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の兜にジェムをソケットしていなければ全ての元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_resistance_cannot_be_lowered_by_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素耐性が呪いにより減らされることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_resistance_%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心10ごとに全ての元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_resistances_are_limited_by_highest_maximum_elemental_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素耐性は代わりにプレイヤーの最も高い元素耐性の最大値により制限される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_skill_chance_to_blind_nearby_enemies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが元素スキルを使用した時に{0}%の確率で近くの敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_skills_deal_triple_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルスキルはトリプルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_weakness_no_reservation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルウィークネスはオーラとしてキャストした時のリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elementalist_area_of_effect_+%_for_5_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "5秒間効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "5秒間効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elementalist_chill_maximum_magnitude_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの冷却はアクションスピードを最大{0}%減少させることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elementalist_elemental_damage_+%_for_5_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "5秒間元素ダメージが{0}%増加する",
        "reminder_text": "(これらの効果は連続して起きる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "5秒間元素ダメージが{0}%減少する",
        "reminder_text": "(これらの効果は連続して起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elementalist_gain_shaper_of_desolation_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "14秒ごとに:\n冷却コンフラックスを4秒間獲得する\n感電コンフラックスを4秒間獲得する\n発火コンフラックスを4秒間獲得する\n冷却、感電、発火コンフラックスを2秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elementalist_ignite_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elusive_loss_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが持つ身躱しは効果の減りが{0}%遅くなる",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが持つ身躱しは効果の減りが{0}%速くなる",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elusive_minimum_effect_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "身躱しは効果が{0}%になった時点でプレイヤーから取り除かれる",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ember_projectile_spread_area_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレイジングサルヴォの投射物の着弾範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブレイジングサルヴォの投射物の着弾範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "empowered_attack_double_damage_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "奮起したアタックは{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_mana_regeneration_rate_+%_if_cast_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがスペルをキャストしていれば、マナ自動回復レートが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがスペルをキャストしていれば、マナ自動回復レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "endurance_charge_on_hit_%_vs_no_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマーがない状態で敵をヒットした時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "endurance_charge_on_kill_percent_chance_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中に敵を倒した時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "endurance_charge_on_melee_stun_damage_+%_final_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとにダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとにダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enduring_cry_grants_x_additional_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュリングクライはプレイヤーと味方のプレイヤーにエンデュランスチャージを追加で{0}個付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュリングクライはプレイヤーと味方のプレイヤーにエンデュランスチャージを追加で{0}個付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_blinded_by_you_have_malediction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより盲目を付与された敵は呪詛状態になる",
        "reminder_text": "(Malediction: 呪詛状態の敵は、与えるダメージが10%減少し、受けるダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_blinded_by_you_while_blinded_have_malediction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが盲目状態の時にプレイヤーにより盲目を付与された敵は呪詛状態になる",
        "reminder_text": "(Malediction: 呪詛状態の敵は、与えるダメージが10%減少し、受けるダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_chilled_by_bane_and_contagion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベインまたはコンテージョンの影響を受けた敵は冷却状態になる",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_chilled_by_hits_deal_damage_lessened_by_chill_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットにより冷却を付与された敵は冷却効果の半分与えるダメージが減る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_chilled_by_hits_take_damage_increased_by_chill_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットにより冷却された敵は冷却効果と同じ数値受けるダメージが増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_chilled_by_your_hits_are_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットにより冷却された敵は感電状態になる",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_cursed_by_you_have_life_regeneration_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより呪いを付与された敵のライフ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーにより呪いを付与された敵のライフ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_explode_for_%_life_as_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが倒した敵は爆発し、そのライフの{0}%を物理ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルのヒットで倒された敵は{0}%の確率で爆発し、そのライフの10分の1を物理ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_explode_on_death_by_wand_hit_for_25%_life_as_chaos_damage_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドのヒットにより倒された敵は{0}%の確率で爆発し、そのライフの4分の1を混沌ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_explode_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットにより倒された敵は破壊される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_explode_on_kill_while_unhinged"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "狂気状態の時にプレイヤーのヒットにより倒された敵は破壊される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_extra_damage_rolls_with_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーをヒットする敵の雷ダメージは幸運になる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_extra_damage_rolls_with_lightning_damage_while_you_are_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが感電中はプレイヤーに対する敵の雷ダメージが幸運になる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが感電中はプレイヤーに対する敵の雷ダメージが不運になる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_hitting_you_drop_burning_ground_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵がプレイヤーにヒットを与えた時に{0}%の確率で燃焼領域を地面に撒く。2秒に一度だけ起きる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵がプレイヤーにヒットを与えた時に燃焼領域を地面に撒く。2秒に一度だけ起きる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_hitting_you_drop_chilled_ground_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵がプレイヤーにヒットを与えた時に{0}%の確率で冷却領域を地面に撒く。2秒に一度だけ起きる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵がプレイヤーにヒットを与えた時に冷却領域を地面に撒く。2秒に一度だけ起きる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_hitting_you_drop_shocked_ground_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵がプレイヤーにヒットを与えた時に{0}%の確率で感電領域を地面に撒く。2秒に一度だけ起きる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵がプレイヤーにヒットを与えた時に感電領域を地面に撒く。2秒に一度だけ起きる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_ignited_by_you_have_physical_damage_%_converted_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより発火を付与された敵が与える物理ダメージの{0}%が火ダメージに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_in_presence_and_you_count_as_moving_when_affected_by_elemental_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの存在下で元素系状態異常の影響を受けているプレイヤーおよび敵は移動中とみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_killed_on_fungal_ground_explode_for_5%_chaos_damage_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "真菌領域の上でプレイヤーが倒した敵は{0}%の確率で爆発し、そのライフの5%を混沌ダメージとして与える",
        "reminder_text": "(Fungal Ground: プレイヤーの真菌領域内の味方は、混沌耐性 +25%。真菌領域内の敵は全耐性 -10%)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "真菌領域の上でプレイヤーが倒した敵は爆発し、そのライフの5%を混沌ダメージとして与える",
        "reminder_text": "(Fungal Ground: プレイヤーの真菌領域内の味方は、混沌耐性 +25%。真菌領域内の敵は全耐性 -10%)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_near_corpses_created_recently_are_shocked_and_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがスポーンさせた死体の近くの敵は冷却状態および感電状態になる",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_near_cursed_corpses_are_blinded_and_explode_on_death_for_%_life_as_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの呪いの影響を受けている死体の近くの敵は盲目になる\nプレイヤーの呪いの影響を受けている死体の近くで倒された敵は爆発し、そのライフの{0}%を物理ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_near_link_skill_target_have_exposure"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのリンクの対象の近くの敵は火、冷気および雷に対する曝露を得る",
        "reminder_text": "(Exposure: それぞれの曝露は対応する耐性を-10%する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_near_marked_enemy_are_blinded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵の近くの敵は盲目になる",
        "reminder_text": "(Blind: 盲目は、命中力と回避力を20%低下させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_pacified_by_you_take_+%_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーによって鎮静状態になった敵が受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーによって鎮静状態になった敵が受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_poisoned_by_you_cannot_deal_critical_strikes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより毒を付与された敵はクリティカルストライクを与えることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_poisoned_by_you_cannot_regen_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより毒を付与された敵はライフを自動回復することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_poisoned_by_you_chaos_resistance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより毒を付与された敵の混沌耐性が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_shocked_by_you_have_physical_damage_%_converted_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより感電させられた敵が与える物理ダメージの{0}%が雷ダメージに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_shocked_by_your_hits_are_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットにより感電させられた敵は冷却状態になる",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_taunted_by_warcry_explode_on_death_%_chance_dealing_8%_life_as_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライで挑発された敵は{0}%の確率で死亡時に爆発し、その最大ライフの8%を混沌ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライで挑発された敵は死亡時に爆発し、その最大ライフの8%を混沌ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_taunted_by_you_cannot_evade_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより挑発された敵はアタックを回避することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_taunted_by_your_warcies_are_intimidated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライで挑発された敵は威嚇状態になる",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_taunted_by_your_warcries_are_unnerved"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライで挑発された敵は狼狽状態になる",
        "reminder_text": "(Unnerved: 狼狽した敵は、受けるスペルダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_that_hit_you_inflict_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のヒットはプレイヤーにテンポラルチェーンを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近アタックでプレイヤーをヒットした敵のアタックスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近アタックでプレイヤーをヒットした敵のアタックスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_blind_have_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより盲目を付与された敵のクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーにより盲目を付与された敵のクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_curse_are_intimidated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが呪った敵は威嚇状態になる",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_curse_are_unnerved"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが呪った敵は狼狽状態になる",
        "reminder_text": "(Unnerved: 狼狽した敵は、受けるスペルダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_curse_cannot_recharge_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが呪った敵はエナジーシールドをリチャージできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_curse_have_15%_hinder"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが呪いを付与した敵は阻害を受け、移動スピードが15%減少する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが減少する。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_expose_have_self_elemental_status_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが曝露を与えた敵に対する元素系状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが曝露を与えた敵に対する元素系状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_hinder_have_life_regeneration_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより阻害された敵のライフ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーにより阻害された敵のライフ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_ignite_take_chaos_damage_from_ignite_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより発火を付与された敵は発火から火ダメージの代わりに混沌ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_ignite_wither_does_not_expire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより発火を付与された敵に対する衰弱は消えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_intimidate_have_stun_duration_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより威嚇された敵に対するスタン持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーにより威嚇された敵に対するスタン持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_maim_have_damage_taken_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより重傷を受けた敵が受ける継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーにより重傷を受けた敵が受ける継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_unnerve_have_enemy_spell_critical_strike_chance_+%_against_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "プレイヤーにより狼狽を付与された敵に対するヒットはスペルクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーにより狼狽を付与された敵に対するヒットはスペルクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_wither_have_all_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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          []
        ],
        "string": "プレイヤーにより衰弱を受けた敵は全ての耐性が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_evasion_+%_if_you_have_hit_them_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "直近プレイヤーが敵をヒットしていればその敵の回避力が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵をヒットしていればその敵の回避力が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_extra_damage_rolls_if_magic_ring_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
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        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "マジックの指輪を装備していればプレイヤーに対する敵のヒットダメージが不運になる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_extra_damage_rolls_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "フルライフ時にプレイヤーに対する敵のヒットダメージが幸運になる",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "ignore"
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        ],
        "string": "フルライフ時にプレイヤーに対する敵のヒットダメージが不運になる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_hits_%_chance_to_treat_elemental_resistances_as_90%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
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        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "敵のヒットに対する元素耐性が90%の数値であるとみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_life_regeneration_rate_+%_for_4_seconds_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "直近プレイヤーがヒットを与えた敵のライフ自動回復レートが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "直近プレイヤーがヒットを与えた敵のライフ自動回復レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_zero_elemental_resistance_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "敵がプレイヤーにヒットで元素ダメージを与えた時にその敵のその元素属性の耐性が4秒間ゼロになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_+%_if_both_rings_have_evasion_mod"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "装備中の両方の指輪に明示回避力モッドがあれば最大エナジーシールドが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の両方の指輪に明示回避力モッドがあれば最大エナジーシールドが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_+_per_8_evasion_on_boots"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の靴の回避力8ごとにエナジーシールド {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_additive_modifiers_instead_apply_to_ward"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大エナジーシールドの増減のモッドは変わりにワードに適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_delay_-%_while_affected_by_discipline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディシプリンの影響を受けている時にエナジーシールドのリチャージが{0}%速く始まる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ディシプリンの影響を受けている時にエナジーシールドのリチャージが{0}%遅く始まる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_from_gloves_and_boots_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の手袋と靴から得られる最大エナジーシールドが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の手袋と靴から得られる最大エナジーシールドが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_from_helmet_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の兜から得られるエナジーシールドが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の兜から得られるエナジーシールドが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_gain_per_target_hit_while_affected_by_discipline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディシプリンの影響を受けている時にヒットを与えた敵1体ごとに{0}のエナジーシールドを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ディシプリンの影響を受けている時にヒットを与えた敵1体ごとに{0}のエナジーシールドを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_gain_when_you_hit_enemy_affected_by_spiders_web"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蜘蛛の巣の影響を受けている時にプレイヤーがヒットを与えた敵1体ごとに{0}のエナジーシールドを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_does_not_stop_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドがフルになってもエナジーシールドリーチ効果は取り除かれない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_from_attacks_does_not_stop_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるエナジーシールドリーチ効果はエナジーシールドがフルになっても取り除かれない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_from_lightning_damage_permyriad_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "ラースの影響を受けている時に雷ダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_if_hit_is_at_least_25_%_fire_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "スキルが与えたダメージの最低25%が火ダメージであれば、ダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_permyriad_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "凍結状態の敵に対するダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_lost_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒エナジーシールドの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとに最大エナジーシールド {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_+%_per_10_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力10ごとにエナジーシールドが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにエナジーシールドが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharge_+%_if_amulet_has_evasion_mod"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のアミュレットに明示回避力モッドがあればエナジーシールドリチャージレートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中のアミュレットに明示回避力モッドがあればエナジーシールドリチャージレートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharge_rate_+%_per_different_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "割り当てた異なる種類のマスタリーごとにエナジーシールドリチャージレートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "割り当てた異なる種類のマスタリーごとにエナジーシールドリチャージレートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharge_start_when_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスタンを受けた時にエナジーシールドのリチャージが始まる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharges_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を倒した時に{0}%の確率でエナジーシールドのリチャージが始まる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharges_on_skill_use_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスキルを使用した時に{0}%の確率でエナジーシールドのリチャージが始まる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recovery_rate_+%_if_havent_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していなければエナジーシールド回復レートが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していなければエナジーシールド回復レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recovery_rate_+%_if_not_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていなければエナジーシールド回復レートが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ヒットを受けていなければエナジーシールド回復レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recovery_rate_while_affected_by_discipline_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディシプリンの影響を受けている時にエナジーシールド回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ディシプリンの影響を受けている時にエナジーシールド回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_%_per_minute_if_enemy_cursed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーが敵に呪いを付与していれば毎秒エナジーシールドの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_%_per_minute_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していれば毎秒エナジーシールドの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_rate_per_minute_if_rare_or_unique_enemy_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "レアまたはユニークの敵が近くにいる時に毎秒{0}のエナジーシールド自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_rate_per_minute_per_poison_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "プレイヤーに付与されている毒のスタック数ごとに毎秒{0}のエナジーシールド、最大毎秒400のエナジーシールドを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_rate_per_minute_%_if_you_have_hit_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーが敵をヒットしていれば毎秒エナジーシールドの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_rate_per_minute_%_while_affected_by_discipline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp"
          ]
        ],
        "string": "ディシプリンの影響を受けている時に毎秒エナジーシールドの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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    "English": null,
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            "min": null,
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    "Portuguese": null,
    "Russian": null,
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    "Portuguese": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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        "string": "エンスネアリングアローの効果範囲が{0}%増加する",
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            "negate"
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            "negate"
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    "Portuguese": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "エンビーのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "ids": [
      "ephemeral_edge_maximum_lightning_damage_from_es_%"
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        "condition": [
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        ],
        "format": [
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        "condition": [
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            "min": null,
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    "English": null,
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        "condition": [
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            "min": 1,
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        ],
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            "negate"
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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            "min": 1,
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            "negated": null
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        "string": "エッセンスドレインおよびソウルレンドは追加の投射物を1個放つ",
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            "negated": null
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        "string": "エッセンスドレインおよびソウルレンドは追加の投射物を{0}個放つ",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": null
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    "English": null,
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            "negate"
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        "string": "イシリアルナイフが残存する刃を1本残すのに必要な投射物の数が{0}本増える",
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    "Portuguese": null,
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        "condition": [
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            "min": 1,
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        ],
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        "condition": [
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    "English": null,
    "ids": [
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        "condition": [
          {
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        ],
        "format": [
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    "Portuguese": null,
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    "English": null,
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    "ids": [
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    "ids": [
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        "condition": [
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    "ids": [
      "evasion_rating_+%_during_focus"
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        "condition": [
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            "min": null,
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        "format": [
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "ids": [
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        "format": [
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        "string": "最大マナ500ごとに回避力が{0}%、最大100%増加する",
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    "Korean": null,
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    "English": null,
    "ids": [
      "evasion_rating_+_per_1_armour_on_gloves"
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        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        "string": "装備中の手袋のアーマー1ごとに回避力 {0}",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_from_helmet_and_boots_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の兜と靴から得られる回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の兜と靴から得られる回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_increased_by_overcapped_cold_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "回避力は最大値を超えた冷気耐性により増加する",
        "reminder_text": "(Uncapped Resistance: 最大値に制限されない耐性とは、耐性の最大値に制限されない場合の耐性値のことである。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_%_as_life_regeneration_per_minute_during_focus"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "フォーカス中は回避力の{0}%と同量の数値をライフとして自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_%_to_add_as_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "回避力の{0}%を追加のアーマーとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+_if_you_have_hit_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近敵をヒットしていれば回避力 {0}",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中の回避力 +{0}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "透明化中の回避力 -{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+_while_you_have_tailwind"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "追い風中の回避力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_if_have_cast_dash_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ダッシュをキャストしていれば回避力が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ダッシュをキャストしていれば回避力が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_if_have_not_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ヒットを受けていなければ回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていなければ回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_if_you_have_hit_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵をヒットしていれば回避力が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵をヒットしていれば回避力が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_per_green_socket_on_main_hand_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドの武器の緑ソケット1個ごとに回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メインハンドの武器の緑ソケット1個ごとに回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ時にグローバル回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ時にグローバル回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチ中は回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーチ中は回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中は回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動中は回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_while_tincture_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アクティブなチンキがある時に回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アクティブなチンキがある時に回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_while_you_have_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドが残っていれば回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エナジーシールドが残っていれば回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "every_4_seconds_%_chance_freeze_non_frozen_enemies_for_300ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "4秒ごとに{0}%の確率で近くの凍結状態でない敵を0.4秒間凍結させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "every_4_seconds_regenerate_%_of_armour_and_evasion_as_life_over_1_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "4秒ごとにアーマーと回避力の{0}%と同量のライフを1秒かけて自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "every_fourth_retaliation_used_is_a_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "4回目に使用された報復スキルはクリティカルになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "exerted_attack_knockback_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "奮起したアタックはヒット時に敵をノックバックする",
        "reminder_text": "(Exert: ヴァールアタック、チャネリングアタック、報復スキルよび繰り返されるアタックは奮起できない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "奮起したアタックはヒット時に{0}%の確率で敵をノックバックする",
        "reminder_text": "(Exert: ヴァールアタック、チャネリングアタック、報復スキルよび繰り返されるアタックは奮起できない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "exerted_attacks_overwhelm_%_physical_damage_reduction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "奮起したアタックは{0}%の物理ダメージ軽減率を圧倒する",
        "reminder_text": "(Overwhelming: 圧倒するヒットに対しては物理ダメージ軽減効果は低下するが、マイナスにはならない)",
        "is_markup": null
      }
    ],
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    "Portuguese": null,
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    "ids": [
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        "string": "ヒット時に{0}%の確率で敵を消火する",
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    "English": null,
    "ids": [
      "extra_critical_rolls_during_focus"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス中はクリティカル率が幸運になる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス中はクリティカル率が不運になる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "extra_critical_rolls_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にクリティカル率が幸運になる",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にクリティカル率が不運になる",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "extra_damage_rolls_with_lightning_damage_on_non_critical_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク以外のヒットの雷ダメージが幸運になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "extra_damage_taken_from_crit_+%_while_affected_by_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デターミネーションの影響を受けている時にクリティカルストライクから受ける追加ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デターミネーションの影響を受けている時にクリティカルストライクから受ける追加ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "extra_damage_taken_from_crit_while_no_power_charges_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージがない時にクリティカルストライクから受ける追加ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージがない時にクリティカルストライクから受ける追加ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "eye_of_winter_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイオブウィンターのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アイオブウィンターのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "eye_of_winter_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイオブウィンターの投射物スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アイオブウィンターの投射物スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "eye_of_winter_spiral_fire_frequency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイオブウィンターは飛行中にシャードの投射物を放つ頻度が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アイオブウィンターは飛行中にシャードの投射物を放つ頻度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "faster_bleed_per_frenzy_charge_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに付与した出血がダメージを与える速度が{0}%速くなる",
        "reminder_text": "(Faster: 同じ総量の継続ダメージをより短い時間で与えるようになる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "final_pack_summons_nameless_seer"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最終パックは死亡時に名もなき予言者をスポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "final_repeat_of_spells_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルの繰り返し最後の攻撃の効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルの繰り返し最後の攻撃の効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_ailment_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火系状態異常の状態異常が{0}%増加する",
        "reminder_text": "(Fire Ailment: 火の状態異常は、発火と焦げです)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "火系状態異常の状態異常が{0}%減少する",
        "reminder_text": "(Fire Ailment: 火の状態異常は、発火と焦げです)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_and_chaos_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火および混沌耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_and_cold_hit_and_dot_damage_%_taken_as_lightning_while_affected_by_purity_of_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブライトニングの影響を受けている時に火および冷気ダメージの{0}%を雷ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_and_explosive_trap_number_of_additional_traps_to_throw_if_mined"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤートラップおよびエクスプローシブトラップはマインにより使用された時に追加のトラップを1個投げる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤートラップおよびエクスプローシブトラップはマインにより使用された時に追加のトラップを{0}個投げる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_and_lightning_hit_and_dot_damage_%_taken_as_cold_while_affected_by_purity_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブアイスの影響を受けている時に火および雷ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_beam_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スコーチングレイのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スコーチングレイのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_beam_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スコーチングレイのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スコーチングレイのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_beam_degen_spread_to_enemies_in_radius_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スコーチングレイのデバフは敵を倒した時に近くの敵に伝播する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_beam_enemy_fire_resistance_%_at_max_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スコーチングレイのデバフはステージが最大数の時に火耐性を{0}%させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_beam_enemy_fire_resistance_%_per_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スコーチングレイのデバフはステージ数ごとに火耐性を{0}%させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_beam_length_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スコーチングレイのビームの長さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スコーチングレイのビームの長さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_over_time_multiplier_+%_while_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼中の火継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_%_to_add_as_chaos_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとに火ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_if_you_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていれば火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ヒットを受けていれば火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_if_you_have_used_a_cold_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近冷気スキルを使用していれば火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近冷気スキルを使用していれば火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_per_20_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力20ごとに火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力20ごとに火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとに火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとに火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_per_fire_resistance_above_75"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "75%を超える火耐性1%ごとに火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "75%を超える火耐性1%ごとに火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_per_missing_fire_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "不足火耐性1%ごとに火ダメージが{0}%、最大300%増加する",
        "reminder_text": "(不足耐性とは耐性の値が最大値を下回る量のこと)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "不足火耐性1%ごとに火ダメージが{0}%、最大300%減少する",
        "reminder_text": "(不足耐性とは耐性の値が最大値を下回る量のこと)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対してヒットと状態異常の火ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "出血状態の敵に対してヒットと状態異常の火ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_while_affected_by_anger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンガーの影響を受けている時に火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アンガーの影響を受けている時に火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_while_affected_by_herald_of_ash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアッシュの影響を受けている時に火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブアッシュの影響を受けている時に火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_resistance_%_while_affected_by_herald_of_ash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアッシュの影響を受けている時に火耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_goes_to_life_over_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けた火ダメージの{0}%をライフとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_per_second_while_flame_touched"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "炎に触れられし者である時は毎秒{0}火ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_+%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中は受ける火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動中は受ける火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_when_enemy_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を発火させた時に{0}の火ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_to_return_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に{0}の火ダメージをアタックしてきた敵に反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_with_attack_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルの火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックスキルの火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_with_spell_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスキルの火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルスキルの火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_exposure_on_hit_magnitude"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -10,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に曝露(火)を付与し、火耐性が{0}%される",
        "reminder_text": "(Fire Exposure: 曝露（火）は、火耐性を下げます。持続時間は4秒。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_exposure_you_inflict_applies_extra_fire_resistance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "付与した曝露(火)は追加で火耐性を{0}%させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_hit_and_dot_damage_%_taken_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火ダメージの{0}%を雷ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_penetration_%_if_you_have_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ブロックをしていればダメージが{0}%の火耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_reflect_damage_taken_+%_while_affected_by_purity_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブファイヤーの影響を受けている時に受ける反射火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ピュリティオブファイヤーの影響を受けている時に受ける反射火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_resistance_cannot_be_penetrated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火耐性突破を受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_skill_chance_to_inflict_fire_exposure_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火スキルはヒット時に{0}%の確率で曝露(火)を付与する",
        "reminder_text": "(FireExposure: 曝露（火）は火耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての火スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_skills_chance_to_poison_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火スキルはヒット時に{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_spell_physical_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火スペルは物理ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_trap_burning_ground_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤートラップの燃焼領域の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ファイヤートラップの燃焼領域の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_trap_number_of_additional_traps_to_throw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤートラップはトラップを最大1個追加で投げる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤートラップはトラップを最大{0}個追加で投げる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fireball_and_rolling_magma_active_skill_area_of_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーボールおよびローリングマグマの効果範囲が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ファイヤーボールおよびローリングマグマの効果範囲が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fireball_and_rolling_magma_modifiers_to_projectile_count_do_not_apply"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物の数のモッドはファイヤーボールおよびローリングマグマには適用されない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fireball_cannot_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーボールは発火を付与することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fireball_chance_to_scorch_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーボールは{0}%の確率で焦げを付与する",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "firestorm_and_bladefall_chance_to_replay_when_finished_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファイヤーストームおよびブレードフォールは終了した時に{0}%の確率で同じエリアに再度影響を与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "first_X_stacks_of_tincture_toxicity_have_no_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに最初に付与されるマナ燃焼{0}スタックは効果を持たない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに最初に付与されるマナ燃焼{0}スタックは効果を持たない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "first_and_final_barrage_projectiles_return"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バラージにより放たれた最初と最後の投射物は常に回帰する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fish_rot_when_caught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "魚は捕獲されると腐る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_bestiary_lures_at_fishing_holes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "釣り穴で怪獣のルアーを使用できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_can_catch_divine_fish"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "神の魚を捕まえることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_chance_to_catch_boots_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "靴を釣る確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "靴を釣る確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_chance_to_catch_divine_orb_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "神のオーブを釣る確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "神のオーブを釣る確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_corrupted_fish_cleansed_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
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          {
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            "max": null,
            "negated": null
          }
        ],
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            "negated": null
          }
        ],
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        "string": "コラプト状態の魚が浄化される",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
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      "fishing_fish_always_tell_truth_with_this_rod"
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "string": "この釣竿で釣った魚は常に真実を告げる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "fishing_ghastly_fisherman_cannot_spawn"
    ],
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "身の毛のよだつ釣り人が出現することはない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_ghastly_fisherman_spawns_behind_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "身の毛のよだつ釣り人は常にプレイヤーの背後に出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_krillson_affection_per_fish_gifted_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "贈った魚1匹ごとにクリルソンからの好意が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "贈った魚1匹ごとにクリルソンからの好意が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_life_of_fish_with_this_rod_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "この釣り竿で釣った魚のライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
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          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "この釣り竿で釣った魚のライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_magmatic_fish_are_cooked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "マグマの釣り穴で釣った魚は常に料理された状態になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_molten_one_confusion_+%_per_fish_gifted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "贈った魚1匹ごとに溶融せし者の混乱が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "贈った魚1匹ごとに溶融せし者の混乱が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_reeling_stability_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "リールを巻く安定性が{0}%増加する",
        "reminder_text": null,
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      },
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            "min": null,
            "max": -1,
            "negated": null
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        ],
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          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "リールを巻く安定性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "fishing_tasalio_ire_per_fish_caught_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "釣った魚1匹ごとにタサリオの怒りが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "釣った魚1匹ごとにタサリオの怒りが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_valako_aid_per_stormy_day_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "しけの日1日ごとにヴァラコからの援助が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "しけの日1日ごとにヴァラコからの援助が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_wish_effect_of_ancient_fish_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "古代の魚により付与される願いの効果が{0}%増加する",
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      },
      {
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            "min": null,
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            "negated": null
          }
        ],
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            "negate"
          ]
        ],
        "string": "古代の魚により付与される願いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fishing_wish_per_fish_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "釣った古代の魚1匹ごとに願い +{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flame_link_duration_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "フレイムリンクの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
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          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "フレイムリンクの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flame_totem_consecrated_ground_enemy_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ホーリーフレイムトーテムによる神聖領域は敵が受けるダメージを{0}%増加させる",
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
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          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "ホーリーフレイムトーテムによる神聖領域は敵が受けるダメージを{0}%減少させる",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "flame_wall_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "フレイムウォールのダメージが{0}%増加する",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレイムウォールのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flame_wall_minimum_added_fire_damage",
      "flame_wall_maximum_added_fire_damage"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "フレイムウォールは{0}から{1}の追加火ダメージを投射物に付与する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flameblast_and_incinerate_base_cooldown_modifier_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "+#"
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        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "フレイムブラストおよびインシネレートのクールダウン時間が{0}秒される",
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        "is_markup": null
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      {
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            "negated": null
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        ],
        "format": [
          "+#"
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            "milliseconds_to_seconds"
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        ],
        "string": "フレイムブラストおよびインシネレートのクールダウン時間が{0}秒される",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flameblast_and_incinerate_cannot_inflict_status_ailments"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "フレイムブラストおよびインシネレートは元素系状態異常を付与できない",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "flameblast_starts_with_X_additional_stages"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレイムブラストは{0}ステージ追加された状態で開始する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "フレイムスロワートラップ、サイズミックトラップおよびライトニングスパイアトラップのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレイムスロワートラップ、サイズミックトラップおよびライトニングスパイアトラップのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
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            "min": 1,
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    "Portuguese": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "flask_throw_sulphur_flask_explode_on_kill_chance"
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            "max": null,
            "negated": null
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "English": null,
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      "flasks_adjacent_to_active_tinctures_gain_X_charges_on_weapon_hit"
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            "max": 1,
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        ],
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            "min": 1,
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    "Portuguese": null,
    "Russian": null,
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      "flasks_apply_to_your_linked_targets"
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      {
        "condition": [
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            "min": null,
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        "string": "プレイヤーが使用したユニークでないユーティリティフラスコはリンクの対象に適用される",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "flasks_gain_x_charges_on_hit_once_per_second_vs_non_unique"
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    "German": null,
    "Japanese": [
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        "condition": [
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            "min": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "flasks_gain_x_charges_while_inactive_every_3_seconds"
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        "condition": [
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        "string": "アクティブでないフラスコは3秒ごとに{0}のチャージを獲得する",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "flesh_and_stone_area_of_effect_+%"
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        "string": "フレッシュアンドストーンの効果範囲が{0}%増加する",
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            "min": 1,
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        "string": "フレッシュアンドストーンのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
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            "negate"
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        "string": "フレッシュアンドストーンのマナリザーブ効率が{0}%減少する",
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        "is_markup": null
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "flesh_stone_no_reservation"
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      {
        "condition": [
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            "min": null,
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        "string": "フレッシュアンドストーンのリザーブがなくなる",
        "reminder_text": null,
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
      "focus_cooldown_modifier_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "フォーカスのクールダウン使用回数 +1",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "focus_cooldown_speed_+%"
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            "min": 1,
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            "negate"
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "forbidden_rite_and_dark_pact_added_chaos_damage_%_mana_cost_if_payable"
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    "trade_stats": null,
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    "French": null,
    "German": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "マナコストが消費可能な最大マナより大きくなければ、フォビドゥンライトおよびダークパクトはマナコストの{0}%と同量の追加混沌ダメージを得る",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "forbidden_rite_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "フォビドゥンライトのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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            "negate"
          ]
        ],
        "string": "フォビドゥンライトのダメージが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "forbidden_rite_number_of_additional_projectiles"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "フォビドゥンライトは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        ],
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        ],
        "string": "フォビドゥンライトは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "forbidden_rite_projectile_speed_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "フォビドゥンライトの投射物スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
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            "min": null,
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            "negate"
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        "string": "フォビドゥンライトの投射物スピードが{0}%減少する",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "forking_angle_+%"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "投射物の分岐の角度が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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          [
            "negate"
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        "string": "投射物の分岐の角度が{0}%減少する",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fortification_gained_from_hits_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "堅牢化を与えるヒットが付与する堅牢化のスタック数が{0}%増加する",
        "reminder_text": "(Fortify: 堅牢化はヒットダメージに基づいて堅牢化の値を付与します)",
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      {
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          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "堅牢化を与えるヒットが付与する堅牢化のスタック数が{0}%増加する",
        "reminder_text": "(Fortify: 堅牢化はヒットダメージに基づいて堅牢化の値を付与します)",
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fortification_gained_from_hits_+%_against_unique_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "ユニークの敵に対する堅牢化を与えるヒットが付与する堅牢化のスタック数が{0}%増加する",
        "reminder_text": "(Fortify: 堅牢化はヒットダメージに基づいて堅牢化の値を付与します)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ユニークの敵に対する堅牢化を与えるヒットが付与する堅牢化のスタック数が{0}%増加する",
        "reminder_text": "(Fortify: 堅牢化はヒットダメージに基づいて堅牢化の値を付与します)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fortify_duration_+%_per_10_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "筋力10ごとに堅牢化の持続時間が{0}%増加する",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力10ごとに堅牢化の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fortify_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接ヒットは堅牢化を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freeze_chilled_enemies_as_though_dealt_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却状態の敵に対して{0}%上昇したダメージを与えたと仮定してその敵を凍結させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却状態の敵に対して{0}%低下したダメージを与えたと仮定してその敵を凍結させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freeze_duration_against_cursed_enemies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵に付与する凍結の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪い状態の敵に付与する凍結の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freeze_minimum_duration_X_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが凍結を付与した敵は最低でも1秒間凍結状態のままでいる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーが凍結を付与した敵は最低でも{0}秒間凍結状態のままでいる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freezing_pulse_and_eye_of_winter_all_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フリージングパルスおよびアイオブウィンターのヒットによる全てのダメージは毒を付与することができる",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freezing_pulse_and_eye_of_winter_poison_damage_+100%_final_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フリージングパルスおよびアイオブウィンターによって付与された毒は{0}%の確率でダメージが100%上昇する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freezing_pulse_damage_+%_if_enemy_shattered_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "直近敵を粉砕していればフリージングパルスのダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "直近敵を粉砕していればフリージングパルスのダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freezing_pulse_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フリージングパルスは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フリージングパルスは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frenzy_and_power_charge_add_duration_ms_on_cull"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "カリングストライク時にフレンジーチャージとパワーチャージの持続時間を{0}秒する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frenzy_charge_on_hit_%_vs_no_evasion_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "回避力がない状態で敵にヒットを与えると{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frenzy_charge_on_kill_percent_chance_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中に敵を倒すと{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_blades_melee_damage_penetrates_%_cold_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストブレードの近接ダメージは{0}%の冷気耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_bolt_nova_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴォーテックスのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴォーテックスのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_bomb_buff_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストボムのデバフの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フロストボムのデバフの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_bomb_+%_area_of_effect_when_frost_blink_is_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがフロストブリンクをキャストした時にフロストボムの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_fury_additional_max_number_of_stages"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウィンターオーブの最大ステージ数 +{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_fury_area_of_effect_+%_per_stage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウィンターオーブはステージごとに効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウィンターオーブはステージごとに効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_fury_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウィンターオーブのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウィンターオーブのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_globe_added_cooldown_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストシールドのクールダウン使用回数 {0}回",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストシールドのクールダウン使用回数 {0}回",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frost_globe_health_per_stage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストシールドはステージごとに最大ライフが{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frostbite_no_reservation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストバイトはオーラとしてキャストした時のリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frostbolt_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストボルトは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frostbolt_projectile_acceleration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フロストボルトの投射物は1秒ごとに投射物スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フロストボルトの投射物は1秒ごとに投射物スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frozen_legion_added_cooldown_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フローズンリージョンのクールダウン使用回数 {0}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フローズンリージョンのクールダウン使用回数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frozen_legion_and_generals_cry_active_skill_cooldown_speed_+%_final_from_skill_specific_stat"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フローズンリージョンおよびジェネラルズクライのクールダウン解消レートが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フローズンリージョンおよびジェネラルズクライのクールダウン解消レートが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "frozen_legion_cooldown_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "フローズンリージョンのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フローズンリージョンのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "frozen_legion_%_chance_to_summon_additional_statue"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "フローズンリージョンは{0}%の確率でクールダウン使用回数を消費することなく像を追加で1体召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "frozen_sweep_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "フローズンスウィープのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フローズンスウィープのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "frozen_sweep_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "format": [
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        "string": "フローズンスィープのダメージが{0}%上昇する",
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        "index_handlers": [
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            "negate"
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        "string": "フローズンスィープのダメージが{0}%低下する",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "full_life_threshold_%_override"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
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        "format": [
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
      "fungal_ground_while_stationary_radius"
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    "French": null,
    "German": null,
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        "string": "静止中はプレイヤーの周囲が真菌領域になる",
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      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
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    "hidden": null,
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    "German": null,
    "Japanese": [
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        "condition": [
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            "max": null,
            "negated": null
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        "format": [
          "#"
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "gain_X%_armour_per_50_mana_reserved"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "リザーブされたマナ50ごとにアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "gain_X_endurance_charges_per_second"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
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            "max": 1,
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        "format": [
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        "string": "1秒ごとにエンデュランスチャージを1個獲得する",
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "1秒ごとにエンデュランスチャージを{0}個獲得する",
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      },
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        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
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        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "1秒ごとにエンデュランスチャージを1個失う",
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            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "1秒ごとにエンデュランスチャージを{0}個失う",
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        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
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        "condition": [
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        "string": "レアまたはユニークの敵に対する近接キル時に堅牢化を{0}スタック得る",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "gain_X_frenzy_charges_after_spending_200_mana"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
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            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "マナを合計200消費した後にフレンジーチャージを1個獲得する",
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "string": "マナを合計200消費した後にフレンジーチャージを{0}個獲得する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_X_frenzy_charges_per_second"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
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            "max": 1,
            "negated": null
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        "format": [
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        "index_handlers": [
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        "string": "1秒ごとにフレンジーチャージを1個獲得する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "1秒ごとにフレンジーチャージを{0}個獲得する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": -1,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "1秒ごとにフレンジーチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "1秒ごとにフレンジーチャージを{0}個失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "gain_X_life_on_stun"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "プレイヤーが敵をスタンさせた時に{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "gain_X_power_charges_on_using_a_warcry"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ウォークライした時にパワーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "gain_X_power_charges_per_second"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "1秒ごとにパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "1秒ごとにパワーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "1秒ごとにパワーチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "1秒ごとにパワーチャージを{0}個失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "gain_X_random_charges_every_6_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "6秒ごとにエンデュランスチャージ、フレンジーチャージまたはパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "6秒ごとにエンデュランスチャージ、フレンジーチャージまたはパワーチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_a_frenzy_charge_every_X_seconds_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中に1秒に1個のフレンジーチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中に{0}秒に1個のフレンジーチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_absorption_charges_instead_of_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージの代わりにアブソープションチャージを獲得する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_accuracy_rating_equal_to_2_times_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力の二倍と同量の命中力を獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_accuracy_rating_equal_to_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性と同量の命中力を獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_accuracy_rating_equal_to_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力と同量の命中力を獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_for_X_ms_on_swapping_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_0dp"
          ]
        ],
        "string": "スタンスを切り替えた時にアドレナリンを{0}秒間獲得する",
        "reminder_text": "(Adrenaline: アドレナリンは、ダメージ100%増加、アタック・キャスト・移動スピード25%増加、10%の物理ダメージ軽減率を付与する。すでにアドレナリンを持っている場合、アドレナリンを新たに得ることはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_0dp"
          ]
        ],
        "string": "スタンスを切り替えた時にアドレナリンを{0}秒間獲得する",
        "reminder_text": "(Adrenaline: アドレナリンは、ダメージ100%増加、アタック・キャスト・移動スピード25%増加、10%の物理ダメージ軽減率を付与する。すでにアドレナリンを持っている場合、アドレナリンを新たに得ることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_for_X_seconds_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時にアドレナリンを{0}秒間獲得する",
        "reminder_text": "(Adrenaline: アドレナリンは、ダメージ100%増加、アタック・キャスト・移動スピード25%増加、10%の物理ダメージ軽減率を付与する。すでにアドレナリンを持っている場合、アドレナリンを新たに得ることはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時にアドレナリンを{0}秒間獲得する",
        "reminder_text": "(Adrenaline: アドレナリンは、ダメージ100%増加、アタック・キャスト・移動スピード25%増加、10%の物理ダメージ軽減率を付与する。すでにアドレナリンを持っている場合、アドレナリンを新たに得ることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_for_X_seconds_on_low_life_unless_you_have_adrenaline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ状態になった時にアドレナリンを{0}秒間獲得する",
        "reminder_text": "(Adrenaline: アドレナリンは、ダメージ100%増加、アタック・キャスト・移動スピード25%増加、10%の物理ダメージ軽減率を付与する。すでにアドレナリンを持っている場合、アドレナリンを新たに得ることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_for_x_ms_per_100_ms_stun_duration_on_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_0dp"
          ]
        ],
        "string": "スタンを受けた時にそのスタンの持続時間100msごとに{0}秒間アドレナリンを獲得する",
        "reminder_text": "(Adrenaline: アドレナリンは、ダメージ100%増加、アタック・キャスト・移動スピード25%増加、10%の物理ダメージ軽減率を付与する。すでにアドレナリンを持っている場合、アドレナリンを新たに得ることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_on_gaining_flame_touched"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "炎に触れられし者となった時アドレナリンを獲得する",
        "reminder_text": "(Adrenaline: アドレナリンはダメージの100%増加、アタック・キャスト・移動スピードの25%増加、追加物理ダメージ軽減率10%を付与する。すでにアドレナリンを持っている場合は新たにアドレナリンを獲得することはできない。取り除かれるまで持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_when_ward_breaks_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "ワードが破壊された時にアドレナリンを{0}秒間獲得する",
        "reminder_text": "(Adrenaline: アドレナリンは、ダメージ100%増加、アタック・キャスト・移動スピード25%増加、10%の物理ダメージ軽減率を付与する。すでにアドレナリンを持っている場合、アドレナリンを新たに得ることはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "ワードが破壊された時にアドレナリンを{0}秒間獲得する",
        "reminder_text": "(Adrenaline: アドレナリンは、ダメージ100%増加、アタック・キャスト・移動スピード25%増加、10%の物理ダメージ軽減率を付与する。すでにアドレナリンを持っている場合、アドレナリンを新たに得ることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_affliction_charges_instead_of_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージの代わりにアフィリクションチャージを獲得する",
        "reminder_text": "(Affliction Charge: プレイヤーはアフリクションチャージごとに、状態異常によるダメージが8%上昇し、非ダメージ性状態異常の効果が8%上昇する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_alchemists_genius_on_flask_use_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時に{0}%の確率で錬金術師の天才を獲得する",
        "reminder_text": "(Alchemist Genius: 錬金術師の天才は、フラスコチャージ獲得量を20%、フラスコ効果を10%増加させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時に錬金術師の天才を獲得する",
        "reminder_text": "(Alchemist Genius: 錬金術師の天才は、フラスコチャージ獲得量を20%、フラスコ効果を10%増加させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_an_additional_vaal_soul_on_kill_if_have_rampaged_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ランページを開始していれば敵を倒すことにより追加のヴァールソウルが付与される",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_for_4_seconds_after_channelling_for_1_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1秒間チャネリングした後にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_for_4_seconds_when_you_create_consecrated_ground_while_affected_by_zealotry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゼロトリーの影響を受けている時にプレイヤーが神聖領域を生成するとアーケインサージを4秒間獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_200_life_spent"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "合計200のライフを消費した後にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_crit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えた時に{0}%の確率でアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えた時にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_hit_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上あればスペルによるヒット時にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_hit_chance_with_spells_while_at_maximum_power_charges_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数の時にスペルによるヒット時に{0}%の確率でアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数の時にスペルによるヒット時にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒット時に{0}%の確率でアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒット時にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_hit_vs_unique_enemy_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがユニークの敵をヒットした時に{0}%の確率でアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を倒した時に{0}%の確率でアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を倒した時にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_spell_hit_by_you_or_your_totems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレーヤーまたはトーテムがスペルで敵をヒットした時にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_when_mine_detonated_targeting_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を対象にしてマインが起爆された時にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_when_trap_triggered_by_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵によりトラップが作動した時にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_when_you_summon_a_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムを召喚した時にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_area_of_effect_+%_for_2_seconds_when_you_spend_800_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナを合計800消費した後に2秒間効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_attack_speed_+%_for_20_seconds_on_killing_rare_or_unique_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵を倒した時に20秒間アタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_blitz_charge_%_chance_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカル時に{0}%の確率でブリッツチャージを獲得する",
        "reminder_text": "(Blitz Charge: ブリッツチャージの基礎持続時間は5秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカル時にブリッツチャージを獲得する",
        "reminder_text": "(Blitz Charge: ブリッツチャージの基礎持続時間は5秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_brutal_charges_instead_of_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージの代わりにブルータルチャージを獲得する",
        "reminder_text": "(Brutal Charge: プレイヤーはブルータルチャージごとに3%の確率で3倍のダメージを与え、スタン閾値が10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_challenger_charge_%_chance_on_hitting_rare_or_unique_enemy_in_blood_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがブラッドスタンスの状態でレアまたはユニークの敵をヒットした時に{0}%の確率でチャレンジャーチャージを獲得する",
        "reminder_text": "(初期状態ではブラッドスタンスである)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがブラッドスタンスの状態でレアまたはユニークの敵をヒットした時にチャレンジャーチャージを獲得する",
        "reminder_text": "(初期状態ではブラッドスタンスである)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_challenger_charge_%_chance_on_kill_in_sand_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがサンドスタンスの状態で敵を倒した時に{0}%の確率でチャレンジャーチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがサンドスタンスの状態で敵を倒した時にチャレンジャーチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_20%_chance_to_explode_enemies_for_100%_life_on_kill_for_X_seconds_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "10秒ごとに{0}秒間火の炎のルーンサージ、氷のルーンサージまたは雷のルーンサージをランダムに獲得する",
        "reminder_text": "(Runesurge: ルーンサージは敵を倒した時に20%の確率で爆発し、その最大ライフの100%を対応する元素ダメージとして与える、",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "10秒ごとに{0}秒間火の炎のルーンサージ、氷のルーンサージまたは雷のルーンサージをランダムに獲得する",
        "reminder_text": "(Runesurge: ルーンサージは敵を倒した時に20%の確率で爆発し、その最大ライフの100%を対応する元素ダメージとして与える、",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_critical_strike_chance_%_for_2_seconds_when_you_spend_800_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "マナを合計800消費した後に2秒間クリティカル率が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_elusive_on_reaching_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフになった時に身躱しを獲得する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_if_attack_freezes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックで敵を凍結させた時にエンデュランスチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_per_second_if_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていれば毎秒エンデュランスチャージを1個獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヒットを受けていれば毎秒エンデュランスチャージを{0}個獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_per_second_if_have_used_warcry_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ウォークライを使用していれば毎秒エンデュランスチャージを{0}個獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ウォークライを使用していれば毎秒エンデュランスチャージを{0}個獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_%_chance_when_you_lose_fortify"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化が終了時に{0}%の確率でエンデュランスチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化が終了時にエンデュランスチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_%_when_hit_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中にヒットを受けると{0}%の確率でエンデュランスチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_fanaticism_for_4_seconds_on_reaching_maximum_fanatic_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファナティックチャージにが最大数に達した時に熱狂を4秒間獲得する",
        "reminder_text": "(Fanaticism: 熱狂はあなたが自分でキャストするスペルのキャストスピード75%上昇、コスト75%減少、そして、効果範囲75%増加を与える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_flask_charge_on_crit_chance_%_while_at_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時にプレイヤーがクリティカルストライクを与えると{0}%の確率でフラスコチャージを1獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時にプレイヤーがクリティカルストライクを与えるとフラスコチャージを1獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_flask_charges_every_second_if_hit_unique_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがユニークの敵をヒットしていれば毎秒フラスコチャージを{0}獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがユニークの敵をヒットしていれば毎秒フラスコチャージを{0}獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_fortify_for_x_seconds_on_melee_hit_with_mace_sceptre_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイス、セプターまたはスタッフによる近接ヒットにより{0}秒間堅牢化する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_critical_strike_at_close_range_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接距離でのクリティカル時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_critical_strike_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカル時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカル時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_enemy_shattered_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を粉砕した時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_hit_%_while_blinded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目中はヒット時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_hit_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血中はヒット時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_hitting_marked_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵にプレイヤーがヒットを与えると{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_hitting_rare_or_unique_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵をヒットした時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_hitting_unique_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがユニークの敵をヒットした時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがユニークの敵をヒットした時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_per_enemy_you_crit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵にクリティカルストライクを与えるごとに{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵にクリティカルストライクを与えるごとにフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_%_when_hit_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中はヒットを受けると{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_power_endurance_charges_on_vaal_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールスキルを使用した時にエンデュランスチャージ、フレンジーチャージおよびパワーチャージを1個ずつ獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_her_embrace_for_x_ms_on_enemy_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーが敵を発火させた時に彼女の抱擁を{0}秒間獲得する",
        "reminder_text": "(Her Embrace: 彼女の抱擁は以下のものを付与する:\nスタンへの完全耐性\n剣の物理ダメージの123%を火ダメージとして追加\n燃焼領域の効果を受けない\n凍結、冷却、発火に完全耐性\nアタック・キャスト・移動スピード20%増加)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_magic_monster_mods_on_kill_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マジックモンスターを倒すとそのモッドの全てを60秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マジックモンスターを倒すと{0}%の確率でそのモッドの全てを60秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_max_rage_on_losing_temporal_chains_debuff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンポラルチェーンを失った時に憤怒を最大数獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_max_rage_on_rage_gain_from_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に憤怒を獲得するであろう時に{0}%の確率で代わりに最大数の憤怒を獲得する",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_maximum_endurance_charges_when_crit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクを受けた時にエンデュランスチャージを最大数まで得る",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクを受けた時に{0}の確率でエンデュランスチャージを最大数まで得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_maximum_frenzy_and_endurance_charges_when_you_gain_cats_agility"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "猫の敏捷さ獲得時にフレンジーチャージとエンデュランスチャージを最大数獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_maximum_frenzy_and_power_charges_when_you_gain_cats_stealth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "猫のステルス獲得時にフレンジーチャージとパワーチャージを最大数獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_maximum_frenzy_charges_on_frenzy_charge_gained_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ獲得時に{0}%の確率で代わりにフレンジーチャージを最大数獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_maximum_life_instead_of_maximum_es_from_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の防具アイテムから最大エナジーシールドの代わりに最大ライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_maximum_power_charges_on_power_charge_gained_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ獲得時に{0}%の確率で代わりにパワーチャージを最大数獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_maximum_power_charges_on_vaal_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールスキルを使用した時にパワーチャージを最大数獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_movement_speed_+%_for_20_seconds_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を倒した時に20秒間移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_no_inherent_evasion_rating_+%_from_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さは回避力に固有ボーナスを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_during_soul_gain_prevention"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソウル獲得不能中は猛攻を得る",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_for_3_seconds_%_chance_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}%の確率で猛攻を3秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に猛攻を3秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_if_you_have_swapped_stance_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近スタンスを変更していれば猛攻を得る",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_ms_on_using_a_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ウォークライした時に猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_on_200_mana_spent"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "合計200のマナを消費した後に猛攻を獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_on_hit_chance_while_at_maximum_frenzy_charges_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時にヒット時に{0}%の確率で猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時にヒット時に猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_on_hit_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ヒット時に猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_on_kill_ms_while_affected_by_haste"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ヘイストの影響を受けている時に敵を倒すと猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージが最大数の時に猛攻を得る",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_while_not_on_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低マナでない時に猛攻を得る",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に猛攻を得る",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_while_you_have_cats_agility"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "猫の敏捷さがある時に猛攻を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_while_you_have_fortify"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化中は猛攻を得る",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_%_of_phys_as_extra_chaos_per_elder_item_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のエルダーアイテム1個ごとに物理ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_%_total_phys_damage_prevented_in_the_past_10_sec_as_life_regen_per_sec"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "deciseconds_to_seconds"
          ]
        ],
        "string": "過去10秒間に防いだヒットによる物理ダメージの{0}%を毎秒ライフとして自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_perfect_agony_if_you_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればパーフェクトアゴニーになる",
        "reminder_text": "(Perfect Agony: クリティカルダメージ倍率に対するモッドは、その値と同値がクリティカルストライクによる状態異常ダメージ倍率へ適用される。クリティカルストライクは追加のダメージを与えなくな、クリティカルストライク以外では状態異常を付与できない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していれば透明化を得る",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_if_suppressed_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近スペルダメージを抑制していれば透明化を得る",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_while_affected_by_haste"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘイストの影響を受けている時に透明化を得る",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_while_you_have_cats_stealth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "猫のステルスがある時に透明化を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_while_you_have_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時に透明化を得る",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_+%_physical_damage_as_random_element_if_cast_elemental_weakness_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にエレメンタルウィークネスをキャストしていれば物理ダメージの{0}%をランダムな元素属性ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_critical_strike_with_wands_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドによるクリティカルストライク時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_curse_cast_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いスペルをキャストした時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_hit_%_chance_against_frozen_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが凍結状態の敵をヒットした時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが凍結状態の敵をヒットした時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_kill_vs_enemies_with_less_than_5_poisons_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒のスタック数が5未満の敵を撃破した時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_mana_flask_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナフラスコを使用した時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_vaal_skill_use_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールスキルを使用した時に{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールスキルを使用した時にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_per_second_if_have_not_lost_power_charge_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近パワーチャージを失っていなければ毎秒パワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_or_frenzy_charge_for_each_second_channeling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中は1秒ごとにパワーチャージまたはフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_random_charge_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にエンデュランスチャージ、フレンジーチャージまたはパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_random_charge_per_second_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中は1秒に一度フレンジーチャージ、エンデュランスチャージまたはパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_random_retaliation_requirement_on_retaliation_used_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルを使用した時に{0}%の確率で異なる種類の報復スキルが使用可能になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_sacrificial_zeal_on_skill_use_%_cost_as_damage_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "プレイヤーがスキルを使用した時に犠牲的熱意を獲得し、プレーヤーにスキルのマナコストの{0}%を毎秒物理ダメージとして与える",
        "reminder_text": "(Sacrificial Zeal: 犠牲的熱意は、スキルのマナコストの25%に相当する追加スペル物理ダメージを付与し、プレイヤーに物理継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_scorching_sapping_brittle_confluxes_while_two_highest_attributes_equal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最も高い能力値の二つが同じ数値の時に焦げコンフラックス、脆弱コンフラックス、消耗コンフラックスを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_shapers_presence_for_10_seconds_on_killing_rare_or_unique_monster"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵を倒した時にシェイパーの存在感を10秒間獲得する",
        "reminder_text": "(エフェクトは通常の消失速度の25%よりさらに消失速度が遅くなることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_shrine_buff_every_x_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1秒ごとにランダムなシュラインバフを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "{0}秒ごとにランダムなシュラインバフを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_single_conflux_for_3_seconds_every_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "8秒ごとに3秒間冷却コンフラックスを持つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "8秒ごとに3秒間感電コンフラックスを持つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "8秒ごとに3秒間発火コンフラックスを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_soul_eater_for_x_ms_on_vaal_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ヴァールスキルを使用した時にソウルイーターを{0}秒間獲得する",
        "reminder_text": "(Soul Eater: ソウルイーター中は、近くで倒された敵の魂を消化し、魂1個ごとにアタックスピードおよびキャストスピードが5%増加する。直近魂を獲得していなければ、0.5秒ごとに1個の魂を失う。消化できる魂の最大値は45。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_soul_eater_stack_on_hit_vs_unique_cooldown_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "プレイヤーがレアまたはユニークの敵をヒットした時にソウルを喰らう。1秒に一回だけ起きる",
        "reminder_text": "(各魂はアタックスピードおよびキャストスピードが5%増加を付与する。直近魂を獲得していなければ、0.5秒ごとに1個の魂を失う。消化できる魂の最大値は45。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "プレイヤーがレアまたはユニークの敵をヒットした時にソウルを喰らう。{0}秒に一回だけ起きる",
        "reminder_text": "(各魂はアタックスピードおよびキャストスピードが5%増加を付与する。直近魂を獲得していなければ、0.5秒ごとに1個の魂を失う。消化できる魂の最大値は45。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_spell_cost_as_energy_shield_every_fifth_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルを5回使用するごとに消費した発動時コストと同量のエナジーシールドを獲得する",
        "reminder_text": "(Upfront Cost: 発動時コストとは秒単位で支払われない全てのコストのことです)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_spell_cost_as_mana_every_fifth_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルを5回使用するごとに消費した発動時コストと同量のマナを獲得する",
        "reminder_text": "(Upfront Cost: 発動時コストとは秒単位で支払われない全てのコストのことです)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_up_to_maximum_fragile_regrowth_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に儚い再生を最大数獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_vaal_pact_if_you_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればヴァールパクトになる",
        "reminder_text": "(Vaal Pact: 近接ダメージによるライフリーチが即座に起こる。リーチ以外のライフ回復が起こらなくなる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_vaal_pact_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス中はヴァールパクトを得る",
        "reminder_text": "(Vaal Pact: 近接ダメージによるライフリーチが即座に起こる。リーチ以外のライフ回復が起こらなくなる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_wand_accuracy_rating_equal_to_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性がワンドの命中力に追加される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_fanatic_charges_every_second_if_have_attacked_in_past_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去1秒間にプレイヤーがアタックをしていれば毎秒{0}のファナティックチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去1秒間にプレイヤーがアタックをしていれば毎秒{0}のファナティックチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去1秒間にプレイヤーがアタックをしていれば毎秒{0}のファナティックチャージを失う",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -2,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去1秒間にプレイヤーがアタックをしていれば毎秒{0}のファナティックチャージを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_fragile_regrowth_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1秒ごとに儚い再生を{0}獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "1秒ごとに儚い再生を{0}失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_attack_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるクリティカルストライク時に憤怒を{0}獲得する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_attack_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックヒット時に憤怒を{0}獲得する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_hit_with_axes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧によるヒット時に憤怒を{0}獲得する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_hit_with_axes_swords"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧または剣のヒット時に憤怒を{0}獲得する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_hit_with_axes_swords_1s_cooldown"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧または剣によるアタックはヒット時に憤怒を{0}付与する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_melee_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接ヒットによるクリティカルストライク時に憤怒を{0}獲得する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_melee_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接ヒット時に憤怒を{0}獲得する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_per_200_mana_spent"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "合計200マナを消費した後に憤怒を{0}獲得する",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵によるヒットを受けた時に憤怒を{0}獲得する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "galvanic_arrow_and_storm_rain_skill_repeat_count_if_mined"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガルバニックアローおよびストームレインはマインにより使用された時に追加で1回繰り返す",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガルバニックアローおよびストームレインはマインにより使用された時に追加で{0}回繰り返す",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "galvanic_arrow_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガルバニックアローの投射物スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ガルバニックアローの投射物スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "galvanic_field_beam_frequency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガルヴァニックフィールドがビームを放つ頻度が{0}増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガルヴァニックフィールドがビームを放つ頻度が{0}減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "galvanic_field_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガルヴァニックフィールドのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "galvanic_field_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガルヴァニックフィールドのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ガルヴァニックフィールドのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "galvanic_field_number_of_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガルヴァニックフィールドは追加で1回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガルヴァニックフィールドは追加で{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "generals_cry_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ジュネラルズクライのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "generals_cry_maximum_warriors_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ジュネラルズクライのミラージュウォーリアーの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ghost_dance_max_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーストシュラウドの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ghost_dance_restore_%_evasion_as_energy_shield_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けることによりゴーストシュラウドを失った時に回避力の{0}%と同量のエナジーシールドを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "glacial_cascade_number_of_additional_bursts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイシャルカスケードは噴出を追加で一回を起こす",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイシャルカスケードは噴出を追加で{0}回起こす",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "glacial_cascade_physical_damage_%_to_add_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイシャルカスケードは物理ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "glacial_hammer_melee_splash_with_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイシャルハンマーは周囲の対象に冷気ダメージだけのスプラッシュダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "glacial_hammer_physical_damage_%_to_convert_to_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイシャルハンマーは物理ダメージの{0}%を冷気ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gladiator_critical_strike_chance_+%_final_while_wielding_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダガーを装備中にクリティカル率が{0}%上昇する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ダガーを装備中にクリティカル率が{0}%低下する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gladiator_damage_vs_rare_unique_enemies_+%_final_per_2_seconds_in_your_presence_up_to_50%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの存在下にレアまたはユニークの敵が存在した2秒間ごとにその敵に対するヒットと状態異常のダメージが{0}%、最大50%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーの存在下にレアまたはユニークの敵が存在した2秒間ごとにその敵に対するヒットと状態異常のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gladiator_damage_vs_rare_unique_enemies_+%_final_per_second_in_your_presence_up_to_100%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの存在下にレアまたはユニークの敵が存在した1秒間ごとにその敵に対するヒットと状態異常のダメージが{0}%、最大100%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーの存在下にレアまたはユニークの敵が存在した1秒間ごとにその敵に対するヒットと状態異常のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "leech_%_is_instant_while_wielding_claw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪を装備中にリーチの{0}%が即時になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gladiator_damage_+%_final_against_enemies_on_low_life_while_wielding_axe"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧を装備中に低ライフ状態の敵に対するヒットと状態異常のダメージが{0}%上昇する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧を装備中に低ライフ状態の敵に対するヒットと状態異常のダメージが{0}%低下する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_attack_speed_+%_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとにグローバルアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate",
            "milliseconds_to_seconds"
          ]
        ],
        "string": "1レベルごとにグローバルアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_chance_to_blind_on_hit_%_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に対するヒットにより{0}%の確率で敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_chance_+%_vs_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却状態の敵に対するクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却状態の敵に対するクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_defences_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "フレンジーチャージ1個ごとに防御力が{0}%増加する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとに防御力が{0}%減少する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_evasion_rating_+_while_moving"
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "移動中のグローバル回避力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "global_minimum_added_cold_damage_vs_chilled_or_frozen_enemies",
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          },
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
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          []
        ],
        "string": "{0}から{1}の冷気ダメージを冷却または凍結状態の敵に対して追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_fire_damage_vs_ignited_enemies",
      "global_maximum_added_fire_damage_vs_ignited_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          },
          {
            "min": null,
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        "format": [
          "#",
          "#"
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        "index_handlers": [
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        ],
        "string": "{0}から{1}の火ダメージを発火状態の敵に対して追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_lightning_damage_vs_ignited_enemies",
      "global_maximum_added_lightning_damage_vs_ignited_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "{0}から{1}の雷ダメージを発火状態の敵に対して追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_lightning_damage_vs_shocked_enemies",
      "global_maximum_added_lightning_damage_vs_shocked_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "{0}から{1}の雷ダメージを感電状態の敵に対して追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_physical_damage_vs_bleeding_enemies",
      "global_maximum_added_physical_damage_vs_bleeding_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          },
          {
            "min": null,
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        ],
        "format": [
          "#",
          "#"
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        "index_handlers": [
          [],
          []
        ],
        "string": "{0}から{1}の物理ダメージを出血状態の敵に対して追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_physical_damage_reduction_rating_while_moving"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中のグローバルアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "glove_implicit_gain_rage_on_attack_hit_cooldown_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に憤怒を1獲得する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_attack_and_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーレムのアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゴーレムのアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_attack_minimum_added_physical_damage",
      "golem_attack_maximum_added_physical_damage"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ゴーレムは{0}から{1}の追加のアタック物理ダメージを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーレムにより付与されるバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゴーレムにより付与されるバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_buff_effect_+%_per_summoned_golem"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚したゴーレム1体ごとにゴーレムにより付与されるバフの効果が{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        ],
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          ]
        ],
        "string": "召喚したゴーレム1体ごとにゴーレムにより付与されるバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_life_regeneration_per_minute_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
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        ],
        "string": "召喚したゴーレムは毎秒そのライフの{0}%を自動回復する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "golem_maximum_life_+%"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ゴーレムの最大ライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゴーレムの最大ライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_maximum_mana_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "ゴーレムの最大マナが{0}%増加する",
        "reminder_text": null,
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      },
      {
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          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "ゴーレムの最大マナが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "golem_movement_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ゴーレムの移動スピードが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ゴーレムの移動スピードが{0}%減少する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golem_physical_damage_reduction_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "ゴーレムのアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "grace_mana_reservation_efficiency_-2%_per_1"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "グレースのマナリザーブ効率が{0}%減少する",
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      },
      {
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "グレースのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "grace_mana_reservation_efficiency_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "グレースのマナリザーブ効率が{0}%増加する",
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      },
      {
        "condition": [
          {
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        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "グレースのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "grace_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレースのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "アニメイトされたミニオンの近接アタックが周囲の対象に与えるスプラッシュダメージが{0}%上昇する",
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      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "アニメイトされたミニオンの近接アタックが周囲の対象に与えるスプラッシュダメージが{0}%低下する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "grant_tailwind_to_nearby_allies_if_used_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近スキルを使用していればプレイヤーと味方は追い風を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "grant_void_arrow_every_x_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1秒ごとにヴォイドチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "{0}秒ごとにヴォイドチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "grasping_vines_on_hit_while_life_flask_active_up_to_x"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのライフフラスコの効果中に束縛する蔓のスタックが{0}以下の敵へのヒット時に束縛する蔓を1スタック付与する",
        "reminder_text": "(Grasping Vines: プレイヤーは最大10本の蔓を受け、蔓1本につき移動スピードが8%低下する。蔓は移動することにより破壊される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gratuitous_violence_physical_damage_over_time_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理継続ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "物理継続ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ground_slam_and_sunder_poison_on_non_poisoned_enemies_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サンダーまたはグラウンドスラムにより毒状態ではない敵に付与した毒の与えるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サンダーまたはグラウンドスラムにより毒状態ではない敵に付与した毒の与えるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ground_slam_chance_to_gain_endurance_charge_%_on_stun"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グラウンドスラムはプレイヤーが敵をスタンさせた時に{0}%の確率でエンデュランスチャージを1個付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "グラウンドスラムはプレイヤーが敵をスタンさせた時にエンデュランスチャージを1個付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ground_tar_on_block_base_area_of_effect_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にタールを撒く",
        "reminder_text": "(Tar: タールは敵の移動スピードを50%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ground_tar_when_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に{0}%の確率でタールを撒く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guard_skill_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガードスキルのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ガードスキルのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guard_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガードスキルの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ガードスキルの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_damage_+%_final_to_you_and_nearby_allies_per_nearby_ally_up_to_15%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方1体ごとにプレイヤーと近くの味方のダメージが{0}%ずつ、最大15%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くの味方1体ごとにプレイヤーと近くの味方のダメージが{0}%ずつ、最大15%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_every_4_seconds_remove_curses_on_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "4秒ごとに全ての呪いを取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_every_4_seconds_remove_elemental_ailments_on_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "4秒ごとにプレイヤーから元素系状態異常を取り除く",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_with_5_nearby_allies_you_and_allies_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くに5体以上味方がいる時にプレイヤーおよび近くの味方は猛攻になる",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "guardian_with_nearby_ally_damage_+%_final_for_you_and_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くに1体以上味方がいる時にプレイヤーおよび近くの味方のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くに1体以上の味方がいる時にプレイヤーおよび近くの味方のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hard_mode_utility_flask_gain_charges_while_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユーティリティフラスコはそのフラスコ効果中もチャージを獲得できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "harvest_encounter_fluid_granted_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフフォースが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "has_avoid_shock_as_avoid_all_elemental_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電無効化確率のモッドはすべての元素系状態異常に適用される",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "has_curse_limit_equal_to_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの呪いの上限はパワーチャージの最大数と同量となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "has_ignite_duration_on_self_as_all_elemental_ailments_on_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火の持続時間のモッドはすべての元素系状態異常に適用される",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "has_onslaught_if_totem_summoned_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近トーテムを召喚していれば猛攻を得る",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "has_stun_prevention_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中はスタンしていればスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "has_unique_brutal_shrine_effect"
    ],
    "trade_stats": null,
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        "condition": [
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    "Russian": null,
    "Spanish": null,
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    "Portuguese": null,
    "Russian": null,
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    "English": null,
    "ids": [
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        "condition": [
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            "min": 1,
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            "negate"
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    "Portuguese": null,
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    ],
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    "Spanish": null,
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    ],
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    "Japanese": [
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        "condition": [
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        "format": [
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        "string": "報酬部屋のモンスターのダメージが{0}%増加する",
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      {
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            "negate"
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        "string": "報酬部屋のモンスターのダメージが{0}%減少する",
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    ],
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  {
    "English": null,
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    "Japanese": [
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        ],
        "string": "報酬部屋のモンスターが受けるダメージが{0}%増加する",
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    "Traditional_Chinese": null
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      "heist_currency_regal_drops_as_divine_%"
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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            "negated": null
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        "format": [
          "#"
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        ],
        "string": "ハイスト中は{0}%の確率で王者のオーブの代わりに神のオーブがドロップする",
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      },
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        "condition": [
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            "min": 100,
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            "negated": null
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          "ignore"
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        "index_handlers": [
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        ],
        "string": "ハイスト中は王者のオーブの代わりに神のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_currency_regal_drops_as_exalted_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中は{0}%の確率で王者のオーブの代わりに高貴なオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      },
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        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中は王者のオーブの代わりに高貴なオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_currency_regret_drops_as_annulment_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ハイスト中は{0}%の確率で後悔のオーブの代わりに消去のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ハイスト中は後悔のオーブの代わりに消去のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "heist_currency_scouring_drops_as_annulment_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ハイスト中は{0}%の確率で洗浄のオーブの代わりに消去のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中は洗浄のオーブの代わりに消去のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_currency_scouring_drops_as_regret_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中は{0}%の確率で洗浄のオーブの代わりに後悔のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中は洗浄のオーブの代わりに後悔のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_currency_transmutation_drops_as_alchemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中は{0}%の確率で変成のオーブの代わりに錬金術のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中は変成のオーブの代わりに錬金術のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "heist_currency_transmutation_drops_as_chaos_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中は{0}%の確率で変成のオーブの代わりに混沌のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "ハイスト中は変成のオーブの代わりに混沌のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_currency_transmutation_drops_as_regal_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中は{0}%の確率で変成のオーブの代わりに王者のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "ハイスト中は変成のオーブの代わりに王者のオーブがドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "heist_drops_double_currency_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
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            "min": 1,
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            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ハイスト中は{0}%の確率でドロップした基礎カレンシーが複製される",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ハイスト中はドロップした基礎カレンシーが複製される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "heist_guards_are_magic"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ガードは{0}%の確率でマジックになる",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "heist_guards_are_rare"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ガードは{0}%の確率でレアになる",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "heist_interruption_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "{0}%の確率で妨害を無効化する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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      "heist_item_quantity_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ハイスト中にドロップするアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ハイスト中にドロップするアイテムの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_item_rarity_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ハイスト中にドロップするアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ハイスト中にドロップするアイテムのレアリティが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "heist_items_are_fully_linked_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "ハイスト中に{0}%の確率でアイテムはソケットが完全にリンクされた状態でドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ハイスト中にアイテムはソケットが完全にリンクされた状態でドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "heist_items_drop_corrupted_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "ハイスト中に{0}%の確率でアイテムはコラプト状態でドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ハイスト中にアイテムはコラプト状態でドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "heist_items_drop_identified_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "ハイスト中に{0}%の確率でアイテムは鑑定状態でドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中にアイテムは鑑定状態でドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_items_have_elder_influence_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ハイスト中に{0}%の確率でアイテムはエルダーインフルエンスの状態でドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中にアイテムはエルダーインフルエンスの状態でドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_items_have_one_additional_socket_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ハイスト中に{0}%の確率でアイテムはソケットが1個追加された状態でドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中にアイテムはソケットが1個追加された状態でドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "heist_items_have_shaper_influence_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイスト中に{0}%の確率でアイテムはシェイパーインフルエンスの状態でドロップする",
        "reminder_text": null,
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            "min": 100,
            "max": null,
            "negated": null
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      {
        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
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      {
        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
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    "ids": [
      "heist_job_counter_thaumaturgy_level_+"
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      {
        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
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    "Spanish": null,
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      "heist_job_deception_level_+"
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      {
        "condition": [
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            "min": 1,
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    "Spanish": null,
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            "min": 1,
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            "min": null,
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            "negate"
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        "condition": [
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            "max": null,
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        "format": [
          "#"
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        "string": "ハイストの工作レベル +{0}",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "heist_job_lockpicking_level_+"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "ハイストの錠前破りレベル +{0}",
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      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
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      "heist_job_lockpicking_speed_+%"
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        "condition": [
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            "min": 1,
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      "heist_job_perception_level_+"
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        "condition": [
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        "format": [
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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      "heist_job_trap_disarmament_level_+"
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        "condition": [
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        "string": "ハイストの罠解除レベル +{0}",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "heist_job_trap_disarmament_speed_+%"
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        "condition": [
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            "min": null,
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    "ids": [
      "heist_lockdown_is_instant"
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        "condition": [
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        "format": [
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        "string": "アラートレベルがフルになった時に即座にロックダウンが起きる",
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      "heist_nenet_scouts_nearby_patrols_and_mini_bosses"
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        "format": [
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        "string": "ハイスト中に近くのパトロールとエリートパトロールを偵察できる",
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      "heist_npc_blueprint_reveal_cost_+%"
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        "condition": [
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        "string": "計画書の秘密を聞くためのコストが{0}%増加する",
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        "index_handlers": [
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        "format": [
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        "string": "ハイストの依頼書ミッションを完了すると計画書の秘密を聞ける回数が1増える",
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        "condition": [
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        "string": "ハイストの依頼書ミッションを完了すると計画書の秘密を聞ける回数が{0}増える",
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        "string": "ハイストの依頼書ミッションを完了すると計画書の秘密を聞ける回数が1増える",
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        "string": "ハイストの依頼書ミッションを完了すると計画書の秘密を聞ける回数が{0}増える",
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        "string": "力強い戦闘要員であり味方に強力なバフを与える",
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        "index_handlers": [
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        "string": "アラートレベルの増え方が{0}%上昇する",
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        "index_handlers": [
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    "English": null,
    "ids": [
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        "condition": [
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        "index_handlers": [
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            "negate"
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  {
    "English": null,
    "ids": [
      "heist_patrols_are_magic"
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    "Japanese": [
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        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hellscaping_additional_socket_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "変化させた時に{0}%の確率でソケットを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hellscaping_additional_upside_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "変化させた時に{0}%の確率で有益モッドを追加で1個付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hellscaping_downsides_tier_downgrade_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "変化させた時に{0}%の確率で装備に1ティア低い不利益モッドを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hellscaping_speed_+%_per_map_hellscape_tier"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スカージマップ内にいる時にマップが遷移した回数ごとにアイテムが吸収する穢れが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_hellscaping_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "防具アイテムが吸収する穢れが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "jewellery_hellscaping_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "宝飾品が吸収する穢れが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_hellscaping_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップが吸収する穢れが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_hellscaping_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "武器が吸収する穢れが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "quiver_hellscaping_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "矢筒が吸収する穢れが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hellscaping_upgrade_mod_tier_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "変化させた時に{0}%の確率で装備の明示モッドのティアを上げる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hellscaping_upsides_tier_upgrade_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "変化させた時に{0}%の確率で装備に1ティア高い有益モッドを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "helmet_mod_freeze_as_though_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%上昇したダメージを与えたと仮定して敵を凍結させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "helmet_mod_shock_as_though_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%上昇したダメージを与えたと仮定して敵を感電させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するヘラルドのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対するヘラルドのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_mana_reservation_override_45%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドスキルのマナリザーブが常に45%になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_agony_buff_drop_off_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒性を失う速度が{0}%速くなる",
        "reminder_text": "(Virulence: 毒性はヘラルドオブアゴニーを使用中に付与される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒性を失う速度が{0}%遅くなる",
        "reminder_text": "(Virulence: 毒性はヘラルドオブアゴニーを使用中に付与される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_agony_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアゴニーのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブアゴニーのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_agony_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "ヘラルドオブアゴニーのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "ヘラルドオブアゴニーのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_agony_mana_reservation_efficiency_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアゴニーのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブアゴニーのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_agony_mana_reservation_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアゴニーのリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブアゴニーのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_ash_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアッシュのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブアッシュのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_ash_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "ヘラルドオブアッシュのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "ヘラルドオブアッシュのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_ash_mana_reservation_efficiency_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアッシュのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブアッシュのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "herald_of_ash_spell_fire_damage_+%_final"
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        "string": "呪術スキルのスキル効果持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hexblast_and_doomblast_life_leech_on_overkill_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘックスブラストおよびドゥームブラストのオーバーキルダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Overkill Damage: オーバーキルダメージとは、ヒットダメージ中の敵の残りライフを超過したダメージである)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hexblast_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘックスブラストのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘックスブラストのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hexblast_display_innate_remove_hex_100%_chance",
      "hexblast_%_chance_to_not_consume_hex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "+#"
        ],
        "index_handlers": [
          [
            "negate"
          ],
          []
        ],
        "string": "ヘックスブラストは{1}%の確率で呪術を1個取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hexblast_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘックスブラストの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘックスブラストの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hexes_expire_on_reaching_200%_effect",
      "hex_remove_at_effect_variance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "plus_two_hundred",
            "canonical_stat"
          ]
        ],
        "string": "オーラでない呪術は基礎効果の{1}%に達した時に消失する。",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hexproof_if_right_ring_is_magic_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロットにマジックの指輪を装備していれば呪術耐性になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hierophant_area_of_effect_+%_per_50_unreserved_mana_up_to_100%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リザーブサれていない最大マナ50ごとに効果範囲が{0}%、最大100%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hierophant_gain_arcane_surge_on_mana_use_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "合計{0}のマナを消費した時にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hierophant_mana_cost_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルのマナコストが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキルのマナコストが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hierophant_mana_reservation_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルのマナリザーブが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキルのマナリザーブが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hinder_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対する阻害の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対する阻害の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hinder_enemy_chaos_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "阻害を付与された敵が与える混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "阻害を付与された敵が与える混沌ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hinder_enemy_chaos_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "阻害を付与された敵が受ける混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "阻害を付与された敵が受ける混沌ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hinekora_belt_every_5_seconds_rotating_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "5秒ごとに5秒間以下のうちの1つの効果を得る:\nプレイヤーのヒットは常にクリティカルストライクになる\nプレイヤーに対するヒットは常にクリティカルストライクになる\nアタックはプレイヤーをヒットできない\nプレイヤーに対するアタックは常にヒットする\nプレイヤーのヒットダメージは幸運になる\nプレイヤーに対するヒットダメージは幸運になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hit_and_ailment_damage_+%_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目状態の敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盲目状態の敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hit_and_ailment_damage_+%_vs_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目状態の敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盲目状態の敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hit_and_ailment_damage_+%_vs_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却状態の敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却状態の敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hit_and_ailment_damage_+%_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪い状態の敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hit_and_ailment_damage_+%_vs_enemies_affected_by_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "状態異常の影響を受けている敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "状態異常の影響を受けている敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hit_and_ailment_damage_+%_vs_enemies_affected_by_at_least_3_spiders_webs"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蜘蛛の巣3スタックの影響を受けている敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蜘蛛の巣3スタックの影響を受けている敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hit_and_ailment_damage_+%_vs_unique_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ユニークの敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hit_damage_+%_vs_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火状態の敵に対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火状態の敵に対するヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_against_marked_enemy_cannot_be_blocked_or_suppressed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵に対するプレイヤーのヒットはブロックされることも抑制されることもない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_against_you_overwhelm_x%_of_physical_damage_reduction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するヒットは{0}%の物理ダメージ軽減を圧倒する",
        "reminder_text": "(Overwhelming: 圧倒するヒットに対しては物理ダメージ軽減効果は低下するが、マイナスにはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_cannot_be_evaded_vs_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのヒットは盲目状態の敵により回避されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_from_maces_and_sceptres_crush_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスまたはセプターのヒット時に敵を破砕する",
        "reminder_text": "(Crushed: 破砕は物理ダメージ軽減を15%減少させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_have_critical_strike_multipler_+_per_monster_power"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒットは敵のパワーごとにクリティカルダメージ倍率 +{0}%",
        "reminder_text": "(ノーマルモンスターは1パワー、マジックモンスターは2パワー、レアモンスターは10パワー、ユニークモンスターは20パワー、そして他の敵対プレイヤーは5パワー)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_have_leech_%_is_instant_per_monster_power"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のパワーごとにこの武器によるヒットからのリーチの{0}%が即時になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_ignore_enemy_chaos_resistance_if_all_elder_items_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のアイテムの全てがエルダーアイテムならヒットは敵モンスターの混沌耐性を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_ignore_enemy_chaos_resistance_if_all_shaper_items_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のアイテムの全てがシェイパーアイテムならヒットは敵モンスターの混沌耐性を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_ignore_enemy_fire_resistance_while_you_are_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火中のヒットは敵モンスターの火耐性を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_ignore_enemy_monster_physical_damage_reduction_if_blocked_in_past_20_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去20秒間にブロックしていればヒットは敵モンスターの物理ダメージが軽減率を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_ignore_enemy_monster_physical_damage_reduction_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットは{0}%の確率で敵モンスターの物理ダメージ軽減を無視する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットは敵モンスターの物理ダメージ軽減を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_ignore_enemy_monster_physical_damage_reduction_%_chance_while_have_sacrificial_zeal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "犠牲的熱意をプレイヤーが持っている間ヒットは{0}%の確率で敵モンスターの物理ダメージ軽減率を無視する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "犠牲的熱意をプレイヤーが持っている間ヒットは敵モンスターの物理ダメージ軽減率を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hoarfrost_on_non_freezing_freezing_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結持続時間が十分でなく凍結を付与できなかったヒットは白霜を付与する",
        "reminder_text": "(Hoarfrost: 白霜は10秒間持続する。複数付与することができ、対象の既存の白霜の持続時間を更新する。それぞれの白霜は対象の凍結の持続時間を20%増加させる。すべての白霜は対象が凍結した時に取り除かれる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "holy_and_shockwave_totem_have_physical_damage_%_to_add_as_fire_damage_when_linked_by_searing_bond"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ホーリーフレイムトーテムおよびショックウェーブトーテムはシーリングボンドにより接続されたトーテムからキャストされた時に物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "holy_path_teleport_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コンセクレーテッドパスのテレポート距離が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "holy_relic_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したホーリーレリックの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したホーリーレリックの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "holy_relic_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したホーリーレリックのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "holy_relic_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したホーリーレリックのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したホーリーレリックのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "holy_relic_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "condition": [
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            "min": null,
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            "negated": null
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            "negate"
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    "Spanish": null,
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    "Traditional_Chinese": null
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      "hydro_sphere_pulse_frequency_+%",
      "quality_display_hydrosphere_is_gem"
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            "min": 1,
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          {
            "min": null,
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        "index_handlers": [
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        "string": "ハイドロスフィアのパルス頻度が{0}%増加する",
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      },
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        "condition": [
          {
            "min": null,
            "max": -1,
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          {
            "min": null,
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        ],
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        "index_handlers": [
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      }
    ],
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
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      "ice_and_lightning_trap_base_penetrate_elemental_resistances_%"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "アイストラップおよびライトニングトラップは敵の元素耐性を{0}%突破する",
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      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "ice_and_lightning_trap_can_be_triggered_by_warcries"
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        "condition": [
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            "min": null,
            "max": null,
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    "Portuguese": null,
    "Russian": null,
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    "English": null,
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            "min": null,
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        "string": "アイストラップおよびライトニングトラップは敵により作動することがない",
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    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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            "min": null,
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    ],
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    "Russian": null,
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    "English": null,
    "ids": [
      "ice_crash_first_stage_damage_+%_final"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "アイスクラッシュの最初のステージのダメージが{0}%上昇する",
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            "min": null,
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            "negate"
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "ice_dash_cooldown_speed_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "フロストブリンクのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "フロストブリンクのクールダウン解消レートが{0}%減少する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
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      "ice_dash_duration_+%"
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "フロストブリンクの持続時間が{0}%増加する",
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        "condition": [
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            "min": null,
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          "#"
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        "index_handlers": [
          [
            "negate"
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        "string": "フロストブリンクの持続時間が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "ice_dash_travel_distance_+%"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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      },
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        "condition": [
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            "min": null,
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            "negate"
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        ],
        "string": "フロストブリンクの最大トラベル距離が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "ice_nova_chill_minimum_slow_%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "ice_shot_additional_pierce_per_10_old"
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      {
        "condition": [
          {
            "min": 10,
            "max": 19,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        "string": "アイスショットは追加の対象を1体貫通する",
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      },
      {
        "condition": [
          {
            "min": 20,
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            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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            "divide_by_ten_0dp"
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        "string": "アイスショットは追加の対象を{0}体貫通する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "ice_shot_area_angle_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "アイスショットの効果範囲の角度が{0}%増加する",
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      },
      {
        "condition": [
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            "min": null,
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "アイスショットの効果範囲の角度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "ice_shot_pierce_+"
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      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "アイスショットは追加の対象を1体貫通する",
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      },
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        "condition": [
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            "min": 2,
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        "format": [
          "#"
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        ],
        "string": "アイスショットは追加の対象を{0}体貫通する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_siphon_trap_chill_effect_+%"
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        "condition": [
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            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "サイフォニングトラップの冷却の効果が{0}%増加する",
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      },
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            "min": null,
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        "index_handlers": [
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    ],
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        "condition": [
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            "min": 1,
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        ],
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        "index_handlers": [
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        ],
        "string": "サイフォニングトラップのダメージが{0}%減少する",
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    ],
    "Korean": null,
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    "Traditional_Chinese": null
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            "min": 1,
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        "string": "サイフォニングトラップのプレイヤーに対するビームは他のビーム1本ごとに受けるダメージ{0}%増加を付与する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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      "ice_siphon_trap_duration_+%"
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "サイフォニングトラップのスキル効果持続時間が{0}%増加する",
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      },
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        "index_handlers": [
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            "negate"
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        ],
        "string": "サイフォニングトラップのスキル効果持続時間が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_spear_and_ball_lightning_projectiles_nova"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "アイススピアーおよびボールライトニングは投射物を放射状に放つ",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_spear_and_ball_lightning_projectiles_return"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "アイススピアおよびボールライトニングの投射物はプレイヤーの元に回帰する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_spear_distance_before_form_change_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "アイススピアーの形態を変える前に飛ぶ距離が{0}%増加する",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "アイススピアーの形態を変える前に飛ぶ距離が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_spear_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイススピアーは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイススピアーは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ice_trap_cold_resistance_penetration_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイストラップのダメージは{0}%の冷気耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignite_damage_+%_final_if_hit_highest_fire"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大ダメージタイプが火ダメージのヒットで付与した発火のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大ダメージタイプが火ダメージのヒットで付与した発火のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignite_damage_+%_vs_chilled_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却状態の敵に付与した発火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却状態の敵に付与した発火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignite_damage_against_cursed_enemies_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵に付与された発火のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪い状態の敵に付与された発火のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "ignite_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignites_and_chill_apply_elemental_resistance_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより発火または冷却を付与された敵の元素耐性が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignores_enemy_cold_resistance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットは敵の冷気耐性を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignores_enemy_fire_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットは敵の火耐性を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "ignores_enemy_lightning_resistance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットは敵の雷耐性を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immortal_call_buff_effect_duration_+%_per_removable_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "イモータルコールは取り除かれたエンデュランスチャージ1個ごとにバフの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "イモータルコールは取り除かれたエンデュランスチャージ1個ごとにバフの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immortal_call_elemental_damage_taken_+%_final_per_endurance_charge_consumed_permyriad"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "イモータルコールは取り除かれたエンデュランスチャージ1個ごとに受ける元素ダメージ{0}%上昇を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred_and_negate"
          ]
        ],
        "string": "イモータルコールは取り除かれたエンデュランスチャージ1個ごとに受ける元素ダメージ{0}%低下を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_all_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての状態異常に対して完全耐性になる",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_bleeding_if_helmet_grants_higher_armour_than_evasion"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の兜のアーマーが回避力より高ければ出血に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "immune_to_burning_shocks_and_chilled_ground"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼領域、感電領域および冷却領域に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "immune_to_curses_if_cast_dispair_in_past_10_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "過去10秒間にディスペアをキャストしていれば呪いに対する完全耐性を得る",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "immune_to_curses_on_killing_cursed_enemy_for_remaining_duration_of_curse"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "オーラでない呪術で呪われている敵を倒した時にその呪術の残りの持続時間\n呪いに対して完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_curses_while_at_least_X_rage"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒が{0}以上あれば呪いに対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_curses_while_channelling"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中は呪いに対する完全耐性を得る",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_elemental_ailments_while_on_consecrated_ground"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "神聖領域の上にいる時に元素系状態異常に対する完全耐性を得る",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "immune_to_elemental_ailments_while_on_consecrated_ground_at_devotion_threshold"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上あれば神聖領域の上にいる時に元素系状態異常に対する完全耐性を得る",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_elemental_ailments_while_you_have_arcane_surge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーケインサージがある時に元素系状態異常に対する完全耐性を得る",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "immune_to_exposure"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴露に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_exposure_if_cast_elemental_weakness_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にエレメンタルウィークネスをキャストしていれば曝露に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_freeze_and_chill_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火中は凍結および冷却に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_freeze_while_affected_by_purity_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブアイスの影響を受けている時に凍結に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_hinder"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "阻害に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_ignite_and_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火および感電に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_ignite_while_affected_by_purity_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブファイヤーの影響を受けている時に発火に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_maim"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "重傷に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_poison_if_helmet_grants_higher_evasion_than_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の兜の回避力がアーマーより高ければ毒に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_reflect_damage_if_cast_punishment_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にパニッシュメントをキャストしていれば反射ダメージに対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_shock_while_affected_by_purity_of_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブライトニングの影響を受けている時に感電に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_status_ailments_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス中は状態異常に対する完全耐性を得る",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_wither"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "衰弱に対する完全耐性を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impacting_steel_%_chance_to_not_consume_ammo"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スプリッティングスティールは{0}%の確率でスティールシャードを消費しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impale_debuff_effect_+%_from_hits_that_also_inflict_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血を同時に付与したヒットにより付与した串刺しの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "出血を同時に付与したヒットにより付与した串刺しの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impale_effect_+%_for_impales_inficted_by_spells"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルで付与した串刺しの効果が{0}%増加する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルで付与した串刺しの効果が{0}%減少する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impale_effect_+%_for_impales_inflicted_by_two_handed_weapons_on_non_impaled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "串刺しが付与されていない敵に対して両手武器で付与した串刺しの効果が{0}%増加する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "串刺しが付与されていない敵に対して両手武器で付与した串刺しの効果が{0}%減少する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impale_effect_+%_for_impales_inflicted_on_non_impaled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "串刺しが付与されていない敵に対して付与した串刺しの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "串刺しが付与されていない敵に対して付与した串刺しの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impale_effect_+%_for_impales_past_1000_millisecond"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが付与した串刺しはその持続時間のうち1秒が経過した後効果が{0}%減少する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが付与した串刺しはその持続時間のうち1秒が経過した後効果が{0}%増加する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impale_hits_ignore_enemy_monster_physical_damage_reduction_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーによって串刺しされた敵に与えられた串刺しダメージは{0}%の確率で敵の物理ダメージ軽減を無視する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーによって串刺しされた敵に与えられた串刺しダメージは敵の物理ダメージ軽減を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impale_inflicted_by_two_handed_weapons_debuff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手武器で付与した串刺しの効果が{0}%増加する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "両手武器で付与した串刺しの効果が{0}%減少する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impale_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵を串刺しにする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵を串刺しにする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "impale_on_hit_%_chance_with_axes_swords"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "string": "斧または剣によるヒット時に{0}%の確率で敵を串刺しにする",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "ids": [
      "impaled_debuff_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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        "string": "串刺しの持続時間が{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "index_handlers": [
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            "negate"
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        ],
        "string": "串刺しの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
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      "impaled_debuff_number_of_reflected_hits"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "プレイヤーが付与した串刺しは追加でヒット1回分持続する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "プレイヤーが付与した串刺しは追加でヒット{0}回分持続する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impales_do_not_consume_hit_on_hit_%_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "敵をヒットすると{0}%の確率で敵に付与した全ての串刺しが追加で1回持続する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impurity_cold_damage_taken_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "受ける冷気ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "受ける冷気ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "impurity_fire_damage_taken_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "受ける火ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "受ける火ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impurity_lightning_damage_taken_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "受ける雷ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "受ける雷ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "incinerate_starts_with_X_additional_stages"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "インシネレートは{0}ステージ追加された状態で開始する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
      "increase_crit_chance_by_lowest_of_str_or_int"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
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        "string": "筋力または知性どちらかの低い方の1ポイントごとにクリティカル率が1%増加する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "soul_eater_maximum_stacks_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "喰らえる魂の最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "infernal_blow_explosion_applies_uncharged_debuff_on_hit_%_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "インファーナルブロウの爆発はヒット時に非チャージ状態のデバフを付与する",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "インファーナルブロウの爆発はヒット時に{0}%の確率で非チャージ状態のデバフを付与する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "infernal_blow_infernal_blow_explosion_damage_%_of_total_per_stack"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "インファーナルブロウはチャージ1個ごとにダメージの{0}%を追加で与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "infernal_cry_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "インファーナルクライの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "infernal_cry_cooldown_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インファーナルクライのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "infernal_cry_exerted_attacks_ignite_damage_+%_final_from_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インファーナルクライにより奮起したアタックの発火ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflict_all_exposure_on_enemies_when_suppressing_their_spell"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "スペルダメージを抑制した時に敵に火、冷気および雷の曝露を付与する",
        "reminder_text": "(Exposure: 曝露は対応する元素耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflict_all_exposure_on_hit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ヒット時に火、冷気および雷の曝露を付与する",
        "reminder_text": "(Exposure: 曝露は対応する元素耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflict_cold_exposure_if_cast_frostbite_in_past_10_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にフロストバイトをキャストしていればヒット時に曝露(冷気)を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflict_cold_exposure_on_hit_%_chance_at_devotion_threshold"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "信仰心が150以上あればヒット時に{0}%の確率で曝露(冷気)を付与する",
        "reminder_text": "(Cold Exposure: 曝露（冷気）は冷気耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "信仰心が150以上あればヒット時に曝露(冷気)を付与する",
        "reminder_text": "(Cold Exposure: 曝露（冷気）は冷気耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflict_fire_exposure_if_cast_flammability_in_past_10_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "過去10秒間にフラマビリティをキャストしていればヒット時に曝露(火)を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflict_fire_exposure_on_hit_%_chance_at_devotion_threshold"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "信仰心が150以上あればヒット時に{0}%の確率で曝露(火)を付与する",
        "reminder_text": "(FireExposure: 曝露（火）は火耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上あればヒット時に曝露(火)を付与する",
        "reminder_text": "(FireExposure: 曝露（火）は火耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflict_lightning_exposure_if_cast_conductivity_in_past_10_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "過去10秒間にコンダクティヴィティをキャストしていればヒット時に曝露(雷)を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflict_lightning_exposure_on_hit_%_chance_at_devotion_threshold"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "信仰心が150以上あればヒット時に{0}%の確率で曝露(雷)を付与する",
        "reminder_text": "(Lightning Exposure: 曝露（雷）は雷耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上あればヒット時に曝露(雷)を付与する",
        "reminder_text": "(Lightning Exposure: 曝露（雷）は雷耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflict_withered_for_2_seconds_on_hit_if_cast_dispair_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にディスペアをキャストしていればヒット時に衰弱を2秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflicted_with_cold_exposure_on_taking_damage_from_cold_damage_hit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより冷気ダメージを受けると{0}%の確率で暴露(冷気)を付与される",
        "reminder_text": "(Cold Exposure: 曝露（冷気）は冷気耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより冷気ダメージを受けると暴露(冷気)を付与される",
        "reminder_text": "(Cold Exposure: 曝露（冷気）は冷気耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflicted_with_fire_exposure_on_taking_damage_from_fire_damage_hit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより火ダメージを受けると{0}%の確率で暴露(火)を付与される",
        "reminder_text": "(FireExposure: 曝露（火）は火耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより火ダメージを受けると暴露(火)を付与される",
        "reminder_text": "(FireExposure: 曝露（火）は火耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflicted_with_lightning_exposure_on_taking_damage_from_lightning_damage_hit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより雷ダメージを受けると{0}%の確率で暴露(雷)を付与される",
        "reminder_text": "(Lightning Exposure: 曝露（雷）は雷耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより雷ダメージを受けると暴露(雷)を付与される",
        "reminder_text": "(Lightning Exposure: 曝露（雷）は雷耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflicted_with_random_exposure_on_taking_damage_from_elemental_hit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより元素ダメージを受けると{0}%の確率でランダムな属性の暴露付与される",
        "reminder_text": "(Exposure: 曝露は対応する元素耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより元素ダメージを受けるとランダムな属性の暴露を付与される",
        "reminder_text": "(Exposure: 曝露は対応する元素耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inflicted_with_wither_for_2_seconds_on_taking_chaos_damage_from_hit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより混沌ダメージを受けると{0}%の確率で衰弱を2秒間付与される",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより混沌ダメージを受けると衰弱を2秒間付与される",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "infusion_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インフュージョンの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "インフュージョンの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inquisitor_attack_damage_+%_final_per_non_instant_spell_cast_in_8_seconds_max_30%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去8秒間にプレイヤーがキャストした即時でないスペル1回ごとにアタックダメージが{0}%、最大30%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去8秒間にプレイヤーがキャストした即時でないスペル1回ごとにアタックダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "intelligence_is_0"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性が0になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "intelligence_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての知性スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "intimidate_enemies_for_4_seconds_on_block_while_holding_a_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中はブロック時に敵を4秒間威嚇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "intimidate_enemies_on_hit_if_cast_punishment_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にパニッシュメントをキャストしていればヒット時に敵を威嚇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "intimidate_nearby_enemies_on_use_for_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_1dp"
          ]
        ],
        "string": "近くの敵を{0}秒間威嚇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "intimidate_on_hit_chance_with_attacks_while_at_maximum_endurance_charges_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージが最大数の時にアタックによるヒット時に{0}%の確率で敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージが最大数の時にアタックによるヒット時に敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "intimidating_cry_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インティミデーティングクライの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "intimidating_cry_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インティミデーティングクライのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "intuitive_link_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インチューイティブリンクの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "インチューイティブリンクの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "is_blighted_map"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアは真菌に覆われている\nマップのアイテムの数量のモッドはその数値の20%がブライトチェストにも影響する\n3回アノイントすることができる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアは真菌に覆われている\nマップのアイテムの数量のモッドはその数値の40%がブライトチェストにも影響する\n{0}回アノイントすることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "item_found_quantity_+%_per_chest_opened_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近開けたチェスト1個ごとに見つかるアイテムの数量が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近開けたチェスト1個ごとに見つかるアイテムの数量が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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      "item_found_rarity_+1%_per_X_rampage_stacks"
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            "min": 1,
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    "English": null,
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      "item_is_haunted"
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      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "ignore"
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        "string": "拷問された幽霊に憑りつかれている",
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        "is_markup": null
      }
    ],
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    "Portuguese": null,
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    "English": null,
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      "kaoms_primacy_gain_rage_on_attack_crit_cooldown_ms"
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "アタックによるクリティカルヒット時に憤怒を1獲得する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
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      "killed_enemies_apply_impale_damage_to_nearby_enemies_on_death_%_chance"
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    "trade_stats": null,
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    "French": null,
    "German": null,
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        "condition": [
          {
            "min": null,
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          "#"
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        "string": "プレイヤーが倒した敵に付与した串刺しが周囲の敵に反射ダメージを与える",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "killed_monster_dropped_gold_+%"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "倒した敵からドロップする金貨の数量が{0}%増加する",
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            "negate"
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        "string": "倒した敵からドロップする金貨の数量が{0}%減少する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  {
    "English": null,
    "ids": [
      "killing_blow_consumes_corpse_restore_10%_life_chance_%"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "キリングブローは{0}%の確率で死体を消費し最大ライフの10%を回復する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "kills_count_twice_for_rampage_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
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        "string": "{0}%の確率でキル数が二倍としてランページに数えられる",
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            "min": 100,
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            "negated": null
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        ],
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          "ignore"
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        "string": "キル数が二倍としてランページに数えられる",
        "reminder_text": null,
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "kinetic_blast_projectiles_gain_%_aoe_after_forking"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
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        "string": "キネティックブラストの投射物は分岐した後に効果範囲が{0}%増加する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "English": null,
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      "kinetic_bolt_attack_speed_+%"
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "キネティックボルトのアタックスピードが{0}%増加する",
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            "min": null,
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            "negate"
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    "Korean": null,
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    "English": null,
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      "kinetic_bolt_blast_and_power_siphon_base_stun_threshold_reduction_+%"
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      {
        "condition": [
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            "min": 1,
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        "condition": [
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            "min": null,
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        "is_markup": null
      }
    ],
    "Korean": null,
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    "English": null,
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      "kinetic_bolt_blast_and_power_siphon_chance_to_double_stun_duration_%"
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      {
        "condition": [
          {
            "min": null,
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      }
    ],
    "Korean": null,
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    "Spanish": null,
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    "English": null,
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      "kinetic_bolt_projectile_speed_+%"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "string": "キネティックボルトの投射物スピードが{0}%増加する",
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      },
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        "condition": [
          {
            "min": null,
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            "negate"
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        ],
        "string": "キネティックボルトの投射物スピードが{0}%減少する",
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    ],
    "Korean": null,
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  },
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    "English": null,
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      "kinetic_wand_base_number_of_zig_zags"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": 1,
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        ],
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        "string": "キネティックボルトは追加で{0}回方向を変える",
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        ],
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    "English": null,
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      {
        "condition": [
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        "string": "プレイヤーが投射物でクリティカルストライクを与えていれば敵をノックバックする",
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    ],
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      {
        "condition": [
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        ],
        "format": [
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        "string": "聖なる洗礼盤を追加で1回使用できる",
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        "string": "聖なる洗礼盤を追加で{0}回使用できる",
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    ],
    "Korean": null,
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  },
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    "English": null,
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    "Japanese": [
      {
        "condition": [
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        ],
        "format": [
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        "string": "ラビリンスの罠は志す者の試練で無力化される",
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    ],
    "Korean": null,
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        "condition": [
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        ],
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        "string": "聖なる洗礼盤を追加で1回使用できる",
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        "string": "聖なる洗礼盤を追加で{0}回使用できる",
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  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "イザロは死亡時にユニークアイテムを追加で1個ドロップする",
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      },
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        "condition": [
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        "format": [
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        ],
        "string": "イザロは死亡時にユニークアイテムを追加で{0}個ドロップする",
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    ],
    "Korean": null,
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  },
  {
    "English": null,
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
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        ],
        "format": [
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        ],
        "string": "イザロは死亡時に宝の鍵を追加で1個ドロップする",
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      },
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        "condition": [
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        "format": [
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        ],
        "string": "イザロは死亡時に宝の鍵を追加で{0}個ドロップする",
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    "Korean": null,
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    "English": null,
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        "format": [
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        "string": "ラビリンスの罠によるヒットから受けるダメージが{0}%増加する\nラビリンスの罠によるプレイヤーに対する継続ダメージデバフの効果が{0}%増加する",
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        "condition": [
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        "format": [
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        "index_handlers": [
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        "string": "ラビリンスの罠によるヒットから受けるダメージが{0}%減少する\nラビリンスの罠によるプレイヤーに対する継続ダメージデバフの効果が{0}%減少する",
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
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        "condition": [
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        ],
        "format": [
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        "string": "ラビリンス内にいるプレイヤーは加速のシュラインの影響を受ける",
        "reminder_text": null,
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            "negated": null
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        "format": [
          "ignore"
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        "string": "ラビリンス内にいるプレイヤーは雷のシュラインの影響を受ける",
        "reminder_text": null,
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        "string": "ラビリンス内にいるプレイヤーは凍結のシュラインの影響を受ける",
        "reminder_text": null,
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        "condition": [
          {
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            "max": 4,
            "negated": null
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        ],
        "format": [
          "ignore"
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          []
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        "string": "ラビリンス内にいるプレイヤーは燃焼のシュラインの影響を受ける",
        "reminder_text": null,
        "is_markup": null
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          {
            "min": 5,
            "max": 5,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "ラビリンス内にいるプレイヤーは静電のシュラインの影響を受ける",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 6,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "ラビリンス内にいるプレイヤーは金剛石のシュラインの影響を受ける",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 7,
            "max": 7,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "ラビリンス内にいるプレイヤーは残忍なシュラインの影響を受ける",
        "reminder_text": null,
        "is_markup": null
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            "negated": null
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        "format": [
          "ignore"
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        "string": "ラビリンス内にいるプレイヤーは棘のシュラインの影響を受ける",
        "reminder_text": null,
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        ],
        "format": [
          "ignore"
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        "string": "ラビリンス内にいるプレイヤーは補充のシュラインの影響を受ける",
        "reminder_text": null,
        "is_markup": null
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          {
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        "format": [
          "ignore"
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        "string": "ラビリンス内にいるプレイヤーは壮大なシュラインの影響を受ける",
        "reminder_text": null,
        "is_markup": null
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            "min": 11,
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            "negated": null
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          "ignore"
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        "string": "ラビリンス内にいるプレイヤーは強固なシュラインの影響を受ける",
        "reminder_text": null,
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        "condition": [
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            "negated": null
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        "format": [
          "ignore"
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          []
        ],
        "string": "ラビリンス内にいるプレイヤーは耐性のシュラインの影響を受ける",
        "reminder_text": null,
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        "condition": [
          {
            "min": 13,
            "max": 13,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "string": "ラビリンス内にいるプレイヤーは神のシュラインの影響を受ける",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 14,
            "max": 14,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "ラビリンス内にいるプレイヤーは反響するシュラインの影響を受ける",
        "reminder_text": null,
        "is_markup": null
      },
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        "condition": [
          {
            "min": 15,
            "max": 15,
            "negated": null
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          "ignore"
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        "string": "ラビリンス内にいるプレイヤーは呪いのシュラインの影響を受ける",
        "reminder_text": null,
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        "condition": [
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            "min": 16,
            "max": 16,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "ラビリンス内にいるプレイヤーは骨のシュラインの影響を受ける",
        "reminder_text": null,
        "is_markup": null
      },
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        "condition": [
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            "min": 17,
            "max": 17,
            "negated": null
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        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "ラビリンス内にいるプレイヤーは帳のシュラインの影響を受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "labyrinth_owner_x_addition_enchants"
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            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "string": "ラビリンスの所有者は聖なる洗礼盤を追加で1回使用できる",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "ラビリンスの所有者は聖なる洗礼盤を追加で{0}回使用できる",
        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "lancing_steel_damage_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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          "#"
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        "reminder_text": null,
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        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "lancing_steel_impale_chance_%"
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        "condition": [
          {
            "min": 1,
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "lancing_steel_number_of_additional_projectiles"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        "format": [
          "ignore"
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        "string": "ランシングスティールは投射物を追加で1個放つ",
        "reminder_text": null,
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            "max": null,
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          "#"
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        "string": "ランシングスティールは投射物を追加で{0}個放つ",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
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    "ids": [
      "lancing_steel_%_chance_to_not_consume_ammo"
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        "condition": [
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            "min": null,
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        "format": [
          "#"
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        "string": "ランシングスティールは{0}%の確率でスティールシャードを消費しなくても消費したとみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "lancing_steel_primary_proj_pierce_num"
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        "format": [
          "ignore"
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        "string": "ランシングスティールのメインの投射物は対象を追加で1体貫通する",
        "reminder_text": null,
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            "negated": null
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        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "leech_energy_shield_instead_of_life"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "string": "ライフの代わりにエナジーシールドをリーチする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "leech_mastery_hit_damage_+%_final_vs_leech_immune"
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    "French": null,
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "reminder_text": null,
        "is_markup": null
      },
      {
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            "min": null,
            "max": -1,
            "negated": null
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            "negate"
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        "reminder_text": null,
        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
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    "ids": [
      "leech_%_is_instant"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "リーチの{0}%が即時になる",
        "reminder_text": null,
        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "ライフおよびエナジーシールドの回復レートが{0}%増加する",
        "reminder_text": null,
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      {
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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            "negate"
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        "string": "ライフおよびエナジーシールドの回復レートが{0}%減少する",
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        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "ids": [
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "直近プレイヤーが継続ダメージを受け終わっていればライフとエナジーシールドの回復レートが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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            "negate"
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        "string": "直近プレイヤーが継続ダメージを受け終わっていればライフとエナジーシールドの回復レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "life_and_energy_shield_recovery_rate_+%_per_minion_up_to_30%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        "string": "ミニオン1体ごとにライフおよびエナジーシールドの回復レートが{0}%、最大20%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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            "negate"
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        ],
        "string": "ミニオン1体ごとにライフおよびエナジーシールドの回復レートが{0}%、最大20%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_and_energy_shield_recovery_rate_+%_per_power_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "パワーチャージ1個ごとにライフおよびエナジーシールドの回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "パワーチャージ1個ごとにライフおよびエナジーシールドの回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_and_energy_shield_recovery_rate_+%_while_affected_by_malevolence"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マレヴォレンスの影響を受けている時にライフおよびエナジーシールドの回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マレヴォレンスの影響を受けている時にライフおよびエナジーシールドの回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_and_mana_leech_from_attack_damage_permyriad_if_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していればアタックダメージの{0}%をライフとマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_flask_charges_recovered_per_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "3秒ごとにライフフラスコのチャージを{0}獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "3秒ごとにライフフラスコのチャージを{0}獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_flask_effects_are_not_removed_at_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "未リザーブライフがフルになってもライフフラスコの効果は取り除かれない\nライフフラスコの効果は累積しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_flask_recovery_is_instant_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ状態の時に使用されたライフフラスコは即座に回復を適用する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_flasks_gain_X_charges_every_3_seconds_if_you_have_not_used_a_life_flask_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ライフフラスコを使用していなければ3秒ごとにライフフラスコのチャージを{0}獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_flasks_gain_X_charges_on_suppressing_spell"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージを抑制した時にライフフラスコのチャージを{0}獲得する",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_flasks_gain_a_charge_on_hit_once_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵をヒットした時にライフフラスコのチャージを1獲得する。1秒に一度だけ起きる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_flasks_gain_x_charges_when_you_hit_your_marked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与されたプレイヤーが敵にヒットを与えた時にライフフラスコのチャージを1獲得する。0.5秒に一度だけ起きる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵にプレイヤーがヒットを与えた時にライフフラスコのチャージを{0}獲得する。0.5秒に一度だけ起きる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_gain_per_target_hit_while_affected_by_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バイタリティの影響を受けている時にヒットを与えた敵1体ごとに{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バイタリティの影響を受けている時にヒットを与えた敵1体ごとに{0}のライフを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_gain_per_target_if_have_used_a_vaal_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヴァールスキルを使用していればヒットを与えた敵1体ごとに{0}のライフを獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ヴァールスキルを使用していればヒットを与えた敵1体ごとに{0}のライフを失う",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_attack_hit_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックでヒットを与えた呪われた敵1体ごとに{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックでヒットを与えた呪われた敵1体ごとに{0}のライフを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_cull"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "カリングストライク時に{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_kill_per_wither_stack_on_slain_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "倒した敵に付与していた衰弱1スタックごとにライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_applies_to_energy_shield_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リザーブされてないライフがフルになってもライフリーチ効果は取り除かれない\nフルライフ時にライフリーチ効果は代わりにエナジーシールドを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_any_damage_permyriad_while_affected_by_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "バイタリティの影響を受けている時にダメージの{0}%をライフとしてリーチする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_any_damage_permyriad_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "フォーカス中はダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_life_leech_from_any_damage_permyriad_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "フォーカス中はダメージの{0}%をライフとして敵がリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_any_damage_permyriad_with_at_least_5_total_power_frenzy_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "エンデュランスチャージ、フレンジーチャージおよびパワーチャージが合計で5個以上あればダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_attack_damage_permyriad_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにアタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_attack_damage_permyriad_vs_maimed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "重傷状態の敵に対するアタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_attack_damage_permyriad_vs_taunted_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "挑発状態の敵に対するアタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_fire_damage_permyriad_while_affected_by_anger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "アンガーの影響を受けている時に火ダメージの{0}%をライフとしてリーチする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_fire_damage_while_ignited_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "発火中は火ダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_minion_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンが与えたダメージの{0}%をプレイヤーがライフとしてリーチする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_spell_damage_permyriad_while_you_have_arcane_surge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "アーケインサージがある時にスペルダメージの{0}%をライフとしてリーチする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_is_instant_for_exerted_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "奮起したアタックからのライフリーチは即時になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_on_damage_taken_%_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "ヒットにより受けたダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_%_is_instant_per_defiance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "反抗1ごとにライフリーチの{0}%が即時になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_%_is_instant_per_equipped_claw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の鉤爪1個ごとにリーチの{0}%が即時となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_permyriad_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "毒状態の敵に対するダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_speed_is_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチによる秒間合計回復量が二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_loss_%_per_minute_if_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近ヒットを受けていれば毎秒ライフの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_loss_%_per_minute_per_rage_while_not_losing_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "憤怒を失っていない時に憤怒1スタックごとに毎秒ライフの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_mana_es_leech_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフ、マナまたはエナジーシールドリーチによる秒間合計回復量が{0}%増加する",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライフ、マナまたはエナジーシールドリーチによる秒間合計回復量が{0}%減少する",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_mana_es_recovery_rate_+%_per_different_tribe_tattoos_allocated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "割り当てられたタトゥーの部族の数ごとにライフ、マナおよびエナジーシールドの回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "割り当てられたタトゥーの部族の数ごとにライフ、マナおよびエナジーシールドの回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_mana_es_recovery_rate_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとにライフ、マナおよびエナジーシールドの回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとにライフ、マナおよびエナジーシールドの回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_mastery_count_maximum_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "6個以上のライフマスタリーを割り当てていれば最大ライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとに最大ライフ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_recoup_also_applies_to_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けたダメージのうちライフとして回収されるものはエナジーシールドとしても回収される",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_recoup_applies_to_energy_shield_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフの代わりにエナジーシールドとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_recovery_from_flasks_instead_applies_to_nearby_allies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコによるライフ回復の{0}%がプレイヤーの代わりに近くの味方に適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_recovery_from_regeneration_is_not_applied"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "自動回復によるライフ回復は適用されない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_recovery_+%_from_flasks_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にフラスコによるライフ回復量が{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時にフラスコによるライフ回復量が{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_recovery_rate_+%_if_have_taken_fire_damage_from_an_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近敵のヒットによる火ダメージを受けていればライフ回復レートが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近敵のヒットによる火ダメージを受けていればライフ回復レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_recovery_rate_+%_if_havent_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を倒していなければライフ回復レートが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していなければライフ回復レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_recovery_rate_+%_while_affected_by_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バイタリティの影響を受けている時にライフ回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バイタリティの影響を受けている時にライフ回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_%_per_minute_if_stunned_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーが敵をスタンさせていれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_per_1%_uncapped_fire_damage_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "最大値に制限されない火耐性1%ごとに毎秒{0}のライフを自動回復する",
        "reminder_text": "(Uncapped Resistance: 最大値に制限されない耐性とは、耐性の最大値に制限されない場合の耐性値のことである。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_per_active_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "プレイヤーが持っているバフ1個ごとに毎秒{0}のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_per_nearby_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp"
          ]
        ],
        "string": "近くの死体1体ごとに毎秒{0}のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_per_ailment_affecting_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "プレイヤーに影響している状態異常の種類ごとにライフの{0}%を自動回復する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_per_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "堅牢化1スタックごとに毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_while_affected_by_guard_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "ガードスキルのバフの影響を受けている時に毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_while_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp"
          ]
        ],
        "string": "燃焼中は毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "チャネリング中は毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_while_affected_by_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "バイタリティの影響を受けている時に毎秒{0}のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "発火中は毎秒{0}のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "移動中は毎秒{0}のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_while_you_have_avians_flight"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "鳥の飛行がある時に毎秒{0}のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_%_per_minute_if_detonated_mine_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーがマインを起爆させていれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_%_per_minute_if_player_minion_died_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近ミニオンが死んでいれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_hit_cursed_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近呪い状態の敵にヒットを与えていれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_while_affected_by_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp"
          ]
        ],
        "string": "バイタリティの影響を受けている時に毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近ブロックをしていれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_consumed_corpse_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp_if_required"
          ]
        ],
        "string": "直近死体を消費していれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_crit_in_past_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "過去8秒間にクリティカルストライクを与えていれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近ヒットを受けていれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_have_taken_fire_damage_from_an_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近敵のヒットによる火ダメージを受けていれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_used_life_flask_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "過去10秒間にライフフラスコを使用していれば毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_500_maximum_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "最大エナジーシールド500ごとに毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_mine_detonated_recently_up_to_20%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近起爆したマイン1個ごとに毎秒ライフの{0}%、最大10%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_nearby_corpse_up_to_3%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp"
          ]
        ],
        "string": "近くの死体1体ごとに毎秒ライフの{0}%、最大3%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "パワーチャージ1個ごとに毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_raised_zombie"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp_if_required"
          ]
        ],
        "string": "蘇生したゾンビ1体ごとに毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_trap_triggered_recently_up_to_20%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近作動したトラップ1個ごとに毎秒ライフの{0}%、最大10%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "移動中は毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "静止中は毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "いずれかのフラスコ効果中は毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_with_400_or_more_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "筋力400ごとに毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "低ライフ時に毎秒{0}のライフを自動回復する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "light_radius_increases_apply_to_accuracy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "光半径の増減のモッドが命中力にも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "light_radius_increases_apply_to_area_of_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "光半径の増減のモッドが効果範囲にも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_ailment_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷系状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Lightning Ailments: 雷の状態異常には感電および消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "雷系状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Lightning Ailments: 雷の状態異常には感電および消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_ailment_effect_+%_against_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却状態の敵に付与した雷系状態異常の効果が{0}%増加する",
        "reminder_text": "(Lightning Ailments: 雷の状態異常には感電および消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却状態の敵に付与した雷系状態異常の効果が{0}%減少する",
        "reminder_text": "(Lightning Ailments: 雷の状態異常には感電および消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_ailments_effect_+%_final_if_hit_highest_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大ダメージタイプが雷ダメージのヒットで付与した雷系状態異常の効果が{0}%上昇する",
        "reminder_text": "(Lightning Ailments: 雷の状態異常には感電および消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大ダメージタイプが雷ダメージのヒットで付与した雷系状態異常の効果が{0}%低下する",
        "reminder_text": "(Lightning Ailments: 雷の状態異常には感電および消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_and_chaos_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷および混沌耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_arrow_and_ice_shot_all_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングアローおよびアイスショットの全てのダメージが発火を付与できる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_arrow_and_ice_shot_ignite_damage_+100%_final_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングアローまたはアイスショットにより付与した発火は{0}%の確率でダメージが100%上昇する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_arrow_%_chance_to_hit_an_additional_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングアローは追加の敵1体にヒットする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングアローは{0}%の確率で追加の敵1体にヒットする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_conduit_and_galvanic_field_shatter_on_killing_blow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングコンジットおよびガルヴァニックフィールドによるキリングブローは敵を凍結しているかのように粉砕する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_conduit_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングコンジットの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングコンジットの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_conduit_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングコンジットのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_conduit_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングコンジットのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングコンジットのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_+%_per_lightning_resistance_above_75"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "75%を超える雷耐性1%ごとに雷ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_%_to_add_as_chaos_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとに雷ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_%_to_add_as_cold_per_2%_shock_effect_on_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に付与した感電効果2%ごとに雷ダメージの{0}%を追加冷気ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_%_to_add_as_cold_vs_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却状態の敵に対する雷ダメージの{0}%を追加冷気ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_+%_while_affected_by_herald_of_thunder"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブサンダーの影響を受けている時に雷ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブサンダーの影響を受けている時に雷ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_+%_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラースの影響を受けている時に雷ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ラースの影響を受けている時に雷ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_resistance_%_while_affected_by_herald_of_thunder"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブサンダーの影響を受けている時に雷耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_taken_goes_to_life_over_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けた雷ダメージの{0}%をライフとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_taken_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットにより受ける雷ダメージ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_with_attack_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルの雷ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックスキルの雷ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_with_spell_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスキルの雷ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルスキルの雷ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_explosion_mine_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストームブラストマインのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ストームブラストマインのオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_explosion_mine_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストームブラストマインのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ストームブラストマインのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_explosion_mine_throwing_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストームブラストマインの投擲スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ストームブラストマインの投擲スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_exposure_on_hit_magnitude"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -10,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に曝露(雷)を付与し、雷耐性を{0}%させる",
        "reminder_text": "(Lightning Exposure: 曝露（雷）は、雷耐性を下げます。持続時間は4秒。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_hit_and_dot_damage_%_taken_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_hit_damage_+%_vs_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却状態の敵に対するヒットの雷ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却状態の敵に対するヒットの雷ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_reflect_damage_taken_+%_while_affected_by_purity_of_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブライトニングの影響を受けている時に受ける反射雷ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ピュリティオブライトニングの影響を受けている時に受ける反射雷ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_resistance_cannot_be_penetrated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷耐性突破を受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_resistance_does_not_apply_to_lighting_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷耐性は受ける雷ダメージに影響しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_skill_chance_to_inflict_lightning_exposure_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷スキルはヒット時に{0}%の確率で曝露(雷)を付与する",
        "reminder_text": "(Lightning Exposure: 曝露（雷）は雷耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての雷スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_skill_stun_threshold_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷スキルの敵スタン閾値が{0}%減少する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "雷スキルの敵スタン閾値が{0}%増加する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_skills_chance_to_poison_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷スキルはヒット時に{0}%の確率で敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_spell_physical_damage_%_to_convert_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷スペルは物理ダメージの{0}%を雷ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_strike_and_frost_blades_all_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングストライクおよびフロストブレードによる全てのダメージにより発火を付与できる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_strike_and_frost_blades_ignite_damage_+100%_final_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングストライクまたはフロストブレードにより付与した発火は{0}%の確率でダメージが100%上昇する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_tendrils_skill_area_of_effect_+%_per_enemy_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングテンドリルはヒットした敵1体ごとに効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングテンドリルはヒットした敵1体ごとに効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_tendrils_totems_from_this_skill_grant_spark_effect_duration_+%_to_parent"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングテンドリルスペルトーテムを使用した時にトーテムによりキャストされたスパークの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングテンドリルスペルトーテムを使用した時にトーテムによりキャストされたスパークの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_tower_trap_additional_number_of_beams"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングスパイアトラップは追加のエリア1箇所に雷を落とす",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングスパイアトラップは追加のエリア{0}箇所に雷を落とす",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_tower_trap_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングスパイアトラップのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングスパイアトラップのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_tower_trap_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングスパイアトラップのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングスパイアトラップのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_tower_trap_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングスパイアトラップのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングスパイアトラップのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_tower_trap_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングスパイアトラップのスキル効果持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングスパイアトラップのスキル効果持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_tower_trap_throwing_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングスパイアトラップの投擲スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングスパイアトラップの投擲スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_trap_lightning_resistance_penetration_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングトラップのダメージは{0}%の雷耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_trap_shock_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライトニングトラップの雷系状態異常の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライトニングトラップの雷系状態異常の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_buff_effect_+%_on_animate_guardian"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトガーディアンに対するリンクのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_effect_+%_when_50%_expired"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リンクの持続時間の50%が経過するとリンクのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リンクの持続時間の50%が経過するとリンクのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_link_stuff",
      "link_grace_period_8_second_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "リンクの効果が切れるまでの時間が二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skill_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "リンクスキルのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "リンクスキルのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skill_buff_effect_+%_if_linked_target_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "直近対象にリンクしていればリンクスキルのバフの効果が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近対象にリンクしていればリンクスキルのバフの効果が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skill_cast_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "リンクスキルのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リンクスキルのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skill_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リンクスキルのスキル効果持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リンクスキルのスキル効果持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのリンクスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skill_link_target_cannot_die_for_X_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーキャラクターが死んだ後{0}秒間はリンクの対象が死ぬことはない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skill_lose_no_experience_on_link_target_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "リンクの対象が死ぬことでプレイヤーキャラクターが死んだ場合経験値を失うことはない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skill_mana_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "リンクスキルのマナコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "リンクスキルのマナコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
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      "link_skills_allies_in_beam_lucky_elemental_damage"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "リンクの対象またはリンクビームの中にいる味方がヒットとして与える元素ダメージは幸運になる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skills_allies_in_beam_max_elemental_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "リンクの対象およびリンクビームの中にいる味方の全ての元素耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skills_can_target_animate_guardian"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "リンクスキルはアニメイトガーディアンを対象にすることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skills_can_target_minions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "リンクスキルはダメージを受けることがあるミニオンを対象にすることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skills_enemies_in_beam_aoe_cannot_inflict_elemental_ailments"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "リンクビームの中にいる敵は元素系状態異常を付与できない",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skills_enemies_in_beam_elemental_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "リンクビームの中にいる敵の全ての元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skills_grant_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "リンクの対象のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "リンクの対象のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skills_grant_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "リンクの対象が受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リンクの対象が受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skills_grant_redirect_curses_to_link_source"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "呪いはリンクの対象ではなくプレイヤーに付与される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skills_grant_redirect_elemental_ailments_to_link_source"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "元素系状態異常はリンクの対象ではなくプレイヤーに付与される",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_to_X_additional_random_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "リンクスキルは{0}体追加でランダムな対象にリンクする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "リンクスキルは{0}体追加でランダムな対象にリンクする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "linked_targets_share_endurance_frenzy_power_charges_with_you"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "リンクの対象はプレイヤーとエンデュランスチャージ、フレンジーチャージおよびパワーチャージを共有する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_accuracy_rating_+%_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "品質2%ごとに命中力{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_jewel_display_small_nodes_grant_nothing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "追加される通常パッシブスキルは何も付与しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_jewel_small_nodes_grant_all_attributes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "追加される通常パッシブスキルはさらに付与: 全ての能力値 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_jewel_small_nodes_grant_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "追加される通常パッシブスキルはさらに付与: アーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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        "condition": [
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        "string": "パッシブスキルを1個追加: 先祖の反響",
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    "Japanese": [
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        "string": "パッシブスキルを1個追加: 先祖の維持",
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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          []
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        "string": "パッシブスキルを1個追加: 先祖の領域",
        "reminder_text": null,
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      }
    ],
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "local_affliction_notable_antifreeze"
    ],
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 不凍",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_antivenom"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 血清",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_arcane_focus"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: アーケーンアデプト",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_arcane_heroism"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: アーケーンヒロイズム",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_arcane_pyrotechnics"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: アーケーンパイロテクニック",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_arcing_shot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 曲射",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_assert_dominance"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 優位の主張",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_astonishing_affliction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 驚愕の苦痛",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_basics_of_pain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 痛みの基礎",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_battle_hardened"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 百戦錬磨",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_battlefield_dominator"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 戦場の支配者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_blacksmith"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 鍛冶屋",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_blanketed_snow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 覆いかぶさる雪",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_blast_freeze"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 急冷",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_blessed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 加護",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_blessed_rebirth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 祝福された復活",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_blood_artist"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 血のアーティスト",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_bloodscent"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 血の臭い",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_blowback"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ブローバック",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_bodyguards"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ボディーガード",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_born_of_chaos"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 混沌より生まれし者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_brand_loyalty"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ブランドロイヤリティ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_brewed_for_potency"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 効能のための醸造",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_broadside"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 斉射",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_brush_with_death"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 臨死",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_brutal_infamy"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 野蛮な行い",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_burden_projection"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 負荷の投影",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_burning_bright"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 紅蓮",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_calamitous"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: カラミティウス",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_call_to_the_slaughter"
    ],
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 殺戮への呼び声",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_capacitor"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: キャパシタ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_careful_handling"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 取扱注意",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_chilling_presence"
    ],
    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 冷たき存在",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_chip_away"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 彫刻",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_circling_oblivion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 繰り返す忘却",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_clarity_of_purpose"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 明確な目的",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_cold_blooded_killer"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 冷酷な殺人者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_cold_conduction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 低温伝導性",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_cold_to_the_core"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 芯まで冷たい",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_combat_rhythm"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: コンバットリズム",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_compound_injury"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 深手",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_confident_combatant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 大胆な戦闘員",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_conjured_wall"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 魔法の壁",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_conservation_of_energy"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: エネルギー保存",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_cooked_alive"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 火あぶり",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_corrosive_elements"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 蝕む元素",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_cremator"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 火葬人",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_cry_wolf"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: オオカミ少年",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_cult_leader"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: カルトリーダー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_daring_ideas"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 大胆な発想",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_dark_discourse"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ドードゥリの悪意",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_dark_ideation"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 闇の思考",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_dark_messenger"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 闇の使者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_darting_movements"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 機敏な動き",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_deadly_repartee"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 死の応酬",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_deep_chill"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 染み込む冷気",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_deep_cuts"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 深い傷",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_depression"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "パッシブスキルを1個追加: 終わりなき悲愴",
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      }
    ],
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    "English": null,
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      "local_affliction_notable_determined_preparation"
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      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
        ],
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          []
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        "string": "パッシブスキルを1個追加: 強硬",
        "reminder_text": null,
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      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_devastator"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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          []
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        "string": "パッシブスキルを1個追加: 壊す者",
        "reminder_text": null,
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      }
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    "English": null,
    "ids": [
      "local_affliction_notable_disciples"
    ],
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "パッシブスキルを1個追加: 使徒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "English": null,
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      "local_affliction_notable_disciplined_preparation"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "パッシブスキルを1個追加: セルフコントロール",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "English": null,
    "ids": [
      "local_affliction_notable_disease_vector"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "パッシブスキルを1個追加: 病原媒介者",
        "reminder_text": null,
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      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_disorienting_display"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 狂った視界",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_disorienting_wounds"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 目くらましの傷",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_distilled_perfection"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ディスティルドパーフェクション",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_doedres_apathy"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ドードゥリの白け",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_doedres_gluttony"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ドードゥリの暴食",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_doryanis_lesson"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ドリヤニの教え",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_dragon_hunter"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ドラゴンハンター",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_dread_march"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 恐怖の行軍",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_drive_the_destruction"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 破滅への道",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_eldritch_inspiration"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: この世の物ならざる発想",
        "reminder_text": null,
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      }
    ],
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_elegant_form"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 優雅な動き",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_empowered_envoy"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 権限を持つ使者",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_endbringer"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 終焉をもたらす者",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_enduring_composure"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 不朽の落ち着き",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_enduring_focus"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 永続する集中",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_enduring_ward"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 不屈の守り",
        "reminder_text": null,
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    ],
    "Korean": null,
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  },
  {
    "English": null,
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      "local_affliction_notable_energy_from_naught"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 無から湧くエネルギー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_essence_rush"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: エッセンスラッシュ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_eternal_suffering"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 永遠の苦しみ",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_evil_eye"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 邪眼",
        "reminder_text": null,
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_expansive_might"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 膨張する力",
        "reminder_text": null,
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_expendability"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 使い捨て",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_expert_sabotage"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 妨害の名人",
        "reminder_text": null,
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_explosive_force"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "パッシブスキルを1個追加: 爆発する力",
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      }
    ],
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    "English": null,
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      "local_affliction_notable_exposure_therapy"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
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        "string": "パッシブスキルを1個追加: 曝露療法",
        "reminder_text": null,
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      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_eye_of_the_storm"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "パッシブスキルを1個追加: 台風の目",
        "reminder_text": null,
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      }
    ],
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    "English": null,
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      "local_affliction_notable_eye_to_eye"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 目と目",
        "reminder_text": null,
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      }
    ],
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    "English": null,
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      "local_affliction_notable_fan_of_blades"
    ],
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "パッシブスキルを1個追加: 刃の扇",
        "reminder_text": null,
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      }
    ],
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_fan_the_flames"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 煽り立てる",
        "reminder_text": null,
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      }
    ],
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_fasting"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "パッシブスキルを1個追加: 断食",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_fearsome_warrior"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "パッシブスキルを1個追加: 恐怖の戦士",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_feast_of_flesh"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 肉体の饗宴",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_feasting_fiends"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 悪魔の宴",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_feed_the_fury"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 高まる怒り",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "English": null,
    "ids": [
      "local_affliction_notable_fettle"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 健康",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_fire_attunement"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 火との同調",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_first_among_equals"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 悪意に満ちた存在",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_flaming_doom"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 渇水の王",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_flexible_sentry"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 柔軟な見張り",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_flow_of_life"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 命の流れ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_follow_through"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 完遂",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_force_multiplier"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: フォースマルチプライヤー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_frost_breath"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 吹雪を呼ぶ者",
        "reminder_text": null,
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      }
    ],
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_fuel_the_fight"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 闘争心",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_furious_assault"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 怒り狂った暴行",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_genius"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 天才",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_gladiatorial_combat"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 剣闘士の戦い",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_gladiators_fortitude"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 剣闘士の剛勇",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_graceful_execution"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 優美な処刑",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_graceful_preparation"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 荘厳な構え",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_grand_design"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 大いなる構想",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_grim_oath"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 冷酷な誓い",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_grounded_commander"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "パッシブスキルを1個追加: 内省",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_guerilla_tactics"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ゲリラ戦術",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_haemorrhage"
    ],
    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 出血",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_haunting_shout"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 耳に残る叫び",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_heart_of_iron"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 鉄の心",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_heavy_hitter"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ヘビーヒッター",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_heavy_trauma"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 暴かれし弱み",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_heraldry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ヘラルド使い",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_hex_breaker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ヘックスブレイカー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_hibernator"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 冬眠する者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_hit_and_run"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ヒットエンドラン",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_holistic_health"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 全体医療",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_holy_conquest"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ホーリーコンクエスト",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_hounds_mark"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 猟犬の呪印",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_hulking_corpses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: どでかい死体",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_improvisor"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 即興者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_insatiable_killer"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 貪欲な殺し屋",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_inspired_oppression"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 触発された弾圧",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_insulated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 絶縁",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_intensity"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 猛烈",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_invigorating_portents"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 激励の先触れ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_iron_breaker"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: アイアンブレイカー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_lasting_impression"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 余情",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_lead_by_example"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 手本",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_life_from_death"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 死から流れ出る命",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_lightnings_call"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 嵐を誘う者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_liquid_inspiration"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 透明なひらめき",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_low_tolerance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 低耐性",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_mage_bane"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: メイジベイン",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_mage_hunter"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: メイジハンター",
        "reminder_text": null,
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      "local_affliction_notable_magnifier"
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          {
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          "ignore"
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        "string": "パッシブスキルを1個追加: 拡大する者",
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    ],
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      "local_affliction_notable_martial_mastery"
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      {
        "condition": [
          {
            "min": null,
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        "format": [
          "ignore"
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        "string": "パッシブスキルを1個追加: マーシャルマスタリー",
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      }
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    "English": null,
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      "local_affliction_notable_martial_momentum"
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      {
        "condition": [
          {
            "min": null,
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        ],
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          "ignore"
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        "string": "パッシブスキルを1個追加: 戦争の機運",
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      }
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    "English": null,
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      "local_affliction_notable_martial_prowess"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
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        "string": "パッシブスキルを1個追加: 武勇",
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      }
    ],
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    "English": null,
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      "local_affliction_notable_master_of_command"
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      {
        "condition": [
          {
            "min": null,
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        ],
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          "ignore"
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          []
        ],
        "string": "パッシブスキルを1個追加: 指揮の熟練者",
        "reminder_text": null,
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      }
    ],
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    "English": null,
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      "local_affliction_notable_master_of_fear"
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      {
        "condition": [
          {
            "min": null,
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        ],
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          "ignore"
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        "string": "パッシブスキルを1個追加: 恐怖の支配者",
        "reminder_text": null,
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    ],
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    "English": null,
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      "local_affliction_notable_master_of_fire"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "パッシブスキルを1個追加: マスターオブファイヤ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "English": null,
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      "local_affliction_notable_master_of_the_maelstrom"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "パッシブスキルを1個追加: 大渦の支配者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_master_the_fundamentals"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "パッシブスキルを1個追加: 基礎の習得",
        "reminder_text": null,
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      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_menders_wellspring"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "パッシブスキルを1個追加: 修理屋の水源",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_militarism"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "string": "パッシブスキルを1個追加: 軍国主義",
        "reminder_text": null,
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      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_mindfulness"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: マインドフルネス",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_mob_mentality"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "パッシブスキルを1個追加: 暴徒の意識",
        "reminder_text": null,
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      }
    ],
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    "English": null,
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      "local_affliction_notable_molten_ones_mark"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "string": "パッシブスキルを1個追加: 溶融せし者の印",
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        "is_markup": null
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    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_mystical_ward"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "パッシブスキルを1個追加: 神秘の守り",
        "reminder_text": null,
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      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_natural_vigour"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "パッシブスキルを1個追加: 自然の活力",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "English": null,
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      "local_affliction_notable_no_witnesses"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 目撃者なし",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_non_flammable"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 不燃性",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_numbing_elixir"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "パッシブスキルを1個追加: しびれ薬",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "English": null,
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      "local_affliction_notable_one_with_the_shield"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "パッシブスキルを1個追加: 盾を持つ者",
        "reminder_text": null,
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      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_openness"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "パッシブスキルを1個追加: 寛容",
        "reminder_text": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_opportunistic_fusilade"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "パッシブスキルを1個追加: 機を見た斉射",
        "reminder_text": null,
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      }
    ],
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_overlord"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "パッシブスキルを1個追加: オーバーロード",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_overshock"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "パッシブスキルを1個追加: オーバーショック",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_overwhelming_malice"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 圧倒的な悪意",
        "reminder_text": null,
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    ],
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_paralysis"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 麻痺",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "English": null,
    "ids": [
      "local_affliction_notable_peace_amidst_chaos"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 渦中の安らぎ",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_peak_vigour"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 最盛期",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_phlebotomist"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 瀉血医",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_powerful_assault"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 強力な暴行",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_powerful_ward"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 強き守り",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_practiced_caster"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 熟練魔導士",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_precise_commander"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 破壊的な面",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_precise_focus"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 正確な集中",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_precise_retaliation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 正確な報復",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_pressure_points"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: プレッシャー・ポイント",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_primordial_bond"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 原初の絆",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_prismatic_carapace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: プリズムの装甲",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_prismatic_dance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: プリズマティックダンス",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_prismatic_heart"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: プリズマティックハート",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_prodigious_defense"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 驚異的な防御",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_provocateur"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 陽動者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_pure_agony"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 真の苦痛",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_pure_aptitude"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 純粋な才能",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_pure_commander"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 電気の存在",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_pure_guile"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 純然たる狡猾さ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_pure_might"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 純粋な力",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_purposeful_harbinger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 目的をもつ先駆者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_quick_and_deadly"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: クイックアンドデッドリー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_quick_getaway"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 素早い逃走",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_rapid_infusion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "束縛なき集中",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_rattling_bellow"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 威嚇",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_raze_and_pillage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 破壊と略奪",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_readiness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 迅速",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_remarkable"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 印象的",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_rend"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 引き裂き",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_renewal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 再生",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_repeater"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: リピーター",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
    "English": null,
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      "local_affliction_notable_replenishing_presence"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "パッシブスキルを1個追加: 満たす存在",
        "reminder_text": null,
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      }
    ],
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    "English": null,
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      "local_affliction_notable_riot_queller"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "パッシブスキルを1個追加: 暴動鎮圧者",
        "reminder_text": null,
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      }
    ],
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    "English": null,
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      "local_affliction_notable_rot_resistant"
    ],
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 防腐剤",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "English": null,
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      "local_affliction_notable_rote_reinforcement"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 機械的堅牢",
        "reminder_text": null,
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      }
    ],
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    "English": null,
    "ids": [
      "local_affliction_notable_rotten_claws"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 腐敗した鉤爪",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "local_affliction_notable_run_through"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 貫通",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
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    "English": null,
    "ids": [
      "local_affliction_notable_sadist"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: サディスト",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_sage"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 賢者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_sap_psyche"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 蝕む精神",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_savage_response"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 野蛮な反応",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_savour_the_moment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 瞬間を味わう",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_scintillating_idea"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: きらめく発想",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_seal_mender"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: シールメンダー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_second_skin"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: セカンドスキン",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_seeker_runes"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: シーカールーン",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_self_fulfilling_prophecy"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 自己実現的予言",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_septic_spells"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 腐敗性の呪文",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_set_and_forget"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 放置",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_shifting_shadow"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 変化する影",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_shrieking_bolts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 鏑矢",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_skeletal_atrophy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 骨萎縮症",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_skullbreaker"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: スカルブレイカー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_sleepless_sentries"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 不眠の哨兵",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_smite_the_weak"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 弱きを打つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_smoking_remains"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 燻ぶる燃えさし",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_snaring_spirits"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 捕える精霊",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_snowstorm"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 吹雪",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_special_reserve"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: とっておき",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_spiked_concoction"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 酒入り調合薬",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_spring_back"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 跳ね返し",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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  },
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    "English": null,
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      "local_affliction_notable_stalwart_commander"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 爆発的な存在",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_steady_torment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 絶え間なき苦痛",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_stoic_focus"
    ],
    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 冷静な集中",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_storm_drinker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ストームドリンカー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_stormrider"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ストームライダー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_storms_hand"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 嵐の手",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_streamlined"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 流線型",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_strike_leader"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ストライクリーダー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_stubborn_student"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 強情な生徒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_student_of_decay"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 衰微の弟子",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_sublime_sensation"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 至高の感覚",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_summer_commander"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 屈辱的な面",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_supercharge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: スーパーチャージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_surefooted_striker"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 足取り確かな攻撃者",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_surging_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 湧き上がる生命力",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_surprise_sabotage"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 突然の妨害",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_tempered_arrowheads"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 鍛えられた鏃",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_thaumophage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 魔力喰らい",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_thunderstruck"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 落雷",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_titanic_swings"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 巨人の一振り",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_touch_of_cruelty"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 残虐な気配",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_towering_threat"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 高くそびえる脅威",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_unholy_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 不浄な恩寵",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_unspeakable_gifts"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 言語に絶する贈り物",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_untouchable"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: アンタッチャブル",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_unwavering_focus"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 揺ぎ無い集中",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_unwaveringly_evil"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 揺るぎない悪",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_vast_power"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 広大な力",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_vengeful_commander"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 正義の道",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_veteran_defender"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ベテラン・ディフェンダー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_vicious_bite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 酷い噛み傷",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_vicious_guard_"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 凶暴な防御",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_vicious_skewering"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 残忍な刺突",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_victim_maker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ヴィクティムメイカー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_vile_reinvigoration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 卑劣な再活性",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_vital_focus"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 命の焦点",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_vivid_hues"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 鮮やかな色彩",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wall_of_muscle"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 筋肉の壁",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wardbreaker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 禁じられた言葉",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_warning_call"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 警告",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wasting_affliction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 蝕む病",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_weight_advantage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ウェイトアドバンテージ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_whispers_of_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 邪眼",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wicked_pall"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 邪悪な棺",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_widespread_destruction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 広範囲にわたる破壊",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_will_shaper"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ウィルシェーパー",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wind_up"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: ねじ巻き",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_winter_commander"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 半狂乱の面",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_winter_prowler"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 冬を彷徨う人",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wish_for_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 死への願望",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wizardry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 魔術",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wound_aggravation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 重傷",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wrapped_in_flame"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パッシブスキルを1個追加: 火の海",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_area_of_effect_+%_per_4%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質4%ごとに効果範囲{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attack_and_cast_speed_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態であればアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプト状態であればアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attack_damage_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態であればアタックダメージが{0}%増加する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプト状態であればアタックダメージが{0}%減少する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attack_speed_+%_per_8%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質8%ごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attacks_grant_onslaught_on_kill_chance_%_with_ranged_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "探索する眼のジュエルがソケットされていればアタックはキル時に{0}%の確率で猛攻を付与する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attacks_impale_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に{0}%の確率で敵を串刺しにする",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるヒット時に敵を串刺しにする",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attacks_intimidate_on_hit_for_4_seconds_with_melee_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "凶暴な眼のジュエルがソケットされていればアタックによるヒット時に敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_attacks_maim_on_hit_for_4_seconds_with_ranged_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "探索する眼のジュエルがソケットされていればアタックによるヒット時に敵を4秒間重傷にする",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_bleed_on_critical_strike_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_bleeding_ailment_dot_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器のヒットによる出血の継続ダメージ倍率 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_blind_enemies_on_attack_hits_with_ranged_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "探索する眼のジュエルがソケットされていればアタックによるヒット時に敵を4秒間盲目にする",
        "reminder_text": "(Blind: 盲目は、命中力と回避力を20%低下させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_can_have_X_additional_runesmith_enchantments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ルーンスミスエンチャントを追加で{0}個持てる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ルーンスミスエンチャントを追加で{0}個持てる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_can_have_any_one_hand_runesmith_enchantments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての片手近接武器タイプを持つと仮定してルーンスミスを行える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_can_only_socket_corrupted_gems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "このアイテムにはコラプト状態のジェムのみをソケットできる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_for_bleeding_damage_+100%_final_inflicted_with_this_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器により付与された出血は{0}%の確率でダメージが100%上昇する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_for_poison_damage_+100%_final_inflicted_with_this_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器により付与された毒は{0}%の確率でダメージが100%上昇する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_for_poison_damage_+300%_final_inflicted_with_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器により付与された毒は{0}%の確率でダメージが300%上昇する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_bleed_on_crit_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に50%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_intimidate_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chaos_penetration_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックは{0}%の混沌耐性の突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chill_on_hit_ms_if_in_off_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "オフハンドに装備時にこの武器によるヒットは敵を{0}秒間冷却する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "オフハンドに装備時にこの武器によるヒットは敵を{0}秒間冷却する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_cold_resistance_%_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質2%ごとに冷気耐性{0}%を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_concoction_can_consume_sulphur_flasks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ポイゾナスコンコクションおよびエクスプローシブコンコクションは可能ならば硫黄のフラスコからも1チャージを消費する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_crafting_bench_options_cost_nothing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "このマップに使用するマップクラフトオプションのコストが無料になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_critical_strike_chance_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態であればグローバルクリティカル率が{0}%増加する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプト状態であればグローバルクリティカル率が{0}%減少する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_critical_strike_chance_+%_per_4%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質4%ごとにクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_crits_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるクリティカルストライクはカリングストライクになる",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_culling_strike_if_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればこの武器によるクリティカルストライクはカリングストライクになる",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_culling_strike_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるクリティカルストライクは出血状態の敵に対してカリングストライクになる",
        "reminder_text": "(Culling Strike: カリングストライクのヒット後、ライフが10%以下の敵は倒される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_damage_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態であればダメージが{0}%増加する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプト状態であればダメージが{0}%減少する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_damage_taken_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態であれば受けるダメージが{0}%増加する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプト状態であれば受けるダメージが{0}%減少する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_dexterity_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質2%ごとに器用さ{0}%を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_fire_burst_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時にレベル{0} ファイヤーバーストをキャストする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_level_x_shock_ground_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時にレベル{0} 感電領域をトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_curse_enemies_with_socketed_curse_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率でソケットされた呪術呪いスキルジェムで敵を呪う",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時にソケットされた呪術呪いスキルジェムで敵を呪う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_enemies_killed_nearby_count_as_being_killed_by_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "他のものにより倒された敵のキルは代わりにプレイヤーのキルとしてみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_every_10_seconds_physical_damage_%_to_add_as_fire_for_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "10秒ごとに4秒間物理ダメージの{0}%を追加の火ダメージとして得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_fire_and_cold_resist_debuff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵の火および冷気耐性が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くの敵の火および冷気耐性が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_gain_power_charge_on_spending_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナを合計200消費した後にパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skil_convocation_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}コンヴォケーションスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_voodoo_doll"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0}ダークエフィジー召喚スキルを付与する",
        "reminder_text": "(ダークエフィジーを生成しプレイヤーとつなぐ。プレイヤーに対する敵のヒットダメージは代わりにエフィジーのライフで受け、エフィジーに対する敵のヒットダメージはその2倍を代わりにプレイヤーのライフで受ける。エフィジーから離れすぎると破壊される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_weapon_storm"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レベル{0} ソードストームスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_guardian_alternating_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "6秒ごとに:\n3秒間アタックブロック率 {0}%\n3秒間スペルブロック率 {0}%",
        "reminder_text": "(これらの効果は連続して起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_mod_aura_mana_regeration_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーおよび近くの味方のマナ自動回復レートが30%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーおよび近くの味方のマナ自動回復レートが30%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_movement_speed_+%_for_you_and_nearby_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーおよび近くの味方の移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーおよび近くの味方の移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_allies_action_speed_cannot_be_reduced_below_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方のアクションスピードは基礎値よりも低く修正されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_allies_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_allies_extra_damage_rolls"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方のヒットダメージが幸運になる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_allies_have_fortify"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方の堅牢化 {0}",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_are_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵は冷却状態になる",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_are_covered_in_ash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵は灰まみれになる",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_are_intimidated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵は威嚇状態になる",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_cannot_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵はクリティカルストライクを与えることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_have_fire_exposure"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵は曝露(火)を得る",
        "reminder_text": "(FireExposure: 曝露（火）は火耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_chaos_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵の混沌耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_cold_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵の冷気耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_elemental_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵が受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_fire_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵の火耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_life_reserved_by_stat_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵モンスターは少なくともライフの{0}%をリザーブする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_lightning_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵の雷耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_no_chaos_damage_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵の混沌耐性 0",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_physical_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵が受ける物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くの敵が受ける物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_self_crushed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは破砕状態になる",
        "reminder_text": "(Crushed: 破砕は物理ダメージ軽減を15%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_trickster_heartstopper_rotating_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "10秒ごとに:\n5秒間ヒットから受けるダメージが{0}%上昇する\n5秒間受ける継続ダメージが{0}%上昇する",
        "reminder_text": "(これらの効果は連続して起きる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "10秒ごとに:\n5秒間ヒットから受けるダメージが{0}%低下する\n5秒間受ける継続ダメージが{0}%低下する",
        "reminder_text": "(これらの効果は連続して起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_you_get_elemental_ailments_instead_of_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵は近くの味方の代わりにプレイヤーに元素系状態異常を付与する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_double_damage_with_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックはダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_double_damage_with_attacks_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるアタックはダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によりアタックは{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_elemental_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器の元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -99,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "この武器の元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_elemental_damage_+%_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質2%ごとに元素ダメージ{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_energy_shield_regeneration_per_minute_%_if_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "プレイヤーがこの武器で直近クリティカルストライクを与えていれば毎秒エナジーシールドの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_evasion_rating_and_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "回避力およびエナジーシールド {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_fire_resistance_%_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質2%ごとに火耐性{0}%を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_gain_X_rage_on_attack_hit_with_melee_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凶暴な眼のジュエルがソケットされていれば近接アタックはヒット時に憤怒を{0}付与する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_gain_fortify_on_melee_hit_chance_%_with_melee_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凶暴な眼のジュエルがソケットされていれば近接ヒットは{0}%の確率で堅牢化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_hits_ignore_enemy_monster_physical_damage_reduction_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒットは{0}%の確率で敵物理ダメージ軽減を無視する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒットは敵物理ダメージ軽減を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_hits_with_this_weapon_always_hit_if_have_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ブロックしていれば敵にこの武器によるヒットが回避されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_hits_with_this_weapon_freeze_as_though_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒットは{0}%上昇したダメージを与えたと仮定して敵を凍結させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "この武器によるヒットは{0}%低下したダメージを与えたと仮定して敵を凍結させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_hits_with_this_weapon_shock_as_though_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒットは{0}%上昇したダメージを与えたと仮定して敵を感電させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "この武器によるヒットは{0}%低下したダメージを与えたと仮定して敵を感電させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_ignite_damage_+%_final_with_this_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器により付与した発火のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "この武器により付与した発火のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_immune_to_curses_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態であれば呪いに対して完全耐性になる",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_implicit_modifier_magnitudes_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暗黙モッドの強さが二倍になる",
        "reminder_text": "(Implicit modifier: 暗黙モッドはランダムモッドではなく、アイテムのタイプにより決まるモッドである)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_implicit_modifier_magnitudes_tripled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暗黙モッドの強さが三倍になる",
        "reminder_text": "(Implicit modifier: 暗黙モッドはランダムモッドではなく、アイテムのタイプにより決まるモッドである)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_inflict_malignant_madness_on_critical_strike_%_if_eater_of_worlds_dominant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "世界を喰らう者が優勢ならクリティカルストライクは{0}%の確率で悪意の狂気を付与する",
        "reminder_text": "(Malignant Madness: 悪意ある狂気は、ダメージとアクションスピードを10%減少させる。持続時間は8秒。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "世界を喰らう者が優勢ならクリティカルストライクは悪意の狂気を付与する",
        "reminder_text": "(Malignant Madness: 悪意ある狂気は、ダメージとアクションスピードを10%減少させる。持続時間は8秒。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_intelligence_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質2%ごとに知性{0}を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_item_can_roll_all_influences"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エルダー、シェイパーおよび全ての征服者のインフルエンスを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_item_quality_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_item_sell_price_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムはベンダーにより高い値段で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_item_stats_are_doubled_in_breach"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブリーチ内にいる時にプロパティが二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_allocated_non_notable_passives_in_radius_grant_nothing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内で割り当てられた通常パッシブスキルは何も付与しない",
        "reminder_text": "(特殊パッシブ、マスタリー、キーストーン、ジュエルソケット以外のパッシブスキルを通常パッシブという)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_copy_stats_from_unallocated_non_notable_passives_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の未割り当て通常パッシブスキルの全てのボーナスを付与する",
        "reminder_text": "(特殊パッシブ、マスタリー、キーストーン、ジュエルソケット以外のパッシブスキルを通常パッシブという)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_disable_combust_with_40_strength_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に筋力が40以上あれば、コンバストは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_jewels_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ジュエルソケット1個がパッシブスキルに追加される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ジュエルソケット{0}個がパッシブスキルに追加される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_jewels_count_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ジュエルソケットを1個追加する",
        "reminder_text": "(追加されたパッシブスキルは他のジュエルの範囲内にあるとみなされることはない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ジュエルソケットを{0}個追加する",
        "reminder_text": "(追加されたパッシブスキルは他のジュエルの範囲内にあるとみなされることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_disciple_of_kitava"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディサイプルオブキタヴァを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_hollow_palm_technique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ホロウパームテクニックを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_kineticism"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "キネティシズムを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_lone_messenger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローンメッセンジャーを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_natures_patience"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ネイチャーズペイシェンスを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_pitfighter"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピットファイターを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_secrets_of_suffering"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シークレットオブサファリングを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_veterans_awareness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ベテランズアウェアネスを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_passive_node_index"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "tree_expansion_jewel_passive"
          ]
        ],
        "string": "{0}",
        "reminder_text": "(特殊パッシブ、マスタリー、キーストーン、ジュエルソケット以外のパッシブスキルを通常パッシブという)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_fireball_cannot_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に知性が40以上あれば、ファイヤーボールは発火を付与することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_fireball_chance_to_scorch_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に知性が40以上あれば、ファイヤーボールは{0}%の確率で焦げを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_infernal_cry_exerted_attacks_ignite_damage_+%_final_with_for_strength_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に筋力が40以上あれば、インファーナルクライにより奮起したアタックの発火ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_magma_orb_damage_+%_final_with_40_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に知性が40以上あれば、ローリングマグマのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内に知性が40以上あれば、ローリングマグマのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_magma_orb_damage_+%_final_per_chain_with_40_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に知性が40以上あれば、連鎖回数ごとにローリングマグマのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内に知性が40以上あれば、連鎖回数ごとにローリングマグマのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_molten_strike_projectiles_chain_when_impacting_ground_with_40_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に筋力が40以上あれば、モルテンストライクの投射物は地面に衝突してから連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_molten_strike_projectiles_chain_count_+_with_40_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に筋力が40以上あれば、モルテンストライクの投射物は{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に筋力が40以上あれば、モルテンストライクの投射物は{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_jewel_molten_strike_projectiles_count_+%_final_with_40_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に筋力が40以上あれば、モルテンストライクの投射物の数が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内に筋力が40以上あれば、モルテンストライクの投射物の数が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_kill_enemy_on_hit_if_under_15%_life_if_searing_exarch_dominant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "灼熱の代行者が優勢ならヒット時にライフが15%以下の敵を倒す",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_cover_in_ash_for_x_seconds_when_igniting_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: プレイヤーが敵を発火させた時に敵を{0}秒間灰まみれにする",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_projectiles_from_spells_cannot_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: スペルによる投射物は連鎖できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_projectiles_from_spells_fork"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: スペルによる投射物は分岐する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_socketed_curse_replaces_skitterbots_chilling_aura"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロット: 冷却スキッターボットのオーラは代わりにソケットされた呪術スキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_life_gain_per_target_vs_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器でヒットを与えた盲目状態の敵1体ごとに{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "この武器でヒットを与えた盲目状態の敵1体ごとに{0}のライフを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_life_gain_per_target_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチ中この武器でヒットを与えた敵1体ごとに{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーチ中この武器でヒットを与えた敵1体ごとに{0}のライフを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_life_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "アタックダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_lightning_resistance_%_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質2%ごとに雷耐性{0}%を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_maim_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵に重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に敵に重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_mana_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "アタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_mana_leech_is_instant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この武器によるヒットからのマナリーチは即時になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_maximum_energy_shield_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態であれば最大エナジーシールドが{0}%増加する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプト状態であれば最大エナジーシールドが{0}%低下する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_maximum_life_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質2%ごとに最大ライフ{0}を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_maximum_life_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態であれば最大ライフが{0}%増加する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプト状態であれば最大ライフが{0}%減少する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_maximum_mana_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質2%ごとに最大マナ{0}を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_maximum_quality_is_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質の最大値 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_maximum_quality_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質の最大値 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_minion_accuracy_rating_with_minion_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "恐怖の眼のジュエルがソケットされていれば、ミニオンの命中力が+{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_movement_speed_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態であれば移動スピードが{0}%増加する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプト状態であれば移動スピードが{0}%減少する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_poison_on_critical_strike_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に{0}%の確率で敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライク時に敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_poison_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に常に敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_prefix_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレフィックスモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレフィックスモッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_resist_all_elements_%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態であれば全ての元素耐性 {0}%",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_cover_in_frost_for_x_seconds_when_freezing_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: プレイヤーが敵を凍結させた時に敵を{0}秒間霜まみれにする",
        "reminder_text": "(Covered in Frost: 霜まみれは、クリティカル率を50%低下させ、受ける冷気ダメージを20%増加させる。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_number_of_additional_chains_for_spell_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: スペルによる投射物は+{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_projectiles_from_spells_cannot_fork"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: スペルによる投射物は分岐しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_socketed_curse_replaces_skitterbots_shocking_aura"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "右の指輪スロット: 感電スキッターボットのオーラは代わりにソケットされた呪術スキルを適用する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_ring_attack_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックスピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_ring_burning_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "燃焼ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_ring_nova_spells_area_of_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ノヴァスペルの効果範囲が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ノヴァスペルの効果範囲が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_sentinel_drone_difficulty_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "強化値が{0}%増加する",
        "reminder_text": "(Empowerment: 強化は敵のダメージを増加させ、受けるダメージを減少させると同時に、\n倒した際に得られるアイテムを増加させます。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "強化値が{0}%減少する",
        "reminder_text": "(Empowerment: 強化は敵のダメージを増加させ、受けるダメージを減少させると同時に、\n倒した際に得られるアイテムを増加させます。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_shield_trigger_socketed_elemental_spell_on_block_display_cooldown"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "ブロック時にソケットされた元素スペルをトリガーする。クールダウンは{0}秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_socketed_gem_level_+_per_filled_socket"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットされたジェム1個ごとにソケットされたスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_spell_damage_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプト状態であればスペルダメージが{0}%増加する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コラプト状態であればスペルダメージが{0}%減少する",
        "reminder_text": "(このモッドはこのアイテムがコラプト状態の時のみ適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_spells_gain_arcane_surge_on_hit_with_caster_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "催眠の眼のジュエルがソケットされていれば、スペルによるヒット時にアーケインサージを獲得する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_strength_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質2%ごとに筋力{0}を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_suffix_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サフィックスモッドの強さが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サフィックスモッドの強さが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_treat_enemy_resistances_as_negated_on_elemental_damage_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵モンスターの元素耐性を反転したものとして扱う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_can_have_crucible_unique_staff_passive_tree_mods"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートパッシブスキルのみからなるクルーシブルパッシブスキルツリーを持つ\nこのモッドが取り除かれた場合クルーシブルパッシブスキルは取り除かれる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_can_have_shield_weapon_passive_tree"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クルーシブルパッシブスキルツリーを持つ\nこのモッドが取り除かれた場合クルーシブルパッシブスキルツリーは取り除かれる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_can_have_two_handed_sword_weapon_passive_tree"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手剣のクルーシブルパッシブスキルツリーを持つ\nこのモッドが取り除かれた場合クルーシブルパッシブスキルツリーは取り除かれる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_explode_enemies_for_10%_life_as_random_element_on_kill_chance_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "効果中にプレイヤーが倒した敵は{0}%の確率で爆発し、そのライフの10分の1をランダムな元素ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_accuracy_rating_+_per_10_dex_unallocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の未割り当てパッシブにある器用さ10ごとに命中力 +{0}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内の未割り当てパッシブにある器用さ10ごとに命中力 -{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_blight_applies_wither_for_ms_with_40_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "範囲内に知性が40以上あれば、ブライトは衰弱を{0}秒間付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_blight_applies_wither_for_two_seconds_with_40_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "範囲内に知性が40以上あれば、ブライトは衰弱を2秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_blight_cast_speed_+%_with_40_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に知性が40以上あれば、ブライトのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内に知性が40以上あれば、ブライトのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_blight_hinder_duration_+%_with_40_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に知性が40以上あれば、ブライトの阻害の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_blight_hinder_enemy_chaos_damage_taken_+%_with_40_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に知性が40以上あれば、ブライトにより阻害された敵が受ける混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_blight_skill_area_of_effect_+%_after_1_second_channelling_with_50_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に知性が40以上あれば、ブライトは1秒間チャネリングした後に効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_caustic_arrow_chance_to_poison_%_vs_enemies_on_caustic_ground_with_40_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に器用さが40以上あれば、コースティックアローは腐食領域の上にいる敵をヒットした時に{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_caustic_arrow_damage_over_time_+%_with_40_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に器用さが40以上あれば、コースティックアローの継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内に器用さが40以上あれば、コースティックアローの継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_caustic_arrow_hit_damage_+%_with_40_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内に器用さが40以上あれば、コースティックアローのヒットダメージが{0}%増加する",
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            "min": null,
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            "negate"
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        ],
        "string": "範囲内に器用さが40以上あれば、コースティックアローのヒットダメージが{0}%減少する",
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      }
    ],
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        "condition": [
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            "min": null,
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        ],
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        "string": "範囲内にある冷気および雷耐性は近接ダメージの増加するに変換される",
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      }
    ],
    "Korean": null,
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  },
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        "condition": [
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            "min": null,
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        ],
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          "ignore"
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        ],
        "string": "範囲内にある冷気耐性または全ての元素耐性を付与するパッシブは同じ数値の撃破時フレンジーチャージ獲得確率も付与する",
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      }
    ],
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        "condition": [
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            "min": null,
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      }
    ],
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        "condition": [
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        ],
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        "string": "範囲内に知性が40以上あれば、コールドスナップはその範囲内で敵が死んだ時にフレンジーチャージの代わりにパワーチャージを付与する\n範囲内に知性が40以上あれば、コールドスナップのクールダウンはフレンジーチャージの代わりにパワーチャージによってバイパスできる",
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        "condition": [
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        "condition": [
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    ],
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        "condition": [
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        "condition": [
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        "condition": [
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  },
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        "condition": [
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  },
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        "condition": [
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        ],
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        "string": "範囲内に器用さが40以上あれば、斧装備中はデュアルストライクのヒットは敵を4秒間威嚇する",
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      }
    ],
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        "condition": [
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  },
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    "English": null,
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            "min": null,
            "max": null,
            "negated": null
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        "string": "範囲内に知性と筋力が合計40あれば、プリスマティックスキルは雷ダメージを選択することがない",
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      }
    ],
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  },
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    "English": null,
    "ids": [
      "local_unique_jewel_fire_and_cold_resistance_to_spell_damage"
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    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "範囲内の火および冷気耐性はスペルダメージの増加するに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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    "German": null,
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "範囲内の火および雷耐性は投射物アタックダメージの増加するに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_fire_resistance_also_grants_block_chance_scaled_%"
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "範囲内の火耐性または全ての元素耐性を付与するパッシブはその数値の{0}%のアタックブロック確率も付与する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "範囲内の火耐性または全ての元素耐性を付与するパッシブは同じ数値の撃破時エンデュランスチャージ獲得確率を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "範囲内に器用さが40あれば、ファイヤートラップはトラップを最大{0}個追加で投げる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_frost_blades_melee_damage_penetrates_%_cold_resistance_with_40_dex_in_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "範囲内に器用さが40以上あれば、フロストブレードによる近接ダメージは{0}%の冷気耐性を突破する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_frost_blades_projectile_speed_+%_with_40_dex_in_radius"
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    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
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        "string": "範囲内に器用さが40あれば、フロストブレードの投射物スピードが{0}%増加する",
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        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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            "negate"
          ]
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        "string": "範囲内に器用さが40あれば、フロストブレードの投射物スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
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        "string": "範囲内に知性が40あれば、フロストボルトは投射物を追加で1個放つ",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "範囲内に知性が40あれば、フロストボルトは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "範囲内に知性が40以上あれば、フロストボルトは投射物スピードが毎秒{0}%増加する",
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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          "#"
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            "negate"
          ]
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        "string": "範囲内に知性が40以上あれば、フロストボルトは投射物スピードが毎秒{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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        "condition": [
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            "min": 1,
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        ],
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        "string": "範囲内に知性が40あれば、グレイシャルカスケードは追加で1回噴出を起こす",
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            "min": 2,
            "max": null,
            "negated": null
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          "#"
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        ],
        "string": "範囲内に知性が40あれば、グレイシャルカスケードは追加で{0}回噴出を起こす",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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        "condition": [
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            "min": null,
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            "negated": null
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        "string": "範囲内に知性が40あれば、グレイシャルカスケードの物理ダメージの{0}%を冷気ダメージに変換する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_grants_x_empty_passives"
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      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "何も付与しない通常パッシブスキルを1個追加する",
        "reminder_text": "(追加されたパッシブスキルは他のジュエルの範囲内にあるとみなされることはない)",
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      },
      {
        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
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        "string": "何も付与しない通常パッシブスキルを{0}個追加する",
        "reminder_text": "(追加されたパッシブスキルは他のジュエルの範囲内にあるとみなされることはない)",
        "is_markup": null
      }
    ],
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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        "condition": [
          {
            "min": 10,
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        ],
        "format": [
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        "string": "範囲内に器用さが40以上あれば、アイスショットは追加の対象を1体貫通する",
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        "is_markup": null
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        "condition": [
          {
            "min": 20,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
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            "divide_by_ten_0dp"
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        ],
        "string": "範囲内に器用さが40以上あれば、アイスショットは追加の対象を{0}体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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    "English": null,
    "ids": [
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      {
        "condition": [
          {
            "min": null,
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        "format": [
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        ],
        "string": "範囲内に器用さが40以上あれば、アイスショットの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "German": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "範囲内に器用さが40以上あれば、アイスショットは追加の対象を1体貫通する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "範囲内に器用さが40以上あれば、アイスショットは追加の対象を{0}体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "範囲内の割り当て済みパッシブにある筋力10ごとにライフ回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "範囲内の割り当て済みパッシブにある筋力10ごとにライフ回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "範囲内の未割り当てパッシブにある筋力10ごとにライフ回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内の未割り当てパッシブにある筋力10ごとにライフ回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "範囲内の雷耐性または全ての元素耐性を付与するパッシブは同じ数値のスペルブロック確率も付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の雷耐性または全ての元素耐性を付与するパッシブは同じ数値の撃破時パワーチャージ獲得確率も付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
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            "negate"
          ]
        ],
        "string": "範囲内にあるパッシブスキルは火ダメージ{0}%減少も付与する",
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      }
    ],
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        ],
        "format": [
          "#"
        ],
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        ],
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        "reminder_text": null,
        "is_markup": null
      },
      {
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          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "範囲内にあるパッシブスキルは雷ダメージ{0}%減少も付与する",
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      }
    ],
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "範囲内にあるパッシブスキルはエナジーシールド{0}%増加も付与する",
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      },
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        "condition": [
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            "min": null,
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "範囲内にあるパッシブスキルはエナジーシールド{0}%減少も付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "local_unique_jewel_passives_in_radius_grant_physical_damage_+%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "範囲内にあるパッシブスキルは物理ダメージ{0}%増加も付与する",
        "reminder_text": null,
        "is_markup": null
      },
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            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "範囲内にあるパッシブスキルは物理ダメージ{0}%減少も付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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      "local_unique_jewel_passives_in_radius_grant_physical_damage_reduction_rating_+%"
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    "trade_stats": null,
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        "condition": [
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            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "範囲内にあるパッシブスキルはアーマー{0}%増加も付与する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "範囲内にあるパッシブスキルはアーマー{0}%減少も付与する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_galvanic_arrow_area_damage_+%_with_40_dex_in_radius"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "範囲内に器用さが40以上あれば、ガルバニックアローの範囲ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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            "negate"
          ]
        ],
        "string": "範囲内に器用さが40以上あれば、ガルバニックアローの範囲ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
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      "local_unique_jewel_skills_in_radius_grant_%_unarmed_melee_attack_speed"
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        "condition": [
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            "min": 1,
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        ],
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        ],
        "string": "範囲内のパッシブスキルは次のものも付与する: 近接スキルの素手アタックスピードが{0}%増加する",
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            "min": null,
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        "is_markup": null
      }
    ],
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            "min": 1,
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        "string": "範囲内に知性が40以上あれば、スパークは投射物を追加で1個放つ",
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            "min": null,
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        ],
        "string": "範囲内に知性が40以上あれば、スパークは投射物を追加で{0}個放つ",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
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    "Japanese": [
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        "condition": [
          {
            "min": null,
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        "string": "範囲内に知性が40以上あれば、スパークは投射物を放射状に放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "範囲内に器用さと筋力が合計40あれば、スペクトラルスローは+{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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        ],
        "string": "範囲内に器用さと筋力が合計40あれば、スペクトラルスローが放つシャードの数が{0}%上昇する",
        "reminder_text": null,
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      },
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            "min": null,
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            "negate"
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        ],
        "string": "範囲内に器用さと筋力が合計40あれば、スペクトラルスローが放つシャードの数が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
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        "condition": [
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            "min": null,
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        ],
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        ],
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    ],
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  },
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    "English": null,
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        "condition": [
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        ],
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      }
    ],
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  },
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        "condition": [
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        ],
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      }
    ],
    "Korean": null,
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    "English": null,
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        "condition": [
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            "min": 1,
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        ],
        "format": [
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        ],
        "string": "半径内のタトゥーの効果が{0}%増加する",
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      },
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        "condition": [
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            "negate"
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        ],
        "string": "半径内のタトゥーの効果が{0}%減少する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
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        "condition": [
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            "min": 1,
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        ],
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        "string": "範囲内に器用さが40以上あれば、ヴァイパーストライクはヒット時に敵に付与した毒のスタックごとに{0}%の確率で不浄な力を4秒間獲得する",
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      }
    ],
    "Korean": null,
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    "Russian": null,
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  },
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    "ids": [
      "local_unique_jewel_zombie_slam_cooldown_speed_+%_with_50_int_in_radius"
    ],
    "trade_stats": null,
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      {
        "condition": [
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        ],
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        ],
        "string": "範囲内に知性が40以上あれば、蘇生したソンビのスラムアタックのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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        "condition": [
          {
            "min": null,
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        ],
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        ],
        "string": "範囲内に知性が40以上あれば、蘇生したゾンビのスラムアタックのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "local_weapon_crit_chance_is_%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "この武器によるヒットのクリティカル率が{0}%になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "local_weapon_passive_tree_granted_passive_hash"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
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        ],
        "string": "{0}を割り当てる",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "local_weapon_range_+_per_10%_quality"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
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          }
        ],
        "format": [
          "+#"
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        "index_handlers": [
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            "locations_to_metres"
          ]
        ],
        "string": "品質10%ごとに武器の攻撃距離 {0}m",
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      },
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        "condition": [
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        ],
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        ],
        "index_handlers": [
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        ],
        "string": "品質10%ごとに武器の攻撃距離 {0}m",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_weapon_trigger_socketed_fire_spell_on_hit_display_cooldown"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "ヒット時にソケットされた火スキルをトリガーする。クールダウンは{0}秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_adrenaline_on_losing_flame_touched"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "炎に触れられし者でなくなった時アドレナリンを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_all_charges_on_starting_movement"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動時にフレンジーチャージ、エンデュランスチャージおよびパワーチャージを全て失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_all_fanatic_charges_on_reaching_maximum_fanatic_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファナティックチャージが最大数に達した時にファナティックチャージを全て失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_all_gale_force_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に強風を全て失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_all_power_charges_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にパワーチャージを全て失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_%_of_es_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えた時にエナジーシールドの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_%_of_life_and_energy_shield_when_you_use_a_chaos_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが混沌スキルを使用した時にライフとエナジーシールドの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_%_of_life_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えた時にライフの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_%_of_mana_when_you_use_an_attack_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがアタックスキルを使用した時にマナの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_power_charge_each_second_if_not_detonated_mines_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近マインを起爆していなければ毎秒パワーチャージを1個失う",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_x_mana_when_you_use_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスキルを使用した時に{0}のマナを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_display_lose_soul_eater_stack_every_x_seconds_while_no_unique_in_your_presence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵が存在しない場合プレイヤーの毎秒喰らったソウルを1個失う",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵が存在しない場合プレイヤーの{0}秒ごとに喰らったソウルを1個失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "low_life_threshold_%_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフが最大ライフの{0}%以下の時に低ライフ状態としてみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "magic_monster_dropped_item_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マジックの敵を倒してドロップしたアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マジックの敵を倒してドロップしたアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "magma_orb_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローリングマグマは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローリングマグマは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "magma_orb_skill_area_of_effect_+%_per_bounce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローリングマグマは連鎖1回ごとに効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ローリングマグマは連鎖1回ごとに効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maim_on_crit_%_with_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックによるクリティカルストライク時に{0}%の確率で敵に重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "main_hand_attack_damage_+%_while_wielding_two_weapon_types"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手に異なる種類の武器を装備してる時にメインハンドのアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "両手に異なる種類の武器を装備してる時にメインハンドのアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "main_hand_attack_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドのアタックスピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メインハンドのアタックスピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "main_hand_claw_life_gain_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドの鉤爪アタックにより敵を1体ヒットするごとに{0}のライフを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メインハンドの鉤爪アタックにより敵を1体ヒットするごとに{0}のライフを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "main_hand_critical_strike_chance_+%_per_melee_abyss_jewel_up_to_+200%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに影響している凶暴な眼のジュエル1個ごとにメインハンドのクリティカル率が{0}%、最大200%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに影響している凶暴な眼のジュエル1個ごとにメインハンドのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "main_hand_damage_+%_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中はメインハンドのアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中はメインハンドのアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "malediction_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットは呪詛状態を付与する",
        "reminder_text": "(Malediction: 呪詛状態の敵は、与えるダメージが10%減少し、受けるダメージが10%増加する。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "malevolence_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "マレヴォレンスのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "マレヴォレンスのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "malevolence_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マレヴォレンスのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マレヴォレンスのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mamba_strike_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ペスティレントストライクの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ペスティレントストライクの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mamba_strike_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ペスティレントストライクのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ペスティレントストライクのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mamba_strike_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ペスティレントストライクの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ペスティレントストライクの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_for_channelling_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリングスキルのコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チャネリングスキルのコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_for_trap_and_mine_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップまたはマインを投げるスキルのコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トラップまたはマインを投げるスキルのコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_for_trap_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップを投げるスキルのコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トラップを投げるスキルのコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心10ごとにスキルのマナコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "信仰心10ごとにスキルのマナコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_degeneration_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒{0}のマナを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_degeneration_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒マナの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_flask_recovery_is_instant_while_on_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "低マナ状態の時に使用されたマナフラスコは即座に回復を適用する",
        "reminder_text": "(Low Mana: 低マナとは、現在のマナが最大マナの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_flasks_gain_X_charges_every_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "3秒ごとにマナフラスコのチャージを{0}獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "3秒ごとにマナフラスコのチャージを{0}獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_attack_hit_if_used_mana_flask_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にマナフラスコを使用していれば、アタックでヒットを与えた敵1体ごとに{0}のマナを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_attack_hit_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックでヒットを与えた呪われた敵1体ごとに{0}のマナを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックでヒットを与えた呪われた敵1体ごとに{0}のマナを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_cull"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "カリングストライク時に{0}のマナを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_spell_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルでヒットを与えた敵1体ごとに{0}のマナを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルでヒットを与えた敵1体ごとに{0}のマナを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_spell_hit_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルでヒットを与えた呪われた敵1体ごとに{0}のマナを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルでヒットを与えた呪われた敵1体ごとに{0}のマナを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_leech_from_attack_damage_permyriad_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "パワーチャージ1個ごとにアタックダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_leech_from_lightning_damage_permyriad_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "ラースの影響を受けている時に雷ダメージの{0}%をマナとしてリーチする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_leech_permyriad_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "凍結状態の敵に対するダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "1レベルごとに最大マナ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_%_gained_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に最大マナの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_%_to_add_as_energy_shield_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上あれば、最大マナの{0}%を追加の最大エナジーシールドとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_recharge_rate_per_minute_with_all_corrupted_equipped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "全ての装備中のアイテムがコラプト状態であれば、毎秒{0}のマナを自動回復する",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_recovery_from_regeneration_is_not_applied"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "自動回復によるマナ回復は適用されない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_recovery_rate_+%_while_affected_by_a_mana_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのマナフラスコ効果中はマナ回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのマナフラスコ効果中はマナ回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_recovery_rate_+%_if_havent_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近敵を倒していなければマナ回復レートが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近敵を倒していなければマナ回復レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_recovery_rate_+%_while_affected_by_clarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラリティの影響を受けている時にマナ回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クラリティの影響を受けている時にマナ回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_per_1%_spell_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルブロック率1%ごとにマナ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルブロック率1%ごとにマナ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーが敵をヒットしていれば毎秒{0}のマナを自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_if_used_movement_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーが移動スキルを使用していれば{0}のマナを自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "信仰心10ごとに毎秒{0}のマナを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "パワーチャージ1個ごとに毎秒{0}のマナを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_%_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーが敵をヒットしていればマナの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_%_if_inflicted_exposure_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーが曝露を付与していれば毎秒マナの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_%_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "召喚したトーテム1体ごとに毎秒マナの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "二刀流中は毎秒{0}のマナを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "盾装備中は毎秒{0}のマナを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_while_on_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "神聖領域の上にいる時に毎秒{0}のマナを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_while_wielding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "スタッフ装備中は毎秒{0}のマナを自動回復する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_while_you_have_avians_flight"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "鳥の飛行がある時に毎秒{0}のマナを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_if_enemy_frozen_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵を凍結させた時にマナ自動回復レートが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を凍結させた時にマナ自動回復レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
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    "Portuguese": null,
    "Russian": null,
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      "mana_regeneration_rate_+%_if_enemy_shocked_recently"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "直近プレイヤーが敵を感電させていればマナ自動回復レートが{0}%増加する",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵を感電させていればマナ自動回復レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
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      "mana_regeneration_rate_+%_if_hit_cursed_enemy_recently"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "直近プレイヤーが呪い状態の敵をヒットしていればマナ自動回復レートが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "negate"
          ]
        ],
        "string": "直近プレイヤーが呪い状態の敵をヒットしていればマナ自動回復レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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      "mana_regeneration_rate_+%_per_raised_spectre"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したスペクター1体ごとにマナ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したスペクター1体ごとにマナ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中はマナ自動回復レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動中はマナ自動回復レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_+%_with_skills_that_throw_mines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マインを投げるスキルのリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マインを投げるスキルのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_efficiency_+%_for_skills_that_throw_mines"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マインを投げるスキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "マインを投げるスキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_efficiency_-2%_per_1_for_skills_that_throw_mines"
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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            "double"
          ]
        ],
        "string": "マインを投げるスキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "マインを投げるスキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_efficiency_-2%_per_250_total_attributes"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
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          "#"
        ],
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            "double"
          ]
        ],
        "string": "能力値の合計250ごとにスキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "negate_and_double"
          ]
        ],
        "string": "能力値の合計250ごとにスキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_efficiency_+%_per_250_total_attributes"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "能力値の合計250ごとにスキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
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            "negate"
          ]
        ],
        "string": "能力値の合計250ごとにスキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "ids": [
      "mana_reservation_+%_per_250_total_attributes"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "能力値の合計250ごとにスキルのリザーブが{0}%増加する",
        "reminder_text": null,
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      },
      {
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            "min": null,
            "max": -1,
            "negated": null
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            "negate"
          ]
        ],
        "string": "能力値の合計250ごとにスキルのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_+%_with_curse_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "呪いオーラスキルのリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪いオーラスキルのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "manabond_and_stormbind_freeze_as_though_dealt_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "マナボンドおよびストームバインドは{0}%上昇したダメージを与えたと仮定して敵を凍結させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "manabond_and_stormbind_skill_lightning_damage_%_to_convert_to_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "マナボンドおよびストームバインドの雷ダメージの{0}%が冷気ダメージに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "manabond_damage_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "マナボンドのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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            "negate"
          ]
        ],
        "string": "マナボンドのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "manabond_lightning_penetration_%_while_on_low_mana"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "マナボンドは低マナ時に{0}%の雷耐性を突破する",
        "reminder_text": "(Low Mana: 低マナとは、現在のマナが最大マナの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "manabond_skill_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "マナボンドの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マナボンドの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "manifest_dancing_dervish_number_of_additional_copies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダルヴィーシュの舞顕現はダルヴィーシュの舞のコピーをさらに1体出現させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダルヴィーシュの舞顕現はダルヴィーシュの舞のコピーをさらに{0}体出現させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_25%_chance_for_rare_monsters_to_be_possessed_up_to_x_times"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターは4分の1の確率で最大{0}体の拷問された幽霊に憑依されている",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターは4分の1の確率で最大{0}体の拷問された幽霊に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_X_additional_random_unallocated_notables"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "プレイヤーは世界を覚醒させる者、シラスの幻影に襲われる",
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "マップに出現するゴールの信奉者であるビヨンドデーモンがドロップするユニークアイテムの数量が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_beyond_basic_currency_quantity_+%_final_from_pale_faction"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップに出現するベイダットの信奉者であるビヨンドデーモンがドロップする基礎カレンシーの数量が{0}%上昇する",
        "reminder_text": "(基礎カレンシーはリーグコンテンツ以外のコンテンツから入手できるカレンシーを含む)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マップに出現するベイダットの信奉者であるビヨンドデーモンがドロップする基礎カレンシーの数量が{0}%低下する",
        "reminder_text": "(基礎カレンシーはリーグコンテンツ以外のコンテンツから入手できるカレンシーを含む)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_beyond_divination_card_quantity_+%_final_from_demon_faction"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "マップに出現するカタッシュの信奉者であるビヨンドデーモンがドロップする占いカードの数量が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マップに出現するカタッシュの信奉者であるビヨンドデーモンがドロップする占いカードの数量が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blight_chest_%_chance_for_additional_drop"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブライトのチェストには{0}%の確率で報酬が追加で1個入っている",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブライトのチェストには報酬が追加で1個入っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blight_chests_repeat_drops_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブライトのチェストは報酬を追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blight_empowering_towers_and_upgrades_enhance_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "それぞれのエンパワーリングタワーは範囲内のブライトモンスターに難易度と報酬の増加を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blight_encounter_oil_reward_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアのブライトチェストにオイルが入っている確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blight_encounter_spawn_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブライトモンスターは{0}%速くスポーンする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blight_lane_additional_chest_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブライトエンカウンターのレーンは{0}%の確率で報酬のチェストを追加で1個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blight_lane_additional_chests"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブライトエンカウンターのレーンは報酬のチェストを追加で1個持つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブライトエンカウンターのレーンは報酬のチェストを追加で{0}個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blight_oils_chance_to_drop_a_tier_higher_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるオイルは{0}%の確率で1ティア高くなる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるオイルは1ティア高くなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blight_tower_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "タワーの建設コストおよびアップグレードコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "タワーの建設コストおよびアップグレードコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blight_tower_cost_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブライトタワーの建設コストおよびアップグレードコストが二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blight_up_to_X_additional_bosses"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブライトエンカウンターにはブライトボスが追加で最大{0}体含まれる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "ブライトエンカウンターにはブライトボスが追加で最大{0}体含まれる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blighted_map_encounter_duration_-_sec"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンカウンターの持続時間は{0}秒短くなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_bloodline_packs_drop_x_additional_currency_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラッドラインパックを倒すと基礎カレンシーアイテムを1個ドロップする",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "ブラッドラインパックを倒すと基礎カレンシーアイテムを{0}個ドロップする",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_bloodline_packs_drop_x_additional_rare_items"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラッドラインパックを倒すとレアアイテムを1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラッドラインパックを倒すとレアアイテムを{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_blueprint_drop_revealed_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアでドロップする計画書は{0}%の確率で完全に明らかになっている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_boss_accompanied_by_bodyguards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスはボディーガードを伴っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_boss_accompanied_by_harbinger"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは奇妙なハービンジャーを伴っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_boss_dropped_item_quantity_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスのドロップするアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ユニークボスのドロップするアイテムの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_boss_dropped_unique_items_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスはユニークアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスはユニークアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_boss_drops_X_fractured_incursion_items"
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    "trade_stats": null,
    "hidden": null,
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        "condition": [
          {
            "min": 1,
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          "ignore"
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          []
        ],
        "string": "ユニークボスはモッドが1個フラクチャーされたインカージョンアイテムを追加で1個ドロップする",
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      },
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        "condition": [
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            "min": null,
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          "#"
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        ],
        "string": "ユニークボスはモッドが1個フラクチャーされたインカージョンアイテムを追加で{0}個ドロップする",
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      }
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  },
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    "English": null,
    "ids": [
      "map_boss_drops_additional_currency_shards"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "ユニークボスはカレンシーシャードを追加でドロップする",
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      }
    ],
    "Korean": null,
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    "English": null,
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      "map_boss_drops_corrupted_items"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "ユニークボスはコラプト状態のアイテムをドロップする",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "map_boss_is_possessed"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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          []
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        "string": "ユニークボスは取り憑かれている",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "map_boss_item_rarity_+%"
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "ユニークボスのドロップするアイテムのレアリティが{0}%増加する",
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        "condition": [
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            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ユニークボスのドロップするアイテムのレアリティが{0}%減少する",
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      }
    ],
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  },
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    "English": null,
    "ids": [
      "map_boss_replaced_with_atziri"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "ユニークボスはヴァールの女王、アトジリに置き換えられる",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "map_boss_surrounded_by_tormented_spirits"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "マップボスは拷問された幽霊に囲まれている",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
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    "English": null,
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      "map_boss_drops_x_additional_vaal_items"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "ユニークボスはヴァールアイテムを追加で1個ドロップする",
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      },
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        "condition": [
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            "min": null,
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          "#"
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        "string": "ユニークボスはヴァールアイテムを追加で{0}個ドロップする",
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      }
    ],
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  },
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      "map_breach_chance_to_be_esh_+%"
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      {
        "condition": [
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            "min": 1,
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        "format": [
          "#"
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        "string": "エリアのブリーチがエシュのものである確率が{0}%増加する",
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        "condition": [
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            "min": null,
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            "negate"
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      }
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  },
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    "English": null,
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      "map_breach_chance_to_be_tul_+%"
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      {
        "condition": [
          {
            "min": 1,
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          "#"
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        "condition": [
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            "min": null,
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            "negate"
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        "string": "エリアのブリーチがトゥルのものである確率が{0}%減少する",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "map_breach_chance_to_be_uul_netol_+%"
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        ],
        "string": "エリアのブリーチがウール・ネトルのものである確率が{0}%増加する",
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      },
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        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "エリアのブリーチがウール・ネトルのものである確率が{0}%減少する",
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      }
    ],
    "Korean": null,
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      "map_breach_chance_to_be_xoph_+%"
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        "condition": [
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            "min": 1,
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          "#"
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        "string": "エリアのブリーチがゾフのものである確率が{0}%増加する",
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        "condition": [
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            "min": null,
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            "negate"
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        ],
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "map_breach_has_large_chest"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "ブリーチにはブリーチロードの閉じた手が出現する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "map_breach_monster_quantity_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "ブリーチのモンスターの密度が{0}%増加する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "map_breach_type_override"
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "エリアのブリーチはウール・ネトルのものである",
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      },
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        "condition": [
          {
            "min": 2,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "エリアのブリーチはゾフのものである",
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      },
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        "condition": [
          {
            "min": 3,
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        "format": [
          "ignore"
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        "string": "エリアのブリーチはトゥルのものである",
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      },
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        "condition": [
          {
            "min": 4,
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        ],
        "format": [
          "ignore"
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        "string": "エリアのブリーチはエシュのものである",
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        "condition": [
          {
            "min": 5,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "エリアのブリーチはチャユラのものである",
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      }
    ],
    "Korean": null,
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  },
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      "map_breaches_num_additional_chests_to_spawn"
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        "condition": [
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            "min": 1,
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        ],
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          "#"
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        "string": "エリアのブリーチには閉じた手が追加で{0}個出現する",
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      },
      {
        "condition": [
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            "min": null,
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          "#"
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        ],
        "string": "エリアのブリーチには閉じた手が追加で{0}個出現する",
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    ],
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  },
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    "English": null,
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      "map_can_only_damage_enemies_in_X_radius"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "locations_to_metres"
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        ],
        "string": "モンスターはプレイヤーから{0}m以内にいる時だけダメージを受ける\nプレイヤーの光半径に対するモッドはこの範囲にも適用される",
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    ],
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  },
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    "English": null,
    "ids": [
      "map_cannot_evade"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "プレイヤーは回避することができない",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
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      "map_chance_for_area_%_to_contain_harvest"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "エリアには聖なる木立が出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
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      "map_chance_to_not_consume_sextant_use_%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "{0}%の確率で六分儀の使用回数を消費しない",
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    ],
    "Korean": null,
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  },
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    "English": null,
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      "map_contains_X_rogue_giants"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "エリアには巨大なローグエグザイルが1体出現する",
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      },
      {
        "condition": [
          {
            "min": 2,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには巨大なローグエグザイルが{0}体出現する",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "map_contains_abyss_depths"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "エリアにはアビスの深淵が1個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_atlas_bosses"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには4体のマップボスが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには4体のマップボスが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_chrysalis_talisman"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには蛹のタリスマンが1個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_clutching_talisman"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには握る手のタリスマンが1個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_fangjaw_talisman"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには牙顎のタリスマンが1個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_mandible_talisman"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには下顎のタリスマンが1個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_packs_of_chaos_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには混沌ダメージを与えるモンスターが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_packs_of_cold_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには冷気ダメージを与えるモンスターが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_packs_of_fire_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには火ダメージを与えるモンスターが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_packs_of_lightning_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには雷ダメージを与えるモンスターが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_packs_of_physical_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには物理ダメージを与えるモンスターが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_packs_of_vaal_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはコラプト状態のヴァールモンスターが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはコラプト状態のヴァールモンスターが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_x_additional_sulphite_golem_packs"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはサルファイトゴーレムが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_three_rat_talisman"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには三匹のネズミのタリスマンが1個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_tormented_betrayers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップには追加で1体の拷問された裏切り者が彷徨っている",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップには追加で{0}体の拷問された裏切り者が彷徨っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_tormented_graverobbers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップには追加で1体の拷問された墓荒らしが彷徨っている",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップには追加で{0}体の拷問された墓荒らしが彷徨っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_tormented_heretics"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップには追加で1体の拷問された異端者が彷徨っている",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップには追加で{0}体の拷問された異端者が彷徨っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_unique_talisman"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはユニークタリスマンが1個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_writhing_talisman"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには悶えるタリスマンが1個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_chayula_breach"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはチャユラのブリーチが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_citadel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはバランの砦が出現する\nアイテムの数量はその数値の20%がバランのドロップするアイテムの量を増加させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはヴェリタニアの砦が出現する\nアイテムの数量はその数値の20%がヴェリタニアのドロップするアイテムの量を増加させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはアル・ヘズミンの砦が出現する\nアイテムの数量はその数値の20%がアル・ヘズミンのドロップするアイテムの量を増加させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはドロックスの砦が出現する\nアイテムの数量はその数値の20%がドロックスのドロップするアイテムの量を増加させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_corrupted_strongbox"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに出現するストロングボックスの1個はコラプト状態である",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_creeping_agony"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはマラカイのクリーピングアゴニーが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_evil_einhar"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには追放者狩り、アイナーが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_frogs"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはカエルが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはカエルが追加で{0}パック出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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            "min": null,
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          "#"
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        "string": "エリアには汚れのない野生動物が追加で{0}パック出現する",
        "reminder_text": "(汚れなき野生動物はアイテムをドロップせず、倒された時の経験値が増加する)",
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      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "map_contains_x_fewer_portals"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        "string": "エリアへのポータルが{0}個少なくなる",
        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
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      "map_contains_X_harvest_bear_bosses"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "エリアにはワイルドハーベストボスが追加で1体出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "エリアにはワイルドハーベストボスが追加で{0}体出現する",
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    "English": null,
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      "map_contains_X_harvest_bird_bosses"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "エリアにはプライマルハーベストボスが追加で1体出現する",
        "reminder_text": null,
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        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "エリアにはプライマルハーベストボスが追加で{0}体出現する",
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        "is_markup": null
      }
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
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      "map_contains_X_harvest_cat_bosses"
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "エリアにはビビッドハーベストボスが追加で1体出現する",
        "reminder_text": null,
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        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "エリアにはビビッドハーベストボスが追加で{0}体出現する",
        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_area_contains_x_rare_monsters_with_inner_treasure"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "エリアには「内なる宝」のモッドを持つレアモンスターが1体出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "エリアには「内なる宝」のモッドを持つレアモンスターが{0}体出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contains_X_sirus_storms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはシラスの原始分解の嵐が出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_contracts_drop_with_additional_special_implicit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "エリアで見つかるユニーク以外のハイストの依頼書は{0}%の確率で暗黙モッドを追加で1個持つ",
        "reminder_text": null,
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      },
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        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "エリアで見つかるユニーク以外のハイストの依頼書は暗黙モッドを追加で1個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_cowards_trial_extra_ghosts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "エリアには連続して襲いかかるゴーストが追加で出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_cowards_trial_extra_oriath_citizens"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "エリアには連続して襲いかかるオリアスのゾンビが追加で出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_cowards_trial_extra_phantasms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには連続して襲いかかるファンタズムが追加で出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_cowards_trial_extra_raging_spirits"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "エリアには連続して襲いかかるレイジングスピリットが追加で出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_cowards_trial_extra_rhoas"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "エリアには連続して襲いかかる骨のロアが追加で出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_cowards_trial_extra_skeleton_cannons"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "エリアには連続して襲いかかる破壊のモーが追加で出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_cowards_trial_extra_zombies"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "エリアには連続して襲いかかるゾンビが出現する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "map_crucible_unique_monsters_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "ユニーククルーシブルモンスターの数が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ユニーククルーシブルモンスターの数が{0}%減少する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
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      "map_custom_league_damage_taken_+%_final"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "モンスターが受けるダメージが{0}%上昇する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "モンスターが受けるダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_damage_+%_per_poison_stack"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "全てのプレイヤーは自身に付与されている毒のスタック数ごとにダメージが{0}%増加する",
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      },
      {
        "condition": [
          {
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            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "全てのプレイヤーは自身に付与されている毒のスタック数ごとにダメージが{0}%減少する",
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      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
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      "map_damage_+%_of_type_inflicted_by_current_ground_effect_you_are_on"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "元素領域の上にいる時に全てのプレイヤーは対応する属性のダメージが{0}%増加する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_damage_removed_from_player_life_before_totem_life_%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "プレイヤーのトーテムがヒットから受けたダメージの{0}%を代わりに召喚者のライフで受ける",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "map_damage_taken_+%_from_beyond_monsters"
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    "Japanese": [
      {
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "全てのプレイヤーはビヨンドからのモンスターから受けるダメージが{0}%増加する",
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      },
      {
        "condition": [
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        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "全てのプレイヤーはビヨンドからのモンスターから受けるダメージが{0}%減少する",
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_damage_taken_+%_per_nearby_ally"
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    "trade_stats": null,
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      {
        "condition": [
          {
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "エリアにいるプレイヤーは近くの味方1体ごとに受けるダメージが{0}%増加する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "map_damage_taken_while_stationary_+%"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーは静止中に受けるダメージが{0}%増加する",
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        "is_markup": null
      },
      {
        "condition": [
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーは静止中に受けるダメージが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_damage_while_stationary_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーは静止中にダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーは静止中にダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_death_and_taxes_boss_drops_additional_currency"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスはカレンシーアイテムを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスはカレンシーアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_debuff_time_passed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに付与されたデバフは{0}%速く消失する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに付与されたデバフは{0}%遅く消失する",
        "reminder_text": "(エフェクトは通常の消失速度の25%よりさらに消失速度が遅くなることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_delve_rules"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはボルタキシックサルファイトの塊が出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_fishy_effect_0",
      "map_fishy_effect_1",
      "map_fishy_effect_2",
      "map_fishy_effect_3"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 20,
            "negated": null
          },
          {
            "min": 0,
            "max": 99,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは魅惑的である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 20,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは常に魅惑的である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 20,
            "negated": null
          },
          {
            "min": 0,
            "max": 99,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは不快である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 20,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは常に不快である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 21,
            "max": 40,
            "negated": null
          },
          {
            "min": 0,
            "max": 99,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアはとても魅惑的にである",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 21,
            "max": 40,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは常にとても魅惑的である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 21,
            "max": 40,
            "negated": null
          },
          {
            "min": 0,
            "max": 99,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアはとても不快である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 21,
            "max": 40,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは常にとても不快である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 41,
            "max": 60,
            "negated": null
          },
          {
            "min": 0,
            "max": 99,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは極めて魅惑的である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 41,
            "max": 60,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは常に極めて魅惑的である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 41,
            "max": 60,
            "negated": null
          },
          {
            "min": 0,
            "max": 99,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは極めて不快である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 41,
            "max": 60,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは常に極めて不快である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 61,
            "max": 80,
            "negated": null
          },
          {
            "min": 0,
            "max": 99,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは信じられないほど魅惑的である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 61,
            "max": 80,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは常に信じられないほど魅惑的である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 61,
            "max": 80,
            "negated": null
          },
          {
            "min": 0,
            "max": 99,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは信じられないほど不快である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 61,
            "max": 80,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは常に信じられないほど不快である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 81,
            "max": 100,
            "negated": null
          },
          {
            "min": 0,
            "max": 99,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは異常なほど魅惑的である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 81,
            "max": 100,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは常に異常なほど魅惑的である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 81,
            "max": 100,
            "negated": null
          },
          {
            "min": 0,
            "max": 99,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは異常なほど不快である",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 81,
            "max": 100,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "エリアは常に異常なほど不快である",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_display_strongbox_monsters_are_enraged"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストロングボックスのモンスターは激怒している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_divination_card_drop_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかる占いカードの量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_doesnt_consume_sextant_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "六分儀の使用回数を消費しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_dropped_equipment_are_converted_to_currency_based_on_rarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかる装備アイテムは基礎カレンシーに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
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      "map_dropped_maps_are_corrupted_with_8_mods"
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        ],
        "format": [
          "ignore"
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        "string": "エリアで見つかるユニーク以外のマップはコラプト状態で8個のモッドを持つ",
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      "map_dropped_maps_are_duplicated_chance_permillage"
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            "min": null,
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        "format": [
          "#"
        ],
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            "divide_by_ten_1dp"
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        "reminder_text": null,
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      "map_duplicate_captured_beasts_chance_%"
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          "#"
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        "string": "エリアで捕獲したビーストのコピーを{0}%の確率で生成する",
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        ],
        "format": [
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        "string": "エリアで捕獲したビーストのコピーを生成する",
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      "map_duplicate_x_rare_monsters"
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      {
        "condition": [
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          "#"
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    ],
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      "map_duplicate_x_synthesised_rare_monsters"
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        "condition": [
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            "min": null,
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        "format": [
          "#"
        ],
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        "string": "最大{0}体のシンセシスレアモンスターも複製する",
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      }
    ],
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  },
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    "ids": [
      "map_elder_boss_variation"
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    "Japanese": [
      {
        "condition": [
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          "ignore"
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        "string": "マップはエンスレイバーに支配されている",
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            "negated": null
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          "ignore"
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        "string": "マップはエラディケーターに支配されている",
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            "min": 3,
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        "string": "マップはコンストリクターに支配されている",
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            "negated": null
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        "string": "マップはピュアリファイヤーに支配されている",
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      }
    ],
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  },
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    "English": null,
    "ids": [
      "map_elder_rare_chance_+%"
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        "condition": [
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            "min": null,
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        "format": [
          "#"
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        "string": "エリアで見つかるレアエルダーアイテムが{0}%上昇する",
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  },
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    "English": null,
    "ids": [
      "map_endgame_affliction_reward_1"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "affliction_reward_type"
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        "string": "デリリウム報酬タイプ: {0}",
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        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "map_endgame_affliction_reward_2"
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      {
        "condition": [
          {
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            "affliction_reward_type"
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        "string": "デリリウム報酬タイプ: {0}",
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      }
    ],
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  },
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      "map_endgame_affliction_reward_3"
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        "condition": [
          {
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            "affliction_reward_type"
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      "map_endgame_affliction_reward_4"
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        "condition": [
          {
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      "map_endgame_affliction_reward_5"
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        "condition": [
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      "map_endgame_affliction_reward_6"
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      "map_endgame_affliction_reward_8"
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        "condition": [
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    ],
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    "English": null,
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      "map_endgame_affliction_reward_9"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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            "affliction_reward_type"
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        "string": "デリリウム報酬タイプ: {0}",
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      }
    ],
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  },
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    "ids": [
      "map_endgame_fog_depth"
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      {
        "condition": [
          {
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "エリアの全てのプレイヤーは{0}%のせん妄度になる",
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    "ids": [
      "map_equipment_drops_identified"
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
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        "string": "エリアで見つかるアイテムは鑑定状態でドロップする",
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  },
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      "map_essence_monolith_contains_additional_essence_of_corruption"
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        "condition": [
          {
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        ],
        "format": [
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        "string": "エッセンスに囚われたモンスターは{0}%の確率でレムナントコラプションを追加で1個持つ",
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          {
            "min": 100,
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            "negated": null
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        "format": [
          "ignore"
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        ],
        "string": "エッセンスに囚われたモンスターはレムナントコラプションを追加で1個持つ",
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        "is_markup": null
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    ],
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  },
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    "English": null,
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      "map_essence_monolith_contains_essence_of_corruption_%"
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "#"
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        "string": "エッセンスに閉じ込められているモンスターは{0}%の確率でコラプションレムナントを持つ",
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    ],
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  },
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      "map_essence_monsters_are_corrupted"
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
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        ],
        "string": "エリアで見つかるエッセンスはコラプト状態である",
        "reminder_text": null,
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  },
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    "English": null,
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        "string": "エリアのエッセンスに閉じ込められたモンスターは{0}%の確率で3個追加のエッセンスを持つ",
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
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      "map_essence_monsters_have_additional_essences"
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "閉じ込められたモンスターは追加のエッセンスを1個持つ",
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        "is_markup": null
      },
      {
        "condition": [
          {
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "閉じ込められたモンスターは追加のエッセンスを{0}個持つ",
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        "is_markup": null
      }
    ],
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  },
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    "English": null,
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      "map_essence_monsters_higher_tier"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるエッセンスは1レベル高くなる",
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        "is_markup": null
      }
    ],
    "Korean": null,
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        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "エリアにはエッセンスに囚われたモンスターが追加で1体出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "エリアにはエッセンスに囚われたモンスターが追加で{0}体出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_first_invasion_boss_killed_drops_x_additional_currency"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "インベージョンボスが最初に倒された時に基礎カレンシーアイテムが追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インベージョンボスが最初に倒された時に基礎カレンシーアイテムが追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_first_strongbox_contains_x_additional_rare_monsters"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで最初に開けるストロングボックスを守るレアモンスターが1体追加される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで最初に開けるストロングボックスを守るレアモンスターが{0}体追加される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_first_unique_beyond_boss_slain_drops_x_beyond_uniques"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ビヨンドからのユニークモンスターが最初に倒された時にビヨンドユニークが1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ビヨンドからのユニークモンスターが最初に倒された時にビヨンドユニークが{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_flask_charges_recovered_per_3_seconds_%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
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        ],
        "string": "3秒ごとにフラスコチャージが{0}回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_force_side_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップにはヴァールサイドエリアが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_gain_additional_zana_mission_%_chance_on_map_completion"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "マップ完了時に{0}%の確率でキラックミッションを追加で1個付与する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "マップ完了時にキラックミッションを追加で1個付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_gain_onslaught_for_x_ms_on_killing_rare_monster"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "各プレイヤーはレアモンスターを倒した時に猛攻を{0}秒間獲得する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_gain_random_map_craft_on_completion_chance_%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "このマップを完了すると{0}%の確率でランダムなマップクラフトオプションの無料での使用を1回分獲得する",
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      },
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        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "このマップを完了するとランダムなマップクラフトオプションの無料での使用を1回分獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_gauntlet_unique_monster_life_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ユニークモンスターの最大ライフが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "ユニークモンスターの最大ライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_grants_players_level_20_dash_skill"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "プレイヤーはレベル20ダッシュスキルを獲得する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_ground_consecrated_life_regeneration_rate_per_minute_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "エリアにはまだら状に神聖領域がある",
        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_ground_haste_action_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "エリアにはスリップストリームがある",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_ground_orion_meteor"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには覚醒者の荒廃が斑状に出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_harbinger_additional_currency_shard_stack_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ハービンジャーは{0}%の確率でカレンシーシャードを追加で1スタックドロップする",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_harbinger_portal_drops_additional_fragments"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスはハービンジャースクロールを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_harbingers_drops_additional_currency_shards"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハービンジャーはカレンシーシャードを追加でドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_harvest_chance_for_other_plot_to_not_wither_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "エリアの畑は{0}%の確率で選ばれなかった作物が枯れない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_harvest_crafting_outcomes_X_lucky_rolls"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで収穫された作物はより珍しいクラフトオプションを提供する確率が上がる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_harvest_double_lifeforce_dropped"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップに出現するハーベストモンスターがドロップするライフフォースが複製される",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_harvest_monster_life_+%_final_from_sextant"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ハーベストモンスターのライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "ハーベストモンスターのライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_harvest_seeds_%_chance_to_spawn_additional_monster"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "エリアで収穫された作物は{0}%の確率でモンスターを追加で1体スポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_harvest_seeds_1_of_every_2_plot_type_override"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ハーベストには紫色の畑が最低1個出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハーベストには黃色の畑が最低1個出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハーベストには青色の畑が最低1個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_has_monoliths"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにエッセンスに囚われたモンスターが出現することがある",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_has_x%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップは{0}%の品質を持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_heist_contract_additional_reveals_granted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイストを完了すると秘密を聞ける回数を追加で1回増やす",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイストを完了すると秘密を聞ける回数を追加で{0}回増やす",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_heist_contract_chest_no_rewards_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイストのチェストは{0}%の確率で何も入っていない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_heist_contract_npc_items_cannot_drop"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグの装備が見つかることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_heist_contract_primary_target_value_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイストの主要目標のローグマーカーの売値が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ハイストの主要目標のローグマーカーの売値が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_heist_monster_life_+%_final_from_sextant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターのライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_heist_npc_perks_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグのパークの効果が二倍になる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグのパークの効果が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_high_tier_maps_convert_to_conqueror_maps_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるティア14以上のマップは{0}%の確率で代わりに征服者のマップとしてドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_high_tier_maps_convert_to_elder_maps_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるティア14以上のマップは{0}%の確率で代わりにエルダーの守護者マップとしてドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_high_tier_maps_convert_to_shaper_maps_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるティア14以上のマップは{0}%の確率で代わりにシェイパーの守護者マップとしてドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_high_tier_maps_convert_to_synth_maps_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるティア14以上のマップは{0}%の確率で代わりにユニークシンセサイズマップとしてドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_chance_to_impale_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターアタックはヒット時に{0}%の確率で串刺しを付与する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターアタックはヒット時に串刺しを付与する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_impales_on_players_detonate_when_players_have_X_impale_debuffs"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに5スタック目の串刺しが付与された時に、串刺しは取り除かれプレイヤーと1.8m以内の味方に残りのヒット回数を乗じた物理ダメ―ジを反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_implicit_item_drop_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテム数量 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_implicit_item_drop_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムレアリティ {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_implicit_pack_size_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パックサイズ {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_imprisoned_monsters_action_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エッセンスに閉じ込められたモンスターのアクションスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エッセンスに閉じ込められたモンスターのアクションスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_imprisoned_monsters_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エッセンスに閉じ込められたモンスターのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エッセンスに閉じ込められたモンスターのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_imprisoned_monsters_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エッセンスに閉じ込められたモンスターの受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_arsonist"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された放火犯に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_blasphemer"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された冒涜者に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_cannibal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問されたカニバルに憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_charlatan"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された詐欺師に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
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    "ids": [
      "map_incursion_boss_possessed_by_tormented_corrupter"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問されたヴァールの崇拝者に憑依されている",
        "reminder_text": null,
        "is_markup": null
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    ],
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    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_counterfeiter"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された偽造者に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_cutthroat"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された殺人鬼に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_embezzler"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ユニークボスは拷問された横領犯に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_experimenter"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された嵐の崇拝者に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_fisherman"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された密漁者に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_freezer"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問されたオーロラの崇拝者に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_librarian"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された扇動者に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_martyr"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された殉教者に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_mutilator"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問されたミューティレーターに憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_necromancer"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問されたネクロマンサーに憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_poisoner"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された錬金術師に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_rogue"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された破落戸に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_smuggler"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された密輸人に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_spy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された諜報員に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_thief"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された窃盗犯に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_thug"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された殺し屋に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_boss_possessed_by_tormented_warlord"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークボスは拷問された将軍に憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_spawn_large_caustic_plants"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには巨大な腐食性植物が生い茂っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_incursion_spawn_parasitic_caustic_plants"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには寄生を行う腐食性植物が生い茂っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_bone_husks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには骨の抜け殻が生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_kitava_heralds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはキタヴァの使者が生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_porcupines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはポーキュパインが生息している",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_inscribed_ultimatum_reward_currency_items_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップで見つかるアルティメイタムの刻印がカレンシーアイテムの報酬を持つ確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マップで見つかるアルティメイタムの刻印がカレンシーアイテムの報酬を持つ確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_inscribed_ultimatum_reward_divination_cards_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップで見つかるアルティメイタムの刻印が占いカードの報酬を持つ確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マップで見つかるアルティメイタムの刻印が占いカードの報酬を持つ確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_inscribed_ultimatum_reward_unique_items_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップで見つかるアルティメイタムの刻印がユニークアイテムの報酬を持つ確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マップで見つかるアルティメイタムの刻印がユニークアイテムの報酬を持つ確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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        "string": "このエリアの最低1個のシュラインは反響のシュラインである",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "このエリアの最低1個のシュラインは神のシュラインである",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_leaguestone_strongboxes_rarity_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストロングボックスはマジックになる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストロングボックスはレアになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_strongboxes_vaal_orb_drop_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアのストロングボックスには{0}%の確率でヴァールオーブが追加で1個入っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_leaguestone_warbands_packs_have_item_quantity_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォーバンドのドロップするアイテムの数量が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_leaguestone_warbands_packs_have_item_rarity_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォーバンドのドロップするアイテムのレアリティが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_leaguestone_x_monsters_spawn_abaxoth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "このエリアのモンスターを1体倒すとアバゾースを召喚する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "このエリアのモンスターを{0}体倒すとアバゾースを召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_leaguestone_x_monsters_spawn_random_beyond_boss"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "このエリアのモンスターを1体倒すとビヨンドからのユニークモンスターを召喚する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "このエリアのモンスターを{0}体倒すとビヨンドからのユニークモンスターを召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_leaguestones_currency_items_drop_when_first_reaching_x_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアでプレイヤーのランページキルが初めて{0}に達した時に基礎カレンシーが6個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_leaguestones_spawn_powerful_monster_when_reaching_x_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアでプレイヤーのランページキルが初めて{0}に達した時に強力なモンスターと遭遇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_legion_generals_spawn_both_generals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアでジェネラルを伴うリージョンエンカウンターには両方の陣営にジェネラルがいる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_legion_league_force_general"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "それぞれのリージョンは将軍を伴う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_legion_league_force_war_chest"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "それぞれのリージョンにはウォーホードが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_legion_monster_life_+%_final_from_sextant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リージョンモンスターのライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リージョンモンスターのライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_legion_monster_splinter_emblem_drops_duplicated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リージョンモンスターのドロップする破片と徽章が複製される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_lethal_after_X_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアは時間が経つと致命的になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアのモンスターレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_supporter_maddening_tentacle_daemon_spawn"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには狂気の触手がはびこっている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_magic_items_drop_as_normal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランダムにドロップするアイテムはマジックの代わりにノーマルになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_magic_monsters_are_maimed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マジックモンスターは重傷状態になる",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_magic_monsters_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マジックモンスターの受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マジックモンスターの受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_magic_pack_size_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マジックモンスターのパックサイズが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マジックモンスターのパックサイズが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_map_item_drop_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップで見つかるマップが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_melee_physical_damage_taken_%_to_deal_to_attacker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは受けた近接物理ダメージの{0}%を反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_metamorph_all_metamorphs_have_rewards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのメタモルフモンスターは報酬を持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_metamorph_boss_drops_additional_itemised_organs"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテム化されたサンプルをドロップするメタモルフボスはアイテム化されたサンプルを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテム化されたサンプルをドロップするメタモルフボスはアイテム化されたサンプルを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_metamorph_catalyst_drops_duplicated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メタモルフのドロップするカタリストは複製される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_metamorph_itemised_boss_min_rewards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるメタモルフボスの臓器は報酬を最低1個持つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるメタモルフボスの臓器は報酬を最低{0}個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_metamorph_itemised_boss_more_difficult"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるメタモルフボスの臓器はより強力なメタモルフボスを生成する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_metamorph_life_+%_final_from_sextant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メタモルフのライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "メタモルフのライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_metamorphosis_league"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはメタモルフモンスターが追加で出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_mini_monolith_monsters_are_magic"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エッセンスの周囲に閉じ込められているモンスタはマジックになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_minion_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのミニオンのアタックスピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのミニオンのアタックスピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_minion_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのミニオンのキャストスピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのミニオンのキャストスピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_minion_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのミニオンの移動スピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのミニオンの移動スピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_action_speed_cannot_be_reduced_below_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのアクションスピードは基礎値よりも低く修正されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_all_damage_can_ignite_freeze_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは全てのダメージで発火、凍結および感電を付与できる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_and_player_onslaught_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーおよびモンスターに対する猛攻の効果が{0}%増加する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーおよびモンスターに対する猛攻の効果が{0}%減少する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_attack_cast_and_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのアタックスピード、キャストスピードおよび移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターのアタックスピード、キャストスピードおよび移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_beyond_portal_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターがビヨンドポータルをスポーンさせる確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターがビヨンドポータルをスポーンさせる確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_chance_to_gain_endurance_charge_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒットを受けた時に{0}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒットを受けた時にエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_curse_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターに対する呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターに対する呪いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_damage_taken_+%_final_from_atlas_keystone"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターが受けるダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターが受けるダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_damage_taken_+%_while_possessed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "拷問された幽霊に憑依されているモンスターが受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "拷問された幽霊に憑依されているモンスターが受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_debuff_time_passed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターに対するデバフは{0}%速く消える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターに対するデバフは{0}%遅く消える",
        "reminder_text": "(エフェクトは通常の消失速度の25%よりさらに消失速度が遅くなることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_add_x_grasping_vines_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に束縛する蔓を{0}スタック付与する",
        "reminder_text": "(Grasping Vines: プレイヤーは最大10本の蔓を受け、蔓1本につき移動スピードが8%低下する。蔓は移動することにより破壊される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に束縛する蔓を{0}スタック付与する",
        "reminder_text": "(Grasping Vines: プレイヤーは最大10本の蔓を受け、蔓1本につき移動スピードが8%低下する。蔓は移動することにより破壊される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_item_rarity_+permyriad_final_per_empowered_soul"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred_2dp_if_required"
          ]
        ],
        "string": "モンスターは強化されたソウルごとに{0}%、最大500%ドロップするアイテムのレアリティが上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_kill_enemy_on_hit_if_under_20%_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時にライフが20%以下のものを倒す",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_malediction_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に呪詛状態を付与する",
        "reminder_text": "(Malediction: 呪詛状態の敵は、与えるダメージが10%減少し、受けるダメージが10%増加する。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_movement_speed_cannot_be_reduced_below_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの移動スピードは基礎値よりも低く修正されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_corpse_cannot_be_destroyed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの死体を破壊できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_non_damaging_ailment_effect_+%_on_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターに対する非ダメージ性状態異常の効果が{0}%増加する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターに対する非ダメージ性状態異常の効果が{0}%減少する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_projectile_chain_from_terrain_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの投射物は地形と衝突した時に{0}%の確率で連鎖することができる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの投射物は地形と衝突した時に連鎖することができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monster_slain_experience_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの付与する経験値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターが付与する経験値が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターの命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_action_speed_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのアクションスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターのアクションスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_additional_chaos_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの混沌耐性 +{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_additional_elemental_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの元素耐性 +{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_additional_maximum_all_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの全ての元素耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_all_damage_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの全てのダメージにより冷却が付与される",
        "reminder_text": "(Chill: 冷却は、ヒットが与えた冷気ダメージに基づいて敵のアクションスピードを最大30％減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_all_damage_can_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターによる全てのダメージが凍結を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_all_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターによる全てのダメージが発火を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_all_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターによる全てのダメージが毒を付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_all_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの全てのダメージにより感電が付与される",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_always_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのヒットは常にクリティカルとなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_always_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのヒットを回避することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_always_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの全てのダメージにより発火が付与される",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_are_converted_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターを倒すと味方として蘇る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_poison_bleed_impale_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは{0}%の確率で毒、串刺しおよび出血を無効化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_base_bleed_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターによる出血の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターによる出血の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_base_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのアタックダメージブロック確率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_base_chance_to_freeze_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのヒットは{0}%の確率で凍結を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのヒットは常に凍結を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_base_chance_to_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのヒットは{0}%の確率で発火を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのヒットは常に発火を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_base_chance_to_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのヒットは{0}%の確率で感電を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのヒットは常に感電を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_base_poison_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターによる毒の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターによる毒の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_base_spell_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのスペルダメージブロック確率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_can_be_empowered_by_x_wildwood_wisps"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは一定確率で{0}体の原生林のウィスプにより強化されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_cannot_be_taunted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは挑発を受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_chance_to_blind_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に{0}%の確率で盲目を付与する",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に盲目を付与する",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_chance_to_inflict_brittle_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは{0}%の確率で脆弱を付与する",
        "reminder_text": "(Brittle: 脆弱は、ヒットが与えた冷気ダメージに基づいて、脆弱状態の敵が受ける攻撃のクリティカル率を最大+6%追加する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは脆弱を付与する",
        "reminder_text": "(Brittle: 脆弱は、ヒットが与えた冷気ダメージに基づいて、脆弱状態の敵が受ける攻撃のクリティカル率を最大+6%追加する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_chance_to_inflict_sapped_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは{0}%の確率で消耗を付与する",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは消耗を付与する",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_chance_to_scorch_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは{0}%の確率で焦げを付与する",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは焦げを付与する",
        "reminder_text": "(Scorch: 焦げは、ヒットが与えた火ダメージに基づいて、焦げ状態の敵の元素耐性を最大-30%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_curse_effect_on_self_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターに対する呪いの効果が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターに対する呪いの効果が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターの受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターの受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_enemy_phys_reduction_%_penalty_vs_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは{0}%の物理ダメージ軽減率を圧倒する",
        "reminder_text": "(Overwhelming: 圧倒するヒットに対しては物理ダメージ軽減効果は低下するが、マイナスにはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_energy_shield_leech_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのエナジーシールドリーチ耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターからエナジーシールドをリーチすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_enrage_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは低ライフ状態になると激怒する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_freeze_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターによる凍結の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターによる凍結の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_global_bleed_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのアタックによるヒットは出血を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_global_poison_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に毒を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_ignite_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターによる発火の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターによる発火の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_maim_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはアタックによるヒット時に{0}%の確率で重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはアタックによるヒット時に重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_maximum_life_%_to_add_to_maximum_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは最大ライフの{0}%を追加最大エナジーシールドとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_movement_speed_cannot_be_reduced_below_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのアクションスピードは基礎値よりも低く修正されることがない\nモンスターの移動スピードは基礎値よりも低く修正されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_near_shrines_are_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラインの近くのモンスターは冷却状態になる",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_penetrate_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのダメージは{0}%の元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_%_chance_to_inflict_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に{0}%の確率で発火、凍結および感電を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に確率で発火、凍結および感電を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_%_physical_damage_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはその物理ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_physical_damage_%_to_add_as_random_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはその物理ダメージの{0}%をランダムな元素属性の追加ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_reduce_enemy_chaos_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのダメージは{0}%の混沌耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_reduce_enemy_cold_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのダメージは{0}%の冷気耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_reduce_enemy_fire_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのダメージは{0}%の火耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_reduce_enemy_lightning_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのダメージは{0}%の雷耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_remove_charges_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に{0}%の確率でフラスコチャージを取り除く",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時にフラスコチャージを取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_remove_enemy_flask_charge_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に{0}%の確率でフラスコチャージを1取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_remove_%_of_mana_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時にマナの{0}%を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_shock_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターによる感電の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターによる感電の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_spawned_with_talisman_drop_additional_rare_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "タリスマンを始めから持っていたモンスターはレアアイテムを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "タリスマンを始めから持っていたモンスターはレアアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_spell_damage_%_suppressed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターが抑制したスペルダメージから防ぐダメージが{0}%される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターが抑制したスペルダメージから防ぐダメージが{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_spell_suppression_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_spells_chance_to_hinder_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはスペルによるヒット時に{0}%の確率で阻害を付与する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはスペルによるヒット時に阻害を付与する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_steal_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時に{0}%の確率でパワーチャージ、フレンジーチャージおよびエンデュランスチャージのスタックを盗む",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはヒット時にパワーチャージ、フレンジーチャージおよびエンデュランスチャージのスタックを盗む",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_summon_specific_monsters_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 19,
            "max": 19,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは死亡時にヴォラタイルコアをスポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_that_drop_silver_coin_drop_x_additional_silver_coins"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シルバーコインを持つモンスターは銀のコインを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シルバーコインを持つモンスターは銀のコインを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_unaffected_by_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは呪いの効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_supporter_volatile_on_death_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは{0}%の確率でヴォラタイルコアを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_with_silver_coins_drop_x_additional_currency_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シルバーコインを持つモンスターは基礎カレンシーを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シルバーコインを持つモンスターは基礎カレンシーを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_with_silver_coins_drop_x_additional_rare_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シルバーコインを持つモンスターはレアアイテムを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シルバーコインを持つモンスターはレアアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monsters_withered_on_hit_for_2_seconds_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターによるヒット時に{0}%の確率で衰弱を2秒間付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターによるヒット時に衰弱を2秒間付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_monstrous_treasure_no_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアの生物はアンブッシュを行っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_movement_velocity_+%_per_poison_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーは自身に付与されている毒のスタック数ごとに移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーは自身に付与されている毒のスタック数ごとに移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_nemesis_dropped_items_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ネメシスモンスターが基礎カレンシーアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ネメシスモンスターが基礎カレンシーアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_next_area_contains_x_additional_bearers_of_the_guardian_packs"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには「守護者のベアラー」のブラッドラインが1パックがいる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには「守護者のベアラー」のブラッドラインが{0}パックがいる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_next_area_contains_x_additional_voidspawn_of_abaxoth_packs"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには「アバゾースのヴォイドスポーン」のブラッドラインが1パックがいる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには「アバゾースのヴォイドスポーン」のブラッドラインが{0}パックがいる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_no_experience_gain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは経験値を獲得しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_no_magic_items_drop"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ドロップしたアイテムがマジックであることはない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_no_rare_items_drop"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ドロップしたアイテムがレアであることはない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_no_stashes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッシュを使用することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_no_uniques_drop_randomly"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランダムにドロップするアイテムがユニークであることなはない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_no_vendors"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "NPCにアイテムを売ることもNPCから買うこともできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_non_unique_items_drop_normal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムがマジックまたはレアとしてドロップすることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_non_unique_monster_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "エリアのユニーク以外のモンスターは毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_normal_items_drop_as_magic"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランダムにドロップするアイテムはノーマルではなくマジックになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_nuke_everything"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "このエリアに元々生息していた生物はいなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_num_additional_random_scarab_effects"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアはランダムなスカラベ効果を追加で1種類持つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアはランダムなスカラベ効果を追加で{0}種類持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_num_extra_gloom_shrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには暗闇のシュラインが追加で1個出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには暗闇のシュラインが追加で{0}個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_num_extra_harbingers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはハービンジャーが追加で1体出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはハービンジャーが追加で{0}体出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_num_extra_resonating_shrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには共鳴のシュラインが追加で1個出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには共鳴のシュラインが追加で{0}個出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "map_number_of_additional_mines_to_place"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -2,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マインを投げるプレイヤーのスキルのマインが最大{0}個少なくなる",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
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        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "マインを投げるプレイヤーのスキルのマインが1個少なくなる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マインを投げるプレイヤーのスキルのマインが追加で1個増える",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
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      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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          []
        ],
        "string": "マインを投げるプレイヤーのスキルのマインが追加で{0}個増える",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "map_number_of_additional_mods"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
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        "format": [
          "#"
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          []
        ],
        "string": "エリアはランダムなモッドを追加で{0}個持つ",
        "reminder_text": null,
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      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "エリアはランダムなモッドを追加で{0}個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
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    "English": null,
    "ids": [
      "map_number_of_additional_prefixes"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップはランダムなプレフィックスを追加で{0}個持つ",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
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        ],
        "string": "マップはランダムなプレフィックスを追加で{0}個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_number_of_additional_silver_coin_drops"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには銀のコインをドロップするモンスターが1体出現する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには銀のコインをドロップするモンスターが{0}体出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "map_number_of_additional_suffixes"
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      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "マップはランダムなサフィックスを追加で{0}個持つ",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップはランダムなサフィックスを追加で{0}個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "map_number_of_additional_traps_to_throw"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップを投げるプレイヤーのスキルのトラップが最大{0}個少なくなる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップを投げるプレイヤーのスキルのトラップが1個少なくなる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップを投げるプレイヤーのスキルのトラップが追加で1個増える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "トラップを投げるプレイヤーのスキルのトラップが追加で{0}個増える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_number_of_additional_totems_allowed"
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのトーテムの最大召喚数 {0}体",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_on_complete_drop_x_additional_forbidden_tomes"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップ完了時に禁断の学術書を1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップ完了時に禁断の学術書を{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_on_complete_drop_x_additional_maps"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアを完了するとマップが追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
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        "format": [
          "#"
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          []
        ],
        "string": "エリアを完了するとマップが追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_on_complete_drop_x_additional_memory_lines"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップ完了時にアトラスメモリーを1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
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          []
        ],
        "string": "マップ完了時にアトラスメモリーを{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_owner_sulphite_gained_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップのオーナーが獲得するサルファイトが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_packs_are_abomination_monsters"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはアボミネーションが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "map_packs_are_blackguards"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはブラックガードが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  },
  {
    "English": null,
    "ids": [
      "map_packs_are_ghosts"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはゴーストが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_packs_are_kitava"
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    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはキタヴァの崇拝者が出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "map_packs_are_lunaris"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはルナリスの狂信者が出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_packs_are_solaris"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはソラリスの狂信者が出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_packs_are_spiders"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには蜘蛛が出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_packs_are_vaal"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはヴァールが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  },
  {
    "English": null,
    "ids": [
      "map_packs_have_detonate_dead_totems"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "エリアにはたくさんの爆破のトーテムが出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_packs_have_uber_tentacle_fiends"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには不安定な触手の悪魔が出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_perandus_guards_are_rare"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ペランダスのチェストは追加のレアモンスターに守られている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_perandus_monsters_drop_perandus_coin_stack_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ペランダスモンスターは{0}%の確率でペランダスコインをドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_percent_increased_effect_of_atlas_passives"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アトラスパッシブのエリアに対する効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アトラスパッシブのエリアに対する効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_petrificiation_statue_ambush"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアには石化の像が出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_accuracy_rating_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーの命中力が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーの命中力が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_action_speed_+%_per_recent_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは直近使用したスキルの回数ごとにアクションスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーは直近使用したスキルの回数ごとにアクションスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_attack_cast_and_movement_speed_+%_during_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーは猛攻時にアタックスピード、キャストスピードおよび移動スピードが{0}%増加する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーは猛攻時にアタックスピード、キャストスピードおよび移動スピードが{0}%減少する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_buff_time_passed_+%_only_buff_category"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーに対するバフは{0}%速く消える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーに対するバフは{0}%遅く消える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_can_be_touched_by_tormented_spirits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは拷問された幽霊に触れられることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはブロックできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_block_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはアタックダメージをブロックすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_block_spells"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはスペルダメージをブロックすることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_recharge_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはエナジーシールドをリチャージできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_suppress_spell_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはスペルダメージを抑制することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_chance_to_gain_vaal_soul_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーは敵を倒すとヴァールソウルを追加で1獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーは敵を倒すと{0}%の確率でヴァールソウルを追加で1獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_charges_gained_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーの獲得フラスコチャージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーの獲得フラスコチャージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_cooldown_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーのクールダウン解消レートが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーのクールダウン解消レートが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_create_enemy_meteor_daemon_on_flask_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはフラスコを使用した時に{0}%の確率で隕石の対象となる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはフラスコを使用した時に隕石の対象となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_curse_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーに対する呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーに対する呪いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_damage_+%_vs_breach_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーはブリーチモンスターに対するヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_damage_taken_+%_vs_breach_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーはブリーチモンスターから受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーはブリーチモンスターから受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_damage_taken_+%_while_rampaging"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランページキル数が最低50ある全てのプレイヤーは受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ランページキル数が最低50ある全てのプレイヤーは受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_damage_while_dead_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは死亡中にダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーは死亡中にダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_death_mark_on_rare_unique_kill_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 999,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーはレアまたはユニークのモンスターを倒した後\n{0}秒間死の呪印を受ける",
        "reminder_text": "(Marked for Death: 死の呪印を受けたプレイヤーは受けるダメージが30%増加しライフおよびエナジーシールドを回復できなくなる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーはレアまたはユニークのモンスターを倒した後\n{0}秒間死の呪印を受ける",
        "reminder_text": "(Marked for Death: 死の呪印を受けたプレイヤーは受けるダメージが30%増加しライフおよびエナジーシールドを回復できなくなる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1001,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーはレアまたはユニークのモンスターを倒した後\n{0}秒間死の呪印を受ける",
        "reminder_text": "(Marked for Death: 死の呪印を受けたプレイヤーは受けるダメージが30%増加しライフおよびエナジーシールドを回復できなくなる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_disable_soul_gain_prevention"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーのヴァールスキルはソウル獲得不能を適用しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_flask_recovery_is_instant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーのフラスコによるライフおよびマナの回復は即時になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_global_defences_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの防御力が{0}%上昇する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーの防御力が{0}%低下する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_has_random_level_X_curse_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーは10秒ごとにランダムな呪術により呪われる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_life_and_es_recovery_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーのライフとエナジーシールドの回復レートが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーのライフとエナジーシールドの回復レートが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_life_regeneration_rate_per_minute_%_per_25_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "全てのプレイヤーはランページキル数が25ごとに毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_maximum_leech_rate_+%"
    ],
    "trade_stats": [
      {
        "id": "explicit.stat_2946888410",
        "text": "Players have #% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech",
        "type": "explicit",
        "option": null
      },
      {
        "id": "fractured.stat_2946888410",
        "text": "Players have #% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech",
        "type": "fractured",
        "option": null
      }
    ],
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "Players have {0}% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "Players have {0}% reduced Maximum total Life, Mana and Energy Shield Recovery per second from Leech",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_movement_velocity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーは移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_non_curse_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーはスキルによる呪い以外のオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーはスキルによる呪い以外のオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_onslaught_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーは敵を倒した時に{0}%の確率で猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーは敵を倒した時に猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_shrine_buff_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーに対するシュラインのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーに対するシュラインのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_shrine_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーに対するシュラインの効果の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_player_travel_skills_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのトラベルスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_chaos_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーおよびモンスターが受ける混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーおよびモンスターが受ける混沌ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_cold_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーおよびモンスターが受ける冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーおよびモンスターが受ける冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "全てのプレイヤーおよびモンスターのクリティカル率が{0}%増加する",
        "reminder_text": null,
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            "min": null,
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        "string": "全てのプレイヤーおよびモンスターのクリティカル率が{0}%減少する",
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  },
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      "map_players_and_monsters_curses_are_reflected"
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      {
        "condition": [
          {
            "min": null,
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          "ignore"
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        "string": "プレイヤーおよびモンスターによる呪術は反射される",
        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "map_players_and_monsters_damage_+%_per_curse"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": 1,
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        "string": "全てのプレイヤーおよびモンスターは付与されている呪い1個ごとにダメージが{0}%増加する",
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            "negate"
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        "string": "全てのプレイヤーおよびモンスターは付与されている呪い1個ごとにダメージが{0}%減少する",
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    "Korean": null,
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    "Spanish": null,
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  },
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    "English": null,
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      "map_players_and_monsters_damage_taken_+%_while_stationary"
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    "trade_stats": null,
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    "German": null,
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      {
        "condition": [
          {
            "min": null,
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    "Portuguese": null,
    "Russian": null,
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      "map_players_and_monsters_fire_damage_taken_+%"
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            "min": 1,
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            "negate"
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        "string": "全てのプレイヤーおよびモンスターが受ける火ダメージが{0}%減少する",
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    "English": null,
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      "map_players_and_monsters_have_onslaught_if_hit_recently"
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        "condition": [
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            "min": null,
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        "string": "全てのプレイヤーおよびモンスターは直近ヒットを受けていれば猛攻になる",
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        "is_markup": null
      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "map_players_and_monsters_have_resolute_technique"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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          "ignore"
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_lightning_damage_taken_+%"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "全てのプレイヤーおよびモンスターが受ける雷ダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
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            "negate"
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        ],
        "string": "全てのプレイヤーおよびモンスターが受ける雷ダメージが{0}%減少する",
        "reminder_text": null,
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    ],
    "Korean": null,
    "Portuguese": null,
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      "map_players_and_monsters_movement_speed_+%"
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            "min": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "map_players_and_monsters_physical_damage_taken_+%"
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        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
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          "#"
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            "negate"
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    "English": null,
    "ids": [
      "map_display_insanity"
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      {
        "condition": [
          {
            "min": null,
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          "ignore"
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        "string": "エリアのプレイヤーは狂気に駆られる",
        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "map_players_are_poisoned_while_moving_chaos_damage_per_second"
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        "condition": [
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            "min": null,
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        ],
        "string": "全てのプレイヤーは移動中に毒状態になる",
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    ],
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    "Spanish": null,
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    "ids": [
      "map_players_armour_+%_final"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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            "min": null,
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            "negate"
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      "map_players_block_chance_+%"
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        "condition": [
          {
            "min": 1,
            "max": null,
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          "#"
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      },
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        "condition": [
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            "min": null,
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            "negate"
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      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "map_players_cannot_gain_endurance_charges"
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      {
        "condition": [
          {
            "min": null,
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          "ignore"
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        ],
        "string": "全てのプレイヤーはエンデュランスチャージを獲得することができない",
        "reminder_text": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "map_players_cannot_gain_flask_charges"
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      {
        "condition": [
          {
            "min": null,
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        "string": "プレイヤーはフラスコチャージを獲得することができない",
        "reminder_text": null,
        "is_markup": null
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
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      "map_players_cannot_gain_frenzy_charges"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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          "ignore"
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        "string": "全てのプレイヤーはフレンジーチャージを獲得することができない",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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      "map_players_cannot_gain_power_charges"
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      {
        "condition": [
          {
            "min": null,
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          []
        ],
        "string": "全てのプレイヤーはパワーチャージを獲得することができない",
        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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      "map_players_cannot_take_reflected_damage"
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      {
        "condition": [
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            "min": null,
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        "string": "全てのプレイヤーおよびミニオンが反射ダメージを受けることがない",
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  },
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      "map_players_cost_+%_per_skill_used_recently"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          "#"
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        "string": "プレイヤーは直近使用したスキルの数ごとにスキルのコストが{0}%増加する",
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        "is_markup": null
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            "min": null,
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        "string": "プレイヤーは直近使用したスキルの数ごとにスキルのコストが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
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    "ids": [
      "map_players_damage_+%_final_per_equipped_item"
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    "trade_stats": null,
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    "French": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        ],
        "string": "プレイヤーは装備中のアイテム1個ごとにダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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            "negate"
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        "string": "プレイヤーは装備中のアイテム1個ごとにダメージが{0}%低下する",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_gain_1_random_rare_monster_mod_on_kill_ms"
    ],
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "全てのプレイヤーはレアモンスターを倒すとランダムなモッド1個を{0}秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_gain_1_rare_monster_mods_on_kill_for_20_seconds_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーはレアモンスターを倒すと{0}%の確率でそのモッドのうち1個を20秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
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        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーはレアモンスターを倒すとそのモッドのうち1個を20秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_gain_instability_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは敵キル時に不安定を獲得し\n不安定となったプレイヤーは最終的に爆発する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_gain_onslaught_after_opening_a_strongbox_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ストロングボックスを開けると猛攻が{0}秒間付与される",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_gain_onslaught_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーはフラスコ使用中に猛攻を得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_gain_rare_monster_mods_on_kill_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはキル時に{0}%の確率でレアモンスターのモッドを20秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはキル時にレアモンスターのモッドを20秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_have_point_blank"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーはポイントブランクになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_minion_damage_+%_final_per_equipped_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーのミニオンはその主人が装備中のアイテム一個ごとにダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのミニオンはその主人が装備中のアイテム一個ごとにダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_movement_skills_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーの移動スキルのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーの移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_no_regeneration_including_es"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーはライフ、マナおよびエナジーシールドを自動回復することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_resist_all_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの全ての耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_supporter_players_sent_to_void_league_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで死亡したプレイヤーはヴォイドへ送られる",
        "reminder_text": "(ヴォイドリーグに送られたキャラクターはプレイする事が出来なくなり、いかなる理由でも元に戻ることはありません）",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_skill_area_of_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーの効果範囲が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "全てのプレイヤーの効果範囲が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_spell_damage_%_suppressed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーはスペルダメージを抑制すると{0}%のダメージを防ぐ",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのプレイヤーはスペルダメージを抑制して防ぐダメージ割合が{0}%される",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_portal_expires_every_X_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに通じるポータルは時間経過とともに閉じる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_portal_limit"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに通じるポータルは{0}個だけ開く",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "エリアに通じるポータルは{0}個だけ開く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_portals_do_not_expire"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "マップのポータルは消えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_portals_expire_on_death_instead"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに通じるポータルはプレイヤーが死亡した時だけに閉じる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "map_possessed_monsters_drop_gilded_scarab_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体は{0}%の確率で金色のスカラベを追加で1個ドロップする",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体は金色のスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_possessed_monsters_drop_map_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体は{0}%の確率でマップを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体はマップを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_possessed_monsters_drop_polished_scarab_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体は{0}%の確率で光沢のあるスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体は光沢のあるスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_possessed_monsters_drop_rusted_scarab_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体は{0}%の確率で錆びたスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体は錆びたスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_possessed_monsters_drop_unique_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体は{0}%の確率でユニークアイテムを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体はユニークアイテムを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_possessed_monsters_drop_winged_scarab_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体は{0}%の確率で羽の生えたスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "取り憑かれたモンスターのうち最初に倒した3体は羽の生えたスカラベを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_prefixes_do_not_apply"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレフィックスモッドの効果がなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_quality_instead_applies_to_pack_size"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質はアイテム品質の代わりにパックサイズに適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rampage_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランページストリークの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ランページストリークの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_supporter_dangerous_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアは徐々に致命的になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_random_unique_monster_is_possessed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "もしこのエリアにユニークモンスターがいれば1体は取り憑かれている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_random_zana_mod"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マップはキラックのクラフトベンチから選ばれたランダムなモッドを追加で1個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_breach_monster_additional_breach_ring_drop_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブリーチのレアモンスターは{0}%の確率でブリーチの指輪をドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_breach_monsters_drop_additional_shards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアのブリーチモンスターは破片を追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアのブリーチモンスターは破片を追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_essence_daemon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターはエッセンスエフェクトを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_fracture_on_death_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でレアモンスターは死亡時にフラクチャー化する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_items_drop_corrupted_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターがドロップしたアイテムは{0}%の確率でコラプト状態になる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターがドロップしたアイテムはコラプト状態になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_num_additional_modifiers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "それぞれのレアモンスターはモッドを追加で{0}個持つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "それぞれのレアモンスターはモッドを追加で{0}個持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_volatile_on_death_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターは{0}%の確率でボラタイルコアを持つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターはボラタイルコアを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_are_hindered"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターは阻害状態になり移動スピードが{0}%増加する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが減少する。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レアモンスターは阻害状態になり移動スピードが{0}%減少する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが減少する。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_drop_rare_prismatic_ring_on_death_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターは{0}%の確率でレアのプリズムの指輪をドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターはレアのプリズムの指輪をドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_drop_x_additional_rare_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターはレアアイテムを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターはレアアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_have_inner_treasure"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターはその他のモッドに加え「内なる宝」のモッドを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_possessed_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアのレアモンスターは{0}%の確率で憑依されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_shaper_touched"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアのレアモンスターはシェイパーに触れられている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_spawn_map_boss_on_death_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアモンスターは死亡時に{0}%の確率でマップボスの複製をスポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_unique_monsters_remove_%_life_mana_es_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアまたはユニークのモンスターはヒット時にプレイヤーまたはミニオンからライフ、マナおよびエナジーシールドの{0}%を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rare_unique_monsters_spawn_tormented_spirit_on_low_life"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアおよびユニークモンスターは低ライフ状態になると拷問された幽霊をスポーンさせる",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_ritual_additional_reward_rerolls"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアのリチュアルの祭壇は恩寵を追加で1回リロールできる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアのリチュアルの祭壇は恩寵を追加で{0}回リロールできる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_ritual_number_of_free_rerolls"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リチュアルの祭壇で恩寵をリロールする最初の1回のコストが無くなる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リチュアルの祭壇で恩寵をリロールする最初の{0}回のコストが無くなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_ritual_tribute_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアのリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エリアのリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_ritual_uber_rune_type_weighting_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リチュアルの祭壇に特別な報酬がある確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リチュアルの祭壇に特別な報酬がある確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rogue_exile_attack_cast_and_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグエグザイルのアタックスピード、キャストスピードおよび移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rogue_exile_drop_skill_gem_with_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのローグエグザイルは品質を持つスキルジェムをドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rogue_exiles_are_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのローグエグザイルはローグエグザイルの味方を伴っている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rogue_exiles_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグエグザイルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ローグエグザイルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rogue_exiles_drop_additional_currency_items_with_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグエグザイルは基礎カレンシーアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rogue_exiles_drop_x_additional_jewels"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグエグザイルはジュエルを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグエグザイルはジュエルを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rogue_exiles_dropped_items_are_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグエグザイルがドロップするアイテムはコラプト状態である",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rogue_exiles_dropped_items_are_duplicated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグエグザイルがドロップするアイテムはミラー化されている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rogue_exiles_dropped_items_are_fractured_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアでローグエグザイルがドロップしたアイテムは{0}%の確率でフラクチャーされている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rogue_exiles_dropped_items_are_fully_linked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグエグザイルがドロップするアイテムはソケットが完全にリンクされている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_rogue_exiles_maximum_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグエグザイルの最大ライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ローグエグザイルの最大ライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_shaper_rare_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるレアのシェイパーアイテムの数が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_shrine_monster_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラインを崇めるモンスターの最大ライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_shrines_drop_x_currency_items_on_activation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラインを使用すると基礎カレンシーが1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラインを使用すると基礎カレンシーが{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_shrines_grant_a_random_additional_effect"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラインはランダムなシュラインの効果を追加で1種類付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_players_have_shroud_walker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはシュラウドウォーカーを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_simulacrum_reward_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ドロップする報酬のアイテムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_solo_mode"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに入れるプレイヤーの最大数は1",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_spawn_X_additional_incursion_architects"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアにはアッツォアトルアーキテクト{0}体の記憶が出現する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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        "string": "シンセシスレアモンスターはブリーチの破片を追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_drop_additional_currency"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターはカレンシーアイテムを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターはカレンシーアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_drop_additional_currency_shard"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターはカレンシーの欠片を追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターはカレンシーの欠片を追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_drop_additional_quality_currency"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターは品質関連のカレンシーアイテムを追加で1個ドロップする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターは品質関連のカレンシーアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_dropped_item_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "divide_by_one_hundred"
          ]
        ],
        "string": "シンセシスレアモンスターのドロップするアイテムの品質が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_dropped_item_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "シンセシスレアモンスターのドロップするアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_fractured_item_drop_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターがフラクチャーアイテムをドロップする確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_gives_mods_to_killer_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがシンセシスレアモンスターを倒した時に{0}%の確率でそのモッドを20秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがシンセシスレアモンスターを倒した時にそのモッドを20秒間獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_items_drop_corrupted_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターからドロップするアイテムは{0}%の確率でコラプト状態となる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターからドロップするアイテムはコラプト状態となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_map_drop_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターがマップをドロップする確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_resurrect_as_ally_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "シンセシスレアモンスターは倒された時に{0}%の確率で味方として蘇る",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターは倒された時に味方として蘇る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_slain_experience_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターの付与する経験値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_unique_item_drop_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセシスレアモンスターがユニークアイテムをドロップする確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_talismans_dropped_as_rare"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるタリスマンはレアである",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_talismans_higher_tier"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるタリスマンはティアが1高くなる",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるタリスマンはティアが{0}高くなる",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_tempest_area_of_effect_+%_visible"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンペストエフェクトの効果範囲が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "テンペストエフェクトの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_tempest_frequency_+%"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
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        ],
        "string": "テンペストエフェクトの頻度が{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "テンペストエフェクトの頻度が{0}%減少する",
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "map_tormented_spirits_drop_x_additional_rare_items"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "拷問された幽霊はレアアイテムを追加で1個ドロップする",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "拷問された幽霊はレアアイテムを追加で{0}個ドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_tormented_spirits_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "拷問された幽霊はの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "拷問された幽霊はの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_tormented_spirits_movement_speed_+%"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "拷問された幽霊の移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "拷問された幽霊の移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_tormented_spirits_possess_players_instead_of_monsters"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "拷問された幽霊はプレイヤーに20秒間憑依できる\n拷問された幽霊はモンスターに憑依できない",
        "reminder_text": "(プレイヤーは憑依しているそれぞれの拷問された幽霊ごとに最大40回周囲のノーマルまたはマジックモンスターに触れることが出来ます。）",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_trialmaster_drops_stack_of_catalysts"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アルティメイタムボスはフルスタックのランダムなカタリストをドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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      "map_warbands_packs_have_additional_elites"
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        "string": "呪印を付与された敵はライフを自動回復することができない",
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        "string": "呪印を付与された敵の命中力が{0}%増加する",
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        "string": "呪印を付与された敵が受けるダメージが{0}%増加する",
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            "negate"
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        "string": "呪印を付与された敵が受けるダメージが{0}%減少する",
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        ],
        "format": [
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        "index_handlers": [
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        "string": "プレイヤーが付与した呪印は死のうとする敵から取り除かれない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mastery_chance_to_evade_melee_attacks_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接アタック回避率が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近接アタック回避率が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maven_fight_layout_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイヴェンは全てのボスを同時に解き放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "max_chance_to_block_attacks_if_not_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ブロックをしていなければアタックブロック率が最大値になる",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "max_fortification_+1_per_5"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_five"
          ]
        ],
        "string": "堅牢化の最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "max_fortification_while_focused_+1_per_5"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_five"
          ]
        ],
        "string": "フォーカス中の堅牢化の最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "max_fortification_while_stationary_+1_per_5"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_five"
          ]
        ],
        "string": "静止中の堅牢化の最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "max_steel_ammo"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "コールオブスティールのスティールシャードの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_added_lightning_damage_per_10_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性10ごとに{0}の最大雷ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_blitz_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブリッツチャージの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_challenger_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャレンジャーチャージの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_cold_damage_resistance_%_while_affected_by_herald_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアイスの影響を受けている時に冷気耐性の最大値が{0}%される",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_critical_strike_chance_is_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカル率の最大値 50%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_endurance_charges_+_while_affected_by_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デターミネーションの影響受けている時にエンデュランスチャージの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_endurance_frenzy_power_charges_is_0"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ、フレンジーチャージおよびパワーチャージの最大数 0",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_energy_shield_from_body_armour_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の鎧から得られるエナジーシールドが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_es_per_honoured_soul_tattoo_allocated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "割り当てられた魂の旅のタトゥー1個ごとに最大エナジーシールド {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_fanaticism_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファナティックチャージの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_fire_damage_resistance_%_while_affected_by_herald_of_ash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアッシュの影響を受けている時に火耐性の最大値が{0}%される",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_frenzy_charges_+_while_affected_by_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイスの影響受けている時にフレンジーチャージの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_frenzy_power_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ、フレンジーチャージおよびパワーチャージの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_leech_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチによるライフ、マナおよびエナジーシールドの秒間最大合計回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リーチによるライフ、マナおよびエナジーシールドの秒間最大合計回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+%_per_alive_packmate"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パックの生存しているモンスターごとにライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パックの生存しているモンスターごとにライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+%_to_grant_packmate_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時にパックメンバーにライフ{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "死亡時にパックメンバーにライフ{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+%_while_no_gems_in_gloves"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の手袋にジェムをソケットしていなければ最大ライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の手袋にジェムをソケットしていなければ最大ライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+_if_no_life_modifiers_on_equipment_except_body_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "他の装備しているアイテムにライフモッドがなければ最大ライフ {0}",
        "reminder_text": "(フラスコとジュエルは装備中とみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "maximum_life_leech_amount_per_leech_%_max_life"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
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        "index_handlers": [
          []
        ],
        "string": "最大ライフの{0}%がライフリーチによる秒間最大回復量に加算される",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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      "maximum_life_leech_rate_%_per_minute_is_doubled"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "リーチによる秒間最大合計回復量が二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "English": null,
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      "maximum_life_leech_rate_+%_if_crit_recently"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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          []
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていれば\nリーチによる最大合計秒間ライフ回復量が{0}%増加する",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
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            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        "string": "直近プレイヤーがクリティカルストライクを与えていれば\nリーチによる最大合計秒間ライフ回復量が{0}%減少する",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
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      "maximum_life_leech_rate_+%_if_have_taken_a_savage_hit_recently"
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      {
        "condition": [
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          "#"
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          []
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        "string": "直近プレイヤーがサベージヒットを受けていればリーチによる秒間最大合計ライフ回復量が{0}%増加する",
        "reminder_text": "(Savage hit: 最大ライフの15%以上のダメージを与えるヒットをサベージヒットと呼ぶ)",
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      },
      {
        "condition": [
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            "negate"
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        "string": "直近プレイヤーがサベージヒットを受けていればリーチによる秒間最大合計ライフ回復量が{0}%減少する",
        "reminder_text": "(Savage hit: 最大ライフの15%以上のダメージを与えるヒットをサベージヒットと呼ぶ)",
        "is_markup": null
      }
    ],
    "Korean": null,
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  {
    "English": null,
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      {
        "condition": [
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        "string": "器用さ10ごとに最大ライフ {0}",
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      }
    ],
    "Korean": null,
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  {
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      {
        "condition": [
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        "string": "知性10ごとに最大ライフ {0}",
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    ],
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  {
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      {
        "condition": [
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        "string": "アイテムのレアリティの増加する2%ごとにライフ {0}",
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    ],
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        "format": [
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        "string": "割り当てられた肉体の旅のタトゥー1個ごとに最大ライフ {0}",
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      }
    ],
    "Korean": null,
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      }
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    "Korean": null,
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      }
    ],
    "Korean": null,
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      }
    ],
    "Korean": null,
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        "string": "プレイヤーがスポーンさせた死体の最大ライフが{0}%増加する",
        "reminder_text": "(敵を倒すことは死体をスポーンさせることではない)",
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      },
      {
        "condition": [
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        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
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            "min": null,
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      }
    ],
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      {
        "condition": [
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        "string": "プレイヤーに影響しているアビスジュエル1個ごとに最大ライフが{0}%増加する",
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      }
    ],
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        "string": "割り当てられた精神の旅のタトゥー1個ごとに最大マナ {0}",
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      }
    ],
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  {
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      }
    ],
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    ],
    "Korean": null,
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      {
        "condition": [
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        "string": "プレイヤーに影響しているアビスジュエル1個ごとに最大マナが{0}%増加する",
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      {
        "condition": [
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      }
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      {
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        "string": "残存する刃を残すスキルの残存する刃の最大数 {0}",
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        "string": "物理アタックダメージの最大値が{0}%上昇する",
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      {
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    ],
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        "format": [
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        ],
        "string": "ディシプリンの影響受けている時にパワーチャージの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_rage_per_equipped_one_handed_sword"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣装備中の憤怒の最大数 {0}",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_total_life_recovery_per_second_from_leech_+%_while_at_max_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒が最大数であればリーチによる秒間最大合計ライフ回復量が{0}%増加する",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "憤怒が最大数であればリーチによる秒間最大合計ライフ回復量が{0}%減少する",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_virulence_stacks",
      "quality_display_herald_of_agony_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "毒性の最大値が{0}増える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_attacks_usable_without_life_cost"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフが足りなくてもプレイヤーは近接アタックを使用できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_critical_strike_chance_+%_if_warcried_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがウォークライをしていれば近接クリティカル率が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_critical_strike_multiplier_+%_if_warcried_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがウォークライをしていれば近接クリティカルダメージ倍率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_at_close_range"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近距離での近接ヒットダメージが{0}%増加する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近距離での近接ヒットダメージが{0}%減少する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は近接ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中は近接ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_per_second_of_warcry_affecting_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがウォークライのバフの効果を受けている間に毎秒近接ダメージが{0}%、最大60%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_hits_cannot_be_evaded_while_wielding_sword"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "剣を装備中にプレイヤーの近接ヒットは回避されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に近接アタックは敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_movement_skill_chance_to_fortify_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接移動スキルによるヒットは{0}%の確率で堅牢化する",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20で、持続時間は6秒間)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_physical_damage_+%_per_10_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ10ごとに近接物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_physical_damage_+%_per_10_strength_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅牢化中は筋力10ごとに近接物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "堅牢化中は筋力10ごとに近接物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_while_at_least_5_enemies_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "近くに敵が最低5体いれば近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "近くに敵が最低5体いれば近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_while_wielding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "盾装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "盾装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "二刀流中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "二刀流中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_axe"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "斧装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "斧装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_claw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "鉤爪装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "鉤爪装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "短剣の近接ストライク距離 {0}m",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "短剣の近接ストライク距離 {0}m",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_mace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "メイスまたはセプター装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "メイスまたはセプター装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_one_handed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "片手武器装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "片手武器装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "スタッフ装備中は近接ストライク距離 {0}m",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "スタッフ装備中は近接ストライク距離 {0}m",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_sword"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "剣装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "剣装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_two_handed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "両手武器装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "両手武器装備中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての近接スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_skills_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接スキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近接スキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_splash_while_wielding_mace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイスを装備中に近接ストライクは周囲の対象にスプラッシュダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_strike_skill_strike_previous_location"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストライクスキルは前回使用された場所も対象とする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_weapon_range_+_if_you_have_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していれば近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "直近プレイヤーが敵を倒していれば近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_weapon_range_+_while_at_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "フレンジーチャージが最大数の時に近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "フレンジーチャージが最大数の時に近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_weapon_range_+_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "堅牢化中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "堅牢化中は近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_area_damage_+%_if_detonated_mine_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがマインを起爆させていればマインにより使用されるスキルの範囲ダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがマインを起爆させていればマインにより使用されるスキルの範囲ダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マインにより使用されるスキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マインにより使用されるスキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_area_of_effect_+%_if_detonated_mine_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがマインを起爆させていればマインにより使用されるスキルの効果範囲が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがマインを起爆させていればマインにより使用されるスキルの効果範囲が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マインによるオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マインによるオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_%_chance_to_detonate_twice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
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        "condition": [
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        "string": "マインは着地した時に近くの敵を{0}秒間阻害する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。)",
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          "#"
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        "string": "マインは着地した時に近くの敵を{0}秒間阻害する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "ids": [
      "mines_invulnerable"
    ],
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "ignore"
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        "string": "マインはダメージを受けることがない",
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      "minimum_added_chaos_damage_if_have_crit_recently",
      "maximum_added_chaos_damage_if_have_crit_recently"
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        "condition": [
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            "min": null,
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          "#",
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        "string": "直近プレイヤーがクリティカルストライクを与えていれば{0}から{1}の混沌ダメージを追加する",
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    "Korean": null,
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    "English": null,
    "ids": [
      "minimum_added_chaos_damage_per_curse_on_enemy",
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        "condition": [
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            "min": null,
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            "min": null,
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        "format": [
          "#",
          "#"
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        "index_handlers": [
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        "string": "敵が受けている呪いの数ごとに{0}から{1}の混沌ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "minimum_added_chaos_damage_per_spiders_web_on_enemy",
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    "Japanese": [
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        "condition": [
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            "min": null,
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        "format": [
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        "string": "敵に付与した蜘蛛の巣1スタックごとに{0}から{1}の混沌ダメージを追加する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Russian": null,
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  },
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    "English": null,
    "ids": [
      "minimum_added_chaos_damage_to_attacks_and_spells_per_50_strength",
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        "condition": [
          {
            "min": null,
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            "min": null,
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        "format": [
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        "string": "筋力50ごとに{0}から{1}の混沌ダメージをスペルとアタックに追加する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "English": null,
    "ids": [
      "minimum_added_chaos_damage_to_attacks_per_50_strength",
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        "condition": [
          {
            "min": null,
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            "min": null,
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        "string": "筋力80ごとに{0}から{1}の混沌ダメージをアタックに追加する",
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    "Korean": null,
    "Portuguese": null,
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      "minimum_added_chaos_damage_vs_enemies_with_5+_poisons",
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        "condition": [
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            "min": null,
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        "string": "毒が5スタック以上付与されている敵に対する\nこの武器によるアタックは{0}から{1}の混沌ダメージを与える",
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      }
    ],
    "Korean": null,
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  },
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      "minimum_added_cold_damage_if_have_crit_recently",
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        "condition": [
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            "min": null,
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            "min": null,
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        "format": [
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        "index_handlers": [
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        "string": "直近クリティカルストライクを与えていれば{0}から{1}の冷気ダメージを追加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "minimum_added_cold_damage_to_attacks_per_10_dexterity",
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "器用さ10ごとに{0}から{1}の冷気ダメージをアタックに追加する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "minimum_added_cold_damage_vs_chilled_enemies",
      "maximum_added_cold_damage_vs_chilled_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "min": null,
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        ],
        "string": "冷却状態の敵に対して{0}から{1}の冷気ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "minimum_added_cold_damage_while_affected_by_hatred",
      "maximum_added_cold_damage_while_affected_by_hatred"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "min": null,
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        "format": [
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        "string": "ヘイトレッドの影響を受けている時に{0}から{1}の冷気ダメージを追加する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  {
    "English": null,
    "ids": [
      "minimum_added_cold_damage_while_you_have_avians_might",
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      {
        "condition": [
          {
            "min": null,
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        "string": "鳥の力がある時に{0}から{1}の冷気ダメージを追加する",
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        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "English": null,
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      "minimum_added_fire_damage_if_have_crit_recently",
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        "condition": [
          {
            "min": null,
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        "string": "直近クリティカルストライクを与えていれば{0}から{1}の火ダメージを追加する",
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      }
    ],
    "Korean": null,
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  },
  {
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    "ids": [
      "minimum_added_fire_damage_per_100_lowest_of_max_life_mana",
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        "condition": [
          {
            "min": null,
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        "format": [
          "#",
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        "index_handlers": [
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        ],
        "string": "最大ライフと最大マナのどちらか低い方100ごとに{0}から{1}の追加火ダメージ",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_fire_damage_per_endurance_charge",
      "maximum_added_fire_damage_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        "format": [
          "#",
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        "index_handlers": [
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        ],
        "string": "エンデュランスチャージ1個ごとに{0}から{1}の火ダメージ",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "minimum_added_fire_damage_to_attacks_per_10_strength",
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
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        "string": "筋力10ごとに{0}から{1}の火ダメージをアタックに追加する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#",
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        ],
        "index_handlers": [
          [],
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        ],
        "string": "この武器によるヒットは盲目状態の敵に対して{0}から{1}の火ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_lightning_damage_if_have_crit_recently",
      "maximum_added_lightning_damage_if_have_crit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "min": null,
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        "format": [
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        "index_handlers": [
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        ],
        "string": "直近クリティカルストライクを与えていれば{0}から{1}の雷ダメージを追加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "minimum_added_lightning_damage_per_power_charge",
      "maximum_added_lightning_damage_per_power_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
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        ],
        "string": "パワーチャージ1個ごとに{0}から{1}の雷ダメージ",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_lightning_damage_per_shocked_enemy_killed_recently",
      "maximum_added_lightning_damage_per_shocked_enemy_killed_recently"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "直近プレイヤーが倒した感電状態の敵1体ごとに{0}から{1}の雷ダメージ追加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "minimum_added_lightning_damage_to_attacks_per_10_intelligence",
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "知性10ごとに{0}から{1}の雷ダメージをアタックに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_lightning_damage_to_spells_per_power_charge",
      "maximum_added_lightning_damage_to_spells_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "パワーチャージ1個ごとに{0}から{1}の雷ダメージをスペルに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_lightning_damage_while_you_have_avians_might",
      "maximum_added_lightning_damage_while_you_have_avians_might"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "鳥の力がある時に{0}から{1}の雷ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_physical_damage_if_have_crit_recently",
      "maximum_added_physical_damage_if_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていれば{0}から{1}の物理ダメージを追加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_physical_damage_per_endurance_charge",
      "maximum_added_physical_damage_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "エンデュランスチャージ1個ごとに{0}から{1}の物理ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_physical_damage_per_impaled_on_enemy",
      "maximum_added_physical_damage_per_impaled_on_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "敵に付与されている串刺し1スタックごとに{0}から{1}の物理ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_physical_damage_vs_poisoned_enemies",
      "maximum_added_physical_damage_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "毒状態の敵に対して{0}から{1}の物理ダメージを追加する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_spell_cold_damage_while_no_life_is_reserved",
      "maximum_added_spell_cold_damage_while_no_life_is_reserved"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ライフがリザーブされていない時に{0}から{1}の冷気ダメージをスペルに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_spell_fire_damage_while_no_life_is_reserved",
      "maximum_added_spell_fire_damage_while_no_life_is_reserved"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ライフがリザーブされていない時に{0}から{1}の火ダメージをスペルに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_spell_lightning_damage_while_no_life_is_reserved",
      "maximum_added_spell_lightning_damage_while_no_life_is_reserved"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ライフがリザーブされていない時に{0}から{1}の雷ダメージをスペルに追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_endurance_charges_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上の時にエンデュランスチャージの最低数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_endurance_charges_while_on_low_life_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にエンデュランスチャージの最低数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_frenzy_charges_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上の時にフレンジーチャージの最低数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_frenzy_endurance_power_charges_are_equal_to_maximum_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中にエンデュランスチャージの最低数は最大数と同じとなる\n静止中にフレンジーチャージの最低数は最大数と同じとなる\n静止中にパワーチャージの最低数は最大数と同じとなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_frenzy_power_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ、フレンジーチャージおよびパワーチャージの最低数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_power_charges_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上の時にパワーチャージの最低数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_power_charges_while_on_low_life_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にパワーチャージの最低数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒の最低値 +{0}",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_random_movement_velocity_+%_when_hit",
      "maximum_random_movement_velocity_+%_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ],
          []
        ],
        "string": "ヒットを受けた時に再びヒットを受けるまで移動スピードが{0}%減少した値から{0}%増加した値の間のランダムな数値になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの命中力 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_accuracy_rating_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心10ごとにミニオンの命中力 +{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの命中力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンの命中力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_additional_base_critical_strike_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "ミニオンのクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_area_of_effect_+%_if_you_have_cast_a_minion_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがミニオンスキルを使用していればミニオンの効果範囲が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがミニオンスキルを使用していればミニオンの効果範囲が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_attack_and_cast_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンのアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_attack_and_cast_speed_+%_if_you_or_minions_have_killed_enemy_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "直近プレイヤーまたはミニオンが敵を倒していればミニオンのアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "直近プレイヤーまたはミニオンが敵を倒していればミニオンのアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_attack_and_cast_speed_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "信仰心10ごとにミニオンのアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "信仰心10ごとにミニオンのアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_attack_and_cast_speed_+%_while_you_are_affected_by_a_herald"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヘラルドの影響を受けている時にミニオンのアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーがヘラルドの影響を受けている時にミニオンのアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_attack_hits_knockback_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはアタックによるヒット時に{0}%の確率で敵をノックバックする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_attack_speed_+%_per_50_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ50ごとにミニオンのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "器用さ50ごとにミニオンのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_attacks_chance_to_blind_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "ミニオンはアタックによるヒット時に{0}%の確率で敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはアタックによるヒット時に敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_cannot_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはクリティカルを与えることができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_deal_double_damage_while_on_full_life_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはフルライフ時に{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_freeze_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは{0}%の確率で敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_freeze_shock_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは{0}%の確率で凍結、感電および発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは常に確率で凍結、感電および発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_gain_power_charge_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはヒット時に{0}%の確率でパワーチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは{0}%の確率で敵を発火させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_impale_on_attack_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはアタックによるヒット時に{0}%の確率で敵を串刺しにする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは{0}%の確率で敵を感電させる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_critical_strike_chance_+%_per_maximum_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージの最大数ごとにミニオンのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージの最大数ごとにミニオンのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_damage_against_ignited_enemies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火状態の敵に対するミニオンのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火状態の敵に対するミニオンのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_damage_over_time_multiplier_+_per_minion_abyss_jewel_up_to_+30"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに影響している恐怖の眼のジュエル1個ごとにミニオンの継続ダメージ倍率が{0}%、最大+30%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットを与えていればミニオンのダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがヒットを与えていればミニオンのダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_vs_abyssal_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アビスモンスターに対するミニオンのヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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            "negate"
          ]
        ],
        "string": "アビスモンスターに対するミニオンのヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_while_affected_by_a_herald"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがヘラルドの影響受けている時にミニオンのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーがヘラルドの影響受けている時にミニオンのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンの受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_deal_no_non_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは非冷気ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_elemental_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは元素ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_elemental_resistance_30%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの全ての元素耐性が+30%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_evasion_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの回避力が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンの回避力が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_fire_cloud_on_death_maximum_life_per_minute_to_deal_as_fire_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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          ]
        ],
        "string": "ミニオンは死亡時に燃焼領域を撒き、その毎秒最大ライフの{0}%を火ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_fire_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
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        ],
        "string": "ミニオンの火耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_global_always_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "ミニオンのヒットは常に回避されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_grants_rampage_kill_to_parent_on_hitting_rare_or_unique_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ミニオンがレアまたはユニークの敵にヒットを与えると{0}%の確率でランページキルを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "ミニオンがレアまたはユニークの敵にヒットを与えるとランページキルを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_has_unholy_might"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは不浄な力を得る",
        "reminder_text": "(Unholy Might: 不浄な力は、物理ダメージの100％を混沌ダメージに変換し、ヒット時に25%の確率で衰弱を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_hits_ignore_enemy_monster_physical_damage_reduction_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのヒットは{0}%の確率で敵物理ダメージ軽減を無視する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのヒットは敵物理ダメージ軽減を無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_life_increased_by_overcapped_fire_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのライフが最大値を超過した火耐性により増加する",
        "reminder_text": "(最大値を超えた耐性は、無制限耐性値が、最大耐性値よりも高い場合の値)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_life_leech_permyriad_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
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            "divide_by_one_hundred"
          ]
        ],
        "string": "ミニオンは毒状態の敵に対するダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_life_regeneration_rate_per_minute_%_if_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "直近ミニオンがブロックしていればミニオンは毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_life_regeneration_rate_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ミニオンは毎秒{0}のライフを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_maim_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはアタックによるヒット時に{0}%の確率で敵に重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ミニオンはアタックによるヒット時に敵に重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_malediction_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ミニオンはヒット時に呪詛状態を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_maximum_life_%_to_add_as_maximum_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ミニオンは最大ライフの{0}%を追加最大エナジーシールドとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_melee_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは近接ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンは近接ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_minimum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのパワーチャージの最低数 +{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_movement_speed_+%_per_50_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ50ごとにミニオンの移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "器用さ50ごとにミニオンの移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_movement_velocity_+%_for_each_herald_affecting_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに影響しているヘラルド1種類ごとにミニオンの移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに影響しているヘラルド1種類ごとにミニオンの移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_no_critical_strike_multiplier"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのクリティカルストライクは追加ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_%_chance_to_be_summoned_with_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはフレンジーチャージが最大数の状態で生成される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは{0}%の確率でフレンジーチャージが最大数の状態で生成される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_physical_damage_%_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_raging_spirit_maximum_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したレイジングスピリットの最大ライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したレイジングスピリットの最大ライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_raging_spirit_%_of_maximum_life_taken_per_minute_as_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "召喚したレイジングスピリットは毎秒その最大ライフの{0}%を混沌ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_recover_%_maximum_life_on_minion_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオン死亡時に他のミニオンはライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_skill_mana_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンスキルのマナコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンスキルのマナコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_spell_suppression_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのスペルダメージ抑制確率が{0}%される",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_spells_chance_to_hinder_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはスペルによるヒット時に{0}%の確率で敵に阻害を与える",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはスペルによるヒット時に敵に阻害を与える",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_stun_threshold_reduction_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの敵スタン閾値が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンの敵スタン閾値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_summoned_recently_attack_and_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近生成されたミニオンのアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近生成されたミニオンのアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_summoned_recently_cannot_be_damaged"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近生成されたミニオンはダメージを受けることがない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_summoned_recently_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近生成されたミニオンの移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近生成されたミニオンの移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_accuracy_is_equal_to_yours"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの命中力はプレイヤーの数値と同じになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_affected_by_affliction_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "病苦の影響を受けたミニオンは猛攻を持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_attacks_overwhelm_%_physical_damage_reduction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンのアタックは{0}%の物理ダメージ軽減率を圧倒する",
        "reminder_text": "(Overwhelming: 圧倒するヒットに対しては物理ダメージ軽減効果は低下するが、マイナスにはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_cannot_be_damaged_after_summoned_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ミニオンは召喚された後{0}秒間はダメージを受けることがない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ミニオンは召喚された後{0}秒間はダメージを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_cannot_taunt_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは敵を挑発することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_chance_to_intimidate_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはヒット時に{0}%の確率で敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはヒット時に敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_deal_%_of_physical_damage_as_additional_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンは物理ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_gain_your_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの筋力の半分がミニオンに加算される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_go_crazy_on_crit_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "ミニオンはクリティカルストライクを与えた後{0}秒間囁き声を聞くことができる",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_have_%_chance_to_inflict_wither_on_hit"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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          "#"
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        ],
        "string": "ミニオンはヒット時に{0}%の確率で衰弱を付与する",
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      }
    ],
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    "Portuguese": null,
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    "Spanish": null,
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    "English": null,
    "ids": [
      "minions_have_+%_critical_strike_multiplier_per_wither_on_enemies"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "ミニオンは敵に付与した衰弱のスタック数ごとにクリティカルダメージ倍率 +{0}%",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_have_same_maximum_num_of_charges_as_owner"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
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          "ignore"
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        ],
        "string": "ミニオンはプレイヤーと同数のエンデュランスチャージ、フレンジーチャージおよびパワーチャージの最大数を持つ",
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        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "minions_have_same_num_of_charges_as_owner"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "ミニオンはプレイヤーと同数のエンデュランスチャージ、フレンジーチャージおよびパワーチャージを持つとみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_hits_can_only_kill_ignited_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ミニオンのヒットは発火状態の敵だけを倒すことができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_penetrate_elemental_resistances_%_vs_cursed_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ミニオンは呪い状態の敵の{0}%の元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_recover_%_maximum_life_on_killing_poisoned_enemy"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ミニオンは毒状態の敵を倒した時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_recover_%_maximum_life_when_you_focus"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス時にミニオンはそのライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_reflected_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ミニオンが受ける反射ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンが受ける反射ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minions_take_%_of_life_as_chaos_damage_when_summoned_over_1_second"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "ミニオンは生成された時にそのライフの{0}%と同量の混沌ダメージを1秒かけて受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "minions_use_your_main_hand_base_crit_chance_from_weapon"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの基礎アタッククリティカル率はプレイヤーのメインハンド武器のクリティカル率と同じ数値になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mirage_archer_duration_+%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ミラージュアーチャーの持続時間が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "ミラージュアーチャーの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "missing_unreserved_life_%_gained_as_life_before_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "敵からのヒットを受ける前にリザーブされてないライフの喪失分の{0}%を獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mod_granted_passive_hash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "{0} を割り当てる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "mod_granted_passive_hash_2"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
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        "format": [
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        ],
        "string": "{0} を割り当てる",
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      }
    ],
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  },
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    "English": null,
    "ids": [
      "mod_granted_passive_hash_3"
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    "trade_stats": null,
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        ],
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        ],
        "string": "{0} を割り当てる",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  },
  {
    "English": null,
    "ids": [
      "mod_granted_passive_hash_4"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
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        "condition": [
          {
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        ],
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        ],
        "string": "{0} を割り当てる",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "modifiers_to_fire_resistance_also_apply_to_cold_lightning_resistance_at_%_value"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
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        ],
        "format": [
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        ],
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        ],
        "string": "火耐性のモッドは冷気と雷耐性にもその数値の{0}%が適用される",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  {
    "English": null,
    "ids": [
      "modifiers_to_maximum_fire_resistance_apply_to_maximum_cold_and_lightning_resistance"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
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        ],
        "string": "火耐性の最大値のモッドは冷気と雷耐性の最大値にも適用される",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "modifiers_to_number_of_projectiles_instead_apply_to_splitting"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
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        ],
        "format": [
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        ],
        "string": "投射物の数のモッドは代わりに投射物が分岐して向かう対象の数に適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "molten_shell_duration_+%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
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        ],
        "format": [
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        ],
        "index_handlers": [
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        "string": "モルテンシェルのスキル効果持続時間が{0}%増加する",
        "reminder_text": null,
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      },
      {
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            "max": -1,
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        ],
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        "index_handlers": [
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            "negate"
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        ],
        "string": "モルテンシェルのスキル効果持続時間が{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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  },
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    "ids": [
      "molten_shell_explosion_damage_penetrates_%_fire_resistance"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "モルテンシェルの反射ダメージは{0}%の敵火耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "ids": [
      "molten_strike_projectiles_chain_when_impacting_ground"
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    "hidden": null,
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    "Japanese": [
      {
        "condition": [
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "モルテンストライクの投射物は地面に衝突すると連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "molten_strike_chain_count_+"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "モルテンストライクの投射物は{0}回連鎖する",
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      },
      {
        "condition": [
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "モルテンストライクの投射物は{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "monster_converts_on_death"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
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            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
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    "Spanish": null,
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    "ids": [
      "monster_dropped_item_quantity_+%"
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    "French": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "monster_dropped_item_rarity_+%"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
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        "format": [
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        "string": "ドロップするアイテムのレアリティが{0}%増加する",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "ids": [
      "monster_grants_no_flask_charges"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "primordial_altar_burning_ground_on_death_%"
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            "max": 99,
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        "string": "死亡時に燃焼領域を地面に撒く。3秒持続する",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "ids": [
      "primordial_altar_chilled_ground_on_death_%"
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
          "#"
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            "negated": null
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        "format": [
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        "string": "死亡時に冷却領域を地面に撒く。3秒持続する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "monster_remove_x_flask_charges_from_all_flasks"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
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            "negated": null
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    "Portuguese": null,
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    "Spanish": null,
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  },
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    "ids": [
      "monster_slain_experience_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  {
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    "ids": [
      "mortar_barrage_mine_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
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            "negate"
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
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    "ids": [
      "mortar_barrage_mine_num_projectiles"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        "string": "パイロクラストマインは投射物を追加で1個放つ",
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        "string": "パイロクラストマインは投射物を追加で{0}個放つ",
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        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mortar_barrage_mine_throwing_speed_halved_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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    "Spanish": null,
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    "ids": [
      "mortar_barrage_mine_throwing_speed_+%"
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    "trade_stats": null,
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    "German": null,
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        "condition": [
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "movement_attack_skills_attack_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "移動アタックスキルのアタックスピードが{0}%増加する",
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            "negate"
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        ],
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "movement_skills_cooldown_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "移動スキルのクールダウン解消レートが{0}%増加する",
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            "negate"
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        "string": "移動スキルのクールダウン解消レートが{0}%減少する",
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    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "format": [
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            "negate"
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        "string": "ヘイストの影響受けている時に使用した移動スキルのクールダウン解消レートが{0}%減少する",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "movement_skills_deal_no_physical_damage"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
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            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "string": "移動スキルは物理ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_below_100_dexterity"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "器用さが100より少なければ移動スピードが{0}%増加する",
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        "index_handlers": [
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            "negate"
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        "string": "器用さが100より少なければ移動スピードが{0}%減少する",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "movement_speed_+%_if_placed_trap_or_mine_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "直近トラップまたはマインを投げていれば移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "直近トラップまたはマインを投げていれば移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "movement_speed_+%_per_nearby_corpse"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "近くの死体1体ごとに移動スピードが{0}%増加する",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "movement_speed_+%_while_you_have_two_linked_targets"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "index_handlers": [
          []
        ],
        "string": "リンクの対象が少なくとも2体いる時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "リンクの対象が少なくとも2体いる時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_is_equal_to_highest_linked_party_member"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの移動スピードはリンクしているプレイヤーの中で最も高い移動スピードと同じ値となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_is_%_of_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動スピードが基礎値の{0}%になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_cast_a_mark_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが呪印スペルスキルをキャストしていれば移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが呪印スペルスキルをキャストしていれば移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていれば移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていれば移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵をヒットしていれば移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーが敵をヒットしていれば移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_enemy_hit_with_off_hand_weapon_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがオフハンドの武器で敵をヒットしていれば移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがオフハンドの武器で敵をヒットしていれば移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_have_cast_dash_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがダッシュをキャストしていれば移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがダッシュをキャストしていれば移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_have_not_taken_damage_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがダメージを受けていなければ移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがダメージを受けていなければ移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_have_used_a_vaal_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ヴァールスキルを使用していれば移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ヴァールスキルを使用していれば移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_5_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒5ごとに移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_chest_opened_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近開いたチェストの数ごとに移動スピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近開いたチェストの数ごとに移動スピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとに移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとに移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_nearby_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵1体ごとに移動スピードが{0}%、最大8%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_poison_up_to_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに付与されている毒のスタックごとに移動スピードが{0}%、最大50%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに付与されている毒のスタックごとに移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとに移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとに移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_affected_by_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレースの影響を受けている時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "グレースの影響を受けている時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血中は移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "出血中は移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中は移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中は移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中は移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾装備中は移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_not_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコが効果中でない時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フラスコが効果中でない時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_on_burning_chilled_shocked_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼領域、冷却領域または感電領域の上にいる時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "燃焼領域、冷却領域または感電領域の上にいる時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_on_burning_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼領域の上にいる時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "燃焼領域の上にいる時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_poisoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒状態の時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_you_have_cats_stealth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猫のステルスがある時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猫のステルスがある時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_you_have_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドがある時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エナジーシールドがある時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_you_have_infusion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インフュージョンがある時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "インフュージョンがある時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_per_poison_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに付与された毒のスタックごとに移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに付与された毒のスタックごとに移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_while_no_gems_in_boots"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の靴にジェムをソケットしていなければ移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の靴にジェムをソケットしていなければ移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_with_magic_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マジックのアビスジュエルの影響を受けている時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マジックのアビスジュエルの影響を受けている時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_per_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したトーテム1体ごとに移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したトーテム1体ごとに移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数の時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージが最大数の時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_while_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却中は移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冷却中はに移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_allies_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの味方は猛攻を持つ",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_corpses_explode_dealing_%_maximum_life_physical_damage_on_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがウォークライした時に近くの死体は爆発し、そのライフの{0}%を物理ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_all_exposure_%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -11,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中は近くの敵は火、冷気および雷の曝露となり、その耐性が{0}%される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -10,
            "max": -10,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中は近くの敵は火、冷気および雷の曝露となる",
        "reminder_text": "(Exposure: 曝露は対応する元素耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -9,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中は近くの敵は火、冷気および雷の曝露となり、その耐性が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_are_blinded_while_you_have_active_physical_aegis"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理のイージスの効果が尽きていない時に近くの敵は盲目になる",
        "reminder_text": "(Blind: 盲目は、命中力と回避力を20%低下させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_are_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵は冷却状態になる",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_are_chilled_and_shocked_while_you_are_near_a_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが死体の近くにいる時に近くの敵は冷却され感電する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_are_crushed_while_you_have_X_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒が最低{0}ある時に近くの敵は破砕される",
        "reminder_text": "(Crushed: 破砕は物理ダメージ軽減を15%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_are_intimidated_while_you_have_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒がある時に近くの敵は威嚇される",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "close_range_enemies_avoid_your_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は近距離では敵に衝突しない",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_fire_dot_resistance_is_%_while_you_are_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが静止中に近くの敵モンスターの継続ダメージに対する火耐性は{0}%になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_have_cold_exposure_while_you_are_affected_by_herald_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアイスの影響を受けている時に近くの敵は冷気への曝露状態になる",
        "reminder_text": "(Cold Exposure: 曝露（冷気）は冷気耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_have_fire_exposure_while_you_are_affected_by_herald_of_ash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブアッシュの影響を受けている時に近くの敵は火への曝露状態になる",
        "reminder_text": "(FireExposure: 曝露（火）は火耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_have_lightning_exposure_while_you_are_affected_by_herald_of_thunder"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブサンダーの影響を受けている時に近くの敵は雷への曝露状態になる",
        "reminder_text": "(Lightning Exposure: 曝露（雷）は雷耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_lightning_resist_equal_to_yours"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵はプレイヤーと同じ数値の雷耐性になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_no_fire_dot_resistance_while_you_are_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが静止中に近くの敵モンスターの継続ダメージに対する火耐性はなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nearby_party_members_max_endurance_charges_is_equal_to_yours"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くのパーティメンバーのエンデュランスチャージの最大数はプレイヤーと同じになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necromancer_damage_+%_final_for_you_and_allies_with_nearby_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くに死体が最低1体あればプレイヤーおよび近くの味方のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くに死体が最低1体あればプレイヤーおよび近くの味方のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necromancer_damage_+%_for_nearby_enemies_with_nearby_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くに死体が最低1体あれば近くの敵のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近くに死体が最低1体あれば近くの敵のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necromancer_defensive_notable_minion_maximum_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンの最大ライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオンの最大ライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necromancer_energy_shield_regeneration_rate_per_minute_%_for_you_and_allies_per_nearby_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_1dp"
          ]
        ],
        "string": "近くの死体1体ごとにプレイヤーおよび近くの味方は毎秒エナジーシールドの{0}%、最大毎秒2.0%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necromancer_mana_regeneration_rate_per_minute_for_you_and_allies_per_nearby_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "近くの死体1体ごとにプレイヤーおよび近くの味方は毎秒{0}のマナ、最大50のマナを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necromancer_minion_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necropolis_corrupting_tempest_on_pack_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パックは死亡時に穢れのテンペストをスポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necropolis_meteor_shower_on_pack_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パックは死亡時に隕石をスポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necropolis_pack_monster_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パックモンスターのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necropolis_strongbox_on_pack_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パックは死亡時にストロングボックスを1個スポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necropolis_tormented_spirit_on_pack_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パックは死亡時に拷問された幽霊を1体スポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "necrotic_footprints_from_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ネクロティック足跡エフェクト",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "never_ignite_chill_freeze_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火、冷却、凍結または感電を付与することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_barrage_projectile_spread"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物のバラージのばらつきがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_evasion_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての回避力を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_experience_gain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "経験値を獲得できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_extra_bleed_damage_while_target_is_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが付与した出血は敵が移動中に追加ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "no_inherent_chance_to_block_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中の固有効果としてのアタックブロック率は付与されない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_aura_hexes_gain_20%_effect_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "オーラでない呪術の効果が毎秒20%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_aura_vaal_skills_soul_requirement_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オーラ以外のヴァールスキルが1回の使用で必要とするソウルが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "オーラ以外のヴァールスキルが1回の使用で必要とするソウルが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_chaos_damage_to_add_as_chaos_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌ダメージ以外のダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_chilled_enemies_you_bleed_are_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが出血を付与した冷却状態でない敵は冷却状態になる",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_chilled_enemies_you_poison_are_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが毒を付与した冷却状態でない敵は冷却状態になる",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_critical_strikes_deal_no_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクでないヒットはダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_curse_aura_effect_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心10ごとに呪い以外のオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "信仰心10ごとに呪い以外のオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_curse_aura_effect_+%_while_linked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがリンクの対象を持つ間プレイヤーのスキルによる呪い以外のオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーがリンクの対象を持つ間プレイヤーのスキルによる呪い以外のオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_curse_auras_only_apply_to_you_and_linked_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リンクの対象は常にプレイヤーのスキルによる呪い以外のオーラの範囲内にいるとみなされる\nプレイヤーのスキルによる呪い以外のオーラはプレイヤーとリンクの対象にのみ適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_cursed_enemies_you_curse_are_blinded_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがオーラでない呪いを付与した呪い状態でなかった敵は4秒間盲目になる",
        "reminder_text": "(Blind: 盲目は、命中力と回避力を20%低下させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_on_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対する非ダメージ性状態異常の効果が{0}%増加する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対する非ダメージ性状態異常の効果が{0}%減少する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_on_self_while_under_effect_of_life_or_mana_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのライフフラスコ効果中はプレイヤーに対する非ダメージ性状態異常の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのライフフラスコ効果中はプレイヤーに対する非ダメージ性状態異常の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心10ごとに敵に対する非ダメージ性状態異常の効果が{0}%増加する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "信仰心10ごとに敵に対する非ダメージ性状態異常の効果が{0}%減少する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_with_critical_strikes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクで付与した非ダメージ性状態異常の効果が{0}%増加する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "クリティカルストライクで付与した非ダメージ性状態異常の効果が{0}%減少する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailments_as_though_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%上昇したダメージを与えたと仮定して非ダメージ性状態異常を付与する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}%低下したダメージを与えたと仮定して非ダメージ性状態異常を付与する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailments_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが付与した非ダメージ性状態異常はプレイヤーに反射される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ascendancy_non_damaging_elemental_ailment_proliferation_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "プレイヤーが付与した非ダメージ性元素系状態異常は{0}m以内の他の敵に伝播する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_exerted_attacks_deal_no_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "奮起したアタック以外はダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_piercing_projectiles_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は貫通しなかった敵に対してクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物は貫通しなかった敵に対してクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_projectile_chaining_lightning_skill_additional_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物以外の連鎖する雷スキルは{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "non_travel_attack_skill_repeat_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラベルアタックスキル以外は追加で1回繰り返す",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラベルアタックスキル以外は追加で{0}回繰り返す",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "normal_monster_dropped_item_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ノーマルの敵を倒してドロップするアイテムの数量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ノーマルの敵を倒してドロップするアイテムの数量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "nova_spells_cast_at_target_location"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "他プレイヤーに対するノヴァスペルのヒットおよび状態異常のダメージが30%低下する\nノヴァスペルはプレイヤーの周囲ではなく対象とした地点にキャストされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_arrows_while_main_hand_accuracy_is_3000_or_more"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドの命中力が3000以上ある時に弓のアタックは矢を追加で1本放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "メインハンドの命中力が3000以上ある時に弓のアタックは矢を追加で{0}本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_chains_for_projectiles_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中に投射物は{0}回連鎖する",
        "reminder_text": "(Phasing: 透明化中は、敵により移動を阻害されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_curses_allowed_while_affected_by_malevolence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マレヴォレンスの影響を受けている時に呪いを追加で1個付与できる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マレヴォレンスの影響を受けている時に呪いを追加で{0}個付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_curses_allowed_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数の時にプレイヤーは呪いを追加で1個付与できる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数の時にプレイヤーは呪いを追加で{0}個付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_ignites_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に対して発火を追加でもう1スタック付与できる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に対して発火を追加でもう{0}スタック付与できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_mines_to_place_with_at_least_500_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さが800以上あればマインを投げるスキルはマインを最大1個追加で投げる",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さが800以上あればマインを投げるスキルはマインを最大{0}個追加で投げる",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_mines_to_place_with_at_least_500_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性が800以上あればマインを投げるスキルはマインを最大1個追加で投げる",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性が800以上あればマインを投げるスキルはマインを最大{0}個追加で投げる",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_projectiles_if_you_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットを受けていればスキルは投射物を追加で1個放つ",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットを受けていればスキルは投射物を追加で{0}個放つ",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_projectiles_if_you_have_used_movement_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが移動スキルを使用していればスキルは投射物を追加で1個放つ",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが移動スキルを使用していればスキルは投射物を追加で{0}個放つ",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_allowed_firewalls",
      "quality_display_firewall_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "フレイムウォール最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_animated_weapons_allowed",
      "quality_display_animate_weapon_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "アニメイトウェポン最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_arbalists"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アルバリスト最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_endurance_charges_to_gain_every_4_seconds_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中は4秒ごとにエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中は4秒ごとにエンデュランスチャージを{0}個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_golems_allowed_with_3_primordial_jewels"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プリモーディアルアイテムが3個ソケットされていればゴーレムの最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
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    ],
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      "number_of_projectiles_+%_final_from_skill"
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      }
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      "number_of_raging_spirits_is_limited_to_3"
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        "condition": [
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        ],
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      }
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      "number_of_skeletons_allowed_per_2_old"
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        "condition": [
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            "min": 2,
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      "number_of_support_ghosts_is_limited_to_3"
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      }
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      "number_of_zombies_allowed_+1_per_X_strength"
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        "condition": [
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            "min": null,
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      "occultist_chaos_damage_+%_final"
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        "condition": [
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            "negate"
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      "occultist_cold_damage_+%_final"
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        "condition": [
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            "min": 1,
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            "negate"
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        "condition": [
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            "min": null,
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      "off_hand_claw_mana_gain_on_hit"
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            "negate"
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        "condition": [
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            "min": null,
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        "condition": [
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        "condition": [
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            "min": null,
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "override_weapon_base_critical_strike_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "武器によるアタックの基礎クリティカル率は{0}%になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "overwhelm_phys_reduction_%_while_have_sacrificial_zeal"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "犠牲的熱意がある時にヒットは{0}%の物理ダメージ軽減率を圧倒する",
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      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pack_accompanied_by_a_harbinger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "ハービンジャーを伴う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pack_accompanied_by_a_map_boss"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "マップボスを伴う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pack_accompanied_by_a_rogue_exile"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "ローグエグザイルを伴う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pack_create_lesser_shrine_on_death"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "パックは死亡時にレッサーシュラインをスポーンさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pack_is_tormented"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "拷問された幽霊に憑りつかれているか、触れられている",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pack_size_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パックサイズが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パックサイズが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pack_upgrade_to_magic_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でパックがマジックにアップグレードされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pack_upgrade_to_rare_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}%の確率でパックがレアにアップグレードされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pantheon_abberath_ignite_duration_on_self_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける発火の持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける発火の持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pantheon_shakari_self_poison_duration_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "受ける毒の持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける毒の持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_mastery_chaos_damage_+%_final_against_enemies_with_energy_shield"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "エナジーシールドが残っている敵に対する混沌ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エナジーシールドが残っている敵に対する混沌ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_mastery_damage_taken_over_time_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "継続ダメージから受けるダメージが{0}%上昇する",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "継続ダメージから受けるダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_mastery_hit_ailment_damage_+%_final_vs_enemies_with_5+_poisons"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "毒が5スタック以上付与されている敵に対するヒットおよび状態異常のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒が5スタック以上付与されている敵に対するヒットおよび状態異常のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_mastery_less_projectile_speed_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "投射物スピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物スピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_mastery_less_skill_effect_duration_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "スキル効果持続時間が{0}%上昇する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキル効果持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_mastery_maximum_physical_attack_damage_+%_final_with_daggers"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "短剣による物理アタックダメージの最大値が{0}%上昇する",
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      },
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        "condition": [
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            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "短剣による物理アタックダメージの最大値が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_mastery_more_projectile_speed_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "投射物スピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物スピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_mastery_more_skill_effect_duration_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "スキル効果持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキル効果持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_mastery_physical_damage_taken_+%_final_while_on_full_energy_shield"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "フルエナジーシールドの時に受ける物理ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルエナジーシールドの時に受ける物理ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "passive_mastery_shock_proliferation_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
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        "string": "プレイヤーが付与した感電は{0}m以内の他の敵にも伝播する",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "passive_mastery_stun_duration_+%_final_with_two_hand_weapon"
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        "condition": [
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
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      "passive_skill_hits_stun_as_if_dealing_melee_fire_damage_+%_final"
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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      },
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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            "negate"
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "passive_skill_ignites_from_stunning_melee_hits_deal_damage_+%_final"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "スタンを与える近接ヒットによる発火のダメージが{0}%上昇する",
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            "min": null,
            "max": -1,
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            "negate"
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "pathfinder_flask_life_to_recover_+%_final"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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            "min": null,
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            "negate"
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        "string": "フラスコによるライフ回復量が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "pathfinder_poison_damage_+100%_final_chance_during_flask_effect"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "penance_brand_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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        "string": "ペナンスブランドの効果範囲が{0}%増加する",
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            "min": null,
            "max": -1,
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            "negate"
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
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      "penance_brand_cast_speed_+%"
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    "trade_stats": null,
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    "French": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "string": "ペナンスブランドのキャストスピードが{0}%増加する",
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        "condition": [
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            "min": null,
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            "negated": null
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          "#"
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            "negate"
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
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      "penance_brand_damage_+%"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "ペナンスブランドのダメージが{0}%増加する",
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        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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            "negate"
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        "string": "ペナンスブランドのダメージが{0}%減少する",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "penance_mark_phantasms_chance_to_grant_vaal_soul_on_death_%"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
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      "penance_mark_phantasms_grant_%_increased_flask_charges"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          "#"
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        "string": "告解の呪印によるファンタズムの付与するフラスコチャージが{0}%増加する",
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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            "negate"
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "penetrate_elemental_resistance_%_per_abyssal_jewel_affecting_you"
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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    "Portuguese": null,
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    "Spanish": null,
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    "ids": [
      "perandus_double_number_of_coins_found"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "string": "エリアでドロップするペランダスコインの数が二倍になる",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "%_chance_to_deal_150%_area_damage_+%_final"
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "%_chance_to_duplicate_dropped_currency"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
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        "string": "倒した敵がドロップする基礎カレンシーが{0}%の確率で複製される",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "%_chance_to_duplicate_dropped_divination_cards"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "string": "倒した敵がドロップする占いカードが{0}%の確率で複製される",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "%_chance_to_duplicate_dropped_maps"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "string": "倒した敵がドロップするマップは{0}%の確率で複製される",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      "%_chance_to_duplicate_dropped_scarabs"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "string": "倒した敵がドロップするスカラベは{0}%の確率で複製される",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
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      "%_chance_to_duplicate_dropped_uniques"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "string": "倒した敵がドロップするユニークアイテムは{0}%の確率で複製される",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
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      "%_chance_to_gain_endurance_charge_each_second_while_channelling"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        "format": [
          "#"
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        "string": "チャネリング中は1秒ごとに{0}%の確率でエンデュランスチャージを獲得する",
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            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "チャネリング中は1秒ごとにエンデュランスチャージを獲得する",
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    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "トラップのどれかが敵により作動した時に{0}%の確率でエンデュランスチャージ、フレンジーチャージまたはパワーチャージを1個獲得する",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "%_maximum_es_and_life_taken_as_fire_damage_per_minute_per_level_while_in_her_embrace"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "彼女の抱擁状態の時に1レベルごとに毎秒最大ライフとエナジーシールドの合計の{0}%を火ダメージとして受ける",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "%_number_of_raging_spirits_allowed"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        "string": "レイジングスピリットの最大召喚数が{0}%増加する",
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レイジングスピリットの最大召喚数が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_physical_damage_bypasses_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けた物理ダメージはエナジーシールドをバイパスする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けた物理ダメージの{0}%はエナジーシールドをバイパスする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "permanent_damage_+%_per_second_of_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵はプレイヤーにより1秒間冷却を受けるたびに受けるダメージが永続的に{0}%、最大50%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "permanent_damage_+%_per_second_of_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵はプレイヤーにより1秒間凍結を受けるたびに受けるダメージが永続的に{0}%、最大50%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "permanently_intimidate_enemy_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に永続的に敵を威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "petrified_blood_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "ペトリファイドブラッドのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "ペトリファイドブラッドのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "petrified_blood_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ペトリファイドブラッドのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ペトリファイドブラッドのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "petrified_blood_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ペトリファイドブラッドのリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ペトリファイドブラッドのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phantasm_refresh_duration_on_hit_vs_rare_or_unique_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したファンタズムはレアまたはユニークの敵をヒットした時に{0}%の確率でその持続時間を更新する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したファンタズムはレアまたはユニークの敵をヒットした時にその持続時間を更新する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phase_run_%_chance_to_not_replace_buff_on_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがフェーズランを使用した時でもバフは置き換わらない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがフェーズランを使用した時でも{0}%の確率でバフは置き換わらない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phasing_if_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがブロックをしていれば透明化する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phys_cascade_trap_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイズミックトラップのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サイズミックトラップのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phys_cascade_trap_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイズミックトラップのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サイズミックトラップのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phys_cascade_trap_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイズミックトラップのスキル効果持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サイズミックトラップのスキル効果持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "phys_cascade_trap_number_of_additional_cascades"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイズミックトラップは衝撃波を追加で1回放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイズミックトラップは衝撃波を追加で{0}回放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_and_chaos_damage_taken_+%_final_while_not_unhinged"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "正気状態の時に受ける物理ダメージおよび混沌ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "正気状態の時に受ける物理ダメージおよび混沌ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_each_element_per_spirit_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スピリットチャージ1個ごとに物理ダメージの{0}%を全ての元素属性の追加ダメージとして得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_per_explicit_map_mod_affecting_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアに影響しているマップアイテムのモッド1個ごとに物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_from_hits_%_taken_as_random_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットによる物理ダメージの{0}%をランダムな元素属性ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_over_time_taken_+%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中は受ける物理継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動中は受ける物理継続ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_chaos_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の敵に対する物理ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_fire_damage_while_affected_by_anger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンガーの影響を受けている時に物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_fire_if_have_crit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "プレイヤーがクリティカルストライクを与えていれば物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_fire_per_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "憤怒1ごとに物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_lightning_damage_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラースの影響を受けている時に物理ダメージの{0}%を追加雷ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_random_element_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火中は物理ダメージの{0}%をランダムな元素属性の追加ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_convert_to_cold_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上ある時に物理ダメージの{0}%を冷気ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_convert_to_fire_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上ある時に物理ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_convert_to_lightning_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心が150以上ある時に物理ダメージの{0}%を雷ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_if_skill_costs_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフをコストとするスキルの物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライフをコストとするスキルの物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_per_10_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒10ごとに物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "憤怒10ごとに物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_vs_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火状態の敵に対するヒットと状態異常の物理ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火状態の敵に対するヒットと状態異常の物理ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_while_affected_by_herald_of_purity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘラルドオブピュリティの影響を受けている時に物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘラルドオブピュリティの影響を受けている時に物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_with_axes_swords"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧または剣による物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧または剣による物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_with_unholy_might"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "不浄な力がある時に物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "不浄な力がある時に物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_%_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "信仰心が150以上ある時に{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_percent_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "フレンジーチャージ1個ごとに{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_%_per_hit_you_have_taken_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが受けたヒット1回ごとに{0}%、最大5%の物理ダメージ軽減率追加",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_percent_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "パワーチャージ1個ごとに{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_%_while_affected_by_herald_of_purity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ヘラルドオブピュリティの影響を受けている時に{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_during_soul_gain_prevention"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "ソウル獲得不能中のアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_if_you_have_hit_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵をヒットしていればアーマー {0}",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとにアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_%_if_only_one_enemy_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くに敵が1体だけいる時に{0}%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとにアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_%_per_nearby_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "近くの敵1体ごとに{0}%、最大8%の物理ダメージ軽減率追加",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_cold_while_affected_by_purity_of_elements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブエレメンツの影響を受けている時にヒットによる物理ダメージの{0}%を冷気ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_cold_while_affected_by_purity_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブアイスの影響を受けている時にヒットによる物理ダメージの{0}%を冷気ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_fire_while_affected_by_purity_of_elements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブエレメンツの影響を受けている時にヒットによる物理ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_fire_while_affected_by_purity_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブファイヤーの影響を受けている時にヒットによる物理ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_lightning_while_affected_by_purity_of_elements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブエレメンツの影響を受けている時にヒットによる物理ダメージの{0}%を雷ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_lightning_while_affected_by_purity_of_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブライトニングの影響を受けている時にヒットによる物理ダメージの{0}%を雷ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_recouped_as_life_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受けた物理ダメージの{0}%がライフとして回収される",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_with_attack_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックスキルの物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アタックスキルの物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_with_spell_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスキルの物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルスキルの物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_dot_multiplier_+_if_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがクリティカルストライクを与えていれば物理継続ダメージ倍率が{0}%される",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_dot_multiplier_+_if_spent_life_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近ライフを消費していれば物理継続ダメージ倍率が{0}%される",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_dot_multiplier_+_while_wielding_axes_swords"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧または剣装備中の物理継続ダメージ倍率 +{0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧または剣装備中の物理継続ダメージ倍率 -{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_hit_and_dot_damage_%_taken_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物理ダメージの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_reflect_damage_taken_and_minion_physical_reflect_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーおよびミニオンが受ける反射物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーおよびミニオンが受ける反射物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての物理スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "piercing_projectiles_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は貫通した敵に対するクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物は貫通した敵に対するクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "placed_banner_attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バナーはプレイヤーと味方にアタックダメージ{0}%増加も付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "バナーはプレイヤーと味方にアタックダメージ{0}%減少も付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "plague_bearer_chaos_damage_taken_+%_while_incubating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイグベアラーは培養中に受ける混沌ダメージ{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイグベアラーは培養中に受ける混沌ダメージ{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "plague_bearer_maximum_stored_poison_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイグベアラーの最大病毒値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイグベアラーの最大病毒値が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "plague_bearer_movement_speed_+%_while_infecting"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイグベアラーは感染中に移動スピード{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイグベアラーは感染中に移動スピード{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "player_can_be_touched_by_tormented_spirits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは拷問された幽霊に触れられることができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "+1_max_charged_attack_stages"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブレードフラリィの最大ステージ +1",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに毒ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとに毒ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_damage_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとに毒ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとに毒ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_damage_+%_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に付与した毒のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "出血状態の敵に付与した毒のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_damage_+%_with_over_300_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さが300以上あれば毒ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "器用さが300以上あれば毒ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_dot_multiplier_+_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとに毒の継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_dot_multiplier_+_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血状態の敵に付与した毒の継続ダメージ倍率 +{0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "出血状態の敵に付与した毒の継続ダメージ倍率 -{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_dot_multiplier_+_with_spells"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスキルによる毒の継続ダメージ倍率 +{0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルスキルによる毒の継続ダメージ倍率 -{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_duration_+%_per_poison_applied_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近付与した毒1スタックごとに毒の持続時間が{0}%、最大100%まで増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近付与した毒1スタックごとに毒の持続時間が{0}%、最大100%まで減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_duration_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとに毒の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとに毒の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_duration_+%_with_over_150_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性が150以上あれば毒の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "知性が150以上あれば毒の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_on_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクは敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_on_non_poisoned_enemies_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態でない敵に付与した毒のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒状態でない敵に付与した毒のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに付与された毒のスタックが100より少なければプレイヤーが付与した毒はプレイヤーに反射される",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poison_time_passed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに付与された毒は{0}%速く消える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに付与された毒は{0}%遅く消える",
        "reminder_text": "(エフェクトは通常の消失速度の25%よりさらに消失速度が遅くなることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poisonous_concoction_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ポイゾナスコンコクションのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ポイゾナスコンコクションのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poisonous_concoction_flask_charges_consumed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ポイゾナスコンコクションが使用するフラスコチャージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ポイゾナスコンコクションが使用するフラスコチャージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "poisonous_concoction_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ポイゾナスコンコクションの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ポイゾナスコンコクションの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "portal_alternate_destination_chance_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred_2dp"
          ]
        ],
        "string": "牧草の釣り糸の上にいる時に{0}%の確率で風吹く港に移動する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "posion_damage_over_time_multiplier_+%_while_wielding_claws_daggers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪または短剣装備中の毒継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "power_charge_duration_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージの持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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            "negate"
          ]
        ],
        "string": "パワーチャージの持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "power_charge_on_kill_percent_chance_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中に敵を倒すと{0}%の確率でパワーチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "power_charge_on_non_critical_strike_%_chance_with_claws_daggers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪または短剣装備中はクリティカルでないヒット時に{0}%の確率でパワーチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "power_charge_on_spell_block_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージをブロックした時に{0}%の確率でパワーチャージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "power_siphon_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーサイフォンは最大{0}体の追加の対象に向けて放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーサイフォンは最大{0}体の追加の対象に向けて放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "precision_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "double"
          ]
        ],
        "string": "プレシジョンのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "プレシジョンのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "precision_mana_reservation_efficiency_+100%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレシジョンのマナリザーブ効率が100%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "precision_mana_reservation_efficiency_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレシジョンのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレシジョンのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "precision_mana_reservation_-50%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "プレシジョンのリザーブが50%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "precision_mana_reservation_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレシジョンのリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレシジョンのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "precision_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレシジョンのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "prevent_projectile_chaining_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でプレイヤーに対してまたはプレイヤーから投射物が連鎖することを防ぐ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対してまたはプレイヤーから投射物が連鎖することを防ぐ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pride_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プライドのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プライドのオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pride_chance_to_deal_double_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プライドを使用中に{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pride_chance_to_impale_with_attacks_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "プライドを使用中にアタックによるヒット時に{0}%の確率で敵を串刺しにする",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "プライドを使用中にアタックによるヒット時に敵を串刺しにする",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pride_intimidate_enemy_for_4_seconds_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがプライドを使用している時にプレイヤーのヒットは敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pride_mana_reservation_efficiency_-2%_per_1"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "プライドのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate_and_double"
          ]
        ],
        "string": "プライドのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "pride_mana_reservation_efficiency_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プライドのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "プライドのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pride_mana_reservation_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "プライドのリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プライドのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pride_physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プライドを使用中に物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プライドを使用中に物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pride_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プライドのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "pride_your_impaled_debuff_lasts_+_additional_hits"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プライドを使用中にプレイヤーが付与した串刺しは追加でヒット{0}回分持続する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "primalist_ascendancy_expanded_main_inventory"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "20個のインベントリースロットを持つ原生林のリュックサックを装備する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "prismatic_rain_beam_frequency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストームレインのビームの頻度が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ストームレインのビームの頻度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "profane_ground_on_crit_chance_%_if_highest_attribute_is_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最も高い能力値が知力の場合にクリティカルヒット時に{0}%の確率で不浄領域を生成する",
        "reminder_text": "(Profane Ground: 不浄領域上の敵へのヒットのクリティカル率が100%増加し、その敵が受けている呪いの効果が10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projecitle_chance_to_be_able_to_chain_from_terrain_%_per_ranged_abyss_jewel_up_to_20%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は地形と衝突した時にプレイヤーに影響している探索する眼のジュエル1個ごとに{0}%、最大20%の確率で連鎖することができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_attack_damage_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "いずれかのフラスコ効果中は投射物アタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "いずれかのフラスコ効果中は投射物アタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_attack_damage_+%_with_claw_or_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鉤爪または短剣による投射物アタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鉤爪または短剣による投射物アタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_attack_skill_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物アタックスキルのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_max_before_distance_increase"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は飛び始めに対象へのヒットダメージが{0}%増加し、遠くに飛ぶにつれてその数値が0%まで減る",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物は飛び始めに対象へのヒットダメージが{0}%減少し、遠くに飛ぶにつれてその数値が0%まで増える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_per_16_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ16ごとに投射物ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_per_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は連鎖するごとにヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_per_pierced_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は貫通するごとにヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_per_remaining_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は連鎖の残り回数ごとにヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物は連鎖の残り回数ごとにヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_vs_chained_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は連鎖の元になった対象に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物は連鎖の元になった対象に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_non_chaos_damage_to_add_as_chaos_damage_%_if_chained"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "連鎖した投射物は混沌ダメージ以外のダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_non_chaos_damage_to_add_as_chaos_damage_%_per_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は連鎖した回数ごとに混沌ダメージ以外のダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_speed_+%_with_daggers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "短剣装備中の投射物スピードが{0}%増加する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "短剣装備中の投射物スピードが{0}%減少する",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_spell_cooldown_modifier_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "投射物スペルのクールダウンが{0}秒される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectiles_always_pierce_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵の投射物はプレイヤーを貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectiles_from_spells_cannot_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによる投射物は貫通することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectiles_pierce_1_additional_target_per_10_stat_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 19,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は対象を追加で1体貫通する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 20,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_0dp"
          ]
        ],
        "string": "投射物は対象を追加で{0}体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectiles_pierce_1_additional_target_per_15_stat_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 15,
            "max": 24,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は対象を追加で1体貫通する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 25,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_fifteen_0dp"
          ]
        ],
        "string": "投射物は対象を追加で{0}体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectiles_pierce_all_nearby_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は近くの対象を全て貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectiles_pierce_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブライトニングのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ピュリティオブライトニングのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "purity_of_lightning_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブライトニングのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "quick_dodge_added_cooldown_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダッシュのクールダウン使用回数 {0}回",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダッシュのクールダウン使用回数 {0}回",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "quick_dodge_travel_distance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダッシュのトラベル距離が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ダッシュのトラベル距離が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "quick_guard_additional_physical_damage_reduction_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スティールスキンは{0}%の物理ダメージ軽減率の追加を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "quicksilver_flasks_apply_to_nearby_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用した水銀のフラスコは近くの味方にも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "quiver_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の矢筒から得られるボーナスが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "装備中の矢筒から得られるボーナスが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "quiver_projectiles_pierce_1_additional_target"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は対象を追加で1体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "quiver_projectiles_pierce_2_additional_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は対象を追加で2体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "quiver_projectiles_pierce_3_additional_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物は対象を追加で3体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒の最大数 {0}",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rage_effects_tripled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒により得られる固有効果が三倍になる",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rage_effects_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒により得られる固有効果が二倍になる",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_rage_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を倒した時に憤怒を{0}獲得する",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_rage_on_hitting_rare_unique_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵を倒した時に{0}%の確率で憤怒を1獲得する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがレアまたはユニークの敵を倒した時に憤怒を1獲得する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_rage_when_you_use_a_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライを使用した時に憤怒を{0}獲得する",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_with_25_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒が25以上ある時にスタンを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_rage_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に憤怒を{0}獲得する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rage_decay_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒の固有効果による喪失が{0}%速くなる",
        "reminder_text": "(この効果は直近にヒット受けていないか憤怒を獲得していない時の憤怒の減少にのみ影響を与える)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "憤怒の固有効果による喪失が{0}%遅くなる",
        "reminder_text": "(この効果は直近にヒット受けていないか憤怒を獲得していない時の憤怒の減少にのみ影響を与える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rage_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒の効果が{0}%増加する",
        "reminder_text": "(憤怒効果は憤怒によって固有能力として1%アタックダメージが上昇し、モッドは憤怒に追加の効果を追加できる",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "憤怒の効果が{0}%減少する",
        "reminder_text": "(憤怒効果は憤怒によって固有能力として1%アタックダメージが上昇し、モッドは憤怒に追加の効果を追加できる",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rage_grants_cast_speed_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒はアタックスピードの代わりにキャストスピードを付与する",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rage_grants_spell_damage_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒はアタックダメージの代わりにスペルダメージを付与する",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rage_loss_delay_ms"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
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        ],
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          "ignore"
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        ],
        "string": "憤怒の固有効果による喪失が1秒遅く始まる",
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          {
            "min": null,
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          "#"
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "憤怒の固有効果による喪失が{0}秒遅く始まる",
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      }
    ],
    "Korean": null,
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    "English": null,
    "ids": [
      "rage_slash_sacrifice_rage_%",
      "quality_display_rage_vortex_is_gem"
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      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "レイジヴォーテックスは憤怒の{0}%を捧げる",
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    ],
    "Korean": null,
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    "English": null,
    "ids": [
      "rage_vortex_area_of_effect_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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          "#"
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        "string": "レイジヴォーテックスの効果範囲が{0}%増加する",
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          {
            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        "string": "レイジヴォーテックスの効果範囲が{0}%減少する",
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    ],
    "Korean": null,
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    "English": null,
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      "rage_vortex_damage_+%"
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      {
        "condition": [
          {
            "min": 1,
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          "#"
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        "string": "レイジヴォーテックスのダメージが{0}%増加する",
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            "min": null,
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          "#"
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            "negate"
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        "string": "レイジヴォーテックスのダメージが{0}%減少する",
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    ],
    "Korean": null,
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    "ids": [
      "raging_spirits_always_ignite"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "召喚したレイジングスピリットのヒットは常に敵を発火させる",
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    "Korean": null,
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    "English": null,
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      "raging_spirits_refresh_duration_on_hit_vs_rare_or_unique_%_chance"
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "召喚したレイジングスピリットはレアまたはユニークの敵をヒットした時に{0}%の確率でその持続時間を更新する",
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        "condition": [
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            "min": 100,
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        "format": [
          "ignore"
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        "string": "召喚したレイジングスピリットはレアまたはユニークの敵をヒットした時にその持続時間を更新する",
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    ],
    "Korean": null,
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  {
    "English": null,
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      "raging_spirits_refresh_duration_when_they_kill_ignited_enemy"
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      {
        "condition": [
          {
            "min": null,
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          "ignore"
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        ],
        "string": "召喚したレイジングスピリットが発火状態の敵を倒した時にその持続時間が更新される",
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    ],
    "Korean": null,
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  },
  {
    "English": null,
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      "raider_chance_to_evade_attacks_+%_final_during_onslaught"
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "猛攻中はアタック回避確率が{0}%上昇する",
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          {
            "min": null,
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          "#"
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          [
            "negate"
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        "string": "猛攻中はアタック回避確率が{0}%低下する",
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    ],
    "Korean": null,
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  {
    "English": null,
    "ids": [
      "raider_nearby_enemies_accuracy_rating_+%_final_while_phasing"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "透明化中は近くの敵の命中力が{0}%上昇する",
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            "min": null,
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          "#"
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            "negate"
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        "string": "透明化中は近くの敵の命中力が{0}%低下する",
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    "English": null,
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      "raider_shock_maximum_effect_override_%"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "感電の最大効果は受けるダメージの{0}%増加である",
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    "English": null,
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      "raider_shocks_you_apply_can_stack_up_to_50_times"
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      {
        "condition": [
          {
            "min": null,
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        ],
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          "ignore"
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        ],
        "string": "それぞれの敵に感電を最大50スタック付与できる",
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  },
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    "English": null,
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      "rain_of_arrows_additional_sequence_chance_%"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "レインオブアローは{0}%の確率で追加の矢の雨を放つ",
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  },
  {
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      "rain_of_arrows_rain_of_arrows_additional_sequence_chance_%"
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      {
        "condition": [
          {
            "min": null,
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          "#"
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        "string": "レインオブアローは{0}%の確率で追加の矢の雨を放つ",
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    "Korean": null,
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  {
    "English": null,
    "ids": [
      "rain_of_arrows_toxic_rain_active_skill_bleeding_damage_+%_final"
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        "condition": [
          {
            "min": 1,
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          "#"
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        "string": "レインオブアローおよびトキシックレインは出血ダメージが{0}%上昇する",
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        "condition": [
          {
            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        "string": "レインオブアローおよびトキシックレインは出血ダメージが{0}%低下する",
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    ],
    "Korean": null,
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    "English": null,
    "ids": [
      "raise_spectre_mana_cost_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "スペクター蘇生のマナコストが{0}%増加する",
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          {
            "min": null,
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          "#"
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            "negate"
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        "string": "スペクター蘇生のマナコストが{0}%減少する",
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    "ids": [
      "raise_zombie_does_not_use_corpses"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "string": "ゾンビ蘇生は死体を必要としない",
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          {
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          "#"
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        "string": "蘇生したゾンビはヒット時に{0}%の確率で敵を挑発する",
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        "condition": [
          {
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        "string": "蘇生したゾンビは死体としてみなされる",
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        "condition": [
          {
            "min": 100,
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        "string": "蘇生したゾンビはヒット時に敵を灰まみれにする",
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    "ids": [
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        "string": "蘇生したゾンビは毎秒その最大ライフの{0}%を火ダメージとして受ける",
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "蘇生したゾンビはアバターオブファイヤーを持つ",
        "reminder_text": "(Avatar of Fire: 物理、冷気、雷ダメージの50%を火ダメージに変換する。\n火ダメージ以外を与えられない)",
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    ],
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  {
    "English": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
          [
            "divide_by_three"
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        ],
        "string": "ラリイングクライのバフの効果が{0}%増加する",
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    "Korean": null,
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  {
    "English": null,
    "ids": [
      "rallying_cry_buff_effect_1%_per_5_stat_value"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "divide_by_five"
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        ],
        "string": "ラリイングクライのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rallying_cry_exerts_x_additional_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラリイングクライはアタックを追加で{0}回奮起させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラリイングクライはアタックを追加で{0}回奮起させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "random_curse_on_hit_%_against_uncursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で呪い状態でない敵にランダムな呪術で呪う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "random_curse_when_hit_%_ignoring_curse_limit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにヒットを与えた敵を{0}%の確率でランダムな呪術で呪いの上限を無視して呪う",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにヒットを与えた敵をランダムな呪術で呪いの上限を無視して呪う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "random_projectile_direction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物はランダムな方向に放たれる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ranger_hidden_ascendancy_non_damaging_elemental_ailment_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "付与する非ダメージ性状態異常の効果が{0}%上昇する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "付与する非ダメージ性状態異常の効果が{0}%低下する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rare_or_unique_monster_dropped_item_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レアまたはユニークの敵を倒してドロップするアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レアまたはユニークの敵を倒してドロップするアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reap_debuff_deals_fire_damage_instead_of_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リープのデバフは物理継続ダメージの代わりに火継続ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recall_sigil_target_search_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドリコールはリコールしたブランドにブランド付着距離{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブランドリコールはリコールしたブランドにブランド付着距離{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "receive_bleeding_chance_%_when_hit_by_attack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックよるヒットを受けた時に{0}%の確率で出血が付与される",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "received_attack_hits_have_impale_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するヒットは{0}%の確率で串刺しを付与する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recharge_flasks_on_crit_while_affected_by_precision"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレシジョンの影響を受けている時にプレイヤーがクリティカルストライクを与えるとフラスコチャージを1獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recoup_%_of_damage_taken_by_your_totems_as_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムが受けたダメージの{0}%をライフとして回収する",
        "reminder_text": "(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recoup_effects_apply_over_3_seconds_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "回収効果は3秒かけて起こる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recoup_life_effects_apply_over_3_seconds_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフ回収効果は代わりに3秒間かけて起きる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_energy_shield_over_1_second_when_you_take_physical_damage_from_enemy_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のヒットにより物理ダメージを受けた時にエナジーシールドの{0}%を1秒かけて回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_energy_shield_on_killing_cursed_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵を倒した時にエナジーシールドの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_killing_cursed_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが呪い状態の敵を倒した時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_suppressing_spell"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージを抑制した時にライフの{0}％を回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルダメージを抑制した時にライフの{0}％を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_when_cursing_non_cursed_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪われていない敵を呪った時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_mana_when_cursing_non_cursed_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪われていない敵を呪った時にマナの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_10%_mana_on_skill_use_%_chance_while_affected_by_clarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラリティの影響を受けている時にプレイヤーがスキルを使うと{0}%の確率でマナの10%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_1_life_per_x_life_regeneration_per_minute_every_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "4秒ごとに、自動回復による毎秒のライフ回復{0}ごとに1のライフを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_X_life_on_enemy_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵を発火させた時に{0}のライフを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_X_life_on_suppressing_spell"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージを抑制した時に{0}のライフを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_X_life_when_fortification_expires_per_fortification_lost"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "失った堅牢化1スタックごとに{0}のライフを回復する",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_X_mana_on_killing_frozen_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結状態の敵を倒した時に{0}のマナを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_energy_shield_%_on_consuming_steel_shard"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "消費したスティールシャード1個ごとにエナジーシールドの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_es_as_well_as_life_from_life_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフ自動回復はエナジーシールドも回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_life_for_ancestral_totem_equal_to_damage_taken_from_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが敵のヒットから受けたダメージと同量の数値をアンセストラルトーテムがライフとして回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_maximum_life_on_enemy_killed_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒した時に{0}％の確率でライフをすべて回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_energy_shield_when_you_block_spell_damage_while_wielding_a_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中はスペルダメージをブロックした時にエナジーシールドの{0}%を回復する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_life_when_gaining_adrenaline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アドレナリン獲得時にライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_life_when_you_block_attack_damage_while_wielding_a_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタッフ装備中はアタックダメージをブロックした時にライフの{0}%を回復する",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_life_when_you_ignite_a_non_ignited_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが発火状態でない敵を発火させた時にライフの{0}%を回復する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_life_when_you_use_a_life_flask_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にライフフラスコを使用するとライフの{0}%を回復する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_mana_when_attached_brand_expires"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドが付着状態の時に消えるとマナの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_killing_chilled_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却状態の敵を倒すとライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_killing_enemy_while_you_have_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒がある時にプレイヤーが敵を倒すとライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_killing_poisoned_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒状態の敵を倒すとライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_mana_on_activating_tincture"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チンキを有効化した時にマナの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チンキを有効化した時にマナの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_mana_on_kill_while_tincture_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チンキが有効中はキル時にマナの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チンキが有効中はキル時にマナの{0}%を失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_mana_when_enemy_frozen_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "敵を凍結させた時にマナの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_%_of_maximum_mana_over_1_second_on_guard_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがガードスキルを使用した時にマナの{0}%を1秒かけて回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_permyriad_maximum_life_per_poison_on_enemy_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "プレイヤーが倒した敵に付与した毒のスタック数ごとにライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_x_energy_shield_on_spell_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージをブロックした時に{0}のエナジーシールドを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "recover_x_energy_shield_on_suppressing_spell"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージを抑制した時に{0}のエナジーシールドを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_cold_resistance_%_while_affected_by_hatred"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘイトレッドの影響を受けている時に{0}%の冷気耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_fire_resistance_%_vs_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目状態の敵に対するダメージは{0}%の火耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_fire_resistance_%_while_affected_by_anger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンガーの影響を受けている時にダメージは{0}%の火耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_lightning_resistance_%_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ラースの影響を受けている時にダメージは{0}%の雷耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reflect_%_of_physical_damage_prevented"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時に防いだ物理ダメージの{0}%と同量の物理ダメージを反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reflect_chill_and_freeze_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で冷却および凍結を反射する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却および凍結を反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reflect_damage_taken_and_minion_reflect_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーおよびミニオンが受ける反射ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーおよびミニオンが受ける反射ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reflect_non_damaging_ailments_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で敵が付与した非ダメージ性状態異常を反射する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "非ダメージ状態異常を反射する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reflect_shocks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電を反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reflect_shocks_to_enemies_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに付与された感電を近くの全て敵に反射する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reflected_physical_damage_taken_+%_while_affected_by_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "デターミネーションの影響を受けている時に受ける反射物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "デターミネーションの影響を受けている時に受ける反射物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "refresh_duration_of_shock_chill_ignite_on_enemy_when_cursing_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を呪った時に敵が受けている発火、冷却、感電の持続時間を更新する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "refresh_ignite_duration_on_critical_strike_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカル時に{0}%の確率で発火の持続時間を更新する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_energy_shield_over_1_second_when_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタン状態の時にエナジーシールドの{0}%を1秒かけて自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_life_over_1_second_when_hit_while_affected_by_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "バイタリティの影響を受けている時にヒットを受けるとライフの{0}%を1秒かけて自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_life_over_1_second_when_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタン状態の時にライフの{0}%を1秒かけて自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_1_rage_per_x_life_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "自動回復による秒間ライフ回復{0}ごとに毎秒1の憤怒を自動回復する\n憤怒の固有効果による喪失を遅延させられない",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_1_rage_per_x_mana_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毎秒{0}のマナ自動回復ごとに毎秒1の憤怒を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_energy_shield_equal_to_%_evasion_rating_over_1_second_every_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "4秒ごとに回避力の{0}%と同量のエナジーシールドを1秒かけて自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_life_over_1_second_when_hit_while_not_unhinged"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "正気状態の時にヒットを受けるとライフの{0}%を1秒かけて自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_maximum_energy_shield_over_2_seconds_on_consuming_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが死体を消費した時にエナジーシールドの{0}%を2秒間かけて自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_maximum_mana_over_2_seconds_on_consuming_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが死体を消費した時にマナの{0}%を2秒間かけて自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_x_mana_per_minute_while_you_have_arcane_surge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "アーケインサージがある時に毎秒{0}のマナを自動回復する",
        "reminder_text": "(Arcane Surge: アーケインサージは、スペルダメージ10%上昇とマナ自動回復速度30%増加を付与する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_ailments_and_burning_on_gaining_adrenaline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アドレナリン獲得時に全ての状態異常と燃焼を取り除く",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_remove_elemental_ailments_from_you_when_you_inflict_them"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが付与した元素系状態異常はプレイヤーから取り除かれる",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_all_damaging_ailments_on_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがウォークライした時に全てのダメージ性状態異常を取り除く",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_bleed_on_life_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフフラスコを使用した時に出血を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_bleeding_on_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライを使用した時に出血を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_chill_and_freeze_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時に冷却および凍結を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_curse_on_mana_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナフラスコを使用した時に呪いを取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_damaging_ailments_on_swapping_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタンスを変更した時にダメージ性状態異常を取り除く",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_elemental_ailments_on_curse_cast_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いスペルをキャストした時に{0}%の確率でランダムな元素系状態異常を取り除く",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いスペルをキャストした時にランダムな元素系状態異常を取り除く",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_ignite_and_burning_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時に発火および燃焼を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_maim_and_hinder_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時に重傷および阻害を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_%_of_mana_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時にマナの{0}%を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_random_ailment_on_flask_use_if_all_equipped_items_are_elder"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中のアイテムの全てがエルダーアイテムであればフラスコを使用した時に状態異常を1個取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_random_ailment_when_you_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライした時に状態異常を1個取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_random_charge_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率で敵からランダムなチャージを取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_random_elemental_ailment_on_mana_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナフラスコを使用した時に元素系状態異常をランダムに1個取り除く",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_random_non_elemental_ailment_on_life_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフフラスコを使用した時に元素系以外の状態異常をランダムに1個取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_shock_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フラスコを使用した時に感電を取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "remove_x_curses_after_channelling_for_2_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "2秒間チャネリングをした後に呪いを1個取り除く",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "2秒間チャネリングをした後に呪いを最大{0}個個取り除く",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "replica_unique_hyrris_truth_hatred_mana_reservation_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘイトレッドのリザーブが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヘイトレッドのリザーブが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reservation_efficiency_+%_with_unique_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークアビスジュエルの影響を受けている時にスキルのリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ユニークアビスジュエルの影響を受けている時にスキルのリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "reserve_life_instead_of_loss_from_damage_for_x_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーが{0}秒間ライフに対するダメージを受けなくなるまで\nダメージを受けることにより失われるライフは代わりにリザーブされる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーが{0}秒間ライフに対するダメージを受けなくなるまで\nダメージを受けることにより失われるライフは代わりにリザーブされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "resist_all_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "resist_all_%_for_enemies_you_inflict_spiders_web_upon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蜘蛛の巣の影響を受けている敵は全ての耐性が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "restore_energy_shield_and_mana_when_you_focus_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス時にマナおよびエナジーシールドの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "restore_ward_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時に{0}%の確率でワードを回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒット時にワードを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_additional_use_window_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルは追加で1秒間使用可能になる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "報復スキルは追加で{0}秒間使用可能になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "報復スキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルのコストが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "報復スキルのコストが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "報復スキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_keep_use_requirement_and_prevent_cooldown_on_use_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で報復スキルは使用可能なままでクールダウン使用回数を消費しない",
        "reminder_text": "(使用可能なままの場合もクールダウンにはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルのスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "報復スキルのスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルの敵に対するスタン持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "報復スキルの敵に対するスタン持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_stun_threshold_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルの敵スタン閾値が{0}%増加する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "報復スキルの敵スタン閾値が{0}%減少する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skills_all_ailment_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルにより付与された状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "報復スキルにより付与された状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skills_debilitate_on_hit_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "報復スキルはヒット時に敵を1秒間弱体化する",
        "reminder_text": "(Debilitate: 弱体化した敵は、移動スピードが20%低下し、与えるダメージが10%低下する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "報復スキルはヒット時に敵を{0}秒間弱体化する",
        "reminder_text": "(Debilitate: 弱体化した敵は、移動スピードが20%低下し、与えるダメージが10%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skills_fortify_on_melee_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルは近接ヒット時に堅牢化する",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20で、持続時間は6秒間)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "retaliation_skills_gain_X_rage_per_enemy_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルは敵をヒットすれば憤怒を{0}付与する",
        "reminder_text": "(0.5 秒あたり1回のみヒットで憤怒を獲得できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "returned_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "回帰中の投射物のスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "回帰中の投射物のスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "revive_golems_if_killed_by_enemies_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "召喚したゴーレムは倒された後{0}秒後に再召喚される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "召喚したゴーレムは倒された後{0}秒後に再召喚される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "revive_spectre_if_killed_by_enemies_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "召喚したスペクターは倒された後{0}秒後に再召喚される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "召喚したスペクターは倒された後{0}秒後に再召喚される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "righteous_fire_and_fire_beam_regenerate_x_mana_per_second_while_enemies_are_within"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵がライチャスファイヤーまたはスコーチングレイの影響を受けている時に{0}のマナを自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rogue_trader_map_rogue_exile_maximum_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローグエグザイルの最大ライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ローグエグザイルの最大ライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rune_blast_teleports_to_detonated_rune_with_100_ms_cooldown",
      "gem_display_rune_blast_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "過去1秒間にルーンを爆破していなければルーンブラストはプレイヤーを爆破したルーンにテレポートさせる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "過去1秒間にルーンを爆破していなければ爆破したルーンにテレポートする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "rune_blast_teleports_to_detonated_rune_with_150_ms_cooldown"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ルーンブラストは過去1.5秒間にプレイヤーがルーンを起爆していなければ起爆されたルーンへプレイヤーをテレポートさせる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ruthless_hits_intimidate_enemies_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ルースレスヒットは敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sabotuer_mines_apply_damage_+%_to_nearby_enemies_up_to_-10%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "それぞれのマインはその近くの敵に与えるダメージを{0}%ずつ、最大10%増加させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "それぞれのマインはその近くの敵に与えるダメージを{0}%ずつ、最大10%減少させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sabotuer_mines_apply_damage_taken_+%_to_nearby_enemies_up_to_10%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "それぞれのマインはその近くの敵が受けるダメージを{0}%、最大10%増加させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "それぞれのマインはその近くの敵が受けるダメージを{0}%、最大10%減少させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sacrifice_%_life_on_spell_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスペルを使用またはトリガーした時にプレイヤーのライフの{0}%を捧げる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sacrifice_%_maximum_life_to_gain_as_es_on_spell_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスペルをキャストした時にライフの{0}%を捧げ、同量のエナジーシールドを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sanctify_area_of_effect_+%_when_targeting_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリファイングフレイムは神聖領域を対象としていれば効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ピュリファイングフレイムは神聖領域を対象としていれば効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sanctify_consecrated_ground_enemy_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリファイングフレイムによる神聖領域は敵が受けるダメージを{0}%増加させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ピュリファイングフレイムによる神聖領域は敵が受けるダメージを{0}%減少させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sanctify_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリファイングフレイムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ピュリファイングフレイムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sap_on_critical_strike_with_lightning_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雷スキルによるクリティカルストライクは敵を消耗させる",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "scorch_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "焦げの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "焦げの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "scorch_enemies_in_close_range_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に近距離にいる敵に焦げを付与する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "scorched_enemies_explode_on_death_for_8%_life_as_fire_degen_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが焦げ状態の敵を倒した時に{0}%の確率で周囲の敵を4秒間燃焼させ、毎秒倒された敵のライフの8%を火ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "scourge_arrow_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スカージアローのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スカージアローのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "secondary_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二次的持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二次的持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "seismic_cry_exerted_attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイズミッククライにより奮起したアタックのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "seismic_cry_minimum_power"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サイズミッククライのパワーの最低値は{0}になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_bleed_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤー自身に対する出血の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤー自身に対する出血の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_cold_damage_on_reaching_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数に達すると{0}の冷気ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_critical_strike_multiplier_+%_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火中はクリティカルストライクから受ける追加ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火中はクリティカルストライクから受ける追加ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_curse_duration_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心10ごとにプレイヤーに対する呪いの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "信仰心10ごとにプレイヤーに対する呪いの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_damaging_ailment_duration_+%_per_barkskin_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "樹皮1スタックごとにプレイヤーに対するダメージ性状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "樹皮1スタックごとにプレイヤーに対するダメージ性状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_elemental_status_duration_-%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心10ごとにプレイヤーに対する元素系状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "信仰心10ごとにプレイヤーに対する元素系状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_physical_damage_on_movement_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが移動スキルを使用した時に{0}の物理ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_physical_damage_on_skill_use_%_max_life_per_warcry_exerting_action"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックした時、そのアタックを奮起しているウォークライ1種類ごとにライフの{0}%を物理ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_poison_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤー自身に対する毒の持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤー自身に対する毒の持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_take_no_extra_damage_from_critical_strikes_if_have_been_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近クリティカルストライクを受けていればクリティカルストライクから追加のダメージを受けない",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_take_no_extra_damage_from_critical_strikes_if_left_ring_is_magic_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "左の指輪スロットにマジックの指輪を装備していればクリティカルストライクから追加ダメージを受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_take_no_extra_damage_from_critical_strikes_if_only_one_nearby_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くに敵が1体だけいる時にクリティカルストライクから追加のダメージを受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_take_no_extra_damage_from_critical_strikes_if_there_is_at_most_1_rare_or_unique_enemy_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くにレアまたはユニークの敵が多くとも1体しかいない時にクリティカルストライクから追加のダメージを受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "self_take_no_extra_damage_from_critical_strikes_while_affected_by_elusive"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "身躱し中はクリティカルストライクから追加のダメージを受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sentinel_minion_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したセンチネルのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したセンチネルのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sentinel_of_purity_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "浄化のセンチネルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "浄化のセンチネルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "serpent_strike_maximum_snakes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "穴に潜む毒蛇の最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "穴に潜む毒蛇の最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shatter_has_%_chance_to_cover_in_frost"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "プレイヤーが粉砕した対象の近くの敵は{0}%の確率で5秒間霜まみれになる",
        "reminder_text": "(Covered in Frost: 霜まみれは、クリティカル率を50%低下させ、受ける冷気ダメージを20%増加させる。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shatter_on_kill_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが倒した出血状態の敵は粉砕される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shatter_on_kill_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが倒した毒状態の敵は粉砕される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shatter_on_killing_blow_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キリングブローは{0}%の確率で敵を凍結させたかのように粉砕する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shattering_steel_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シャタリングスティールのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シャタリングスティールのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shattering_steel_fortify_on_hit_close_range"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シャタリングスティールによる近距離でのヒットは堅牢化する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shattering_steel_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シャタリングスティールは投射物を追加で1個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シャタリングスティールは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shattering_steel_%_chance_to_not_consume_ammo"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "シャタリングスティールは{0}%の確率でスティールシャードを消費しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_crush_and_spectral_shield_throw_cannot_add_physical_damage_per_armour_and_evasion_rating"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シールドクラッシュおよびスペクトラルシールドスローは盾のアーマーまたは回避力に応じて追加物理ダメージを得ない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_crush_and_spectral_shield_throw_off_hand_minimum_added_lightning_damage_per_15_energy_shield_on_shield",
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    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          },
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "シールドクラッシュおよびスペクトラルシールドスローは盾のエナジーシールド15ごとに{0}から{1}の追加雷ダメージを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_crush_and_spectral_shield_throw_skill_physical_damage_%_to_convert_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "シールドクラッシュおよびスペクトラルシールドスローは物理ダメージの{0}%を雷ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_crush_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シールドクラッシュのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シールドクラッシュのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_crush_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シールドクラッシュのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シールドクラッシュのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_crush_helmet_enchantment_aoe_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シールドクラッシュの中央の衝撃波の効果範囲が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シールドクラッシュの中央の衝撃波の効果範囲が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shield_defences_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心10ごとに装備中の盾の防御力が{0}%増加する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "信仰心10ごとに装備中の盾の防御力が{0}%減少する",
        "reminder_text": "(アーマー、回避力、エナジーシールドは標準的な防御力である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_and_freeze_apply_elemental_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーにより感電または凍結を付与された敵が受ける元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーにより感電または凍結を付与された敵が受ける元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_attackers_for_4_seconds_on_block_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時に{0}%の確率でアタックをしてきた敵を4秒間感電させる",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロック時にアタックをしてきた敵を4秒間感電させる",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_effect_+%_while_es_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドをリーチ中にプレイヤーが付与した感電の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エナジーシールドをリーチ中にプレイヤーが付与した感電の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_effect_against_cursed_enemies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪い状態の敵に付与した感電の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪い状態の敵に付与した感電の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_maximum_magnitude_is_60%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電効果の最大値 +10%",
        "reminder_text": "(Shock: 感電効果の基礎最大値は受けるダメージの50%増加)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_maximum_magnitude_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電効果の最大値 {0}%",
        "reminder_text": "(Shock: 感電効果の基礎最大値は受けるダメージの50%増加)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_self_for_x_ms_when_you_focus"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "フォーカス時にプレイヤー自身を{0}秒間感電させる",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_nearby_enemies_for_x_ms_when_you_focus"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "フォーカス時に近くの敵を{0}秒間感電させる",
        "reminder_text": "(Shock: 感電は、受けるダメージを15%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_nova_and_storm_call_all_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ショックノヴァおよびストームコールによる全てのダメージは発火を付与できる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_nova_and_storm_call_ignite_damage_+100%_final_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ショックノヴァまたはストームコールにより付与した発火は{0}%の確率でダメージが100%上昇する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_nova_ring_chance_to_shock_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ショックノヴァのリングは{0}%の確率で敵を感電させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shock_nova_ring_shocks_as_if_dealing_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ショックノヴァのリングは{0}%上昇したダメージを与えたと仮定して敵を感電させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ショックノヴァのリングは{0}%低下したダメージを与えたと仮定して敵を感電させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shocked_chilled_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対する冷却と感電の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対する冷却と感電の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shocked_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対する感電の効果が{0}%増加する",
        "reminder_text": "(Shock: 感電は、受けるダメージを最大50%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対する感電の効果が{0}%減少する",
        "reminder_text": "(Shock: 感電は、受けるダメージを最大50%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shocked_enemies_explode_for_%_life_as_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが倒した感電状態の敵は爆発し、そのライフの{0}%を雷状態として与える。この雷ダメージを感電を付与することはできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shocked_ground_base_magnitude_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが生成した感電領域は敵が受けるダメージを{0}%増加させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが生成した感電領域は敵が受けるダメージを{0}%減少させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shocked_ground_on_death_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "死亡時に{0}%の確率で感電領域を地面に撒く。3秒持続する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時に感電領域を地面に撒く。3秒持続する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shrapnel_ballista_num_additional_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラプネルバリスタは矢を追加で1本放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラプネルバリスタは矢を追加で{0}本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shrapnel_ballista_num_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラプネルバリスタは対象を追加で1体貫通する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラプネルバリスタは対象を追加で{0}体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shrapnel_ballista_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラプネルバリスタの投射物スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シュラプネルバリスタの投射物スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shrapnel_ballista_totems_from_this_skill_grant_shrapnel_ballista_attack_speed_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シュラプネルバリスタトーテムの数ごとにシュラプネルバリスタのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シュラプネルバリスタトーテムの数ごとにシュラプネルバリスタのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "galvanic_arrow_area_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ガルバニックアローの範囲ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ガルバニックアローの範囲ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shrapnel_trap_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エクスプローシブトラップの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エクスプローシブトラップの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shrapnel_trap_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エクスプローシブトラップのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エクスプローシブトラップのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "shrapnel_trap_number_of_additional_secondary_explosions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エクスプローシブトラップは小爆発を追加で1回起こす",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エクスプローシブトラップは小爆発を追加で{0}回起こす",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "siege_ballista_totems_from_this_skill_grant_siege_ballista_attack_speed_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "シージバリスタトーテムの数ごとにシージバリスタのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "シージバリスタトーテムの数ごとにシージバリスタのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sigil_attached_target_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドは付着状態の敵に対するヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(ブランドダメージとは、ブランドスキルまたはブランドによってトリガーされたスキルによるダメージ)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブランドは付着状態の敵に対するヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(ブランドダメージとは、ブランドスキルまたはブランドによってトリガーされたスキルによるダメージ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sigil_attached_target_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵は付着したブランド1個ごとに受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵は付着したブランド1個ごとに受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sigil_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドのクリティカル率が{0}%増加する",
        "reminder_text": "(ブランドクリティカルストライクとは、ブランドスキルまたはブランドによりトリガーされたスキルによるクリティカルストライク)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブランドのクリティカル率が{0}%減少する",
        "reminder_text": "(ブランドクリティカルストライクとは、ブランドスキルまたはブランドによりトリガーされたスキルによるクリティカルストライク)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sigil_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドのクリティカルダメージ倍率 {0}%",
        "reminder_text": "(ブランドクリティカルストライクとは、ブランドスキルまたはブランドによりトリガーされたスキルによるクリティカルストライク)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sigil_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドのダメージが{0}%増加する",
        "reminder_text": "(ブランドダメージとは、ブランドスキルまたはブランドによってトリガーされたスキルによるダメージ)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブランドのダメージが{0}%減少する",
        "reminder_text": "(ブランドダメージとは、ブランドスキルまたはブランドによってトリガーされたスキルによるダメージ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sigil_damage_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心10ごとにブランドのダメージが{0}%増加する",
        "reminder_text": "(ブランドダメージとは、ブランドスキルまたはブランドによってトリガーされたスキルによるダメージ)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "信仰心10ごとにブランドのダメージが{0}%減少する",
        "reminder_text": "(ブランドダメージとは、ブランドスキルまたはブランドによってトリガーされたスキルによるダメージ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sigil_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドスキルの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブランドスキルの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "sigil_recall_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブランドリコールのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        "string": "ブランドリコールのクールダウン解消レートが{0}%減少する",
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    ],
    "Korean": null,
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  {
    "English": null,
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      "sigil_recall_cooldown_speed_+%_per_brand_up_to_40%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ブランドリコールはブランド1個ごとにクールダウン解消レートが{0}%、最大40%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブランドリコールはブランド1個ごとにクールダウン解消レートが{0}%、最大40%減少する",
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      }
    ],
    "Korean": null,
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  {
    "English": null,
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      "sigil_repeat_frequency_+%_if_havent_used_a_brand_skill_recently"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "直近ブランドスキルを使用していなければブランドのアクティベート頻度が{0}%増加する",
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "直近ブランドスキルを使用していなければブランドのアクティベート頻度が{0}%減少する",
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      }
    ],
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  {
    "English": null,
    "ids": [
      "sigil_target_search_range_+%"
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ブランドの付着範囲が{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ブランドの付着範囲が{0}%減少する",
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "skeletal_chains_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ダークパクトの効果範囲が{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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            "negate"
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        ],
        "string": "ダークパクトの効果範囲が{0}%減少する",
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "skeletal_chains_cast_speed_+%"
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ダークパクトのキャストスピードが{0}%増加する",
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      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "ダークパクトのキャストスピードが{0}%減少する",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "skeleton_attack_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "スケルトンのアタックスピードが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スケルトンのアタックスピードが{0}%減少する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "skeleton_cast_speed_+%"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "スケルトンのキャストスピードが{0}%増加する",
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            "negate"
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    ],
    "Korean": null,
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  },
  {
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      "skeleton_movement_speed_+%"
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    "French": null,
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      {
        "condition": [
          {
            "min": 1,
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        ],
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          "#"
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        "string": "スケルトンの移動スピードが{0}%増加する",
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      },
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        "condition": [
          {
            "min": null,
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          [
            "negate"
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        "string": "スケルトンの移動スピードが{0}%減少する",
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "skeletons_and_holy_relics_convert_%_physical_damage_to_a_random_element"
    ],
    "trade_stats": null,
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "召喚されたスケルトンおよびホーリーレリックは物理ダメージの{0}%をランダムな元素属性に変換する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  },
  {
    "English": null,
    "ids": [
      "skeletons_and_holy_relics_+%_effect_of_non_damaging_ailments"
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "召喚されたスケルトンおよびホーリーレリックにより付与された非ダメージ性状態異常の効果が{0}%増加する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "skeletons_are_permanent_minions"
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    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "召喚したスケルトンは永続しプレイヤーに追随する\nスケルトン召喚はスケルトンウォーリアを2体以上召喚することができない",
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  {
    "English": null,
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      "skill_effect_duration_+%_while_affected_by_malevolence"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "マレヴォレンスの影響を受けている時にスキル効果持続時間が{0}%増加する",
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      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "マレヴォレンスの影響を受けている時にスキル効果持続時間が{0}%減少する",
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    ],
    "Korean": null,
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  {
    "English": null,
    "ids": [
      "skill_effect_duration_+%_with_bow_skills"
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    "trade_stats": null,
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "弓スキルのスキル効果持続時間が{0}%増加する",
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      {
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            "negate"
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        "string": "弓スキルのスキル効果持続時間が{0}%減少する",
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    ],
    "Korean": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_effect_duration_+%_with_non_curse_aura_skills"
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "呪い以外のオーラスキルの持続時間が{0}%増加する",
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            "min": null,
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            "negated": null
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            "negate"
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        "string": "呪い以外のオーラスキルの持続時間が{0}%減少する",
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "skill_life_cost_+_with_channelling_skills"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "チャネリングスキルの合計ライフコスト {0}",
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  },
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    "ids": [
      "skill_life_cost_+_with_non_channelling_skills"
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        "string": "チャネリングスキル以外のスキルの合計ライフコスト {0}",
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    "ids": [
      "skill_mana_cost_+_while_affected_by_clarity"
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        "format": [
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        "string": "クラリティの影響を受けている時にスキルの合計マナコスト {0}",
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    "Korean": null,
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  },
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    "English": null,
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      "base_mana_cost_+_with_channelling_skills"
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        "string": "チャネリングスキルのマナコスト {0}",
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    "English": null,
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        "string": "チャネリングスキル以外のスキルの合計マナコスト {0}",
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    ],
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            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        ],
        "string": "クラリティの影響を受けている時にチャネリングスキル以外のスキルの合計マナコスト {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skills_cost_no_mana_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス中にオーラ以外のスキルはマナおよびライフをコストとして消費しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skills_fire_x_additional_projectiles_for_4_seconds_after_consuming_12_steel_ammo"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスティールシャードを合計12消費した後に4秒間スキルは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスティールシャードを合計12消費した後に4秒間スキルは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skills_gain_intensity_every_x_milliseconds_if_gained_intensity_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "直近インテンシティを獲得したスペルは{0}秒ごとにインテンシティを1獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skills_lose_intensity_every_x_milliseconds_if_gained_intensity_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "直近インテンシティを獲得したスペルは{0}秒ごとにインテンシティを1失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skills_supported_by_nightblade_have_elusive_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "夜刃によりサポートされたスキルで得る身躱しの効果が{0}%増加する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "夜刃によりサポートされたスキルで得る身躱しの効果が{0}%減少する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skitterbots_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "スキッターボット召喚のマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "スキッターボット召喚のマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skitterbots_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "スキッターボット召喚のマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキッターボット召喚のマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slayer_area_of_effect_+%_per_enemy_killed_recently_up_to_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近倒した敵1体ごとに効果範囲が{0}%、最大50%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近倒した敵1体ごとに効果範囲が{0}%、最大50%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slayer_critical_strike_multiplier_+_per_nearby_enemy_up_to_100"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵1体ごとにクリティカルダメージ倍率が{0}%、最大+100%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slayer_damage_+%_final_against_unique_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵に対するヒットおよび状態異常のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ユニークの敵に対するヒットおよび状態異常のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slayer_damage_+%_final_from_distance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接ダメージが敵との距離に応じて最大{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近接ダメージが敵との距離に応じて最大{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slither_elusive_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウィザリングステップの身躱しの効果が{0}%増加する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウィザリングステップの身躱しの効果が{0}%減少する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "slither_wither_stacks",
      "quality_display_withering_step_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "ウィザリングステップは衰弱のデバフを追加で{0}スタック付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "smite_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スマイトのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "smite_chance_for_lighting_to_strike_extra_target_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スマイトは{0}%の確率で他の敵に雷を落とす",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "smite_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スマイトのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スマイトのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "smite_static_strike_killing_blow_consumes_corpse_restore_%_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スマイトおよびスタティックストライクによるキリングブローは死体を消費しライフの{0}%を回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "snapping_adder_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴェノムジャイアのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴェノムジャイアのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "snapping_adder_%_chance_to_retain_projectile_on_release"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴェノムジャイアはワーリングブレードを使用することにより放たれた投射物を{0}%の確率で回収したままにする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "snapping_adder_withered_on_hit_for_2_seconds_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
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        ],
        "string": "ヴェノムジャイアはヒット時に{0}%の確率で衰弱を2秒間付与する",
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      {
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          {
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        "string": "ヴェノムジャイアはヒット時に衰弱を2秒間付与する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "snipe_attack_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "スナイプのアタックスピードが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "スナイプのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "snipe_max_stacks",
      "quality_display_snipe_is_gem"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        ],
        "format": [
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          "ignore"
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        "index_handlers": [
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        ],
        "string": "スナイプの最大ステージ数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "soul_eater_maximum_stacks"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "喰らったソウルの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "喰らったソウルの最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "soul_link_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "ソウルリンクの持続時間が{0}%増加する",
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      {
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ソウルリンクの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "soulfeast_number_of_secondary_projectiles",
      "quality_display_forbidden_rite_is_gem"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        ],
        "format": [
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          []
        ],
        "string": "フォビドゥンライトは追加の投射物を周囲の敵{0}体に放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "soulrend_applies_hinder_movement_speed_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
        "string": "ソウルレンドはそのデバフを付与した時に敵に阻害のデバフも付与し、移動スピードを{0}%増加させる",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが減少する。)",
        "is_markup": null
      },
      {
        "condition": [
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            "negate"
          ]
        ],
        "string": "ソウルレンドはそのデバフを付与した時に敵に阻害のデバフも付与し、移動スピードを{0}%減少させる",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが減少する。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "soulrend_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ソウルレンドのダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ソウルレンドのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "soulrend_number_of_additional_projectiles"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
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        "condition": [
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            "min": 1,
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            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "ソウルレンドは投射物を追加で1個放つ",
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      },
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        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "ソウルレンドは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spark_number_of_additional_projectiles"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "スパークは投射物を追加で1個放つ",
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      },
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        "condition": [
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            "min": null,
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            "negated": null
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        "format": [
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        ],
        "string": "スパークは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spark_projectiles_nova"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "スパークは投射物を放射状に放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "spark_skill_effect_duration_+%"
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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        "string": "スパークの持続時間が{0}%増加する",
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            "negate"
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        "string": "スパークの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  {
    "English": null,
    "ids": [
      "spark_totems_from_this_skill_grant_totemified_lightning_tendrils_larger_pulse_interval_-X_to_parent"
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    "trade_stats": null,
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    "Japanese": [
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        "condition": [
          {
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        ],
        "format": [
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        ],
        "string": "スパークスペルトーテムを使用した時にトーテムによりキャストされたライトニングテンドリルスは強力なパルスの間に放つパルスが{0}少なくなる",
        "reminder_text": null,
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            "min": 2,
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        "format": [
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        "string": "スパークスペルトーテムを使用した時にトーテムによりキャストされたライトニングテンドリルスは強力なパルスの間に放つパルスが{0}少なくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "spectral_helix_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        ],
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        "string": "スペクトラルヘリックスのダメージが{0}%増加する",
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "スペクトラルヘリックスのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectral_helix_projectile_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        "string": "スペクトラルヘリックスの投射物スピードが{0}%増加する",
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        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "スペクトラルヘリックスの投射物スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "spectral_helix_rotations_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "スペクトラルヘリックスの投射物は{0}周螺旋状に回転する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "spectral_shield_throw_additional_chains"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "スペクトラルシールドスローの盾の投射物は追加で1回連鎖する",
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      {
        "condition": [
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        "format": [
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        "index_handlers": [
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        ],
        "string": "スペクトラルシールドスローの盾の投射物は追加で{0}回連鎖する",
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "spectral_shield_throw_damage_+%"
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    "trade_stats": null,
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    "Japanese": [
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        "condition": [
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        "format": [
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        "string": "スペクトラルシールドスローのダメージが{0}%増加する",
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        "index_handlers": [
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            "negate"
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        ],
        "string": "スペクトラルシールドスローのダメージが{0}%減少する",
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "spectral_shield_throw_num_of_additional_projectiles"
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "string": "スペクトラルシールドスローはシャードの投射物を追加で1個放つ",
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      {
        "condition": [
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        "string": "スペクトラルシールドスローはシャードの投射物を追加で{0}個放つ",
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    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "spectral_shield_throw_projectile_speed_+%"
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    "trade_stats": null,
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        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "スペクトラルシールドスローの投射物スピードが{0}%増加する",
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        "condition": [
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        "format": [
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "スペクトラルシールドスローの投射物スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "spectral_shield_throw_secondary_projectiles_pierce"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペクトラルシールドスローのシャードの投射物は全ての対象を貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "spectral_shield_throw_shard_projectiles_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "スペクトラルシールドスローが放つシャードの投射物の数が{0}%低下する",
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        "is_markup": null
      },
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        "condition": [
          {
            "min": 1,
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            "negated": null
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          "#"
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        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectral_spiral_weapon_base_number_of_bounces"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
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          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペクトラルヘリックスの最大バウンス回数が{0}回される",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "スペクトラルヘリックスの最大バウンス回数が{0}回される",
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      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectral_throw_an_spectral_helix_active_skill_projectile_speed_+%_variation_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
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            "divide_by_two_0dp"
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        ],
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        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectral_throw_gain_vaal_soul_for_vaal_spectral_throw_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "スペクトラルスローはヒット時に{0}%の確率でヴァールスペクトラルスローにヴァールソウルを1与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectre_maximum_life_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペクターの最大ライフ {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectre_zombie_skeleton_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペクター、ゾンビおよびスケルトンのクリティカルダメージ倍率 +{0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペクター、ゾンビおよびスケルトンのクリティカルダメージ倍率 -{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectres_and_zombies_gain_adrenaline_for_X_seconds_when_raised"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "蘇生したゾンビおよびスペクターは蘇生した時に{0}秒間アドレナリンを獲得する",
        "reminder_text": "(Adrenaline: アドレナリンは、ダメージ100%増加、アタック・キャスト・移動スピード25%増加、10%の物理ダメージ軽減率を付与する。すでにアドレナリンを持っている場合、アドレナリンを新たに得ることはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectres_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "スペクターのクリティカルが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectres_gain_arcane_surge_when_you_do"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "プレイヤーがアーケインサージを獲得した時に蘇生したスペクターもアーケインサージを獲得する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectres_gain_soul_eater_for_20_seconds_on_kill_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
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        ],
        "string": "スペクターは敵を倒した時に{0}%の確率でソウルイーターを20秒間獲得する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spectres_have_base_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
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        ],
        "string": "スペクターは{0}秒の基礎持続時間を持つ\nスペクターはエリア間を移動できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_additional_critical_strike_chance_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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            "divide_by_one_hundred"
          ]
        ],
        "string": "スペルクリティカル率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_and_attack_block_chance_is_lucky_if_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "直近ブロックしていれば、アタックダメージブロック確率およびスペルダメージブロック確率は幸運になる",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_and_attack_minimum_added_chaos_damage_during_flask_effect",
      "spell_and_attack_maximum_added_chaos_damage_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          },
          {
            "min": null,
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "いずれかのフラスコ効果中は{0}から{1}の混沌ダメージをスペルおよびアタックに追加する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "スペルスキルの効果範囲が{0}%増加する",
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "スペルスキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_block_chance_%_while_holding_staff_or_shield"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "スタッフまたは盾装備中のスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_block_is_maximum_if_not_blocked_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "string": "直近ブロックをしていなければスペルブロック確率が最大値になる",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_block_%_if_blocked_a_spell_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "直近スペルダメージをブロックしていればスペルブロック率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_block_%_if_blocked_an_attack_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "直近アタックダメージをブロックしていればスペルブロック率 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_block_%_while_at_max_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "パワーチャージが最大数の時にスペルブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_chance_to_deal_double_damage_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "スペルは{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "スペルはダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_critical_strike_chance_+%_if_removed_maximum_number_of_seals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大数のシールを取り除いたスペルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大数のシールを取り除いたスペルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_critical_strike_chance_+%_per_100_max_life"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの最大ライフ100ごとにスペルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーの最大ライフ100ごとにスペルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_critical_strike_chance_+%_per_raised_spectre"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したスペクター1体ごとにスペルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したスペクター1体ごとにスペルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_%_suppressed_if_taken_a_savage_hit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
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        ],
        "string": "直近プレイヤーがサベージヒットを受けていればスペルダメージ抑制量 {0}%",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_%_suppressed_per_bark_below_max"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "樹皮が最大値を下回る数ごとに抑制したスペルダメージを防ぐ割合 +{0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "spell_damage_%_suppressed_per_hit_suppressed_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近抑制したヒットごとにスペルダメージ抑制量 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_final_if_you_have_been_stunned_while_casting_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "直近キャスト中にスタンを受けていればスペルダメージが{0}%上昇する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "直近キャスト中にスタンを受けていればスペルダメージが{0}%低下する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_if_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればスペルダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればスペルダメージが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_500_maximum_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "最大マナ500ごとにスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大マナ500ごとにスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "いずれかのフラスコ効果中はスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "いずれかのフラスコ効果中はスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_if_have_crit_in_past_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "過去8秒間にプレイヤーがクリティカルストライクを与えていればスペルダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去8秒間にプレイヤーがクリティカルストライクを与えていればスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_if_you_have_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "直近ブロックしていればスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近ブロックしていればスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_100_max_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの最大ライフ100ごとにスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーの最大ライフ100ごとにスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_100_maximum_mana_up_to_60%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大マナ100ごとにスペルダメージが{0}%、最大40%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大マナ100ごとにスペルダメージが{0}%、最大40%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_10_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "筋力10ごとにスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力10ごとにスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_16_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "器用さ16ごとにスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "器用さ16ごとにスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_16_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "知性16ごとにスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "知性16ごとにスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_16_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力16ごとにスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力16ごとにスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_5%_spell_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルブロック率5%ごとにスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電中はスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電中はスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_you_have_arcane_surge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーケインサージがある時にスペルダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アーケインサージがある時にスペルダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_hits_against_you_inflict_poison_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するスペルヒットは{0}%の確率で毒を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対するスペルヒットは毒を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_impale_on_crit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルのクリティカルストライクは{0}%の確率で串刺しを付与する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 99,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルのクリティカルストライクは串刺しを付与する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_physical_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルは物理ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_skills_always_crit_on_final_repeat"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスキルは繰り返し最後の攻撃で常にクリティカルストライクを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_skills_critical_strike_multiplier_+_on_final_repeat"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスキルは繰り返し最後の攻撃のクリティカルダメージ倍率が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_skills_deal_no_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスキルはダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_skills_never_crit_except_on_final_repeat"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスキルは繰り返し最後の攻撃以外でクリティカルストライクを与えることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_if_all_equipment_grants_evasion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の兜、鎧、手袋および靴に回避力があればスペルダメージ抑制確率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーが敵をヒットを与えていれば{0}%の確率でスペルダメージを抑制する",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとにスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_per_equipped_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "装備中の短剣1本ごとにスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_per_hit_suppressed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近抑制したヒットごとにスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_affected_by_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレースの影響を受けている時にスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_affected_by_haste"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘイストの影響を受けている時にスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中のスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾装備中のスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中のスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_off_hand_empty"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "オフハンドに何も装備していない時にスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "透明化中のスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_is_lucky"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージ抑制確率は幸運となる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_modifiers_apply_to_avoid_all_elemental_ailments_at_%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージ抑制確率のモッドの{0}％が元素系状態異常無効化確率にも適用される",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_if_suppressed_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近スペルダメージを抑制していればスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルエナジーシールド時にスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ時にスペルダメージ抑制確率 {0}%",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_chance_to_blind_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒット時に{0}%の確率で敵に盲目を付与する",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_chance_to_hinder_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒット時に{0}%の確率で敵を阻害する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒット時に敵を阻害する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_chance_to_knockback_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒット時に{0}%の確率で敵をノックバックする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_chance_to_poison_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒット時に{0}%の確率で敵に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_corrosion_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒット時に{0}%の確率で敵に腐食を付与する",
        "reminder_text": "(Corrosion: 腐食ごとに‐合計アーマーが‐5000および合計回避力が‐1000される。腐食の持続時間は4秒で、既存の腐食デバフを持続時間を更新する。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_impale_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルによるヒット時に{0}%の確率で敵を串刺しにする",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_inflict_intimidate_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルはクリティカル時に威嚇を4秒間付与する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_you_cast_gain_%_of_weapon_damage_as_added_spell_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがキャストしたスペルはこの武器のダメージの{0}%と同量の追加スペルダメージを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_you_cast_gain_added_physical_damage_%_life_cost_if_payable"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフコストが消費可能な最大ライフより大きくなければ、プレイヤーが自分でキャストするスペルはライフコストの{0}と同量の追加物理ダメージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spells_you_cast_gain_%_of_base_main_hand_weapon_damage_as_added_spell_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがキャストしたスペルはメインハンドの武器ダメージの{0}%と同量の追加スペルダメージを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spellslinger_cooldown_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスリンガーによりサポートされたスキルのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルスリンガーによりサポートされたスキルのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spellslinger_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "スペルスリンガーによりサポートされたスキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "スペルスリンガーによりサポートされたスキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spellslinger_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスリンガーによりサポートされたスキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルスリンガーによりサポートされたスキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spellslinger_mana_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルスリンガーによりサポートされたスキルのマナリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペルスリンガーによりサポートされたスキルのマナリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spider_aspect_debuff_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蜘蛛のアスペクトのデバフの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蜘蛛のアスペクトのデバフの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spider_aspect_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蜘蛛のアスペクトの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蜘蛛のアスペクトの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spider_aspect_web_interval_ms_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "蜘蛛のアスペクトは代わりに{0}秒ごとに蜘蛛の巣と阻害を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spike_slam_num_spikes",
      "quality_display_spike_slam_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "アースシャッターが生成する亀裂が{0}個される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "アースシャッターが生成する亀裂が{0}個される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spirit_offering_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "スピリットオファリングはミニオンにクリティカル率{0}%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スピリットオファリングはミニオンにクリティカル率{0}%減少を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spirit_offering_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スピリットオファリングはクリティカルダメージ倍率{0}%を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "split_arrow_projectiles_fire_in_parallel_x_dist"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スプリットアローは矢を平行に放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "splitting_steel_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スプリッティングスティールの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スプリッティングスティールの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "splitting_steel_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スプリッティングスティールのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スプリッティングスティールのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spread_freeze_to_nearby_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "付与した凍結は1.2m以内の他の敵にも伝播する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spread_ignite_to_nearby_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "付与した発火は1.5m以内の他の敵にも伝播する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_in_blood_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "ブラッドスタンス時に毎秒{0}のライフを自動回復する",
        "reminder_text": "(初期状態ではブラッドスタンスである)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_in_blood_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラッドスタンス時に投射物ダメージが{0}%増加する",
        "reminder_text": "(初期状態ではブラッドスタンスである)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ブラッドスタンス時に投射物ダメージが{0}%減少する",
        "reminder_text": "(初期状態ではブラッドスタンスである)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_plus_in_sand_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サンドスタンス中に回避力 +{0}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サンドスタンス中に回避力 -{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stance_skill_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタンススキルのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタンススキルのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stance_skills_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタンススキルのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタンススキルのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stance_skill_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタンススキルのリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スタンススキルのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_+%_in_sand_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サンドスタンス中に効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サンドスタンス中に効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stance_swap_cooldown_modifier_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "スタンススキルのクールダウン時間が{0}秒される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_changed_stance_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近スタンスを変更していればアタックスピードが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近スタンスを変更していればアタックスピードが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "static_strike_additional_number_of_beam_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタティックストライクのビームの対象の最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "status_ailments_you_inflict_duration_+%_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フォーカス中に付与した状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フォーカス中に付与した状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "status_ailments_you_inflict_duration_+%_with_bows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓装備中に付与した状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "弓装備中に付与した状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stealth_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ステルスが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ステルスが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stealth_+%_if_have_hit_with_claw_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近鉤爪でヒットを与えていればステルスが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
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        "string": "直近鉤爪でヒットを与えていればステルスが{0}%減少する",
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        "string": "コールオブスティールが与える反射ダメージの効果範囲が{0}%増加する",
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            "min": null,
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            "negate"
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "steel_steal_cast_speed_+%"
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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        "string": "コールオブスティールの使用スピードが{0}%増加する",
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        "condition": [
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            "min": null,
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            "negate"
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        "reminder_text": null,
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    ],
    "Korean": null,
    "Portuguese": null,
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  },
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    "English": null,
    "ids": [
      "steel_steal_reflect_damage_+%"
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      {
        "condition": [
          {
            "min": 1,
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        ],
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        "string": "コールオブスティールが与える反射ダメージが{0}%増加する",
        "reminder_text": null,
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      {
        "condition": [
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            "min": null,
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            "negate"
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        "string": "コールオブスティールが与える反射ダメージが{0}%減少する",
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    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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    "English": null,
    "ids": [
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "スティールスキンのバフが受けることのできるダメージ量が{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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            "negate"
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        ],
        "string": "スティールスキンのバフが受けることのできるダメージ量が{0}%減少する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "English": null,
    "ids": [
      "stibnite_flask_evasion_rating_+%_final"
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        "condition": [
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            "min": 1,
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        "format": [
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        "string": "回避力が{0}%低下する",
        "reminder_text": null,
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    ],
    "Korean": null,
    "Portuguese": null,
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    "Japanese": [
      {
        "condition": [
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            "min": 1,
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    "Japanese": [
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        "condition": [
          {
            "min": null,
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        "format": [
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  {
    "English": null,
    "ids": [
      "storm_blade_quality_chance_to_shock_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "エナジーブレードは{0}%の感電付与確率を付与する",
        "reminder_text": null,
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    ],
    "Korean": null,
    "Portuguese": null,
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  {
    "English": null,
    "ids": [
      "storm_blade_quality_local_critical_strike_chance_+%"
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    "trade_stats": null,
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        "condition": [
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        "format": [
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        "string": "エナジーブレードのクリティカル率が{0}%増加する",
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        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "エナジーブレードのクリティカル率が{0}%減少する",
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    ],
    "Korean": null,
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  },
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    "English": null,
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "ストームブランドは{0}%の確率で追加で1回連鎖する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
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    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "storm_brand_attached_target_lightning_penetration_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
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        ],
        "string": "ストームブランドのダメージはブランドが付着した敵に対して{0}%の雷耐性を突破する",
        "reminder_text": null,
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  },
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    "English": null,
    "ids": [
      "storm_brand_damage_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ストームブランドのダメージが{0}%増加する",
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        "condition": [
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            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ストームブランドのダメージが{0}%減少する",
        "reminder_text": null,
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
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    "Japanese": [
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        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        "string": "ストームバーストは15%の確率でオーブを追加で1個生成する",
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    ],
    "Korean": null,
    "Portuguese": null,
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    "English": null,
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        "condition": [
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        "format": [
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        "string": "ストームバーストは{0}%の確率でオーブを追加で1個生成する",
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    ],
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    "English": null,
    "ids": [
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        "condition": [
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        "format": [
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        "string": "ストームバーストの効果範囲が{0}%増加する",
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        "condition": [
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            "min": null,
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        "string": "ストームバーストの効果範囲が{0}%減少する",
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    ],
    "Korean": null,
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  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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        ],
        "format": [
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        "string": "ストームバーストをキャスト中に{0}%の確率でスタンを無視する",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
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        "format": [
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        "string": "ストームバーストは投射物を追加で1個放つ",
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        "condition": [
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            "min": 2,
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        "format": [
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        "string": "ストームバーストは投射物を追加で{0}個放つ",
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    "Korean": null,
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    "English": null,
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        "format": [
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        "string": "ストームレインのダメージが{0}%減少する",
        "reminder_text": null,
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "Japanese": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "ストームレインは矢を追加で1本放つ",
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      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストームレインは矢を追加で{0}本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stormbind_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストームバインドの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ストームバインドの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stormbind_skill_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストームバインドのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ストームバインドのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stormblast_icicle_pyroclast_mine_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストームブラストマイン、アイシクルマインおよびパイロキャストマインのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ストームブラストマイン、アイシクルマインおよびパイロキャストマインのオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stormblast_icicle_pyroclast_mine_base_deal_no_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストームブラストマイン、アイシクルマインおよびパイロキャストマインはダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "strength_applies_to_fish_reel_speed_at_20%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力のダメージボーナスはその数値の20%がリールを巻くスピードにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "strength_damage_bonus_grants_melee_physical_damage_+3%_per_10_strength_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力のダメージボーナスは代わりに筋力10ごとに近接物理ダメージの3%増加を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "strength_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全ての筋力スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "strike_skills_fortify_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストライクスキルによる近接ヒットは堅牢化する",
        "reminder_text": "(Fortify: 堅牢化はヒットダメージに基づいて堅牢化の値を付与します)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "strike_skills_knockback_on_melee_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ストライクスキルの近接ヒットは常に敵をノックバックする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "strongest_packmate_multiplier_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最も強いパックメンバーのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最も強いパックメンバーのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_duration_on_critical_strike_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリティカルストライクによるスタンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_duration_+%_per_15_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力15ごとにスタンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "筋力15ごとにスタンの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_duration_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとに敵に対するスタンの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとに敵に対するスタンの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_nearby_enemies_when_stunned_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスタンを受けた時に{0}%の確率で近くの敵モンスターにスタンさせるヒットを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_based_on_%_energy_shield_instead_of_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スタン閾値はライフの代わりにエナジーシールドの{0}%に基づく",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_+%_per_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憤怒1ごとにスタン閾値が{0}%増加する",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_reduction_+%_with_500_or_more_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力が500以上ある時に敵スタン閾値が{0}%減少する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したアルバリストのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chains_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストの投射物は{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_bleed_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストのアタックは{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_crush_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは{0}%の確率でヒット時に敵を破砕する",
        "reminder_text": "(Crushed: 破砕は物理ダメージ軽減を15%減少させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_deal_double_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_ignite_freeze_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは{0}%の確率で凍結、感電および発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_intimidate_for_4_seconds_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストはヒット時に{0}%の確率で敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_maim_for_4_seconds_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストはヒット時に{0}%の確率で敵を4秒間重傷にする",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_poison_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_unnerve_for_4_seconds_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストはヒット時に{0}%の確率で敵を4秒間狼狽させる",
        "reminder_text": "(Unnerved: 狼狽した敵は、受けるスペルダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは投射物を追加で{0}個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_number_of_splits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストの投射物をは{0}個に分裂する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_add_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは物理ダメージの{0}%を追加冷気ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは物理ダメージの{0}%を追加火ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_add_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは物理ダメージの{0}%を追加雷ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_convert_to_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは物理ダメージの{0}%を冷気ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは物理ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_convert_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは物理ダメージの{0}%を雷ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_projectiles_fork"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストの投射物は分岐する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_targets_to_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストの投射物は対象を追加で{0}体貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_freeze_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは{0}%の確率で凍結を付与する",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは{0}%の確率で発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストは{0}%の確率で感電を付与する",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_inflict_cold_exposure_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストはヒット時に{0}%の確率で冷気への曝露を付与する",
        "reminder_text": "(Cold Exposure: 曝露（冷気）は冷気耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_inflict_fire_exposure_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストはヒット時に{0}%の確率で火への曝露を付与する",
        "reminder_text": "(FireExposure: 曝露（火）は火耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_inflict_lightning_exposure_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したアルバリストはヒット時に{0}%の確率で雷への曝露を付与する",
        "reminder_text": "(Lightning Exposure: 曝露（雷）は雷耐性を-10%する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_raging_spirit_melee_splash_fire_damage_only"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したレイジングスピリットの近接ストライクは火ダメージのみの\nスプラッシュダメージを周囲の敵に与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_reaper_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したリーパーのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したリーパーのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_skeletons_additional_warrior_skeleton_one_twentieth_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "20%の確率でスケルトン召喚時に追加で1体スケルトンを召喚する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "40%の確率でスケルトン召喚時に追加で1体スケルトンを召喚する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "60%の確率でスケルトン召喚時に追加で1体スケルトンを召喚する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "80%の確率でスケルトン召喚時に追加で1体スケルトンを召喚する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スケルトン召喚時に追加で1体スケルトンを召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_skeletons_additional_warrior_skeleton_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率でスケルトン召喚時に追加で1体スケルトンを召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_skeletons_cooldown_modifier_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "スケルトン召喚のクールダウン {0}秒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "スケルトン召喚のクールダウン {0}秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_skitterbots_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したスキッターボットの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したスキッターボットの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_skitterbots_mana_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキッターボット召喚のリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキッターボット召喚のリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_phantasms_grant_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したファンタズムのそれぞれはプレイヤーにファンタズムマイトを付与する",
        "reminder_text": "(Phantasmal Might: ファンタズムマイトはファンタズムのレベルに応じて追加スペル物理ダメージを付与する。ファンタズムマイトの複数インスタンスがスタックが可能)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_phantasms_have_no_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したファンタズムは持続時間を持たない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_raging_spirits_have_diamond_and_massive_shrine_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したレイジングスピリットは金剛石のシュラインおよび壮大なシュラインのバフを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_reaper_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したリーパーのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したリーパーのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_reaper_physical_dot_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したリーパーの物理継続ダメージ倍率が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_skeleton_%_chance_to_wither_for_2_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したスケルトンはヒット時に{0}%の確率で敵に衰弱を2秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_skeleton_%_physical_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したスケルトンは物理ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_skeletons_cover_in_ash_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したスケルトンはヒット時に{0}%の確率で敵を灰まみれにする",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したスケルトンはヒット時に敵を灰まみれにする",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_skeletons_fire_damage_%_of_maximum_life_taken_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "召喚したスケルトンは毎秒その最大ライフの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_skeletons_hits_cant_be_evaded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したスケルトンのヒットは回避されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_skitterbots_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したスキッターボットのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚したスキッターボットのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_support_ghosts_have_diamond_and_massive_shrine_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したファンタズムは金剛石のシュラインおよび壮大なシュラインのバフを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_aura_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたオーラスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_cold_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた冷気スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_fire_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた火スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_lightning_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた雷スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "suppressed_spell_damage_cannot_inflict_elemental_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "抑制されたスペルダメージはプレイヤーに元素系状態異常を付与できない",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "synthesis_map_adjacent_nodes_global_mod_values_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この場所の隣にある記憶に影響するグローバルモッドの値が倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "synthesis_map_global_mod_values_doubled_on_this_node"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この場所にある記憶に影響するグローバルモッドの値が倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "synthesis_map_global_mod_values_tripled_on_this_node"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "この場所にある記憶に影響するグローバルモッドの値が三倍になる",
        "reminder_text": null,
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      }
    ],
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      "synthesis_map_monster_slain_experience_+%_on_this_node"
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        "condition": [
          {
            "min": 1,
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          "#"
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            "min": null,
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            "negate"
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    ],
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      "synthesis_map_nearby_memories_have_bonus"
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        "condition": [
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            "min": null,
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        "string": "この場所またはこの場所の隣りにある記憶がボーナスを持つことができる",
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      }
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      "synthesis_map_node_additional_uses_+"
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        "condition": [
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            "min": 1,
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          }
        ],
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          "ignore"
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        "condition": [
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        "string": "この場所にある記憶は侵食される前に追加で{0}回訪れることができる",
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    "English": null,
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      "synthesis_map_node_global_mod_values_tripled_if_adjacent_squares_have_memories"
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      {
        "condition": [
          {
            "min": null,
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        "string": "隣接する場所の全てに記憶があればこの場所にある記憶に影響するグローバルモッドの値が三倍になる",
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      }
    ],
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      "synthesis_map_node_grants_additional_global_mod"
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        "condition": [
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        ],
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          "ignore"
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      },
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            "min": 2,
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        ],
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      }
    ],
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      "synthesis_map_node_grants_no_global_mod"
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      {
        "condition": [
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            "min": null,
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        ],
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          "ignore"
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        ],
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        "reminder_text": null,
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      }
    ],
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    "English": null,
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      "synthesis_map_node_guest_monsters_replaced_by_synthesised_monsters"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
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          "ignore"
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        ],
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      }
    ],
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  },
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      "synthesis_map_node_item_quantity_increases_doubled"
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      {
        "condition": [
          {
            "min": null,
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        ],
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          "ignore"
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        ],
        "string": "この場所にある記憶で見つかるアイテムの数量のボーナスが倍になる",
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        "is_markup": null
      }
    ],
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    "English": null,
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      "synthesis_map_node_item_rarity_increases_doubled"
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            "min": null,
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        ],
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    ],
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  },
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      "synthesis_map_node_level_+"
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            "min": 2,
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      }
    ],
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  },
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    "English": null,
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      "synthesis_map_node_monsters_drop_no_items"
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      {
        "condition": [
          {
            "min": null,
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        ],
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          "ignore"
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        ],
        "string": "この場所にある記憶で倒されたモンスターはアイテムをドロップしない",
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      }
    ],
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      "synthesis_map_node_pack_size_increases_doubled"
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      {
        "condition": [
          {
            "min": null,
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        ],
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          "ignore"
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      "tailwind_effect_on_self_+%"
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        "condition": [
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            "negate"
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    ],
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  },
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      "tailwind_effect_on_self_+%_per_gale_force"
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      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
          "#"
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            "negate"
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        "reminder_text": "(Gale Force: 強風の各インスタンスは4秒間持続する。強風の最大スタック数は10である)",
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      }
    ],
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      "tailwind_if_have_crit_recently"
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        "condition": [
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            "min": null,
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        ],
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        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていれば追い風を持つ",
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        "is_markup": null
      }
    ],
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "ヘラルドオブサンダーが敵をヒットした時に{0}の雷ダメージを受ける",
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      }
    ],
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  },
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    "English": null,
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      {
        "condition": [
          {
            "min": null,
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        "string": "{0}%の確率でヒットから受ける範囲ダメージが50%低下する",
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  },
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      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "過去10秒間にエンフィーブルをキャストしていればクリティカルストライクから追加ダメージを受けない",
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      }
    ],
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  },
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    "English": null,
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      {
        "condition": [
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        ],
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          "ignore"
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        ],
        "string": "直近燃焼ダメージを受けなくなっていれば燃焼ダメージを受けない",
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      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 20,
            "max": 35,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "投射物は対象を追加で{0}体貫通する",
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      },
      {
        "condition": [
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            "min": 50,
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        ],
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            "divide_by_twenty_then_double_0dp"
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        ],
        "string": "投射物は対象を追加で{0}体貫通する",
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    ],
    "Korean": null,
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  },
  {
    "English": null,
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      "taunt_on_projectile_hit_chance_%"
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    "Japanese": [
      {
        "condition": [
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            "min": 1,
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        ],
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          "#"
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        ],
        "string": "投射物ヒット時に{0}%の確率で敵を挑発する",
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        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "taunted_enemies_by_warcry_damage_taken_+%"
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    "Japanese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "プレイヤーのウォークライにより挑発された敵が受けるダメージが{0}%増加する",
        "reminder_text": "(Taunt: 挑発された敵は、挑発したプレイヤーのみを標的にし、それ以外へのダメージが10％低下する。持続時間は3秒)",
        "is_markup": null
      },
      {
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          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーのウォークライにより挑発された敵が受けるダメージが{0}%減少する",
        "reminder_text": "(Taunt: 挑発された敵は、挑発したプレイヤーのみを標的にし、それ以外へのダメージが10％低下する。持続時間は3秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_1%_chance_to_do_charged_slam_per_2_stat_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_two_0dp"
          ]
        ],
        "string": "テクトニックスラムは{0}%の確率でチャージ状態のスラムを行う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_and_infernal_blow_attack_damage_+%_per_450_physical_damage_reduction_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "テクトニックスラムおよびインファーナルブロウはアーマー450ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_and_infernal_blow_attack_damage_+%_per_700_physical_damage_reduction_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "テクトニックスラムおよびインファーナルブロウはアーマー700ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "テクトニックスラム効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "テクトニックスラム効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "テクトニックスラムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "テクトニックスラムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_%_chance_to_do_charged_slam"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "テクトニックスラムは{0}%の確率でチャージ状態のスラムを行う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_side_crack_additional_chance_1%_per_2_stat_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_two_0dp"
          ]
        ],
        "string": "テクトニックスラムの亀裂が分裂する確率が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_side_crack_additional_chance_%",
      "quality_display_tectonic_slam_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "テクトニックスラムの亀裂が分裂する確率が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tempest_shield_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンペストシールドのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "テンペストシールドのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "temporal_chains_no_reservation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンポラルチェーンはオーラとしてキャストした時のリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "temporal_rift_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンポラルリフトのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "thaumaturgy_rotation_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マラカイのエンデュランス、フレンジーおよびパワーをそれぞれ6秒間順番に付与する",
        "reminder_text": "(Malachai's Power: マラカイのパワーにより、ヒット時に10%の確率でパワーチャージを得る)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "threshold_jewel_magma_orb_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ローリングマグマのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ローリングマグマのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "threshold_jewel_magma_orb_damage_+%_final_per_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "ローリングマグマは連鎖するごとにダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ローリングマグマは連鎖するごとにダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "threshold_jewel_molten_strike_damage_projectile_count_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "モルテンストライクが放つ投射物の数が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モルテンストライクが放つ投射物の数が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "thrown_shield_secondary_projectile_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペクトラルシールドスローはシャードの投射物のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スペクトラルシールドスローはシャードの投射物のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tincture_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに適用されたチンキはクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに適用されたチンキはクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tincture_effect_+%_at_high_toxicity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チンキはマナ燃焼のスタックが10以上の間効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "チンキはマナ燃焼のスタックが10以上の間効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tincture_effect_+%_if_used_life_flask_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "直近プレイヤーがライフフラスコを使用していればプレイヤーに適用されたチンキは効果が{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近プレイヤーがライフフラスコを使用していればプレイヤーに適用されたチンキは効果が{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tincture_effects_linger_for_ms_per_toxicity_up_to_6_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "チンキが無効化された時チンキの効果はプレイヤーが持つマナ燃焼のスタックごとに{0}秒間残存する、最大6秒間",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tincture_mod_effect_+%_per_empty_flask_slot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "空のフラスコスロット1個ごとにプレイヤーに付与されているチンキの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "空のフラスコスロット1個ごとにプレイヤーに付与されているチンキの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tincture_toxicity_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに適用されたチンキはマナ燃焼のレートが{0}%増加する",
        "reminder_text": "(チンキは活性化中にプレイヤーに定期的にマナ燃焼を付与する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに適用されたチンキはマナ燃焼のレートが{0}%減少する",
        "reminder_text": "(チンキは活性化中にプレイヤーに定期的にマナ燃焼を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tinctures_can_apply_to_ranged_weapons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "チンキは遠距離武器にも適用できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tinctures_deactivate_on_reaching_X_toxicity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "チンキはマナ燃焼が{0}スタック以上になったら無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tornado_damage_frequency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トルネードがダメージを与える頻度が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トルネードがダメージを与える頻度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tornado_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トルネードのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トルネードのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tornado_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トルネードの移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トルネードの移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tornado_only_primary_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トルネードの初期持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トルネードの初期持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tornado_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トルネードの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トルネードの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "total_recovery_per_minute_from_life_leech_is_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフリーチによる秒間合計回復量が二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_action_speed_cannot_be_modified_below_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムのアクションスピードは基礎値より低く修正されることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_attack_damage_leeched_as_mana_to_you_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "トーテムが与えたアタックダメージの{0}%をプレイヤーがマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_chaos_immunity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムは混沌ダメージに対して完全耐性になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_chaos_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムは混沌耐性に+{0}%獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテムは混沌耐性に-{0}%獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_damage_+%_if_havent_summoned_totem_in_past_2_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去2秒間にトーテムを召喚していなければトーテムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去2秒間にトーテムを召喚していなければトーテムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_damage_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "信仰心10ごとにトーテムのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "信仰心10ごとにトーテムのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_hinder_nearby_enemies_when_summoned_with_25%_reduced_movement_speed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムは召喚された時に近くの敵を{0}秒間阻害する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムのライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテムのライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_maximum_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムの最大エナジーシールド {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_physical_attack_damage_leeched_as_life_to_you_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "トーテムが与えた物理アタックダメージの{0}%をプレイヤーがライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_placement_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテム設置距離が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテム設置距離が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのトーテムスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_spells_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムによりキャストされたスペルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテムによりキャストされたスペルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_explode_on_death_for_%_life_as_physical"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムは死亡時に爆発し、そのライフの{0}%を物理ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_explode_on_death_for_%_life_as_physical_divide_20"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_twenty"
          ]
        ],
        "string": "トーテムは死亡時に爆発し、そのライフの{0}%を物理ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_nearby_enemies_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "それぞれのトーテムはその近くの敵に対して受けるダメージを{0}%増加させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "それぞれのトーテムはその近くの敵に対して受けるダメージを{0}%増加させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_regenerate_1_life_per_x_player_life_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーの自動回復による毎秒のライフ回復{0}ごとにトーテムは毎秒1のライフを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_regenerate_%_life_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "トーテムは毎秒そのライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totems_taunt_enemies_around_them_for_x_seconds_when_summoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムは召喚された時にその周囲の敵を{0}秒間挑発する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムは召喚された時にその周囲の敵を{0}秒間挑発する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "toxic_rain_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トキシックレインのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トキシックレインのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "toxic_rain_num_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トキシックレインは矢を追加で1本放つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トキシックレインは矢を追加で{0}本放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "toxic_rain_physical_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トキシックレインは物理ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "toxic_rain_skill_physical_damage_%_to_convert_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トキシックレインの物理ダメージの{0}%を混沌ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_and_mine_damage_+%_if_armed_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップは直近設置されていなければヒットおよび状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トラップは直近設置されていなければヒットおよび状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_and_mine_throwing_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップおよびマインの投擲スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トラップおよびマインの投擲スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_cooldown_speed_+%_per_recent_mine_detonation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近起爆したマイン1個ごとにトラップ投擲のクールダウン解消レートが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近起爆したマイン1個ごとにトラップ投擲のクールダウン解消レートが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_skill_added_cooldown_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップを投げるスキルのクールダウン使用回数 +{0}回",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップを投げるスキルのクールダウン使用回数 +{0}回",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップスキルのスキル効果持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トラップスキルのスキル効果持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "traps_cannot_be_triggered_by_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップは敵によりトリガーされない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "traps_invulnerable"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップはダメージを受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "travel_skills_cannot_be_exerted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライはトラベルスキルを奮起することがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "travel_skills_poison_reflected_to_self_up_to_5_poisons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに付与された毒が5スタックより少なければトラベルスキルで付与した毒はプレイヤーに反射される",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "treat_enemy_resistances_as_negated_on_elemental_damage_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットは{0}%の確率で敵モンスターの元素耐性を反転したものとして取り扱う",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットは敵モンスターの元素耐性を反転したものとして取り扱う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trickster_cannot_take_damage_over_time_for_X_ms_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "10秒ごとに{0}秒間継続ダメージを受けない",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "10秒ごとに{0}秒間継続ダメージを受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trickster_damage_over_time_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "継続ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "継続ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "triggerbots_damage_+%_final_with_triggered_spells"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トリガーされたスペルのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トリガーされたスペルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "two_handed_melee_area_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手近接武器装備中は範囲ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "両手近接武器装備中は範囲ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "two_handed_melee_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "両手近接武器装備中は効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "両手近接武器装備中は効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_additional_physical_damage_reduction_%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは蘇るたびに{0}%の追加物理ダメージ軽減率を獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_all_resistances_+%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは蘇るたびに{0}%の追加の耐性を獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_attack_and_cast_speed_+%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは蘇るたびにアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターは蘇るたびにアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_avoid_stun_%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは蘇るたびに{0}%のスタン無効化確率を獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_critical_strike_chance_+%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは蘇るたびにクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターは蘇るたびにクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_critical_strike_multiplier_+%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは蘇るたびに{0}%のクリティカルダメージ倍率を追加で獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_damage_+%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは蘇るたびにダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_deal_double_damage_chance_%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "モンスターは蘇るたびに{0}%の追加確率でダブルダメージを与えるようになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_life_regeneration_rate_per_minute_%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "モンスターは蘇るたびに毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_maximum_life_+%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターは蘇るたびに最大ライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターは蘇るたびに最大ライフが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_movement_speed_+%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "モンスターは蘇るたびに移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターは蘇るたびに移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_overwhelm_%_physical_damage_reduction_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        ],
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        ],
        "string": "モンスターは蘇るたびに{0}%の物理ダメージ軽減率を圧倒する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_penetrate_all_resistances_%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "モンスターは蘇るたびに{0}%の敵元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_physical_damage_reduction_rating_+%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "モンスターは蘇るたびにアーマーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "モンスターは蘇るたびにアーマーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_reward_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "モンスターが報酬を持つ確率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターが報酬を持つ確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_bleed_if_cast_vulnerability_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にヴァルネラビリティをキャストしていれば出血の効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_bleeding_while_affected_by_malevolence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "マレヴォレンスの影響を受けている時に出血の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_bleeding_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチ中は出血の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_blind"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目の効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_burning_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃焼領域の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_burning_ground_while_affected_by_purity_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブファイヤーの影響を受けている時に燃焼領域の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却の効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_chill_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中は冷却の効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_chill_while_mana_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナをリーチ中は冷却の効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_chilled_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冷却領域の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_chilled_ground_while_affected_by_purity_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブアイスの影響を受けている時に冷却領域の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_conductivity_while_affected_by_purity_of_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブライトニングの影響を受けている時にコンダクティヴィティの効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_corrupted_blood_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "リーチ中は穢れた血の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_curses_while_affected_by_zealotry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゼロトリーの影響を受けている時に呪いの効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_damaging_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダメージ性状態異常の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_desecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冒涜領域の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_elemental_weakness_while_affected_by_purity_of_elements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブエレメンツの影響を受けている時にエレメントウィークネスの効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_enfeeble_while_affected_by_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレースの影響を受けている時にエンフィーブルの効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_flammability_while_affected_by_purity_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブファイヤーの影響を受けている時にフラマビリティの効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_freeze_if_cast_frostbite_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にフロストバイトをキャストしていれば凍結の効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_frostbite_while_affected_by_purity_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブアイスの影響を受けている時にフロストバイトの効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_ignite_and_shock_while_max_life_mana_within_500"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大ライフと最大マナの差が500以内であれば発火および感電の効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_ignite_if_cast_flammability_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にフラマビリティをキャストしていれば発火の効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_poison_while_affected_by_malevolence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マレヴォレンスの影響を受けている時に毒の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shock_if_cast_conductivity_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去10秒間にコンダクティヴィティをキャストしていれば感電の効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shock_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "チャネリング中に感電の効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shock_while_es_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドをリーチ中に感電の効果を受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shocked_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電領域の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shocked_ground_while_affected_by_purity_of_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブライトニングの影響を受けている時に感電領域の効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "テンポラルチェーンの効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_temporal_chains_while_affected_by_haste"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘイストの影響を受けている時にテンポラルチェーンの効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_vulnerability_while_affected_by_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "デターミネーションの影響を受けている時にヴァルネラビリティの効果を受けない",
        "reminder_text": "(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unattached_sigil_attachment_range_+%_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "付着していないブランドは毎秒ブランド付着距離が{0}%、最大100%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "付着していないブランドは毎秒ブランド付着距離が{0}%、最大100%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unearth_additional_corpse_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンアースがスポーンさせる死体のレベルが{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_helmet_cast_speed_+%_applies_to_attack_speed_at_%_of_original_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャストスピードの増減のモッドはアタックスピードにも適用される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャストスピードの増減のモッドはその数値の{0}%がアタックスピードにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_helmet_damage_+%_final_per_warcry_exerting_action"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルはそれを奮起させているウォークライ1種類ごとにダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "スキルはそれを奮起させているウォークライ1種類ごとにダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_melee_skills_area_of_effect_+%_with_passive_tree_connected_to_marauder_start",
      "local_unique_jewel_life_leech_from_attack_damage_permyriad_with_passive_tree_connected_to_duelist_start",
      "local_unique_jewel_movement_speed_+%_with_passive_tree_connected_to_ranger_start",
      "local_unique_jewel_additional_critical_strike_chance_permyriad_with_passive_tree_connected_to_shadow_start",
      "local_unique_jewel_mana_regeneration_rate_per_minute_%_with_passive_tree_connected_to_witch_start",
      "local_unique_jewel_elemental_penetration_%_with_passive_tree_connected_to_templar_start",
      "local_unique_jewel_additional_all_attributes_with_passive_tree_connected_to_scion_start"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          [],
          [],
          [],
          []
        ],
        "string": "パッシブスキルツリーがマローダーの開始点と繋がっていれば以下を獲得:\n近接スキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [
            "divide_by_one_hundred"
          ],
          [],
          [],
          [],
          [],
          []
        ],
        "string": "パッシブスキルツリーがデュエリストの開始点と繋がっていれば以下を獲得:\nアタックダメージの{1}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "#",
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          [],
          [],
          [],
          []
        ],
        "string": "パッシブスキルツリーがレンジャーの開始点と繋がっていれば以下を獲得:\n移動スピードが{2}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "+#",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          [
            "divide_by_one_hundred"
          ],
          [],
          [],
          []
        ],
        "string": "パッシブスキルツリーがシャドウの開始点と繋がっていれば以下を獲得:\nクリティカル率 {3}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          [],
          [
            "per_minute_to_per_second"
          ],
          [],
          []
        ],
        "string": "パッシブスキルツリーがウィッチの開始点と繋がっていれば以下を獲得:\n毎秒マナの{4}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          [],
          [],
          [],
          []
        ],
        "string": "パッシブスキルツリーがテンプラーの開始点と繋がっていれば以下を獲得:\nダメージは{5}%の元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "+#"
        ],
        "index_handlers": [
          [],
          [],
          [],
          [],
          [],
          [],
          []
        ],
        "string": "パッシブスキルツリーがサイオンの開始点と繋がっていれば以下を獲得:\n全ての能力値 {6}",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#",
          "#",
          "+#",
          "#",
          "#",
          "+#"
        ],
        "index_handlers": [
          [],
          [
            "divide_by_one_hundred"
          ],
          [],
          [
            "divide_by_one_hundred"
          ],
          [
            "per_minute_to_per_second"
          ],
          [],
          []
        ],
        "string": "パッシブスキルツリーが各クラスの開始点と繋がっていれば以下を獲得\nマローダー: 近接スキルの効果範囲が{0}%増加する\nデュエリスト: アタックダメージの{1}%をライフとしてリーチする\nレンジャー: 移動スピードが{2}%増加する\nシャドウ: クリティカル率 {3}%\nウィッチ: 毎秒マナの{4}%を自動回復する\nテンプラー: ダメージは{5}%の元素耐性を突破する\nサイオン: 全ての能力値 {6}",
        "reminder_text": "(Attribute: 能力値は筋力、器用さ、知性)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_life_regeneration_rate_per_minute_%_with_passive_tree_connected_to_marauder_start",
      "local_unique_jewel_melee_range_+_with_passive_tree_connected_to_duelist_start",
      "local_unique_jewel_flask_charges_gained_+%_with_passive_tree_connected_to_ranger_start",
      "local_unique_jewel_attack_and_cast_speed_+%_with_passive_tree_connected_to_shadow_start",
      "local_unique_jewel_skill_effect_duration_+%_with_passive_tree_connected_to_witch_start",
      "local_unique_jewel_spell_and_attack_block_%_with_passive_tree_connected_to_templar_start",
      "local_unique_jewel_damage_+%_with_passive_tree_connected_to_scion_start"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": 0,
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            "negated": null
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          {
            "min": 0,
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          {
            "min": 0,
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          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
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            "negated": null
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        ],
        "format": [
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          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore"
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        "index_handlers": [
          [
            "per_minute_to_per_second"
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          [],
          [],
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          [],
          []
        ],
        "string": "パッシブスキルツリーがマローダーの開始点と繋がっていれば以下を獲得:\n毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
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            "min": null,
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            "negated": null
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            "min": 0,
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            "negated": null
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          {
            "min": 0,
            "max": 0,
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          {
            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
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          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore"
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        "index_handlers": [
          [],
          [
            "locations_to_metres"
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          [],
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          [],
          []
        ],
        "string": "パッシブスキルツリーがデュエリストの開始点と繋がっていれば以下を獲得:\n近接ストライク距離 {1}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "#",
          "ignore",
          "ignore",
          "ignore",
          "ignore"
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        "index_handlers": [
          [],
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          [],
          [],
          [],
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          []
        ],
        "string": "パッシブスキルツリーがレンジャーの開始点と繋がっていれば以下を獲得:\nフラスコチャージ獲得量が{2}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": null,
            "max": null,
            "negated": null
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          {
            "min": 0,
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            "negated": null
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            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "#",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          [],
          [],
          [],
          []
        ],
        "string": "パッシブスキルツリーがシャドウの開始点と繋がっていれば以下を獲得:\nアタックスピードおよびキャストスピードが{3}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
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            "min": null,
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            "negated": null
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            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": 0,
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            "negated": null
          }
        ],
        "format": [
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          "ignore",
          "ignore",
          "ignore",
          "#",
          "ignore",
          "ignore"
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        "index_handlers": [
          [],
          [],
          [],
          [],
          [],
          [],
          []
        ],
        "string": "パッシブスキルツリーがウィッチの開始点と繋がっていれば以下を獲得:\nスキル効果持続時間が{4}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": 0,
            "max": 0,
            "negated": null
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            "min": 0,
            "max": 0,
            "negated": null
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            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
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            "negated": null
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        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "+#",
          "ignore"
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        "index_handlers": [
          [],
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          [],
          [],
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          [],
          []
        ],
        "string": "パッシブスキルツリーがテンプラーの開始点と繋がっていれば以下を獲得:\nアタックおよびスペルブロック確率 {5}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
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            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
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            "min": null,
            "max": null,
            "negated": null
          }
        ],
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          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
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          []
        ],
        "string": "パッシブスキルツリーがサイオンの開始点と繋がっていれば以下を獲得:\nダメージが{6}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
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            "min": null,
            "max": null,
            "negated": null
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            "min": null,
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            "negated": null
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            "min": null,
            "max": null,
            "negated": null
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            "min": null,
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            "negated": null
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          "#",
          "#",
          "+#",
          "#"
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        "index_handlers": [
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        ],
        "string": "パッシブスキルツリーが各クラスの開始点と繋がっていれば以下を獲得\nマローダー: 毎秒ライフの{0}%を自動回復する\nデュエリスト: 近接ストライク距離 {1}\nレンジャー: フラスコチャージ獲得量が{2}%増加する\nシャドウ: アタックスピードおよびキャストスピードが{3}%増加する\nウィッチ: スキル効果持続時間が{4}%増加する\nテンプラー: アタックおよびスペルブロック確率 {5}%\nサイオン: ダメージが{6}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_jewel_flask_charges_gained_+%_final_from_kills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵を倒すことにより獲得するフラスコチャージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "敵を倒すことにより獲得するフラスコチャージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_jewel_flask_duration_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "フラスコ効果持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フラスコ効果持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_jewel_grants_notable_hash_part_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "passive_hash"
          ]
        ],
        "string": "禁じられた肉体に一致するモッドがあれば{0}を割り当てる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_jewel_grants_notable_hash_part_2"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "passive_hash"
          ]
        ],
        "string": "禁じられた炎に一致するモッドがあれば{0}を割り当てる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_jewel_reserved_blood_maximum_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大ライフが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大ライフが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_life_loss_%_to_prevent_during_flask_effect_to_lose_over_time"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "効果中にヒットを受けた場合、受けたダメージにより失うライフの{0}%を4秒間かけて失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_lose_a_power_charge_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットを受けた時にパワーチャージを1個失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_monster_dropped_item_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵を倒したことにより見つかるアイテムのレアリティが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ユニークの敵を倒したことにより見つかるアイテムのレアリティが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_quiver_chill_as_though_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%上昇したダメージを与えたと仮定して敵を冷却させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "{0}%低下したダメージを与えたと仮定して敵を冷却させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_recover_%_maximum_life_on_x_altenator"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "10秒おきに:\n5秒間アタックによりヒットした敵1体ごとにライフの2%を獲得する\n5秒間倒した敵1体ごとにライフの5%を獲得する",
        "reminder_text": "(これらの効果は連続して起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_replica_volkuurs_guidance_ignite_duration_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発火の持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発火の持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_soulless_elegance_energy_shield_recharge_rate_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドリチャージレートが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エナジーシールドリチャージレートが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_sunblast_throw_traps_in_circle_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルによるトラップは対象地点の周囲にランダムに投擲される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_voltaxic_rift_shock_maximum_magnitude_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電効果の最大値 +40%",
        "reminder_text": "(Shock: 感電効果の基礎最大値は受けるダメージの50%増加)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unnerve_for_4_seconds_on_hit_with_wands"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドによるヒット時に敵を4秒間狼狽させる",
        "reminder_text": "(Unnerved: 狼狽した敵は、受けるスペルダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unnerve_nearby_enemies_on_use_for_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_1dp"
          ]
        ],
        "string": "近くの敵を{0}秒間狼狽させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "utility_flask_charges_recovered_per_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "3秒ごとにユーティリティフラスコのチャージを{0}獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "3秒ごとにユーティリティフラスコのチャージを{0}獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "utility_flask_cold_damage_taken_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける冷気ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける冷気ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "utility_flask_fire_damage_taken_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける火ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける火ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "utility_flask_lightning_damage_taken_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受ける雷ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受ける雷ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全てのヴァールスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_soul_refund_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールスキルは使用された時に{0}%の確率で消費されたソウルを再獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vaal_volcanic_fissure_molten_strike_soul_gain_prevention_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールヴォルカニックフィッシャーおよびヴァールモルテンストライクのソウル獲得不能時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴァールヴォルカニックフィッシャーおよびヴァールモルテンストライクのソウル獲得不能時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vampiric_link_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァンピリックリンクの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴァンピリックリンクの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "vigilant_and_flicker_strike_active_skill_cooldown_bypass_type_override_to_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フリッカーストライクおよびヴィジラントストライクのクールダウンはフレンジーまたはエンデュランスチャージの代わりにパワーチャージによりバイパスできる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "viper_and_pestilent_strike_attack_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァイパーストライクおよびペスティレントストライクはフレンジーチャージ1個ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヴァイパーストライクおよびペスティレントストライクはフレンジーチャージ1個ごとにアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "viper_strike_chance_to_gain_unholy_might_%_on_hit_per_poison_stack_on_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァイパーストライクはヒット時に敵に付与した毒のスタック数ごとに{0}%の確率で不浄な力を4秒間付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァイパーストライクはヒット時に敵に付与した毒のスタック数ごとに不浄な力を4秒間付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "viper_strike_dual_wield_attack_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中はアタックスピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中はアタックスピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "viper_strike_dual_wield_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "二刀流中はそれぞれの武器は別々に敵をヒットし、与えるダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "二刀流中はそれぞれの武器は別々に敵をヒットし、与えるダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "virtual_block_%_damage_taken"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロックしたヒットからダメージを受けない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブロックしたヒットからダメージの{0}%を受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_beam_only_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ビームは{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ビームは{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "virulent_arrow_additional_spores_at_max_stages"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スカージアローが生成する胞子嚢が{0}される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スカージアローが生成する胞子嚢が{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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      "volcanic_fissure_number_of_additional_projectiles"
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            "negated": null
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        ],
        "format": [
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        "string": "ヴォルカニックフィッシャーは投射物を追加で1個放つ",
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    "Korean": null,
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          {
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        ],
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    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
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    ],
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    "Spanish": null,
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    "ids": [
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    "Japanese": [
      {
        "condition": [
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        "string": "ヴァルネラビリティはオーラとしてキャストされた時にリザーブがなくなる",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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      {
        "condition": [
          {
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            "max": null,
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        ],
        "format": [
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        ],
        "string": "ワンドによるアタックは投射物を追加で1個放つ",
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        "is_markup": null
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    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
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        "condition": [
          {
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            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "string": "直近プレイヤーがクリティカルストライクを与えていればワンドによるダメージが{0}%増加する",
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        ],
        "string": "直近プレイヤーがクリティカルストライクを与えていればワンドによるダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_physical_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドの物理ダメージの{0}%を追加混沌ダメージとして獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wand_physical_damage_%_to_convert_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ワンドの物理ダメージの{0}%を雷ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "war_banner_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォーバナーのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウォーバナーのオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "war_banner_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォーバナーのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウォーバナーのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcries_debilitate_enemies_for_1_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライは敵を1秒間弱体化する",
        "reminder_text": "(Debilitate: 弱体化した敵は、移動スピードが20%低下し、与えるダメージが10%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcries_exert_twice_as_many_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライは二倍の回数のアタックを奮起する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcries_have_minimum_10_power"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライのパワーの最低値は10になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcries_knock_back_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライは狭い範囲の敵をノックバックし行動を妨害する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライのバフの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウォークライのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_chance_to_gain_frenzy_power_endurance_charge_%_per_power"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライはパワーごとに{0}%の確率でエンデュランスチャージ、フレンジーチャージまたはパワーチャージを付与する",
        "reminder_text": "(ノーマルモンスターは1パワー、マジックモンスターは2パワー、レアモンスターは10パワー、ユニークモンスターは20パワー、そして他の敵対プレイヤーは5パワー)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_cooldown_modifier_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ウォークライのクールダウンが{0}秒される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_count_power_from_enemies",
      "warcry_gain_mp_from_allies",
      "warcry_gain_mp_from_corpses",
      "warcries_have_infinite_power"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ウォークライのパワーは無限になる",
        "reminder_text": "(ノーマルモンスターは1パワー、マジックモンスターは2パワー、レアモンスターは10パワー、ユニークモンスターは20パワー、そして他の敵対プレイヤーは5パワー)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ウォークライは範囲内の敵を合計してパワーを計算する",
        "reminder_text": "(ノーマルモンスターは1パワー、マジックモンスターは2パワー、レアモンスターは10パワー、ユニークモンスターは20パワー、そして他の敵対プレイヤーは5パワー)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ウォークライは範囲内の敵と味方を合計してパワーを計算する",
        "reminder_text": "(ノーマルモンスターは1パワー、マジックモンスターは2パワー、レアモンスターは10パワー、ユニークモンスターは20パワー、そして他の敵対プレイヤーは5パワー)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ウォークライは範囲内の敵と死体を合計してパワーを計算する",
        "reminder_text": "(ノーマルモンスターは1パワー、マジックモンスターは2パワー、レアモンスターは10パワー、ユニークモンスターは20パワー、そして他の敵対プレイヤーは5パワー)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "ウォークライは範囲内の敵、味方および死体を合計してパワーを計算する",
        "reminder_text": "(ノーマルモンスターは1パワー、マジックモンスターは2パワー、レアモンスターは10パワー、ユニークモンスターは20パワー、そして他の敵対プレイヤーは5パワー)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_empowers_next_x_melee_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライは追加で{0}回のアタックを奮起させる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライは追加で{0}回のアタックを奮起させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_grant_X_rage_per_5_power"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライは敵パワー5ごとに憤怒を{0}、最大5付与する",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_monster_power_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライが計算する合計パワーが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウォークライが計算する合計パワーが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_physical_damage_reduction_rating_+%_per_5_power_for_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがウォークライした時に8秒間5パワーごとにアーマーが{0}%、最大100%増加する",
        "reminder_text": "(ノーマルモンスターは1パワー、マジックモンスターは2パワー、レアモンスターは10パワー、ユニークモンスターは20パワー、そして他の敵対プレイヤーは5パワー)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーがウォークライした時に8秒間5パワーごとにアーマーが{0}%、最大100%減少する",
        "reminder_text": "(ノーマルモンスターは1パワー、マジックモンスターは2パワー、レアモンスターは10パワー、ユニークモンスターは20パワー、そして他の敵対プレイヤーは5パワー)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライスキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウォークライスキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_skills_cooldown_is_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウォークライスキルのクールダウン時間が4秒になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ward_instead_of_%_body_armour_and_evasion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "装備中の鎧から得られるアーマーおよび回避力の{0}%の代わりにワードを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warden_tincture_toxicity_rate_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに適用されたチンキはマナ燃焼レートが{0}%上昇する",
        "reminder_text": "(チンキは活性化中にプレイヤーに定期的にマナ燃焼を付与する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに適用されたチンキはマナ燃焼レートが{0}%低下する",
        "reminder_text": "(チンキは活性化中にプレイヤーに定期的にマナ燃焼を付与する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warden_tracker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "120m以内のレアおよびユニークの敵はミニマップアイコンを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "water_sphere_cold_lightning_exposure_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイドロスフィアにより水浸しになった敵は冷気と雷の曝露になり、それぞれの耐性が{0}%される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "water_sphere_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ハイドロスフィアのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ハイドロスフィアのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_cast_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "キャストスピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "キャストスピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_counterattacks_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "報復スキルのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "報復スキルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "グローバルダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "グローバルダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_ancient_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の古代のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の古代のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_awakened_sextant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムはそれぞれの種類の地図製作スカラベ追加で1個ずつと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムはそれぞれの種類の地図製作スカラベ追加で{0}個ずつと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_blessed_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の祝福のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の祝福のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_chaos_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の混沌のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の混沌のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_crystalline_geode"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個のクリスタルの結晶石と交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個のクリスタルの結晶石と交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_divine_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の神のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の神のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_exalted_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の高貴なオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の高貴なオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_for_additional_crucible_experience"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個のマグマの鉱石と交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_for_additional_specific_currency"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の神のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_for_additional_specific_unique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個のこのベースタイプのユニークアイテム {0}と交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "weapon_tree_unique_base_type_name"
          ]
        ],
        "string": "アイテムは追加で1個のユニークアイテム {0}と交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_gemcutters_prism"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の宝石職人のプリズムと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の宝石職人のプリズムと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_igneous_geode"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個のイグニアスの結晶石と交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個のイグニアスの結晶石と交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_mirror_shard"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の鏡の破片と交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の鏡の破片と交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_of_tree_nodes_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムの売値を変えるクルーシブルパッシブの交換個数が二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_orb_of_annulment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の消去のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の消去のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_orb_of_regret"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の後悔のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の後悔のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_regal_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の王者のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の王者のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_sacred_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の聖なるオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の聖なるオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_scouring_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個の洗浄のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個の洗浄のオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_vaal_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個のヴァールオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個のヴァールオーブと交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_vault_key"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で1個のヴォイドボーンの聖廟の鍵と交換で売れる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイテムは追加で{0}個のヴォイドボーンの聖廟の鍵と交換で売れる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_maximum_mana_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大マナが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大マナが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_throw_traps_in_circle_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スキルによるトラップは対象地点の周囲にランダムに投擲される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "while_curse_is_25%_expired_hinder_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 30,
            "max": 30,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いの持続時間の25%を経過していればプレイヤーにより呪いを付与された敵はに阻害される",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが30%減少する。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いの持続時間の25%を経過していればプレイヤーにより呪いを付与された敵は阻害され\n移動スピードが{0}%減少する",
        "reminder_text": "(Hinder: 阻害された敵は、移動スピードが減少する。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "while_curse_is_33%_expired_malediction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いの持続時間の33%が経過していればプレイヤーにより呪いを付与された敵は呪詛状態になる",
        "reminder_text": "(Malediction: 呪詛状態の敵は、与えるダメージが10%減少し、受けるダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "while_curse_is_50%_expired_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いの持続時間の50%が経過していれば呪いの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪いの持続時間の50%が経過していれば呪いの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "while_curse_is_75%_expired_enemy_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いの持続時間の75%が経過していればプレイヤーにより呪いを付与された敵が受けるダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "呪いの持続時間の75%が経過していればプレイヤーにより呪いを付与された敵が受けるダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "while_stationary_gain_additional_physical_damage_reduction_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止していれば1秒ごとに物理ダメージ軽減率が{0}%、最大9%追加される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "while_stationary_gain_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "静止していれば1秒ごとにライフの{0}%、最大2%自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "winter_brand_chill_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウィンタータイドブランドの冷却の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウィンタータイドブランドの冷却の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "winter_brand_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウィンタータイドブランドのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ウィンタータイドブランドのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "winter_brand_max_number_of_stages_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウィンタータイドブランドの最大ステージ数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wintertide_and_arcanist_brand_branded_enemy_explode_for_25%_life_as_chaos_on_death_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウィンタータイドブランドまたはアルカニストブランドが付着された敵は死亡時に爆発し、その最大ライフの4分の1を混沌ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wither_area_of_effect_+%_every_second_while_channelling_up_to_+200%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウィザーはチャネリング中に毎秒効果範囲が{0}%、最大200%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wither_expire_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが付与した衰弱は{0}%速く消える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが付与した衰弱は{0}%遅く消える",
        "reminder_text": "(エフェクトは通常の消失速度の25%よりさらに消失速度が遅くなることはない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "withered_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーに対する衰弱の効果が{0}%増加する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーに対する衰弱の効果が{0}%減少する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "withered_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "衰弱の効果が{0}%増加する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "衰弱の効果が{0}%減少する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "withered_on_hit_for_2_seconds_if_enemy_has_5_or_less_withered_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "衰弱のデバフのスタックが5以下の敵をヒットした時に{0}%の確率で衰弱を2秒間付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
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            "negated": null
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          "#"
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        "string": "衰弱のデバフのスタックが5以下の敵をヒットした時に{0}%の確率で衰弱を2秒間付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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  {
    "English": null,
    "ids": [
      "wrath_mana_reservation_efficiency_-2%_per_1"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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            "double"
          ]
        ],
        "string": "ラースのマナリザーブ効率が{0}%減少する",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate_and_double"
          ]
        ],
        "string": "ラースのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wrath_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "ラースのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "ラースのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wrath_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "ラースのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_allies_additional_block_%_if_have_attacked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "直近アタックをしていればプレイヤーおよび近くの味方のアタックブロック率が{0}%される",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_allies_additional_spell_block_%_if_cast_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "直近スペルをキャストしていればプレイヤーおよび近くの味方のスペルブロック率が{0}%される",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_nearby_allies_armour_+_if_have_impaled_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "直近プレイヤーが敵を串刺しにしていればプレイヤーおよび近くの味方のアーマーが+{0}される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_nearby_allies_critical_strike_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーおよび近くの味方のクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "index_handlers": [
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            "negate"
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        "string": "プレイヤーおよび近くの味方のクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_nearby_allies_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
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        ],
        "string": "プレイヤーおよび近くの味方のクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_nearby_allies_life_regeneration_rate_per_minute_%_if_corpse_consumed_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "直近プレイヤーが死体を消費していればプレイヤーおよび近くの味方は毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
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      "you_and_nearby_allies_life_regeneration_rate_per_minute_%_if_have_blocked_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
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          "#"
        ],
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        ],
        "string": "直近ブロックしていればプレイヤーおよび近くの味方は毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_nearby_allies_life_regeneration_rate_per_minute_%_if_you_hit_an_enemy_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "直近プレイヤーが敵をヒットしていればプレイヤーおよび近くの味方は毎秒ライフの{0}%を自動回復する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_nearby_allys_gain_onslaught_for_4_seconds_on_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "プレイヤーがウォークライした時にプレイヤーおよび近くの味方は猛攻を4秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_nearby_party_members_gain_x_rage_when_you_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "プレイヤーがウォークライした時にプレイヤーと近くのパーティーメンバーは憤怒を{0}獲得する",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_totem_life_regeneration_rate_per_minute_%_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
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        ],
        "string": "召喚したトーテム1体ごとにプレイヤーとトーテムは毎秒ライフの{0}%を自動回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_conductivity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはコンダクティヴィティの呪いを受ける",
        "reminder_text": "(コンダクティビティは呪術の一種で、対象の雷耐性を-17%し、対象がヒットを受けた際の感電確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_despair"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはディスペアの呪いを受ける",
        "reminder_text": "(ディスペアは呪術の一種で、対象の混沌耐性を-15%させる。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_elemental_weakness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはエレメンタルウィークネスの呪いを受ける",
        "reminder_text": "(エレメンタルウィークネスは呪術の一種で、全ての元素耐性を-15%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_enfeeble"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはエンフィーブルの呪いを受ける",
        "reminder_text": "(エンフィーブルの呪術の一種で、対象の命中力を10%、ダメージを15%(レアやユニーク相手の場合9%)減少させる。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_flammability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはフラマビリティの呪いを受ける",
        "reminder_text": "(フラマビリティは呪術の一種で、対象の炎耐性を-17%し、対象がヒットを受けた際の発火確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_frostbite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはフロストバイトの呪いを受ける",
        "reminder_text": "(フロストバイトは呪術の一種で、対象の冷気耐性を-17%し、対象がヒットを受けた際の凍結確率を+25%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはテンポラルチェーンの呪いを受ける",
        "reminder_text": "(テンポラルチェーンは呪術の一種で、対象のアクションスピードを15%減少させる。レアやユニークの敵は9%減少させる。また対象の他のエフェクトの消失を40%遅くする。プレイヤーに対しては効果が50%低下する。持続時間は5秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーはヴァルネラビリティの呪いを受ける",
        "reminder_text": "(ヴァルネラビリティは呪術の一種で、対象が受ける物理ダメージが15%増加、対象がヒットを受けた際の出血確率を+20%する。持続時間は8秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_cannot_be_hindered"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーは阻害を受けることがない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_cannot_have_non_animated_minions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アニメイトミニオン以外のミニオンを持つことができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_cannot_have_non_spectre_minions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペクターミニオン以外のミニオンを持つことができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_cannot_inflict_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪いを付与することができない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_count_as_low_life_while_not_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフでない時に低ライフとみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_have_no_armour_or_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーマーおよび最大エナジーシールドが0になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_ailments_deal_damage_faster_%_while_affected_by_malevolence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マレヴォレンスの影響を受けている時にプレイヤーが付与したダメージ性状態異常がダメージを与える速度が{0}%速くなる",
        "reminder_text": "(Faster: 同じ総量の継続ダメージをより短い時間で与えるようになる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_attacks_cannot_be_blocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "モンスターはプレイヤーのアタックをブロックできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_anger_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンガー以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_clarity_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クラリティ以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_determination_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "デターミネーション以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_discipline_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディシプリン以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_grace_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "グレイス以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_haste_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘイスト以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_hatred_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘイトレッド以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_malevolence_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マレヴォレンス以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_precision_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレシジョン以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_pride_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プライド以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_purity_of_elements_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブエレメンツ以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_purity_of_fire_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "ピュリティオブファイヤー以外のオーラスキルは無効化される",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "your_auras_except_purity_of_ice_are_disabled"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブアイス以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_purity_of_lightning_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ピュリティオブライトニング以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "your_auras_except_vitality_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バイタリティ以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_wrath_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "ラース以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_zealotry_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゼロトリー以外のオーラスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_consecrated_ground_effect_lingers_for_ms_after_leaving_the_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが生成した神聖領域の効果は1秒間残存する",
        "reminder_text": "(領域のエフェクトは、その領域を離れてもプレイヤーや味方、敵に適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーが生成した神聖領域の効果は{0}秒間残存する",
        "reminder_text": "(領域のエフェクトは、その領域を離れてもプレイヤーや味方、敵に適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_marks_transfer_to_nearby_enemies_on_death_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵が死んだ時に呪印は他の敵に転移する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "呪印を付与された敵が死んだ時に{0}%の確率で呪印は他の敵に転移する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_minions_gain_added_physical_damage_equal_to_%_of_energy_shield_on_helmet"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンはプレイヤーの装備中の兜の最大エナジーシールドの{0}%と同量の追加物理ダメージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_movement_skills_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動スキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_profane_ground_effect_lingers_for_ms_after_leaving_the_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "生成した不浄領域の効果は1秒間長く持続する",
        "reminder_text": "(領域のエフェクトは、その領域を離れてもプレイヤーや味方、敵に適用される)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "生成した不浄領域の効果は{0}秒間長く持続する",
        "reminder_text": "(領域のエフェクトは、その領域を離れてもプレイヤーや味方、敵に適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_skeletons_gain_added_chaos_damage_equal_to_%_of_energy_shield_on_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "スケルトンはプレイヤーが装備中の盾の最大エナジーシールドの{0}%と同量の追加混沌ダメージを獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_spells_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_travel_skills_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラベルスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "your_travel_skills_except_dash_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ダッシュ以外のトラベルスキルは無効化される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_poison_while_affected_by_glorious_madness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "燦然たる狂気の影響を受けている時に全てのダメージが毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_while_affected_by_glorious_madness_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燦然たる狂気の影響を受けている時に{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_taken_per_minute_per_frenzy_charge_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "移動中はフレンジーチャージ1個ごとに毎秒{0}の冷気ダメージを受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "explode_enemies_for_25%_life_as_chaos_on_kill_while_affected_by_glorious_madness_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燦然たる狂気の影響を受けている時にプレイヤーが倒した敵は{0}%の確率で爆発し、そのライフの4分の1を混沌ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_per_minute_per_endurance_charge_if_you_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーがヒットを受けていればエンデュランスチャージ1個ごとに毎秒{0}の火ダメージを受ける",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_chilling_shocking_igniting_conflux_while_affected_by_glorious_madness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "燦然たる狂気の影響を受けている時にプレイヤーは発火、冷却および感電のコンフラックスを持つ",
        "reminder_text": "(Elemental Conflux: エレメンタルコンフラックスの時、ヒットによる全てのダメージは冷却、感電、そして発火を引き起こす)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_debilitating_presence_ms_on_kill_vs_rare_or_unique_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "プレイヤーがレアまたはユニークの敵を倒した時に10秒間狂気の存在感を獲得する",
        "reminder_text": "(Malignant Madness: 悪意ある狂気は近くの敵を侵し、ダメージとアクションスピードが10%低下させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "immune_to_elemental_status_ailments_while_affected_by_glorious_madness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "燦然たる狂気の影響を影響を受けている時に元素系状態異常に完全耐性を持つ",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_taken_per_minute_per_power_charge_if_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "直近プレイヤーのスキルがクリティカルストライクを与えていればパワーチャージ1個ごとに毎秒{0}の雷ダメージを受ける",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_apply_extra_herald_mod_when_synthesised"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シンセサイザーの中で使用された時に新しいアイテムはヘラルドモッドを追加で持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_is_alternate_tree_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒストリック",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_is_survival_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サバイバル",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_X_bark_on_enemy_spell_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵のスペルダメージによるヒットを受けた時に樹皮を{0}スタック失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "max_fortification_while_affected_by_glorious_madness_+1_per_4"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_four"
          ]
        ],
        "string": "燦然たる狂気の影響を受けている時に堅牢の最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "primordial_jewel_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プリモーディアル",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zealotry_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゼロトリーのオーラの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゼロトリーのオーラの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zealotry_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "ゼロトリーのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "ゼロトリーのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zealotry_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゼロトリーのマナリザーブ効率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゼロトリーのマナリザーブ効率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zealotry_mana_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゼロトリーのリザーブが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ゼロトリーのリザーブが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zealotry_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゼロトリーのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zero_chaos_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌耐性は0になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_nearby_enemies_base_physical_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近くの敵はその物理ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "蘇生したゾンビは死亡時に腐食領域を撒き、毎秒その最大ライフの{0}%を混沌ダメージとして与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_damage_leeched_as_life_to_you_permyriad_if_over_1000_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "筋力が1000以上の場合、蘇生したゾンビが与えたダメージの{0}%をプレイヤーがライフとしてリーチする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_physical_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビの物理ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したゾンビの物理ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_slam_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビのスラムアタックの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "蘇生したゾンビのスラムアタックの効果範囲が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_slam_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビのスラムアタックのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "zombie_slam_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "蘇生したゾンビのスラムアタックのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "golems_larger_aggro_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したゴーレムは攻撃的になる",
        "reminder_text": "(Aggressive minions: 攻撃的なミニオンはそのターゲット範囲が最小値まで上げられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_notable_passives_in_radius_instead_grant_mana_cost_+%",
      "local_unique_jewel_notable_passives_in_radius_instead_grant_spell_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "範囲内の特殊パッシブスキルは代わりに以下を付与するよう変更: スキルのマナコスト{0}%増加する、スペルダメージ{1}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_notable_passives_in_radius_instead_grant_minion_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の特殊パッシブスキルは代わりに以下を付与するよう変更: ミニオンが受けるダメージ{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内の特殊パッシブスキルは代わりに以下を付与するよう変更: ミニオンが受けるダメージ{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_notable_passives_in_radius_instead_grant_minion_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範囲内の特殊パッシブスキルは代わりに以下を付与するよう変更: ミニオンの移動スピード{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範囲内の特殊パッシブスキルは代わりに以下を付与するよう変更: ミニオンの移動スピード{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_passives_in_radius_give_trap_and_mine_minimum_added_physical_damage",
      "local_unique_jewel_passives_in_radius_give_trap_and_mine_maximum_added_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "範囲内のパッシブスキルは次も付与: トラップおよびマインは{0}から{1}の追加物理ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_hits_grant_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近接ヒットはランページキルとみなされる\nランページ",
        "reminder_text": "(Rampage: 複数の敵を素早く連続して倒すことでランページボーナスを得る)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "player_gain_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ランページ",
        "reminder_text": "(Rampage: 複数の敵を素早く連続して倒すことでランページボーナスを得る)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_acrobatics"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アクロバット",
        "reminder_text": "(Acrobatics: スペルダメージ抑制率のモッドは、代わりにその値の50%がスペルヒット回避率に適応される。スペルヒット回避率の最大値は75%である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_ailment_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パーフェクトアゴニー",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_ancestral_bond"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンセストラルボンド",
        "reminder_text": "(Ancestral Bond: プレイヤー自らはダメージを与えられなくなる。トーテムの最大召喚可能数が+1される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_avatar_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アバターオブファイヤー",
        "reminder_text": "(Avatar of Fire: 物理、冷気、雷ダメージの50%を火ダメージに変換する。\n火ダメージ以外を与えられない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_battlemage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バトルメイジ",
        "reminder_text": "(Battlemage: メインハンド武器のダメージに等しい追加スペルダメージを得る)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_blood_magic"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラッドマジック",
        "reminder_text": "(Blood Magic: マナをすべて取り除く。最大ライフ10%上昇。スキルのコストにマナの代わりにライフを使用し、スキルはマナの代わりにライフをリザーブする。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_call_to_arms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コールトゥアームズ",
        "reminder_text": "(ウォークライはバフおよびチャージを使用者に付与しない。ウォークライの持続時間が100%上昇する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_chaos_inoculation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "カオスイノキュレイション",
        "reminder_text": "(Chaos Inoculation: ライフの最大値が1になる。混沌ダメージを受けなくなる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_conduit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コンジット",
        "reminder_text": "(Conduit: エンデュランスチャージ、フレンジーチャージおよびパワーチャージを近くのパーティーメンバーと共有する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_corrupted_defences"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "コラプテッドソウル",
        "reminder_text": "(Corrupted Soul: 受けたダメージのうち混沌ダメージ以外のダメージの50%はエナジーシールドをバイパスする\n最大ライフの15%を追加の最大エナジーシールドとして獲得する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_crimson_dance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "クリムゾンダンス",
        "reminder_text": "(Crimson Dance: プレイヤーは敵に出血を8スタックまで付与することができる。敵が移動しても出血は追加のダメージを与えなくなり、出血は悪化しなくなる。さらに出血のダメージが50%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_divine_flesh"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディバインフレッシュ",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_divine_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ディバインシールド",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_eldritch_battery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エルドリッチバッテリー",
        "reminder_text": "(Eldrich Battery: スキルのマナコストを消費する際、マナの前にエナジーシールドを消費する。エナジーシールドはライフの代わりにマナを守る。エナジーシールドのリチャージ速度50%低下)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_elemental_equilibrium"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルイクイリブリアム",
        "reminder_text": "(Elemental Equilibrium: 元素ダメージによるヒットは、ヒットされた対象からその元素への曝露を取り除き、代わりに対象を他の元素へ曝露させる。その結果、対象はその元素への耐性が-25%になる。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_elemental_overload"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルオーバーロード",
        "reminder_text": "(Elemental Overload: 過去8秒間にクリティカルを与えていれば、クリティカルを与えたスキルのヒットと状態異常による元素ダメージが40%上昇する。クリティカルストライクが追加のダメージを与えなくなる。状態異常はクリティカルストライクによる発生としてみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_emperors_heart"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サプリームデカダンス",
        "reminder_text": "(Supreme Decadence: フラスコによるライフ回復はエナジーシールドにも適用される。フラスコによるライフ回復が30%低下する。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_eternal_youth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エターナルユース",
        "reminder_text": "(Eternal Youth: ライフ自然回復速度50%低下。リーチによる秒間最大ライフ回復量50%低下。ライフの代わりにエナジーシールドリチャージがライフに適用されるようになる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_everlasting_sacrifice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エバーラスティングサクリファイス",
        "reminder_text": "(Everlasting Sacrifice: エナジーシールドが最大になった時、全てのエナジーシールドを犠牲に4秒間全ての最大耐性に+5%を得る。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_ghost_dance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーストダンス",
        "reminder_text": "(Ghost Dance: 回避力の値以上にエナジーシールドを回復できなくなる。2秒ごとにゴーストシュラウドを獲得し、その最大値は3である。ヒットを受けた際、ゴーストシュラウドを1つ取り除き、回避力の3%分のエナジーシールドを回復する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_ghost_reaver"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゴーストリーバー",
        "reminder_text": "(Ghost Reaver: ライフに代わりエナジーシールドをリーチする。リーチによる秒間最大合計エナジーシールド回復量は倍となる。エナジーシールドをリチャージできない。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_glancing_blows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "グランシングブロー",
        "reminder_text": "(Glancing Blows: アタックブロック率は倍になる\nスペルブロック率は倍になる\nブロックしたヒットの65%のダメージを受ける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_hex_master"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヘックスマスター",
        "reminder_text": "(Hex Master: 呪いの持続時間が無限になる\n呪いの効果が20%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_hollow_palm_technique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ホローパームテクニック",
        "reminder_text": "(Unencumbered: 手袋、メインハンドアイテム、オフハンドアイテムを装備していない状態を徒手空拳と呼ぶ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_impale"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "インペイラー",
        "reminder_text": "(The Impaler: ヒットにより敵を串刺しにする際、近くにいる敵にも同様の効果を与え、串刺しにした敵をさらに5回串刺しを付与することができる。その後5秒間、同じ敵に串刺しを付与することはできず、串刺しを呼び寄せることもできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_iron_reflexes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイアンリフレックス",
        "reminder_text": "(Iron Reflex: すべての回避力をアーマーに変換する。器用さは回避力にボーナスを与えない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_lethe_shade"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レーテシェイド",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_magebane"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "メイジベイン",
        "reminder_text": "(抑制したヒットによるダメージとそのヒットが付与した\n状態異常によるダメージの50%を防ぐ)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_mana_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "マインドオーバーマター",
        "reminder_text": "(Mind Over Matter: 40%のダメージをライフより先にマナで受ける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_minion_instability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ミニオンインスタビリティ",
        "reminder_text": "(Minion Instability: ミニオンは低ライフ状態にまでライフを失うと爆発し、最大ライフの33%を火ダメージとして周囲の敵に与える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_miracle_of_thaumaturgy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アグノスティック",
        "reminder_text": "(The Agnostic: 最大エナジーシールドは0となる。フルライフでないとき、秒間20%のマナを消費し、同量のライフを回復する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_pain_attunement"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ペインアチューンメント",
        "reminder_text": "(Pain Attunement: 低ライフ時にスペルダメージが30%上昇する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_precise_technique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレサイステクニック",
        "reminder_text": "(Precise Technique: 命中力が最大ライフよりも高い場合、アタックダメージが40%上昇。クリティカルストライクを与えられない。)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_projectile_evasion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アローダンシング",
        "reminder_text": "(Arrow Dancing: 投射物アタックに対する回避力が2倍になる。近接アタックに対する回避力が25%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_quiet_might"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "インナーコンヴィクション",
        "reminder_text": "(Inner Conviction: パワーチャージごとに3%スペルダメージを上昇させる。フレンジーチャージに替わりパワーチャージを得る)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "regenerate_energy_shield_instead_of_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ゼロッツオース",
        "reminder_text": "(Zealots Oath: ライフ自動回復は、エナジーシールドに適用される)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_retaliation_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アーセナルオブヴェンジェンス",
        "reminder_text": "ダメージを与える報復スキルは敵からヒットを6回受ける毎に使用可能になる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_runebinder"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ルーンバインダー",
        "reminder_text": "(Rune Binder: トーテムの最大召喚数が1減る。1体の敵に付与できるブランドの数が1増える)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_sacred_bastion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "インバランスドガード",
        "reminder_text": "(ダメージ緩和の計算の際にのみ、実際の値に対してこの割合で扱われる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_secrets_of_suffering"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シークレットオブサファリング",
        "reminder_text": "(Sap: 消耗は、ヒットが与えた雷ダメージに基づいて、消耗状態の敵が与えるダメージが最大20%減少する。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_shared_suffering"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シェアードサファリング",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_shepherd_of_souls"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "シェパードオブソウル",
        "reminder_text": "(Shepherd of Souls: オーラでないヴァールスキルのソウルコストが80%低下する。過去8秒間に使用したヴァールスキルの回数ごとにオーラでないヴァ―ルスキルのソウルコストが100%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_solipsism"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソリプシズム",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_soul_tether",
      "start_at_zero_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "イモータルアンビション",
        "reminder_text": "(Immortal Ambition: エナジーシールドが0から開始し、エナジーシールドのリチャージと自動回復が起きなくなる。秒間5%のエナジーシールドを失う。未リザーブのライフが満杯になってもライフリーチの効果はなくならない。フルライフ時にリーチの効果によりエナジーシールドが回復する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "エナジーシールドは0から開始する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_supreme_ego"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スプリームエゴ",
        "reminder_text": "(Supreme Ego: プレイヤー自身のスキルによるオーラはプレイヤー自身にのみ影響する。オーラスキルのオーラの効果はそのオーラがリザーブした最大マナの2%ごとに1%上昇する。オーラスキルのマナリザーブが40％上昇する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_tinctures_drain_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ブラッドソークドブレード",
        "reminder_text": "(Weeping Wounds: 滲み出す傷はスタックごとに毎秒プレイヤーの最大ライフの1%を失わせる。残りライフが1になるとチンキは不活性化する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_unwavering_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アンウェイバリングスタンス",
        "reminder_text": "(Unwavering Stance: 敵の攻撃を回避できなくなるが、スタンさせられることがなくなる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_vaal_pact"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヴァールパクト",
        "reminder_text": "(Vaal Pact: 近接ダメージによるライフリーチが即座に起こる。リーチ以外のライフ回復が起こらなくなる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_versatile_combatant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バーサタイルコンバタント",
        "reminder_text": "(最大値に制限されないブロック率はブロック率の最大値を無視した場合のブロック率の値)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_wicked_ward"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウィキッドワード",
        "reminder_text": "(Wicked Ward: エナジーシールドのリチャージが直近に始まっているならば、ダメージを受けてもリチャージが止まらなくなる。\nエナジーシールドのリチャージ速度が40%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_wind_dancer"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ウィンドダンサー",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "map_items_drop_corrupted_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エリアで見つかるアイテムは{0}%の確率でコラプト状態でドロップする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "player_far_shot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ファーショット",
        "reminder_text": "(FarShot: 投射物によるアタックヒットは、投射開始時に与えるダメージが20%低下し、遠くに飛ぶにつれて与えるダメージが最大60%まで上昇する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "resolute_technique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "レゾリュートテクニック",
        "reminder_text": "(Resolute Technique: プレイヤーのヒットは回避されなくなるが、クリティカルストライクを与えられない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summoned_skeletons_have_avatar_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚したスケルトンはアバターオブファイヤーを持つ",
        "reminder_text": "(Avatar of Fire: 物理、冷気、雷ダメージの50%を火ダメージに変換する。\n火ダメージ以外を与えられない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_use_life_in_place_of_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "アタックはマナの代わりにライフをコストとする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_crimson_dance_if_have_dealt_critical_strike_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近クリティカルストライクを与えていればクリムゾンダンスを得る",
        "reminder_text": "(Crimson Dance: プレイヤーは敵に出血を8スタックまで付与することができる。敵が移動しても出血は追加のダメージを与えなくなり、出血は悪化しなくなる。さらに出血のダメージが50%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_crimson_dance_while_you_have_cat_stealth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "猫のステルス中はクリムゾンダンスを得る",
        "reminder_text": "(Crimson Dance: プレイヤーは敵に出血を8スタックまで付与することができる。敵が移動しても出血は追加のダメージを与えなくなり、出血は悪化しなくなる。さらに出血のダメージが50%低下する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_iron_reflexes_while_at_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージが最大数の時にアイアンリフレックスを得る",
        "reminder_text": "(Iron Reflex: すべての回避力をアーマーに変換する。器用さは回避力にボーナスを与えない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_mind_over_matter_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージが最大数の時にマインドオーバーマターを得る",
        "reminder_text": "(Mind Over Matter: 40%のダメージをライフより先にマナで受ける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_vaal_pact_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージが最大数の時にヴァールパクトを得る",
        "reminder_text": "(Vaal Pact: 近接ダメージによるライフリーチが即座に起こる。リーチ以外のライフ回復が起こらなくなる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_gain_vaal_pact_if_all_socketed_gems_red"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ソケットされたジェムが赤色の時にヴァールパクトを得る",
        "reminder_text": "(Vaal Pact: 近接ダメージによるライフリーチが即座に起こる。リーチ以外のライフ回復が起こらなくなる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avatar_of_fire_rotation_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "8秒ごとに4秒間アバターオブファイヤーを獲得する",
        "reminder_text": "(Avatar of Fire: 物理、冷気、雷ダメージの50%を火ダメージに変換する。\n火ダメージ以外を与えられない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_overload_rotation_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "16秒ごとに8秒間エレメンタルオーバーロードを獲得する",
        "reminder_text": "(Elemental Overload: 過去8秒間にクリティカルを与えていれば、クリティカルを与えたスキルのヒットと状態異常による元素ダメージが40%上昇する。クリティカルストライクが追加のダメージを与えなくなる。状態異常はクリティカルストライクによる発生としてみなされない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_iron_reflexes_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "静止中はアイアンリフレックスを得る",
        "reminder_text": "(Iron Reflex: すべての回避力をアーマーに変換する。器用さは回避力にボーナスを与えない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_resolute_technique_while_do_not_have_elemental_overload"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "エレメンタルオーバーロードがない時にレゾリュートテクニックを得る",
        "reminder_text": "(Resolute Technique: プレイヤーのヒットは回避されなくなるが、クリティカルストライクを与えられない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "iron_reflexes_rotation_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "16秒ごとに8秒間アイアンリフレックスを獲得する",
        "reminder_text": "(Iron Reflex: すべての回避力をアーマーに変換する。器用さは回避力にボーナスを与えない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_throw_skills_have_blood_magic"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トラップを投げるスキルはマナの代わりにライフをコストとする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_have_zealots_oath_if_you_havent_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近プレイヤーがヒットを受けていなければゼロッツオースを得る",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_while_you_have_resolute_technique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "レゾリュートテクニックを持つ間は物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "レゾリュートテクニックを持つ間は物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_while_you_have_avatar_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アバターオブファイヤーを持つ間はクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アバターオブファイヤーを持つ間はクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_convert_to_fire_while_you_have_avatar_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "アバターオブファイヤーを持つ間は物理ダメージの{0}%を火ダメージに変換する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "unique_bow_arborix_close_range_bow_damage_+%_final_while_have_iron_reflexes"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "アイアンリフレックスを持つ間は近距離での矢のダメージが{0}%上昇する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_bleed_%_while_you_do_not_have_avatar_of_fire"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "アバターオブファイヤーを持たない時にこの武器によるアタックは{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "armour_while_you_do_not_have_avatar_of_fire"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "アバターオブファイヤーがない時にアーマー {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  },
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    "English": null,
    "ids": [
      "attack_cast_and_movement_speed_+%_while_do_not_have_iron_reflexes"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "アイアンリフレックスがない時にアタックスピード、キャストスピードおよび移動スピードが{0}%増加する",
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      },
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        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "アイアンリフレックスがない時にアタックスピード、キャストスピードおよび移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "gain_player_far_shot_while_do_not_have_iron_reflexes"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "アイアンリフレックスがない時にファーショットを得る",
        "reminder_text": "(FarShot: 投射物によるアタックヒットは、投射開始時に与えるダメージが20%低下し、遠くに飛ぶにつれて与えるダメージが最大60%まで上昇する)",
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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    "English": null,
    "ids": [
      "blood_footprints_from_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "血塗れの足跡エフェクト",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "celestial_footprints_from_item"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "天体の足跡エフェクト",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "demigod_footprints_from_item"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "デミゴッド足跡エフェクト",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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    "English": null,
    "ids": [
      "extra_gore"
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "追加ゴア表現",
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  },
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    "ids": [
      "goat_footprints_from_item"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "バーニング足跡エフェクト",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "silver_footprints_from_item"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "マーキュリー足跡エフェクト",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_melee_physical_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルの近接物理ダメージが{0}%上昇する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの近接物理ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの近接ヒットによる出血と毒のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの近接ヒットによる出血と毒のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_apply_as_aura"
    ],
    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされた呪いスキルはその呪いをオーラとする\nサポートされた呪いスキルはオーラスキルともみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_ancestor_slam_totem_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのダメージが{0}%上昇する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "support_echo_damage_+%_final"
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    "Japanese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルのダメージが{0}%上昇する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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  },
  {
    "English": null,
    "ids": [
      "support_elemental_proliferation_damage_+%_final"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルのダメージが{0}%上昇する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "サポートされたスキルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "サポートされたスキルを即時使用できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_damage_while_on_full_life_+%_final"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "フルライフ時にサポートされたアタックスキルのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ時にサポートされたアタックスキルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_overexertion_damage_+%_final_per_warcry_exerting_action"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたアタックはそのアタックを奮起させるウォークライの数ごとにダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたアタックはそのアタックを奮起させるウォークライの数ごとにダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_overexertion_damage_+%_final_if_exerted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたアタックは奮起されていればダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "サポートされたアタックは奮起されていればダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_attack_skills_elemental_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたアタックスキルの元素ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "サポートされたスキルによる元素系状態異常は{0}m以内の他の敵に伝播する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "サポートされたスキルによる元素系状態異常は{0}m以内の他の敵に伝播する",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "kill_enemy_on_hit_if_under_10%_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフが10%以下の敵にサポートされたスキルのヒットを与えるとその敵を撃破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_point_blank"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの投射物アタックヒットは投射の開始時にダメージが最大30%上昇し、投射物が遠くに移動するほどダメージが低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "link_skills_deal_cold_dot_to_enemies_in_beam_aoe"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはプレイヤーとリンク対象の間の敵にダメージを与え敵を冷却する",
        "reminder_text": "(Chill: 冷却は、敵のアクションスピードを10%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "keystone_strong_bowman"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力のダメージボーナスがサポートされたスキルの投射物アタックダメージにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "strong_casting"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "筋力のダメージボーナスがサポートされたスキルの全ての属性のスペルダメージにも適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "is_remote_mine",
      "number_of_mines_to_place"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "起爆時サポートされたスキルを使用する遠隔操作マインを1個投げる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "起爆時サポートされたスキルを使用する遠隔操作マインを{1}個投げる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_traps_to_throw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはトラップを最大1個追加で投げる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはトラップを最大{0}個追加で投げる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_additional_trap_mine_%_chance_for_1_additional_trap_mine"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率で追加のマインまたはトラップを最大1個追加で投げる",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_additional_trap_mine_%_chance_for_2_additional_trap_mine"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率で追加のマインまたはトラップを最大2個追加で投げる",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_additional_trap_mine_%_chance_for_3_additional_trap_mine"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率で追加のマインまたはトラップを最大3個追加で投げる",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "throw_traps_in_circle_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは対象の地点の周囲にランダムにトラップを投げる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "is_totem",
      "number_of_totems_to_summon",
      "is_ranged_attack_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": 0,
            "max": 1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "サポートされたスキルはそのスキルを使用するトーテムを1体召喚する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": 0,
            "max": 1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "サポートされたスキルはそのスキルを使用するバリスタトーテムを1体召喚する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": 2,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "サポートされたスキルはそのスキルを使用するトーテムを{0}体召喚する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": 2,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "サポートされたスキルはそのスキルを使用するバリスタトーテムを{0}体召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_totem_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "トーテムは{0}秒持続する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_base_number_of_targets_to_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる投射物は追加の対象{0}体を貫通する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる投射物は追加の対象{0}体を貫通する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_trap_duration",
      "quality_display_trap_duration_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ],
          []
        ],
        "string": "トラップの持続時間が{0}秒される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ],
          []
        ],
        "string": "トラップの持続時間が{0}秒される",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ],
          []
        ],
        "string": "トラップの持続時間 {0}秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_mine_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "マインは{0}秒持続する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_remote_mine_2_base_mine_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "マインは{0}秒持続する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_skills_additional_ballista_totems_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのバリスタトーテムの最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_number_of_totems_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのトーテムの最大召喚数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "summon_2_totems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは1体ではなく2体のトーテムを召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "base_number_of_traps_allowed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "一度に最大{0}個のトラップを設置できる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "一度に最大{0}個のトラップを設置できる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "base_number_of_remote_mines_allowed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "一度に最大{0}個の遠隔操作マインを設置できる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "一度に最大{0}個の遠隔操作マインを設置できる",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "English": null,
    "ids": [
      "trap_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルのトラップ持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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            "negate"
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        "string": "サポートされたスキルはトラップ持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "mine_duration_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
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        "string": "サポートされたスキルの持続時間が{0}%増加する",
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      },
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        ],
        "string": "サポートされたスキルの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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      "global_chance_to_blind_on_hit_%"
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        "condition": [
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            "min": null,
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        "format": [
          "#"
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        ],
        "string": "サポートされたスキルは{0}%の確率でヒット時に敵を盲目にする",
        "reminder_text": "(Blind: 盲目は、命中率と回避力を20%低下させる。持続時間は4秒)",
        "is_markup": null
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    "Korean": null,
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      "blind_duration_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "サポートされたスキルの盲目持続時間が{0}%増加する",
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            "negate"
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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    "English": null,
    "ids": [
      "critical_strike_chance_+%"
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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        "string": "サポートされたスキルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "サポートされたスキルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "support_controlled_destruction_critical_strike_chance_+%_final"
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    "trade_stats": null,
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルのクリティカル率が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "サポートされたスキルのクリティカル率が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルのクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_reduce_enemy_fire_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルは火耐性を{0}%突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_reduce_enemy_cold_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルは冷気耐性を{0}%突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "reduce_enemy_elemental_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルは元素耐性を{0}%突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_reduce_enemy_lightning_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルは雷耐性を{0}%突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_chains"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "サポートされたスキルは{0}回連鎖する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_number_to_split"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルによる投射物は{0}体の対象に向けて分裂する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectiles_fork"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる投射物は分岐する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_forks_base"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる投射物は追加で1回分岐する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる投射物は追加で{0}回分岐する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "projectiles_return",
      "projectile_return_%_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 1,
            "max": 99,
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        ],
        "format": [
          "ignore",
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          []
        ],
        "string": "サポートされたスキルの投射物は{1}%の確率でプレイヤーの元に回帰する",
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      },
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            "min": 100,
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        ],
        "string": "サポートされたスキルの投射物はプレイヤーの元に回帰する",
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      },
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        "condition": [
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            "negated": true
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            "min": null,
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        ],
        "format": [
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          "ignore"
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        ],
        "string": "サポートされたスキルの投射物はプレイヤーの元に回帰する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "support_chain_hit_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "サポートされたスキルのヒットダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
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            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "サポートされたスキルのヒットダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "support_spirit_strike_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルのダメージが{0}%上昇する",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "サポートされたスキルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
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  },
  {
    "English": null,
    "ids": [
      "support_split_projectile_damage_+%_final"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルの投射物ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "サポートされたスキルの投射物ダメージが{0}%低下する",
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        "is_markup": null
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    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "support_fork_projectile_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
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        "condition": [
          {
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        ],
        "format": [
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        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に{0}%の確率でサポートされた呪いスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時にサポートされた呪いスキルを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_cast_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた呪いスペルをプレイヤーがキャストすることはできない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_linked_spells_on_attack_crit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたアタックスキルで敵にクリティカルを与えると{0}%の確率でサポートされたスペルをトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたアタックスキルで敵にクリティカルを与えるとサポートされたスペルをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_linked_spells_on_melee_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた近接アタックスキルで敵を撃破時に{0}%の確率でサポートされたスペルをトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた近接アタックスキルで敵を撃破時にサポートされたスペルをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trigger_vicious_hex_explosion_when_curse_ends"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた呪いスキルによる呪術の持続時間が終了した時にドゥームブラストをトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた呪いスキルによる呪術の持続時間が終了した時にドゥームブラストをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_on_death_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡すると{0}%の確率でサポートされたミニオンスキル以外のスペルをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_on_stunned_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーがスタンした時またはスタンする威力のヒットをブロックした時に\n{0}%の確率でサポートされたスペルをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spellslinger_trigger_on_wand_attack_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "トリガー発動以外のワンドアタックにより投射物を放った時にサポートされたスペルを{0}%の確率でトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トリガー発動以外のワンドアタックにより投射物を放った時にサポートされたスペルをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_on_damage_taken_%",
      "virtual_cast_when_damage_taken_threshold",
      "cast_on_damage_taken_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "プレイヤーが合計{2}ダメージをヒットから受けた時に{0}%の確率でサポートされたスペルをトリガーする",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "プレイヤーが合計{2}ダメージをヒットから受けた時にサポートされたスペルをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_while_channelling_time_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "サポートされたスキルをチャネリング中にサポートされたスペルを{0}秒ごとにトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chaos_damage_to_deal_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒{0}の基礎混沌ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_fire_damage_to_deal_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒{0}の基礎火ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_to_deal_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "毎秒{0}の基礎物理ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "secondary_base_fire_damage_to_deal_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "二次的デバフにより毎秒{0}の基礎火ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cold_damage_to_deal_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "サポートされたスキルは毎秒{0}の基礎冷気ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_damaging_links_base_duration_ms",
      "support_damaging_links_base_duration_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ],
          []
        ],
        "string": "ダメージおよび冷却は基礎持続時間{0}秒残存する",
        "reminder_text": "(この効果はモンスターがリンクから離れた後も適用されます。）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ],
          []
        ],
        "string": "ダメージおよび冷却は基礎持続時間{0}秒残存する",
        "reminder_text": "(この効果はモンスターがリンクから離れた後も適用されます。）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ],
          []
        ],
        "string": "ダメージおよび冷却は基礎持続時間{0}秒残存する",
        "reminder_text": "(この効果はモンスターがリンクから離れた後も適用されます。）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ],
          []
        ],
        "string": "ダメージおよび冷却は基礎持続時間{0}秒残存する",
        "reminder_text": "(この効果はモンスターがリンクから離れた後も適用されます。）",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "spell_damage_modifiers_apply_to_skill_dot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "スペルダメージのモッドはサポートされたスキルの継続ダメージ効果に適用される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた呪いスキルの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされた呪いスキルの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_bane_curse_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた呪いスキルの効果が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされた呪いスキルの効果が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_blasphemy_curse_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた呪いスキルの効果が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされた呪いスキルの効果が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_hextouch_curse_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた呪いスキルの効果が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされた呪いスキルの効果が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_spell_totem_cast_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルのキャストスピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのキャストスピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_attack_totem_attack_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのアタックスピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのアタックスピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_on_hit_base_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "ヒット時に出血の状態異常を{0}秒間与える",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aura_cannot_affect_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたオーラスキルはプレイヤー自身には作用しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは出血状態の敵に対する近接物理ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは出血状態の敵に対する近接物理ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_slower_projectiles_projectile_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの投射物スピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの投射物スピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_reduced_duration_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_more_duration_skill_effect_duration_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのスキル持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのスキル持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_reduced_duration_skill_effect_duration_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのスキル持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのスキル持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_rapid_activation_brand_skill_only_primary_duration_+%_final",
      "quality_display_swiftbrand_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルの付着持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ],
          []
        ],
        "string": "サポートされたスキルの付着持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ],
          []
        ],
        "string": "サポートされたスキルの付着持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_rapid_activation_brand_skill_only_secondary_duration_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの浮遊持続時間が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの浮遊持続時間が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_elusive_on_crit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはクリティカル時に{0}%の確率で身躱しを付与する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはクリティカル時に身躱しを付与する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_poison_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chance_to_poison_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に{0}%の確率で毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に常に毒を付与する",
        "reminder_text": "(Poison: 毒は、スキルの基礎物理ダメージと基礎混沌ダメージに基づいて混沌継続ダメージを与える。複数インスタンスの毒がスタックできる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "withered_on_hit_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に{0}%の確率で衰弱を付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に常に衰弱を付与する",
        "reminder_text": "(Withered: 衰弱は、受ける混沌ダメージ6%増加させる。最大15スタックまで与えられる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cannot_inflict_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは元素系状態異常を付与することができない",
        "reminder_text": "(Elemental Ailments: 元素系状態異常には発火、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freeze_mine_cold_resistance_+_while_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵は凍結中に冷気耐性が{0}%減る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
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        "string": "サポートされたスキルにより冷却した敵が受ける冷気継続ダメージが{0}%減少する",
        "reminder_text": "(Chill: 冷却は、ヒットが与えた冷気ダメージに基づいて敵のアクションスピードを最大30％減少させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_chills_also_grant_cold_damage_taken_+%_equal_to_slow_amount"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより冷却した敵が受ける冷気ダメージは冷却の効果に応じて増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_chilling_areas_also_grant_cold_damage_taken_per_minute_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより生成された冷却エリア上の敵が受ける冷気継続ダメージが{0}%増加する",
        "reminder_text": "(Chilling Area: 冷却エリアは、冷却領域、クリーピングフロスト、フロストシールド、ヴォーテックスのことを指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルにより生成された冷却エリア上の敵が受ける冷気継続ダメージが{0}%減少する",
        "reminder_text": "(Chilling Area: 冷却エリアは、冷却領域、クリーピングフロスト、フロストシールド、ヴォーテックスのことを指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_chilling_areas_also_grant_cold_damage_taken_+%_equal_to_slow_amount"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより生成された冷却エリア上の敵が受ける冷気ダメージが冷却の効果に応じて増加する",
        "reminder_text": "(Chilling Area: 冷却エリアは、冷却領域、クリーピングフロスト、フロストシールド、ヴォーテックスのことを指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_throwing_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはフレンジーチャージ1個ごとにマイン投擲スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルはフレンジーチャージ1個ごとにマイン投擲スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_critical_strike_chance_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはマインとして使用された場合\nパワーチャージ1個ごとにクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルはマインとして使用された場合\nパワーチャージ1個ごとにクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_elemental_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるミニオンの全ての元素耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_maximum_all_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるミニオンの全ての元素耐性の最大値 {0}%",
        "reminder_text": "(Maximum Resistance: 耐性の最大値は90%より大きい値にはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_fire_damage_%_of_maximum_life_taken_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "サポートされたスキルによるミニオンは毎秒最大ライフの{0}%を火ダメージとして受ける",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_fire_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるミニオンは受ける火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルによるミニオンは受ける火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_minion_instability_minion_base_fire_area_damage_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "サポートされたスキルによるミニオンは近くの敵に{0}の基礎火継続ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "infernal_legion_minions_have_burning_effect_radius_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "サポートされたスキルによるミニオンは{0}mの燃焼効果半径を持つ",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "サポートされたスキルによるミニオンは{0}mの燃焼効果半径を持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestral_slam_interval_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "サポートされたスキルによるアタックは{0}秒ごとに一度先祖の加護を受ける\n先祖の加護はアタックの繰り返しには適用されない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_ancestral_slam_big_hit_damage_with_hits_and_ailments_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "先祖の加護を受けたスラムのヒットと状態異常のダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "先祖の加護を受けたスラムのヒットと状態異常のダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_ancestral_slam_big_hit_area_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "先祖の加護を受けたスラムの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "先祖の加護を受けたスラムの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_resonance_of_majority_damage_on_hit_for_2_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるヒットで元素属性が最大ダメージを与えたならばその属性以外の元素属性のレゾナンスを2秒間かけて25ずつ獲得する\nレゾナンスを獲得していない属性のレゾナンスを毎秒5失う",
        "reminder_text": "(それぞれの元素につき最大50レゾナンス)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_final_per_5_lowest_resonance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは最低値のレゾナンス5ごとに元素ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは最低値のレゾナンス5ごとに元素ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_penetrates_%_elemental_resistances_while_all_resonance_is_25"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは各レゾナンスが25以上あるとき{0}%の元素耐性を突破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_all_resonance_is_at_least_25"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは各レゾナンスが25以上あるときアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは各レゾナンスが25以上あるときアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hits_grant_cruelty"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるヒットでクルエルティが付与される",
        "reminder_text": "(Cruelty: クルーエルティはクルーエルティにサポートされている全てのスキルの継続ダメージをそれを発生させた攻撃のヒットダメージに基づいて最大40%上昇させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "totem_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのトーテムライフが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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    "Spanish": null,
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    "ids": [
      "returning_projectiles_always_pierce"
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      "projectile_additional_return_chance_%"
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    "Korean": null,
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    "Spanish": null,
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      "maximum_attack_damage_+%_final_from_volatility_support"
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            "negate"
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      "minimum_attack_damage_+%_final_from_volatility_support"
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        "condition": [
          {
            "min": 1,
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      "mark_skills_curse_effect_+%"
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        "condition": [
          {
            "min": 1,
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          "#"
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            "negate"
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      "minion_life_regeneration_rate_per_minute_%"
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            "per_minute_to_per_second"
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      }
    ],
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      "accuracy_rating"
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            "min": null,
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        ],
        "format": [
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        ],
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        ],
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      }
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    "Korean": null,
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      "accuracy_rating_+%"
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      "active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value",
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    "Korean": null,
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      "add_power_charge_on_critical_strike_%"
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            "min": 1,
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        ],
        "string": "サポートされたスキルはクリティカル時にパワーチャージを1個獲得する",
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      }
    ],
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      "add_power_charge_on_kill_%_chance"
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      }
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  },
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    "ids": [
      "added_damage_+%_final"
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      {
        "condition": [
          {
            "min": 1,
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        ],
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      }
    ],
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    "ids": [
      "additional_base_critical_strike_chance"
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        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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        ],
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        "string": "プレイヤーがサポートされたスキルをキャストするとそのスキルは最大3スタックまでインテンシティを獲得する\nサポートされたスキルはインテンシティ1スタックごとに追加の投射物を{0}個放つ",
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        "string": "プレイヤーがサポートされたスキルをキャストするとそのスキルは最大3スタックまでインテンシティを獲得する\nサポートされたスキルはインテンシティ1スタックごとに1個少ない投射物を放つ",
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        "string": "プレイヤーがサポートされたスキルをキャストするとそのスキルは最大3スタックまでインテンシティを獲得する\nサポートされたスキルはインテンシティ1スタックごとに{0}個少ない投射物を放つ",
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    ],
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "ids": [
      "ancestor_totem_buff_effect_+%"
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    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "アンセスタートーテムのバフの効果が{0}%増加する",
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      },
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            "negate"
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        ],
        "string": "アンセスタートーテムのバフの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "ancestor_totem_grants_owner_area_of_effect_+%_with_melee_skills"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "トーテムがアクティブな時近接スキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "トーテムがアクティブな時近接スキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ancestral_slam_stun_threshold_reduction_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "先祖の加護を受けたスラムは敵スタン閾値が{0}%減少する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "先祖の加護を受けたスラムは敵スタン閾値が{0}%増加する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "apply_overpowered_on_enemy_block_reduced_block_and_spell_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怯みはアタックブロック率およびスペルブロック率を-{0}%にする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "archmage_gain_lightning_damage_%_of_max_unreserved_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは未リザーブ最大マナの{0}%と同量の追加雷ダメージを獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは未リザーブ最大マナの{0}%と同量の追加雷ダメージを失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "area_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの範囲ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの範囲ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_during_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻中はサポートされたスキルのアタックスピードおよびキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猛攻中はサポートされたスキルのアタックスピードおよびキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのアタッククリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのアタッククリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_1000_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは命中力1000ごとにアタックダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは命中力1000ごとにアタックダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_per_10_rage",
      "attack_maximum_added_physical_damage_per_10_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたアタックスキルは憤怒10スタックごとに武器による攻撃に{0}から{1}の追加物理ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_with_at_least_10_rage",
      "attack_maximum_added_physical_damage_with_at_least_10_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたアタックスキルは憤怒が最低10スタックあれば武器による攻撃に{0}から{1}の追加物理ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_with_weapons",
      "attack_maximum_added_physical_damage_with_weapons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたアタックスキルは武器による攻撃に{0}から{1}の追加物理ダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_with_weapons_per_trauma",
      "attack_maximum_added_physical_damage_with_weapons_per_trauma"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルは外傷1スタックごとに{0}から{1}の追加アタック物理ダメージを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_skill_mana_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "サポートされたアタックスキルはダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは低ライフ時にアタックスピードが{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは低ライフ時にアタックスピードが{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_with_at_least_10_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが憤怒を最低10持っている時にサポートされたスキルのアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが憤怒を最低10持っている時にサポートされたスキルのアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_with_atleast_20_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは憤怒が20スタック以上あればアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは憤怒が20スタック以上あればアタックスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attacks_impale_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたアタックスキルはヒット時に{0}%の確率で敵に串刺しを付与する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたアタックスキルはヒット時に常に敵に串刺しを付与する",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "aura_skill_no_reservation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたオーラスキルのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "avoid_interruption_while_using_this_skill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルを使用中に{0}%の確率でスタンを無視する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルを使用中にスタンを無視する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "barrage_support_projectile_spread_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより放たれた投射物のばらつきが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルにより放たれた投射物のばらつきが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの状態異常ダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの状態異常ダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_all_ailment_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより付与された状態異常の持続時間が{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルにより付与された状態異常の持続時間が{0}%減少する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_bleed_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの出血持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの出血持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chance_to_destroy_corpse_on_kill_%_vs_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはキリングブロー時に{0}%の確率で発火した死体を破壊する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chance_to_freeze_%",
      "always_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルはヒット時に常に敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルは常に敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルは{0}%の確率で敵を凍結させる",
        "reminder_text": "(Freeze: 凍結は、敵のアクションスピードを0まで低下させ、行動を妨げる。持続時間はヒットにより受けた冷気ダメージに基づく)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chance_to_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率で敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは常に敵を発火させる",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_chance_to_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率で敵を感電させる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは常に敵を感電させる",
        "reminder_text": "(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cooldown_modifier_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "サポートされたスキルのクールダウン時間 {0}秒",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_curse_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは呪い持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの呪い持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_damage_+%_while_an_ailment_on_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはプレイヤーが状態異常を受けている間ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルはプレイヤーが状態異常を受けている間ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_deal_no_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは混沌ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_global_chance_to_knockback_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に{0}%の確率で敵をノックバックする",
        "reminder_text": "(Knockback: ノックバックは、ヒットした際に敵を押しのける)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_hex_zone_skill_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはマナコストの{0}％の代わりにライフをコストとする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_skill_no_reservation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのリザーブがなくなる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "base_spell_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルが敵に対するスタン持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルが敵に対するスタン持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_stun_threshold_reduction_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの敵スタン閾値が{0}%減少する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの敵スタン閾値が{0}%増加する",
        "reminder_text": "(Stun Threshold: スタン閾値は、どのくらいのダメージがスタンを引き起こすのかを決定する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleed_on_hit_with_attacks_%",
      "global_bleed_on_hit",
      "cannot_cause_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          },
          {
            "min": null,
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          },
          {
            "min": 0,
            "max": 0,
            "negated": true
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        ],
        "format": [
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "サポートされたアタックスキルは出血を付与できない",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          {
            "min": 0,
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          },
          {
            "min": 0,
            "max": 0,
            "negated": null
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        ],
        "format": [
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "サポートされたアタックスキルは出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
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          {
            "min": 0,
            "max": 0,
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          },
          {
            "min": 0,
            "max": 0,
            "negated": null
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        ],
        "format": [
          "ignore",
          "ignore",
          "ignore"
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        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "サポートされたアタックスキルは出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          {
            "min": 0,
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          {
            "min": 0,
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            "negated": null
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        ],
        "format": [
          "#",
          "ignore",
          "ignore"
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        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "サポートされたアタックスキルは{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "bleeding_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたアタックスキルの出血ダメージが{0}%増加する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "サポートされたアタックスキルの出血ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "blood_price_gain_%_maximum_life_as_added_physical_damage_with_weapons_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたアタックスキルは低ライフ時に最大ライフの{0}%と同じ数値の\n物理ダメージを武器による攻撃に追加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "burn_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの燃焼ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの燃焼ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cast_when_damage_taken_trigger_threshold_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルをトリガーするのに必要な受けるダメージ量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルをトリガーするのに必要な受けるダメージ量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaining_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの連鎖距離が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの連鎖距離が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_for_coin_shower_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは敵撃破時に{0}%の確率でコインシャワーが起きる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_for_extra_damage_roll_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率でヒットダメージが幸運となる",
        "reminder_text": "(Lucky: 幸運は2度試行し、良いほうの結果を用いる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率でヒットダメージが不運となる",
        "reminder_text": "(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_bleed_on_hit_%_vs_maimed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは重傷状態の敵に{0}%の確率で出血を付与する",
        "reminder_text": "(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが200%上がる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_crush_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率でヒット時に敵を4秒間粉砕する",
        "reminder_text": "(Crushed: 破砕は物理ダメージ軽減を15%減少させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に敵を4秒間粉砕する",
        "reminder_text": "(Crushed: 破砕は物理ダメージ軽減を15%減少させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_double_stun_duration_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率でスタン持続時間が二倍になる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_fork_extra_projectile_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの投射物は分岐する時に{0}%の確率で追加の投射物を1個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_fortify_on_melee_hit_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる近接ヒットは堅牢化を付与する",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20で、持続時間は6秒間)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるヒットは{0}%の確率で堅牢化を付与する",
        "reminder_text": "(Fortify: 堅牢化1につき、ヒットから受けるダメージ1%が低下する。堅牢化の最大数は20で、持続時間は6秒間)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_freeze_shock_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率で凍結、感電および発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは常に凍結、感電および発火を付与する",
        "reminder_text": "(Ignite: 発火は、スキルの基礎火ダメージに基づいて火継続ダメージを与える。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより凍結した敵を撃破した時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより凍結した敵を撃破した時にフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_ignore_hexproof_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた呪いスキルにより付与された呪術は{0}%の確率で呪術無効化の敵にも影響を与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_additional_impale_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは串刺しを付与した時に{0}%の確率で追加の串刺しを与える",
        "reminder_text": "(Impale: 串刺された敵がヒットを受けた際、串刺しは串刺しを与えたヒットの物理ダメージの10%を敵に反射する。串刺しは5ヒットまたは8秒間持続する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_intimidate_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に{0}%の確率で敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に敵を4秒間威嚇する",
        "reminder_text": "(Intimidate: 威嚇された敵は受けるアタックダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_place_an_additional_mine_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率で追加のマインを最大1個投げる",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_summon_support_ghost_on_hitting_rare_or_unique_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルまたはサポートされたスキルによるファンタズム以外のミニオンが\nレアまたはユニークの敵をヒットすると{0}%の確率でファンタズムを召喚する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルまたはサポートされたスキルによるファンタズム以外のミニオンが\nレアまたはユニークの敵をヒットするとファンタズムを召喚する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chance_to_unnerve_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に{0}%の確率で敵を4秒間狼狽させる",
        "reminder_text": "(Unnerved: 狼狽した敵は、受けるスペルダメージが10%増加する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に敵を4秒間狼狽させる",
        "reminder_text": "(Unnerved: 狼狽した敵は、受けるスペルダメージが10%増加する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "channelled_skill_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたチャネリングスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたチャネリングスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの混沌ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの混沌ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cleave_+1_base_radius_per_nearby_enemy_up_to_10"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "周囲の敵1体ごとに半径が+0.1mされ、最大+1mになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "close_combat_damage_to_close_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近距離の敵に対するヒットのダメージが{0}%増加する",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_ailment_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる冷気系状態異常の効果が{0}%増加する",
        "reminder_text": "(Cold Ailments: 冷気の状態異常には冷却、凍結、脆弱がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルによる冷気系状態異常の効果が{0}%減少する",
        "reminder_text": "(Cold Ailments: 冷気の状態異常には冷却、凍結、脆弱がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_%_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの冷気ダメージの{0}%を追加の火ダメージとして得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの冷気ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの冷気ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "combat_rush_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより付与されたコンバットラッシュの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルにより付与されたコンバットラッシュの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cooldown_recovery_rate_+%_when_a_unique_enemy_in_your_presence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵が存在する時に使用した場合クールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ユニークの敵が存在する時に使用した場合クールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cover_in_ash_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に{0}%の確率で敵を灰まみれにする",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる。持続時間は4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に敵を灰まみれにする",
        "reminder_text": "(Covered in Ash: 灰まみれは、移動スピードを20%低下させ、受ける火ダメージを20%増加させる。持続時間は4秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_ailment_dot_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのクリティカルによる状態異常の継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_vs_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盲目状態の敵に対するサポートされたスキルのクリティカル率が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盲目状態の敵に対するサポートされたスキルのクリティカル率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "cruelty_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより付与されたクルエルティの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルにより付与されたクルエルティの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "crush_for_2_seconds_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "サポートされたスキルはヒット時に{0}%の確率で敵を2秒間壊滅する",
        "reminder_text": "(Crushed: 破砕は物理ダメージ軽減を15%減少させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時に敵を2秒間壊滅する",
        "reminder_text": "(Crushed: 破砕は物理ダメージ軽減を15%減少させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "curse_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた呪いスキルの効果範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされた呪いスキルの効果範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_you_have_consumed_a_corpse_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "直近プレイヤーが死体を消費していればサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "直近プレイヤーが死体を消費していればサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": "(Recently: 直近とは過去4秒間を指す)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの継続ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの継続ダメージが{0}%減少する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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          []
        ],
        "string": "サポートされたスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
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        "string": "サポートされたスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_for_non_minions"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "ミニオン以外のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
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            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ミニオン以外のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_lost_endurance_charge_in_past_8_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去8秒間にエンデュランスチャージを失ったならばサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去8秒間にエンデュランスチャージを失ったならばサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_200_mana_spent_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "直近200マナを消費するごとにサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "直近200マナを消費するごとにサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エンデュランスチャージ1個ごとにサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エンデュランスチャージ1個ごとにサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フレンジーチャージ1個ごとにサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フレンジーチャージ1個ごとにサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "パワーチャージ1個ごとにサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "パワーチャージ1個ごとにサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_enemies_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ状態の敵に対するサポートされたスキルのヒットと状態異常のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ状態の敵に対するサポートされたスキルのヒットと状態異常のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_enemies_per_freeze_shock_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "敵に付与している凍結、感電、発火の数ごとにサポートされたスキルのヒットと状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵に付与している凍結、感電、発火の数ごとにサポートされたスキルのヒットと状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凍結している敵に対するサポートされたスキルのヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "凍結している敵に対するサポートされたスキルのヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルエナジーシールド時にサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルエナジーシールド時にサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "フルライフ時にサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "フルライフ時にサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "低ライフ時にサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "低ライフ時にサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": "(Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_an_ailment_on_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーが状態異常を受けている時にサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーが状態異常を受けている時にサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": "(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_es_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "エナジーシールドをリーチ中はサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "エナジーシールドをリーチ中はサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_life_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ライフをリーチ中はサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ライフをリーチ中はサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_mana_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "マナをリーチ中はサポートされたスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "マナをリーチ中はサポートされたスキルのダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_vs_cursed_enemies_per_enemy_curse_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵に付与している呪いの数ごとにサポートされたスキルのヒットと状態異常のダメージが{0}%増加する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵に付与している呪いの数ごとにサポートされたスキルのヒットと状態異常のダメージが{0}%減少する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damage_vs_enemies_on_low_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは低ライフ状態の敵に対するヒットのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "damaging_ailments_deal_damage_+%_faster"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより付与されたダメージ性状態異常は{0}%速くダメージ与える",
        "reminder_text": "(Faster: 同じ総量の継続ダメージをより短い時間で与えるようになる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deal_chaos_damage_per_second_for_10_seconds_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒット時にディケイを付与し、{0}の混沌継続ダメージを8秒間与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deal_no_elemental_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは元素ダメージを与えない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "deathmark_minion_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるミニオンのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルによるミニオンのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "detonate_dead_%_chance_to_detonate_additional_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}%の確率で死体を追加で1体爆破する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_base_intensity_loss"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "サポートされたスキルは移動中に0.25秒ごとにインテンシティを1失い、テレポートすると全て失う",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "display_totems_no_infusion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "トーテムはインフュージョンを獲得できない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "dot_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_cannot_be_reflected"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる元素ダメージは反射されない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "elusive_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる身躱しの効果が{0}%増加する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルによる身躱しの効果が{0}%減少する",
        "reminder_text": "(Elusive: 身躱しは効果の初めに呪文や攻撃によるヒットをかわす確率を15%と、移動スピード30%増加を付与する。効果は時間と共に減少し、0%となった時点で終了する。既に身躱しを得ている場合、新たに身躱しを獲得することはできない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "empowered_attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたアタックはもし奮起されていればダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたアタックはもし奮起されていればダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_shock_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより感電を付与された敵の移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルにより感電を付与された敵の移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemies_you_shock_take_%_increased_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより感電を付与された敵が受ける物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルにより感電を付与された敵が受ける物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "enemy_phys_reduction_%_penalty_vs_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の物理ダメージ軽減率を圧倒する",
        "reminder_text": "(Overwhelming: 圧倒するヒットに対しては物理ダメージ軽減効果は低下するが、マイナスにはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "サポートされたスキルはダメージの{0}%をエナジーシールドとしてリーチする",
        "reminder_text": "(リーチしたエナジーシールドは継続的に回復する。最大リーチ速度に達するまで複数のリーチは同時に起きる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "faster_bleed_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる出血は{0}%速くダメージを与える",
        "reminder_text": "(Faster: 同じ総量の継続ダメージをより短い時間で与えるようになる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "faster_burn_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる発火は{0}%速くダメージを与える",
        "reminder_text": "(Faster: 同じ総量の継続ダメージをより短い時間で与えるようになる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルによる発火は{0}%遅くダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "faster_poison_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる毒は{0}%速くダメージを与える",
        "reminder_text": "(Faster: 同じ総量の継続ダメージをより短い時間で与えるようになる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの火ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの火ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fire_dot_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの火継続ダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "firestorm_drop_burning_ground_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "燃焼領域は{0}秒持続する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "fortify_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの堅牢化持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの堅牢化持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freeze_applies_cold_resistance_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより凍結した敵の冷気耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "freeze_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは敵に対する凍結持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは敵に対する凍結持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "from_quality_brand_activation_rate_+%_final_if_75%_attached_duration_expired"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは付着持続時間の75%が経過するとアクティベート頻度が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_%_of_base_wand_damage_as_added_spell_damage",
      "quality_display_wand_damage_as_added_spell_damage_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルは装備中のワンドのダメージの{0}%と同量の追加スペルダメージを持つ\n2本のワンドを装備している場合、それぞれの半分と同量の数値が追加ダメージになる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルは装備中のワンドのダメージの{0}%と同量の追加スペルダメージを持つ\n2本のワンドを装備している場合、それぞれの半分と同量の数値が追加ダメージになる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_1_rage_on_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルを使用した時{0}%の確率で憤怒を1スタック獲得する",
        "reminder_text": "(Rage: 1憤怒ごとにアタックダメージ1%上昇。憤怒の最大値は30。過去2秒間にヒットを受けていないか憤怒を獲得していない場合、1秒ごとに10憤怒を失う)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_on_melee_stun",
      "gain_endurance_charge_on_melee_stun_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルの近接ヒットで敵をスタンさせた時{1}%の確率でエンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルの近接ヒットで敵をスタンさせた時エンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルの近接ヒットで敵をスタンさせた時エンデュランスチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_kill_vs_enemies_with_5+_poisons_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "5スタック以上の毒を持つ敵をサポートされたスキルで倒した時{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_killing_blow_vs_enemies_with_5+_poisons_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは5スタック以上の毒を持つ敵に対するキリングブロー時に{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_kill_with_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルでキリングブローを与えた時{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_righteous_charge_on_mana_spent_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの発動時コストまたはサポートされたスキルの効果で\nマナを消費した時{0}%の確率でインスピレーションチャージを獲得する",
        "reminder_text": "(Upfront Cost: 発動時コストとは秒単位で支払われない全てのコストのことです)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの発動時コストまたはサポートされたスキルの効果で\nマナを消費した時インスピレーションチャージを獲得する",
        "reminder_text": "(Upfront Cost: 発動時コストとは秒単位で支払われない全てのコストのことです)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gain_vaal_soul_on_hit_cooldown_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "サポートされたスキルのヒット時にヴァールソウルを獲得する\n{0}秒ごとにのみソウルを獲得することができる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "gem_display_quality_has_no_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質は効果を持たない",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_hit_causes_monster_flee_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは{0}%の確率でモンスターを逃走させる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_chaos_damage",
      "global_maximum_added_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルは{0}から{1}の混沌ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_cold_damage",
      "global_maximum_added_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルは{0}から{1}の冷気ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_fire_damage",
      "global_maximum_added_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルは{0}から{1}の火ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_lightning_damage",
      "global_maximum_added_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルは{0}から{1}の雷ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_physical_damage",
      "global_maximum_added_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルは{0}から{1}の物理ダメージを追加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "global_reduce_enemy_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルを敵がブロックする確率が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "greater_projectile_intensity_projectile_damage_+%_final_per_intensity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの投射物が与えるヒットによるダメージはインテンシティごとに{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの投射物が与えるヒットによるダメージはインテンシティごとに{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hex_transfer_on_death_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの呪術転移範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの呪術転移範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hit_and_poison_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "ヒットと毒のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "ヒットと毒のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hit_and_poison_damage_+%_per_poison_on_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵の毒1スタックごとにヒットと毒のダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵の毒1スタックごとにヒットと毒のダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "hit_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはヒットダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルはヒットダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignite_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる敵の発火持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルによる敵の発火持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignites_apply_fire_resistance_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより発火した敵の火耐性 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "ignore_self_damage_from_trauma_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルから外傷を獲得した時に{0}%の確率でダメージを受けない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impale_debuff_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは串刺しの効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは串刺しの効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impale_phys_reduction_%_penalty"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルが串刺しを付与した敵への串刺しダメージは{0}%の物理ダメージ軽減率を圧倒する",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "impale_support_physical_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルは物理ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inc_aoe_plus_more_area_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルは範囲ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは範囲ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "infusion_grants_life_regeneration_rate_per_minute_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "インフュージョンは毎秒ライフの{0}%のライフ自動回復を付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "inspiration_charge_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはインスピレーションチャージの持続時間が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルはインスピレーションチャージの持続時間が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "intensity_loss_frequency_while_moving_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動中はサポートされたスペルのインテンシティ喪失頻度が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動中はサポートされたスペルのインテンシティ喪失頻度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_warcries_exerting_this_action"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるアタックは奮起しているとみなされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "killing_blow_consumes_corpse_restore_x_life",
      "killing_blow_consumes_corpse_restore_x_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルによるキリングブローは死体を消費し{0}のライフおよび{1}のマナを回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルによるキリングブローは死体を消費し{0}のライフを回復する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルによるキリングブローは死体を消費し{1}のマナを回復する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "knockback_chance_%_at_close_range"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは近距離でヒットすると{0}%の確率で敵をノックバックする",
        "reminder_text": "(近距離は最大2メートル)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "knockback_distance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのノックバック距離が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのノックバック距離が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "divide_by_one_hundred"
          ]
        ],
        "string": "サポートされたスキルのダメージの{0}%をライフとしてリーチする",
        "reminder_text": "(Life Leech: ライフリーチはライフを継続回復させる。最大回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_ailment_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの雷系状態異常の効果が{0}%増加する",
        "reminder_text": "(Lightning Ailments: 雷の状態異常には感電および消耗がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの雷系状態異常の効果が{0}%減少する",
        "reminder_text": "(Lightning Ailments: 雷の状態異常には感電および消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルの雷ダメージが{0}%増加する",
        "reminder_text": null,
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      },
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        "index_handlers": [
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            "negate"
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        "string": "サポートされたスキルの雷ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_gem_dex_requirement_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "器用さの装備要求値が{0}%増加する",
        "reminder_text": null,
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      },
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
        ],
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          [
            "negate"
          ]
        ],
        "string": "器用さの装備要求値が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_gem_int_requirement_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "知性の装備要求値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "知性の装備要求値が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "local_gem_str_requirement_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "筋力の装備要求値が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          [
            "negate"
          ]
        ],
        "string": "筋力の装備要求値が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maim_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルの重傷の効果が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの重傷の効果が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maim_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたアタックスキルはヒット時に{0}%の確率で重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたアタックスキルはヒット時に常に重傷を付与する",
        "reminder_text": "(Maim: 重傷の敵は移動スピードが30%減少する)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mana_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "divide_by_one_hundred"
          ]
        ],
        "string": "サポートされたスキルのダメージの{0}%をマナとしてリーチする",
        "reminder_text": "(Mana Leech: マナリーチはマナを継続回復させる。最大量回復速度に到達するまでは複数のリーチは同時に起こる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "manaweave_cost_equals_%_unreserved_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは未リザーブ最大マナの{0}%と同量の追加マナコストを持つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "manaweave_added_cold_damage_%_cost_if_payable"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはマナコストが消費可能なマナの最大値より大きくない場合マナコストの{0}%の追加の冷気ダメージを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_energy_shield_leech_amount_per_leech_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはエナジーシールドリーチインスタンスごとの最大回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルはエナジーシールドリーチインスタンスごとの最大回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_intensify_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "インテンシティ最大数 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "maximum_life_leech_amount_per_leech_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはライフリーチインスタンスごとの最大回復量が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルはライフリーチインスタンスごとの最大回復量が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの近接ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの近接ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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    "English": null,
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      "melee_damage_vs_bleeding_enemies_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
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          "#"
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        ],
        "string": "サポートされたスキルは出血中の敵に対する近接ダメージが{0}%増加する",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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          "#"
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            "negate"
          ]
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        "string": "サポートされたスキルは出血中の敵に対する近接ダメージが{0}%減少する",
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        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "melee_physical_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルの近接物理ダメージが{0}%増加する",
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            "negated": null
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            "negate"
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        ],
        "string": "サポートされたスキルの近接物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
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    "English": null,
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      "melee_range_+"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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            "locations_to_metres"
          ]
        ],
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      },
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            "min": null,
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            "negated": null
          }
        ],
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        ],
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            "locations_to_metres"
          ]
        ],
        "string": "サポートされたスキルの近接ストライク距離 {0}m",
        "reminder_text": "(通常攻撃を含む近接ストライク攻撃に影響する。範囲攻撃の効果範囲には適用されない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "melee_splash_area_of_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルの近接スプラッシュ効果範囲が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
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            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "サポートされたスキルの近接スプラッシュ効果範囲が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_detonation_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルのマイン起爆範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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            "negated": null
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          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "サポートされたスキルのマイン起爆範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_detonation_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはマインの起爆スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "サポートされたスキルはマインの起爆スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_laying_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのマイン投擲スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "サポートされたスキルのマイン投擲スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "mine_projectile_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはマインとして使用された時フレンジーチャージ1つごとに投射物スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "サポートされたスキルはマインとして使用された時フレンジーチャージ1つごとに投射物スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_added_cold_damage_per_frenzy_charge",
      "maximum_added_cold_damage_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          },
          {
            "min": null,
            "max": null,
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        ],
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          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "サポートされたスキルはフレンジーチャージ1個ごとに{0}から{1}の追加の冷気ダメージを得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
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      "minimum_number_of_projectiles_to_fire_is_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは常に投射物を最低1個放つ",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minimum_power_from_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルは最低でも{0}のパワーを持つ",
        "reminder_text": "(ノーマルモンスターは1パワー、マジックモンスターは2パワー、レアモンスターは10パワー、ユニークモンスターは20パワー、そして他の敵対プレイヤーは5パワー)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "minion_additional_physical_damage_reduction_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルによるミニオンは物理ダメージ軽減率が{0}%追加される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "サポートされたスキルによるミニオンの状態異常ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルによるミニオンの状態異常ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルのミニオンアタックスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "negate"
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        ],
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "minion_block_%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        ],
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        ],
        "string": "サポートされたスキルによるミニオンのアタックブロック率 {0}%",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "minion_burning_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルによるミニオンの燃焼ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "サポートされたスキルによるミニオンの燃焼ダメージが{0}%減少する",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_cast_speed_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "サポートされたスキルによるミニオンのキャストスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "サポートされたスキルによるミニオンのキャストスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_deal_double_damage_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルによるミニオンは{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_taunt_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルによるミニオンはヒット時に{0}%の確率で敵を挑発する",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_cooldown_recovery_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるミニオンのクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルによるミニオンのクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_critical_strike_chance_+%"
    ],
    "trade_stats": null,
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        "string": "サポートされたスキルのミニオンはヒット時に{0}%の確率でプレイヤーに暴食を付与する",
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        "string": "サポートされたスキルが敵に付与した非ダメージ性状態異常の効果が{0}%増加する",
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        "string": "サポートされたスキルが敵に付与した非ダメージ性状態異常の効果が{0}%減少する",
        "reminder_text": "(non-Damaging Ailments: ダメージを与えない状態異常には、焦げ、冷却、凍結、脆弱、感電、消耗がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_curses_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルが付与できる呪いが1つ増える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルが付与できる呪いが{0}つ増える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_mines_to_place"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは追加のマインを最大1個投げる",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
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      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは追加のマインを最大{0}個投げる",
        "reminder_text": "(マインの投擲速度は、新たなマインごとに10%多くの時間がかかる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルが放つ投射物が1つ増える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルが放つ投射物が{0}つ増える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_remote_mines_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルが同時に設置可能なマインの数が{0}個増える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルが同時に設置可能なマインの数が{0}個増える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_traps_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルが同時に設置可能なトラップの数が{0}個増える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルが同時に設置可能なトラップの数が{0}個増える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "number_of_projectiles_+%_final_from_locus_mine_support"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルが放つ投射物の数が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルが放つ投射物の数が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "onslaught_time_granted_on_killing_shocked_enemy_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "サポートされたスキルで感電状態の敵を倒すと猛攻を{0}秒間獲得する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "overpowered_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの怯みの効果が{0}%増加する",
        "reminder_text": "(Overpowered: オーバーパワーは何回でも付与できる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの怯みの効果が{0}%減少する",
        "reminder_text": "(Overpowered: オーバーパワーは何回でも付与できる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "overwhelm_%_physical_damage_reduction_while_max_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのヒットは堅牢化が最大値の時に{0}%の物理ダメージ軽減率を圧倒する",
        "reminder_text": "(Overwhelming: 圧倒するヒットに対しては物理ダメージ軽減効果は低下するが、マイナスにはならない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "parallel_projectile_firing_point_x_dist_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "発射点の間隔が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "発射点の間隔が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_gain_frenzy_charge_on_mine_detonated_targeting_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるマインが敵を対象にして起爆した時{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるマインが敵を対象にして起爆した時フレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるトラップが敵により作動した時{0}%の確率でフレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるトラップが敵により作動した時フレンジーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_gain_power_charge_on_mine_detonated_targeting_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるマインが敵を対象として起爆した時{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるマインが敵を対象として起爆した時パワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるトラップが敵により作動した時{0}%の確率でパワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによるトラップが敵により作動した時パワーチャージを1個獲得する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは物理ダメージの{0}%を追加の混沌ダメージとして得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは物理ダメージの{0}%を追加の火ダメージとして得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは物理ダメージの{0}%を追加の雷ダメージとして得る",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの物理ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの物理ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "placing_traps_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはトラップ投擲のクールダウン解消レートが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルはトラップ投擲のクールダウン解消レートが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "projectile_chance_to_not_pierce_%"
    ],
    "trade_stats": null,
    "hidden": null,
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      }
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "skill_can_own_mirage_archers"
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      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
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        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
      "skill_cold_damage_%_to_convert_to_fire"
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    "German": null,
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        "condition": [
          {
            "min": 1,
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        ],
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          "#"
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        "string": "サポートされたスキルの冷気ダメージの{0}%が火ダメージに変換される",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "skill_convert_%_physical_damage_to_random_element"
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        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "サポートされたスキルの物理ダメージの{0}%をランダムな元素属性に変換する",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "skill_effect_and_damaging_ailment_duration_+%"
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        "condition": [
          {
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            "negate"
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "skill_effect_duration_+%"
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            "min": 1,
            "max": null,
            "negated": null
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        ],
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          "#"
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        ],
        "string": "サポートされたスキルのスキル効果持続時間が{0}%増加する",
        "reminder_text": null,
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      },
      {
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            "negated": null
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            "negate"
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        ],
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
      "skill_effect_duration_+%_while_dead"
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    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "プレイヤーキャラクター死亡中はサポートされたスキルのスキル効果持続時間が{0}%増加する",
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      {
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            "negated": null
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          "#"
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            "negate"
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      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "skill_physical_damage_%_to_convert_to_chaos"
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            "min": 1,
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        "string": "サポートされたスキルの物理ダメージの{0}%が混沌ダメージに変換される",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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    "English": null,
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      "skill_physical_damage_%_to_convert_to_cold",
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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            "min": 0,
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          "ignore"
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      "skill_physical_damage_%_to_convert_to_lightning"
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    "Russian": null,
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    "Traditional_Chinese": null
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      "skill_used_by_sacred_wisp_damage_+%_final"
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          "#"
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            "negate"
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        "string": "サポートされたスキルは聖なるウィスプにより使用された時にダメージが{0}%低下する",
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        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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      "snipe_triggered_skill_damage_+%_final"
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        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "サポートされたスキルのダメージが{0}%上昇する",
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      {
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            "negate"
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
    "ids": [
      "is_snipe_default_projectile",
      "snipe_triggered_skill_hit_damage_+%_final_per_stage"
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    "trade_stats": null,
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    "French": null,
    "German": null,
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          "ignore"
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        "string": "スナイプのステージごとにサポートされたスキルのヒットダメージが{0}%上昇する",
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        ],
        "format": [
          "ignore",
          "#"
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        ],
        "string": "ステージごとにこのスキルの矢のヒットダメージが{1}%上昇する",
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        "condition": [
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        "format": [
          "ignore",
          "#"
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            "negate"
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        ],
        "string": "ステージごとにこのスキルの矢のヒットダメージが{1}%低下する",
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        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
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        "format": [
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        "string": "スナイプのステージごとにサポートされたスキルの状態異常ダメージが{1}%上昇する",
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        "format": [
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        "string": "スナイプのステージごとにこのスキルの矢の状態異常ダメージが{1}%上昇する",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
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            "min": 1,
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        ],
        "format": [
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        "string": "サポートされたスキルのスペルクリティカル率が{0}%増加する",
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        "condition": [
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        "format": [
          "#"
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        "string": "サポートされたスキルのスペルダメージが{0}%増加する",
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            "negate"
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        "is_markup": null
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
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    "French": null,
    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "サポートされたスキルの繰り返し最後の攻撃は{0}%の確率でダブルダメージを与える",
        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "static_strike_base_zap_frequency_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}秒ごとにビームが敵にヒットを与える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "サポートされたスキルにより付与された状態異常の持続時間が{0}%低下する",
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        "condition": [
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        "condition": [
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            "divide_by_one_hundred"
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    ],
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        "string": "敵がサポートされたスキルによるアタックまたはスペルをブロックする確率 -{0}%",
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        "string": "サポートされたスキルのクリティカル率がインスピレーションチャージ1個ごとに{0}%増加する",
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            "negate"
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    "ids": [
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        "string": "サポートされたスキルの元素ダメージがインスピレーションチャージ1個ごとに{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの元素ダメージがインスピレーションチャージ1個ごとに{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "lose_all_righteous_charges_on_mana_use_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされたスキルの発動時コストまたはその効果で合計{0}マナを消費すると全てのインスピレーションチャージを失う",
        "reminder_text": "(Upfront Cost: 発動時コストとは秒単位で支払われない全てのコストのことです)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_remote_mine_2_base_mine_detonation_time_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "サポートされたスキルの基礎マイン起爆時間は{0}秒である",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_remote_mine_2_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_remote_mine_damage_+%_final_per_mine_detonation_cascade"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは起爆シークエンスでこれまでに起爆されたマインの数ごとにダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは起爆シークエンスでこれまでに起爆されたマインの数ごとにダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_remote_mine_hit_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはマインのヒットダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "サポートされたスキルはマインのヒットダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "critical_strikes_that_inflict_bleeding_also_rupture"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "出血を付与するサポートされたスキルのクリティカルストライクは裂傷も付与する",
        "reminder_text": "(Rupture: 裂傷は3つまで対象に与えられ、持続時間はそれぞれ3秒)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_rupture_bleeding_damage_taken_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "対象はサポートされたスキルにより付与された裂傷のスタックごとに出血から受けるダメージが{0}%上昇する",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "対象はサポートされたスキルにより付与された裂傷のスタックごとに出血から受けるダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_rupture_bleeding_time_passed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "サポートされたスキルにより対象に付与された裂傷のスタックごとに出血の消失速度が{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルにより対象に付与された裂傷のスタックごとに出血の消失速度が{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_sacrifice_sacrifice_%_of_current_life",
      "support_sacrifice_gain_%_of_sacrificed_life_as_added_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスペルはキャスト時に現在のライフの{0}%を生贄にし生贄にされたライフの{1}%と同量の追加混沌ダメージを得る",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
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        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスペルはキャスト時に現在のライフの{0}%を生贄にする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_scion_onslaught_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "猛攻持続時間が{0}%増加する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猛攻持続時間が{0}%減少する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_scion_onslaught_for_3_seconds_on_hitting_unique_enemy_%_chance",
      "support_scion_onslaught_on_unique_hit_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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        ],
        "format": [
          "#",
          "ignore"
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        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスキルはユニークの敵にヒットをした時に\n{0}%の確率で猛攻を3秒間付与する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_scion_onslaught_on_killing_blow_%_chance",
      "support_scion_onslaught_on_killing_blow_duration_ms",
      "virtual_support_scion_onslaught_on_killing_blow_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ],
          []
        ],
        "string": "サポートされたスキルはキリングブローを与えた時に\n{0}%の確率で{1}秒間猛攻を付与する",
        "reminder_text": "(Onslaught: 猛攻はアタックスピード、キャストスピード、移動スピードを20%増加させる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_slashing_buff_base_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "サポートされたスキルはヒット時にコンバットラッシュを付与する\nコンバットラッシュは{0}秒経過するかトラベルスキルを使用すると失われる",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "サポートされたスキルはヒット時にコンバットラッシュを付与する\nコンバットラッシュは{0}秒経過するかトラベルスキルを使用すると失われる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_slashing_buff_attack_speed_+%_final_to_grant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "コンバットラッシュにより近距離戦闘でサポートされてないトラベルスキルのアタックスピードが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "コンバットラッシュにより近距離戦闘でサポートされてないトラベルスキルのアタックスピードが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_slower_projectiles_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの投射物ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの投射物ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_spell_boost_area_damage_+%_final_per_charge",
      "support_spell_boost_area_of_effect_+%_final_per_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "サポートされたスペルはプレイヤーがスペルをキャストすると最大3スタックまでインテンシティを獲得する\nサポートされたスキルはインティシティの1スタックごとに範囲ヒットダメージが{0}%上昇する\nサポートされたスペルはインティシティの1スタックごとに効果範囲が{1}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
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        "index_handlers": [
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            "negate"
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          []
        ],
        "string": "サポートされたスペルはプレイヤーがスペルをキャストすると最大3スタックまでインテンシティを獲得する\nサポートされたスキルはインティシティの1スタックごとに範囲ヒットダメージが{0}%低下する\nサポートされたスペルはインティシティの1スタックごとに効果範囲が{1}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "negate"
          ]
        ],
        "string": "サポートされたスペルはプレイヤーがスペルをキャストすると最大3スタックまでインテンシティを獲得する\nサポートされたスキルはインティシティの1スタックごとに範囲ヒットダメージが{0}%上昇する\nサポートされたスペルはインティシティの1スタックごとに効果範囲が{1}%低下する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          },
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        "condition": [
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        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの状態異常ダメージが{0}%上昇する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの状態異常ダメージが{0}%低下する",
        "reminder_text": "(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_vicious_projectiles_physical_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの物理ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの物理ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_vicious_projectiles_chaos_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルの混沌ダメージが{0}%上昇する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルの混沌ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_chaos_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた混沌スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_curse_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた呪いスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_elemental_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた元素スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_minion_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたミニオンスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_physical_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされた物理スキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_skill_can_only_use_axe_and_sword"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは斧または剣でのみ使用可能",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_can_only_use_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは弓でのみ使用可能",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_skill_can_only_use_dagger_and_claw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは鉤爪または短剣でのみ使用可能",
        "reminder_text": "(ルーンの短剣は短剣としてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_skill_can_only_use_mace_and_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはメイス、セプターまたはスタッフでのみ使用可能",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "skill_can_only_use_non_melee_weapons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは弓またはワンドでのみ使用可能",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_skill_can_only_use_wand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはワンドでのみ使用可能",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_strike_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたストライクスキルジェムのレベル {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "tornado_base_damage_interval_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "{0}秒ごとにダメージを与える",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "{0}秒ごとにダメージを与える",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "transfer_hexes_to_X_nearby_enemies_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルによる呪術は呪術を受けた敵が死亡した時に3m以内の全ての敵に転移する",
        "reminder_text": "(オーラまたは呪い領域による呪術は転移することがない)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_critical_strike_multiplier_+_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルがトラップとして使用された時にパワーチャージ1個ごとにクリティカルダメージ倍率 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのトラップダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのトラップダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_spread_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのトラップのばらつきが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのトラップのばらつきが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_throwing_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのトラップ投擲スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのトラップ投擲スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_throwing_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはフレンジーチャージ1個ごとにトラップ投擲スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルはフレンジーチャージ1個ごとにトラップ投擲スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_trigger_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのトラップ作動範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのトラップ作動範囲が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "trap_trigger_radius_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルはパワーチャージ1個ごとにトラップ作動範囲が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
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        "index_handlers": [
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            "negate"
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        "string": "サポートされたスキルはパワーチャージ1個ごとにトラップ作動範囲が{0}%減少する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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  },
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      "attack_speed_+%_per_trauma"
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        ],
        "format": [
          "#"
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        ],
        "string": "サポートされたスキルは外傷1スタックごとにアタックスピードが{0}%増加する",
        "reminder_text": null,
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        "condition": [
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            "min": null,
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            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "サポートされたスキルは外傷1スタックごとにアタックスピードが{0}%減少する",
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        "is_markup": null
      }
    ],
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    "Spanish": null,
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    "Traditional_Chinese": null
  },
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      "trauma_duration_ms",
      "boneshatter_trauma_base_duration_ms",
      "support_trauma_base_duration_ms",
      "trauma_strike_self_damage_per_trauma"
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        "condition": [
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        "string": "サポートされたアタックが敵を最初にヒットした時に外傷を1スタック獲得する\nサポートされたスキルにより外傷を獲得した時に{3}の物理ダメージを受ける\n外傷は{2}秒持続する",
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            "min": 1000,
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      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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            "negate"
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    "Spanish": null,
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      "trigger_on_attack_hit_against_rare_or_unique"
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      {
        "condition": [
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            "min": null,
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            "negated": null
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        "string": "プレイヤーがアタックでレアまたはユニークの敵にヒットを与えた時にサポートされたスキルをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "English": null,
    "ids": [
      "trigger_on_trigger_link_target_hit"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "reminder_text": null,
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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    "ids": [
      "trigger_prismatic_burst_on_hit_%_chance"
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    "trade_stats": null,
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    "Japanese": [
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        "condition": [
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            "min": 1,
            "max": 99,
            "negated": null
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            "negated": null
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        "string": "サポートされたスキルはヒット時にプリズマティックバーストをトリガーする",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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      "triggered_by_brand_support"
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    "Japanese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "サポートされたスキルはアルカニストブランドによりブランドの位置からトリガーされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
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    "ids": [
      "triggered_by_divine_cry"
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    "French": null,
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    "Japanese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "サポートされたスペルはバトルメイジズクライにより奮起したアタックスキルによりトリガーされる",
        "reminder_text": null,
        "is_markup": null
      }
    ],
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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      "triggered_by_manaforged_arrows_support_%_chance",
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    "trade_stats": null,
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    "French": null,
    "German": null,
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        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
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        "string": "トリガーする前にマナコストの{1}%を消費する必要がある",
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        ],
        "format": [
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          "#"
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        "index_handlers": [
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          []
        ],
        "string": "サポートされたスキルは他の弓アタックで消費されたマナの合計が\nサポートされたスキルのマナコストの{1}%を超えた時にトリガーする",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "triggered_by_spiritual_cry"
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    "Japanese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "string": "サポートされたスキルはジェネラルズクライにより召喚されたミラージュウォーリアーにより使用される\nサポートされたスキルはトリガーされたとみなされる",
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      }
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    "Spanish": null,
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    "ids": [
      "triggered_skill_damage_+%"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "サポートされたスペルがトリガーされた時のダメージが{0}%増加する",
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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      "unleash_support_seal_gain_frequency_+%_while_channelling"
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "サポートされたスキルはプレイヤーがチャネリング中はシール獲得頻度が{0}%増加する",
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        "condition": [
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            "min": null,
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            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルはプレイヤーがチャネリング中はシール獲得頻度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
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      "unleash_support_seal_gain_frequency_+%_while_not_channelling"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "サポートされたスキルはプレイヤーがチャネリングしていない時にシール獲得頻度が{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルはプレイヤーがチャネリングしていない時にシール獲得頻度が{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
    "ids": [
      "warcries_do_not_apply_buffs_to_self_or_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "サポートされたウォークライはプレイヤーと味方にバフまたはチャージを付与しない",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_grant_damage_+%_to_exerted_attacks"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "サポートされた奮起したスキルのダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "warcry_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルのウォークライスピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルのウォークライスピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "weapon_elemental_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは武器による元素ダメージが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "サポートされたスキルは武器による元素ダメージが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "wither_applies_additional_wither_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは衰弱のデバフを付与する時に{0}%の確率で追加の衰弱のデバフを付与する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "you_and_enemy_movement_velocity_+%_while_affected_by_ailment_you_inflicted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "プレイヤーまたは敵がサポートされたスキルによる状態異常を付与されてる時に移動スピードが{0}%増加する",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "プレイヤーまたは敵がサポートされたスキルによる状態異常を付与されてる時に移動スピードが{0}%減少する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_anticipation_charge_gain_interval_ms",
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      "support_anticipation_rapid_fire_count",
      "skill_max_unleash_seals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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          },
          {
            "min": 1,
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          },
          {
            "min": null,
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        ],
        "format": [
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          "ignore",
          "#",
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        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ],
          [],
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          []
        ],
        "string": "サポートされたスペルは{0}秒ごとに最大{2}スタックまでシールを獲得する\nサポートされたスペルはキャストされるとシールが解かれ、失ったシールの数と同じ回数繰り返す",
        "reminder_text": "(スペルの再使用ごとにスペルのキャストタイムが10%長くなる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_spell_rapid_fire_repeat_use_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "サポートされたスキルは繰り返す時ダメージが{0}%上昇する",
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      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "サポートされたスキルは繰り返す時ダメージが{0}%低下する",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "supported_skill_can_only_use_axe_mace_and_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "サポートされたスキルは斧、メイス、セプターまたはスタッフでのみ使用可能",
        "reminder_text": "(ウォースタッフはスタッフとしてみなされる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "support_remote_mine_2_chance_to_deal_double_damage_%_against_enemies_near_mines"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "サポートされたスキルのマインを1つ展開するごとにマインの近くの敵へのヒットがダブルダメージになる確率を{0}%ずつ、 最大100%まで付与する",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "minion_larger_aggro_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "サポートされたスキルのミニオンは攻撃的になる",
        "reminder_text": "(Aggressive minions: 攻撃的なミニオンはそのターゲット範囲が最小値まで上げられる)",
        "is_markup": null
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
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    "English": null,
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      "minions_are_defensive"
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
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          "ignore"
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        ],
        "string": "サポートされたスキルのミニオンは防御的になる",
        "reminder_text": "(Defensive minions: 防御的ミニオンはそのターゲット範囲が最大値まで下げられる。ミニオンはプレイヤーの周囲の敵を攻撃対象とするようになる)",
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "active_skill_cast_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "{0}% more Cast Speed",
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        "condition": [
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            "min": null,
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        ],
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        "index_handlers": [
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            "negate"
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        ],
        "string": "{0}% less Cast Speed",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "actor_scale_+%_granted_to_pack_members_on_death"
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    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "Grants {0}% increased Character Size to Pack Members on death",
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      },
      {
        "condition": [
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            "min": null,
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        ],
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "Grants {0}% reduced Character Size to Pack Members on death",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "additional_insanity_effects_while_delirious"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
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        ],
        "string": "Insanity effects while delirious",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "always_cause_elemental_status_ailment"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "Always cause Elemental Status Ailments",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "apply_X_random_curses_on_hit"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
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          "#"
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        "string": "Applies {0} random Curse on hit",
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        "index_handlers": [
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        ],
        "string": "Applies {0} random Curses on hit",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_bloodline_speed_charge"
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    "trade_stats": null,
    "hidden": true,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "{0}% increased Attack Speed per Bloodline Speed Charge",
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        "condition": [
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        ],
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            "negate"
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        ],
        "string": "{0}% reduced Attack Speed per Bloodline Speed Charge",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_attacks_poison"
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    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "Attacks poison",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_cast_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "{0}% increased Cast Speed per Frenzy Charge",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_critical_strike_multiplier"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "Base Critical Strike Multiplier: {0}",
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        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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            "per_minute_to_per_second"
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        ],
        "string": "Takes {0} of Maximum Life and Maximum Energy Shield as Fire Damage per second",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_%_of_maximum_life_taken_per_minute"
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    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
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        ],
        "index_handlers": [
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            "per_minute_to_per_second"
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        ],
        "string": "Takes {0} of Maximum Life as Physical Damage per second",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "base_monster_will_be_deleted_on_death"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "Monster corpse will be removed",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 0,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "Monster corpse will be preserved",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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  },
  {
    "English": null,
    "ids": [
      "bleeding_moving_damage_%_of_base_override"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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      "bloodlines_monster_unholy_might_damage_taken_+%"
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        "string": "{0}% increased Cast Speed per Bloodline Speed Charge",
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        "string": "{0}% increased Quantity of Contained Items",
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        "string": "{0}% reduced Quantity of Contained Items",
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        "string": "{0}% increased Rarity of Contained Items",
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        "string": "{0}% reduced Rarity of Contained Items",
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    "ids": [
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        "condition": [
          {
            "min": 1,
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        "string": "Drops {0} additional Spider Unique",
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        "string": "Drops {0} additional Spider Uniques",
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    "ids": [
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        "condition": [
          {
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        "string": "Chest plays warning sound",
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        "string": "Can have up to {0} Talisman degen Stacks",
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        "string": "Can have up to {0} Viper Strike Orbs",
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      "maximum_bloodline_damage_charges"
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      "maximum_dodge_chance_%"
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        "string": "Melee Damage counts as {0}% more for Stuns",
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        "string": "Minions gain {0}% increased Movement Speed per 10 Rampage Stacks",
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    ],
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        "string": "{0}% increased Quantity of Items dropped by this Monster in Cruel difficulty",
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        "string": "{0}% reduced Quantity of Items dropped by this Monster in Cruel difficulty",
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    "trade_stats": null,
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        "string": "{0}% increased Rarity of Items dropped by this Monster in Cruel difficulty",
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        "string": "{0}% reduced Rarity of Items dropped by this Monster in Cruel difficulty",
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        "string": "{0}% increased Quantity of Items dropped by this Monster in Merciless difficulty",
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        "string": "{0}% reduced Quantity of Items dropped by this Monster in Merciless difficulty",
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        "string": "{0}% increased Rarity of Items dropped by this Monster in Merciless difficulty",
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        "string": "{0}% reduced Rarity of Items dropped by this Monster in Merciless difficulty",
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        "string": "Monster has {0}% more Attack Speed, {0}% more Cast Speed and {0}% less Damage",
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        "condition": [
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        "string": "Monster does not flee.",
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      {
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        "string": "Monster has a {0}% chance not to flee.",
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    ],
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      "monster_do_not_fracture"
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        "string": "Monster does not fracture",
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    ],
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    "ids": [
      "monster_drop_additional_currency_items"
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        "string": "Monster drops {0} additional Currency Item",
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        "format": [
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        "string": "Monster drops {0} additional Currency Items",
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    ],
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  },
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    "English": null,
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        "string": "Monster drops {0} additional Map",
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        "string": "Monster drops {0} additional Maps",
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    "English": null,
    "ids": [
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        "string": "Monster drops {0} additional Portal Scroll",
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        "string": "Monster drops {0} additional Portal Scrolls",
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    "Korean": null,
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      "monster_drop_additional_rare_items"
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        "string": "Monster drops {0} additional Rare Item",
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        "string": "Monster drops {0} additional Rare Items",
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      }
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    "Korean": null,
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    "Spanish": null,
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  },
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      "monster_drop_additional_rings_amulets"
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        "string": "Monster drops {0} additional Ring or Amulet",
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    ],
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
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      "monster_drop_additional_unique_items"
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        "string": "Monster drops {0} additional Unique Item",
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      }
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "ids": [
      "monster_drop_additional_vaal_items"
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    "French": null,
    "German": null,
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        "string": "Monster drops {0} additional Vaal Item",
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        "string": "Monster drops {0} additional Vaal Items",
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      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
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    "English": null,
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      "monster_drop_additional_wisdom_scrolls"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
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        "string": "Monster drops {0} additional Wisdom Scroll",
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        "string": "Monster drops {0} additional wisdom Scrolls",
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      }
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    "Korean": null,
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    "Spanish": null,
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    "ids": [
      "monster_drop_higher_level_gear"
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    "trade_stats": null,
    "hidden": true,
    "French": null,
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    "Japanese": [
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        "string": "Monster drops gear {0} level above its own level",
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        "string": "Monster drops gear {0} levels above its own level",
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    ],
    "Korean": null,
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    "Russian": null,
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      "monster_ground_effect_on_death_base_duration_ms"
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    "French": null,
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            "milliseconds_to_seconds"
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    ],
    "Korean": null,
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      "monster_ground_fire_on_death_base_area_of_effect_radius"
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        "string": "Monster creates Burning Ground with radius of {0} on death",
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    "Korean": null,
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        "is_markup": null
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    "Korean": null,
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      "monster_ground_tar_on_death_monvement_speed_pluspercent"
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            "negate"
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    "Portuguese": null,
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    "English": null,
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      "monster_ignite_damage_+%_final"
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        "condition": [
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        "string": "Monsters deal {0}% more Ignite Damage",
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      "monster_is_possessed"
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    "trade_stats": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "Monster is possessed by a Torment Spirit",
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    "Portuguese": null,
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      "monster_no_beyond_portal"
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    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
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        "string": "Monster does not create Beyond portals",
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      "monster_no_drops_or_experience"
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      {
        "condition": [
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        "string": "Monster does not drop items and does not grant Experience",
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    ],
    "Korean": null,
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      "monster_no_map_drops"
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    "Japanese": [
      {
        "condition": [
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        "string": "Monster does not drop Maps",
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    ],
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    "Japanese": [
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        "string": "Monster deals {0}% more Damage against Minions",
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        "string": "Monster deals {0}% less Damage against Minions",
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    ],
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    "English": null,
    "ids": [
      "monster_rarity_attack_cast_speed_+%_and_damage_-%_final"
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      {
        "condition": [
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        "string": "Monster has {0}% more Attack Speed, {0}% more Cast Speed and {0}% less Damage",
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    ],
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    "English": null,
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      "monster_rarity_damage_+%_final"
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    "hidden": true,
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      {
        "condition": [
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        ],
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        "string": "Monster deals {0}% more Damage",
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      }
    ],
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  },
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    "English": null,
    "ids": [
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    "hidden": true,
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    "Japanese": [
      {
        "condition": [
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            "min": null,
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        "string": "Deals up to {0}% less Damage at minimum Range",
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    "English": null,
    "ids": [
      "monster_share_charges_with_pack"
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    "hidden": true,
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        "condition": [
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        "string": "Monster shares Charges with its pack",
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    ],
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    "English": null,
    "ids": [
      "monster_spawn_bloodlines_ghost_totem_on_death"
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    "trade_stats": null,
    "hidden": true,
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    "Japanese": [
      {
        "condition": [
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        "string": "Summons Bloodlines Totem {0} on death",
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  },
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    "English": null,
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      "monster_spawns_X_monsters_on_death"
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    "Japanese": [
      {
        "condition": [
          {
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        "string": "Monster spawns {0} Monsters on death",
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    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
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    "English": null,
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    "trade_stats": null,
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    "German": null,
    "Japanese": [
      {
        "condition": [
          {
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        "string": "Monster gives {0}% increased Flask Charges on death",
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        ],
        "format": [
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "Monster gives {0}% reduced Flask Charges on death",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_bloodline_speed_charge"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% increased Movement Speed per Bloodline Speed Charge",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
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          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "{0}% reduced Movement Speed per Bloodline Speed Charge",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_per_10_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
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          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% increased Movement Speed per 20 Rampage Stacks",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_per_ten_levels"
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    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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        ],
        "index_handlers": [
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        ],
        "string": "{0}% increased Movement Speed for every 10 Levels",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
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          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "{0}% reduced Movement Speed for every 10 Levels",
        "reminder_text": null,
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "non_physical_hit_damage_stun_multiplier_+%"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "Monster non-physical Daamge counts as {0}% more for Stun",
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      }
    ],
    "Korean": null,
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  },
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    "English": null,
    "ids": [
      "object_inherent_damage_+%_final_per_frenzy_charge"
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    "trade_stats": null,
    "hidden": true,
    "French": null,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
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        "index_handlers": [
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        ],
        "string": "{0}% more Damage per Frenzy Charge",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "object_inherent_melee_hit_stun_duration_+%_final"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "Melee hits have {0}% more Stun Duration",
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "Melee hits have {0}% less Stun Duration",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": null
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_to_deal_to_attacker"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% of Physical Damage taken reflected to Attacker",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "play_jack_the_axe_sounds"
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    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "Plays Jack the Axe sounds",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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  },
  {
    "English": null,
    "ids": [
      "projectile_speed_variation_+%"
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    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "index_handlers": [
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        ],
        "string": "{0}% increased Projectile Speed Variation",
        "reminder_text": null,
        "is_markup": null
      }
    ],
    "Korean": null,
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    "Spanish": null,
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  },
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    "ids": [
      "pvp_shield_damage_+%_final"
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    "hidden": true,
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      {
        "condition": [
          {
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      },
      {
        "condition": [
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            "min": null,
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        ],
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            "negate"
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        "string": "{0}% less Shield Damage in PvP",
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    ],
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    "Spanish": null,
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  },
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    "ids": [
      "remove_charges_on_hit_%"
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    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 100,
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        "string": "Always removes Charges on Hit",
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    ],
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  },
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    "ids": [
      "remove_flask_effects_on_hit_%"
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    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "Has a {0}% Chance to remove Flask Effects on Hit",
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    ],
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  },
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    "ids": [
      "removes_%_mana_on_hit"
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    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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      }
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  },
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    "English": null,
    "ids": [
      "scale_melee_range_to_actor_scale"
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    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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          "ignore"
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        "string": "Melee range scaled by model size",
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      }
    ],
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  },
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    "English": null,
    "ids": [
      "skill_art_variation"
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    "trade_stats": null,
    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "Uses Skill Art Variation {0}",
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      }
    ],
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  },
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    "ids": [
      "soul_is_consumed_on_death"
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    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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          "ignore"
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        "string": "Soul is consumed on death",
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      }
    ],
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  },
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    "English": null,
    "ids": [
      "sound_on_kill_wolf_call"
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    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "Plays Wolf Call sound on Kill",
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      }
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  },
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    "English": null,
    "ids": [
      "sound_on_rare_kill_ice_whisper"
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    "trade_stats": null,
    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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          "ignore"
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        ],
        "string": "Plays Whispering Ice sound on killing a rare Monster",
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      }
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    "Russian": null,
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  },
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    "ids": [
      "strength_per_level"
    ],
    "trade_stats": null,
    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "+{0} Strength per Level",
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      }
    ],
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  },
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    "English": null,
    "ids": [
      "totem_art_variation"
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    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "Uses Totem Art Variation {0}",
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      }
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  },
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    "English": null,
    "ids": [
      "use_goddess_player_audio"
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    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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        "string": "Uses goddess player audio",
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      }
    ],
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  },
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    "ids": [
      "movement_velocity_cap"
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    "trade_stats": null,
    "hidden": true,
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    "Japanese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "Movement Speed is capped at {0}",
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      }
    ],
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